@Juub1990 said:
@Wasdie said:
The overall score doesn't matter either when a lot of people are purposely giving it negative reviews just because they don't like the company. Metacritic has the same issue. People brigading game scores based on publishers/developers they don't like, exclusive games on platforms they don't own (an extension of System Wars), or when silly things like the marketing hype isn't met 100%.
"Actual gamers" on Steam are some of the worst fanboys that succumb to mob mentality extremely easily. Steam becomes an echo chamber of entitlement, cynicism, and rage that seems to be the defining characteristics of modern PC gamers. You need to take these things in stride. People on the internet go into products and experience with the mentality of "impress me" rather than understanding the product they are buy and/or being open minded. Rather they expect the game to conform to their personal set of gameplay tastes and quality standards. They feel entitled to every game they purchase to cater just to them. This entitlement breeds cynicism as very few games ever meet the every increase demand for perfection by these people. This cynicism simply breed the notion of elitism. The idea that "I'm better than you because I hate on the mainstream games that you so sheepishly fall in line to play." People bashing games they had no intention of ever playing or enjoying just to sound like they are some sort of an expert on what a good game is.
Professional reviewers are not promotional reviews nor are they paid off. There are also dozens of professional reviewers from all sorts of sources. Their aggregate can give you a good idea of what to expect.
User reviews should be taken into account but must be taken in the context of the entitled, cynical and elitest gamer mob mentality. Understanding that many of these people will never be happy as they find criticism is their only way to garner any sort of attention from their peers.
It seems the word "entitled" is the only one in the vocabulary of people who criticize consumers.
I actually find aggregated user scores much closer to what I would give a game when I look at Metacritic. "Professional" reviewers score for AAA games tend to be way too high. Aside from big names like COD or exclusives, you can mostly trust user scores when they are complied. The common angry users will get buried by the more reasonable ones most of the time. The Steam reviews also have a lot of legitimate complaints regarding the content of the game.
I also clearly said cynical, elitist, and rage. :P
When I say entitled I mean people are not entitled to a game meeting all of their specific demands. That's not how products of any type work. There's got to be some give and take. This is where professional reviews come in. While user views are usually "did I like this game yes or no?" a professional review is usually more of an overview of the whole thing and looking at the game in the context of the genre and the platform/time period it was released.
What I find is people demanding a game being something it's not supposed to be and getting upset when it doesn't meet their specific demands. They never should have bought it in the first place. I also see a lot of people, primarily PC gamers, who get upset over the DD service or the lack of mods. Instead of just not buying the product, they buy it and then give it poor reviews, or simply just brigade review websites with false reviews criticizing these things. Those, and it's a small group of gamers, who demand mods for all games are some of pretty damn entitled as they are basically demanding free content. Those who demand outright free content (free maps, free updates, free whatever) are the most entitled. Just because that's how it used to be back neatly twenty years ago, doesn't mean that's how it's always going to be and you can't bitch when developers start wanting money for their hard work.
There's nothing wrong with people demanding a quality product though. A game should work how advertised. There is, of course, a little leeway that must be given to a developer. If a game has some problems an hour after launch and you go and uninstall it and give it as low of ratings as you can, you're being rash. It's disappointing and criticisms should be raised, but don't let that ruin the entire game for you and mislead people to thinking the game is terrible. In a day or two nobody who plays the game will even have those issues and it will become irrelevant.
Though there is one thing about demanding a quality product. People demand a "fun" game, but fun is subjective. What I find fun is not what you find fun. Some people have a very narrow band of gameplay they find fun. Usually it's stuff they are comfortable with (where the whole nostalgia thing comes into play). It's one thing to give a game a lower review because you personally find it unfun, but it's another thing to obliterate the game for not being fun because you didn't do your homework ahead of time. That's what happened with Destiny and is happening to The Division. A lot of people are going in and expecting a more traditional shooting experience with linear progression through a well paced campaign and are coming out very disappointed.
Do your homework before dropping $60.
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