[QUOTE="MIYAMOTOnext007"][QUOTE="_en1gma_"][QUOTE="Meu2k7"][QUOTE="Grive"][QUOTE="Meu2k7"] Ironic like Halo took from Tribes & UT? Isnt that the same? .... difference is Halo hasnt improved on anything now since day 1, and never will.
_en1gma_
open ended spaces and vehicles? Good. Then Half life was a ripoff of doom. Closed spaces and guns! If you have ever played Halo (I'm starting to doubt so) you'd see that halo did only took very basic concepts.
Wait what? CoD2?? Im not talking about simple health regeneration...
Besides, Half-Life is our Messiah, Half-Life 2 was the most enriching FPS of all time, I cant see it being any other way, nothing has ever challenged it , well of recent years, Systemshock back in the day though.
Meu2k7
Um, "simple health regeneration" is the health system of Halo 2, and for all practical purposes, Halo 1 (which did have an energy bar, but frankly was hardly a factor).
1) Doom? Oh come one, thats jsut grasping for straws, doom was the very basic of the FPS Genre, Half-life 1 was indoor & outdoor corridors just like Halo CE.
2) I bet your thinking when it says "KILLING SPREE" ect that Halo invented that even right? :I
3) Played Halo? I dont care what you believe, if I'd cared even the slightest id just take a quick picture of my Halo 1/2 cases right there to show , but I just dont.
Q2)
4) Halo's health regeneration is ridiculously fast though, I havnt seen a game do that since.
5) Ok lets move on from Halo 1 / Half Life 1. What about the sequals ... tell me, what did Halo 2 do ? ( I bet the only real anwser you can possible give is Online improvement)
1) Indoor-outdoor corridors was never mentioned in the argument. So that made no contribution whatsoever.
2) Umm. No. :? Once again. Pointless//
3) From the sounds of it, you BARELY event touched playing Halo.
4) Actually, the recharging shields of Halo CE were really slow...ESPECIALLY on legendary. - Contributing to the fact that it sounds like you never played Halo. Halo 2 changed the system a lot by making it much more rapid but eliminating much of the health factor.
5) Highjacking and matchmaking are all I can think of. Halo 2 changed drastically from Halo CE and it's single player I admit is not even notable. But Halo 2 aside, all HL2 did that was new was the gravity gun, unless you can tell me otherwise.
and with Halo 3, there are the one-button items which COMPLETELY changes how the game is played. and probably more unannounced things that really dont matter.
Ummm....Half-life 2 pretty much put a whole dimension of gaming on the map PHYSICS!!!!!!!!!!! After HL2 every shooter started to try to have good physics. Also HL2 brought in some amazing voice acting and dialogue that hadn't been seen in games at such a professional level before.so...half-life 2 was the first game with physics? no, but it made somewhat more use with it by using the gravity gun on statuc objects in the level (which i said).
and other games have good voice acting and make good use of it with a well-presented story.
having "professional" dialogue sounds more like an evolution
He never said HL was the first gm.He saidit changed the way gaming went towards physics.When HAlhlife 2 came out every gm started to try to copy it.Devs always talking about how there have good physics.OTHER THEN THE physics and the gravity gun his suit has made changes,They have a new weopon which makes u control those antlionscretures to attack the enemy,the pulse rifle,vehicleswtc..The gravity gun does multiple fubtions and is amzing.
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