The HALO killer is finally here!

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Grive

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#51 Grive
Member since 2006 • 2971 Posts

|May I ask though, if the health system in halo was "Revolutioanary" then why on earth have I not seen another FPS that uses it?

Crysis takes 2 things that Halo "created"

Left Arm grenade throwing (fast) in a similar way to Halo.

Health/Shield regen (Regeneration mode on Nano-suit heals your health slowly - lowers energy.

Energy while in armour mode is basically like Halo's shield...

But other than Crysis, no other FPS has used Halo's Health system ....

Meu2k7

Right, Gears didn't, Call of Duty 2 didn't, and neither did COD3. Resistance obviously did not take the system and evolved it (an improvement or not, it's up to debate). And of course, a tactical game like Rainbow 6 couldn't have even considered using it for a second...

Oh wait, they did. Sorry 'bout that.

And by your own admission, Crysis (current messiah of PC shooters, it seems) borrows gameplay mechanics introduced by Halo.

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_en1gma_

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#52 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="Meu2k7"]

|May I ask though, if the health system in halo was "Revolutioanary" then why on earth have I not seen another FPS that uses it?

Crysis takes 2 things that Halo "created"

Left Arm grenade throwing (fast) in a similar way to Halo.

Health/Shield regen (Regeneration mode on Nano-suit heals your health slowly - lowers energy.

Energy while in armour mode is basically like Halo's shield...

But other than Crysis, no other FPS has used Halo's Health system ....

Grive

Right, Gears didn't, Call of Duty 2 didn't, and neither did COD3. Resistance obviously did not take the system and evolved it (an improvement or not, it's up to debate). And of course, a tactical game like Rainbow 6 couldn't have even considered using it for a second...

Oh wait, they did. Sorry 'bout that.

those are only the most recent ones as well. there were more that showed up and more being released (The Darkness)

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Trading_Zoner

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#53 Trading_Zoner
Member since 2007 • 4100 Posts

but it's on the PC

I'll pass

onewiththegame

also on xbox, and yes it IS superior to halo 2 IMO.

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smokeydabear076

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#54 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="onewiththegame"]

but it's on the PC

I'll pass

Trading_Zoner

also on xbox, and yes it IS superior to halo 2 IMO.

I loved CS on the Xbox, had some good times with that.:D
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Grive

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#55 Grive
Member since 2006 • 2971 Posts

those are only the most recent ones as well. there were more that showed up and more being released (The Darknes)

_en1gma_

Just went off the top of my head. Funny enough, I didn't know Crysis used the insta-grenade and health system, so thanks to Meu for giving me something else. And didn't Splinter Cell:DA use something similar? I don't recall precisely.

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djxaquaxblue

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#56 djxaquaxblue
Member since 2004 • 2539 Posts

mmm, I feel like playing now... bye all

Ganon_919

yeah i started getting back into a few days ago....i miss 1.6, but im sticking with source

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smokeydabear076

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#57 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="_en1gma_"]

those are only the most recent ones as well. there were more that showed up and more being released (The Darknes)

Grive

Just went off the top of my head. Funny enough, I didn't know Crysis used the insta-grenade and health system, so thanks to Meu for giving me something else. And didn't Splinter Cell:DA use something similar? I don't recall precisely.

Far Cry (PC) used the instant nade thing too if I remember correctly.
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_en1gma_

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#58 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="Ganon_919"]

mmm, I feel like playing now... bye all

djxaquaxblue

yeah i started getting back into a few days ago....i miss 1.6, but im sticking with source

i dont know. the only sc game ive played was pandora tomorrow, which i barely remember anything from.

and it is funny that Crysis is using gameplay mechanics that Halo CE introduced. ironic :lol:

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Meu2k7

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#59 Meu2k7
Member since 2007 • 11809 Posts
[QUOTE="Meu2k7"]

|May I ask though, if the health system in halo was "Revolutioanary" then why on earth have I not seen another FPS that uses it?

Crysis takes 2 things that Halo "created"

Left Arm grenade throwing (fast) in a similar way to Halo.

Health/Shield regen (Regeneration mode on Nano-suit heals your health slowly - lowers energy.

Energy while in armour mode is basically like Halo's shield...

But other than Crysis, no other FPS has used Halo's Health system ....

Grive

Right, Gears didn't, Call of Duty 2 didn't, and neither did COD3. Resistance obviously did not take the system and evolved it (an improvement or not, it's up to debate). And of course, a tactical game like Rainbow 6 couldn't have even considered using it for a second...

Oh wait, they did. Sorry 'bout that.

And by your own admission, Crysis (current messiah of PC shooters, it seems) borrows gameplay mechanics introduced by Halo.

Wait what? CoD2?? Im not talking about simple health regeneration...

Besides, Half-Life is our Messiah, Half-Life 2 was the most enriching FPS of all time, I cant see it being any other way, nothing has ever challenged it , well of recent years, Systemshock back in the day though.

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Meu2k7

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#60 Meu2k7
Member since 2007 • 11809 Posts
[QUOTE="djxaquaxblue"][QUOTE="Ganon_919"]

mmm, I feel like playing now... bye all

_en1gma_

yeah i started getting back into a few days ago....i miss 1.6, but im sticking with source

i dont know. the only sc game ive played was pandora tomorrow, which i barely remember anything from.

and it is funny that Crysis is using gameplay mechanics that Halo CE introduced. ironic :lol:

Ironic like Halo took from Tribes & UT? Isnt that the same? .... difference is Halo hasnt improved on anything now since day 1, and never will.

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smokeydabear076

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#61 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="Grive"][QUOTE="Meu2k7"]

|May I ask though, if the health system in halo was "Revolutioanary" then why on earth have I not seen another FPS that uses it?

Crysis takes 2 things that Halo "created"

Left Arm grenade throwing (fast) in a similar way to Halo.

Health/Shield regen (Regeneration mode on Nano-suit heals your health slowly - lowers energy.

Energy while in armour mode is basically like Halo's shield...

But other than Crysis, no other FPS has used Halo's Health system ....

Meu2k7

Right, Gears didn't, Call of Duty 2 didn't, and neither did COD3. Resistance obviously did not take the system and evolved it (an improvement or not, it's up to debate). And of course, a tactical game like Rainbow 6 couldn't have even considered using it for a second...

Oh wait, they did. Sorry 'bout that.

And by your own admission, Crysis (current messiah of PC shooters, it seems) borrows gameplay mechanics introduced by Halo.

Wait what? CoD2?? Im not talking about simple health regeneration...

Besides, Half-Life is our Messiah, Half-Life 2 was the most enriching FPS of all time, I cant see it being any other way, nothing has ever challenged it , well of recent years, Systemshock back in the day though.

Personally Half-life 2 was disappointing, but still a great game. It is still better then Halo though.:)
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Grive

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#62 Grive
Member since 2006 • 2971 Posts

Ironic like Halo took from Tribes & UT? Isnt that the same? .... difference is Halo hasnt improved on anything now since day 1, and never will.

Meu2k7

open ended spaces and vehicles? Good. Then Half life was a ripoff of doom. Closed spaces and guns! If you have ever played Halo (I'm starting to doubt so) you'd see that halo only took very basic concepts.

Wait what? CoD2?? Im not talking about simple health regeneration...

Besides, Half-Life is our Messiah, Half-Life 2 was the most enriching FPS of all time, I cant see it being any other way, nothing has ever challenged it , well of recent years, Systemshock back in the day though.

Meu2k7

Um, "simple health regeneration" is the health system of Halo 2, and for all practical purposes, Halo 1 (which did have an energy bar, but frankly was hardly a factor).

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Meu2k7

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#63 Meu2k7
Member since 2007 • 11809 Posts
[QUOTE="Meu2k7"]

Ironic like Halo took from Tribes & UT? Isnt that the same? .... difference is Halo hasnt improved on anything now since day 1, and never will.

Grive

open ended spaces and vehicles? Good. Then Half life was a ripoff of doom. Closed spaces and guns! If you have ever played Halo (I'm starting to doubt so) you'd see that halo did only took very basic concepts.

Wait what? CoD2?? Im not talking about simple health regeneration...

Besides, Half-Life is our Messiah, Half-Life 2 was the most enriching FPS of all time, I cant see it being any other way, nothing has ever challenged it , well of recent years, Systemshock back in the day though.

Meu2k7

Um, "simple health regeneration" is the health system of Halo 2, and for all practical purposes, Halo 1 (which did have an energy bar, but frankly was hardly a factor).

Doom? Oh come one, thats jsut grasping for straws, doom was the very basic of the FPS Genre, Half-life 1 was indoor & outdoor corridors just like Halo CE.

I bet your thinking when it says "KILLING SPREE" ect that Halo invented that even right? :I

Played Halo? I dont care what you believe, if I'd cared even the slightest id just take a quick picture of my Halo 1/2 cases right there to show , but I just dont.

Q2)

Halo's health regeneration is ridiculously fast though, I havnt seen a game do that since.

Ok lets move on from Halo 1 / Half Life 1. What about the sequals ... tell me, what did Halo 2 do ? ( I bet the only real anwser you can possible give is Online improvement)

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MellowMight

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#64 MellowMight
Member since 2006 • 1651 Posts

[QUOTE="RawDeal_basic"]Playing Halo is like playing Pong compared to Half-Life, and Half-Life 2. Nevermind CS. But yeah, Halo is a good for a console FPS._en1gma_

halo ce is extremely superior to half-life 1 + cs in every way...

the story is superior by a longshot. the atmosphere is superior. the actually gameplay is much more fun and innovative and has much more depth to it. the graphics are about leveled in comparison for their time.

im sorry, but HL1 is a cookie cutter FPS in comparison to Halo CE.

WTF? Are you serious? :|

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OpticalCanine

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#65 OpticalCanine
Member since 2006 • 1938 Posts

*yawn*

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Eddie-Vedder

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#66 Eddie-Vedder
Member since 2003 • 7810 Posts

[QUOTE="RawDeal_basic"]Playing Halo is like playing Pong compared to Half-Life, and Half-Life 2. Nevermind CS. But yeah, Halo is a good for a console FPS._en1gma_

halo ce is extremely superior to half-life 1 + cs in every way...

the story is superior by a longshot. the atmosphere is superior. the actually gameplay is much more fun and innovative and has much more depth to it. the graphics are about leveled in comparison for their time.

im sorry, but HL1 is a cookie cutter FPS in comparison to Halo CE.

:D What? :D

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MIYAMOTOnext007

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#67 MIYAMOTOnext007
Member since 2006 • 3061 Posts
[QUOTE="Meu2k7"]

|May I ask though, if the health system in halo was "Revolutioanary" then why on earth have I not seen another FPS that uses it?

Crysis takes 2 things that Halo "created"

Left Arm grenade throwing (fast) in a similar way to Halo.

Health/Shield regen (Regeneration mode on Nano-suit heals your health slowly - lowers energy.

Energy while in armour mode is basically like Halo's shield...

But other than Crysis, no other FPS has used Halo's Health system ....

Grive

Right, Gears didn't, Call of Duty 2 didn't, and neither did COD3. Resistance obviously did not take the system and evolved it (an improvement or not, it's up to debate). And of course, a tactical game like Rainbow 6 couldn't have even considered using it for a second...

Oh wait, they did. Sorry 'bout that.

And by your own admission, Crysis (current messiah of PC shooters, it seems) borrows gameplay mechanics introduced by Halo.

PERFECT DARK HAD HEALTH REGENERATION IF YOU WERE DELT A CERTAIN TYPE OF WOUND!!!!!!! THAT WAS BEFORE HALO, AND IN MY OPINION A BETTER THOUGHT OUT FORM OF HELTH REGENERATION!!!!!
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_en1gma_

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#68 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="Grive"][QUOTE="Meu2k7"]

Ironic like Halo took from Tribes & UT? Isnt that the same? .... difference is Halo hasnt improved on anything now since day 1, and never will.

Meu2k7

open ended spaces and vehicles? Good. Then Half life was a ripoff of doom. Closed spaces and guns! If you have ever played Halo (I'm starting to doubt so) you'd see that halo did only took very basic concepts.

Wait what? CoD2?? Im not talking about simple health regeneration...

Besides, Half-Life is our Messiah, Half-Life 2 was the most enriching FPS of all time, I cant see it being any other way, nothing has ever challenged it , well of recent years, Systemshock back in the day though.

Meu2k7

Um, "simple health regeneration" is the health system of Halo 2, and for all practical purposes, Halo 1 (which did have an energy bar, but frankly was hardly a factor).

1) Doom? Oh come one, thats jsut grasping for straws, doom was the very basic of the FPS Genre, Half-life 1 was indoor & outdoor corridors just like Halo CE.

2) I bet your thinking when it says "KILLING SPREE" ect that Halo invented that even right? :I

3) Played Halo? I dont care what you believe, if I'd cared even the slightest id just take a quick picture of my Halo 1/2 cases right there to show , but I just dont.

Q2)

4) Halo's health regeneration is ridiculously fast though, I havnt seen a game do that since.

5) Ok lets move on from Halo 1 / Half Life 1. What about the sequals ... tell me, what did Halo 2 do ? ( I bet the only real anwser you can possible give is Online improvement)

1) Indoor-outdoor corridors was never mentioned in the argument. So that made no contribution whatsoever.

2) Umm. No. :? Once again. Pointless//

3) From the sounds of it, you BARELY event touched playing Halo.

4) Actually, the recharging shields of Halo CE were really slow...ESPECIALLY on legendary. - Contributing to the fact that it sounds like you never played Halo. Halo 2 changed the system a lot by making it much more rapid but eliminating much of the health factor.

5) Highjacking and matchmaking are all I can think of. Halo 2 changed drastically from Halo CE and it's single player I admit is not even notable. But Halo 2 aside, all HL2 did that was new was the gravity gun, unless you can tell me otherwise.

and with Halo 3, there are the one-button items which COMPLETELY changes how the game is played. and probably more unannounced things that really dont matter.

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_en1gma_

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#69 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="Grive"][QUOTE="Meu2k7"]

|May I ask though, if the health system in halo was "Revolutioanary" then why on earth have I not seen another FPS that uses it?

Crysis takes 2 things that Halo "created"

Left Arm grenade throwing (fast) in a similar way to Halo.

Health/Shield regen (Regeneration mode on Nano-suit heals your health slowly - lowers energy.

Energy while in armour mode is basically like Halo's shield...

But other than Crysis, no other FPS has used Halo's Health system ....

MIYAMOTOnext007

Right, Gears didn't, Call of Duty 2 didn't, and neither did COD3. Resistance obviously did not take the system and evolved it (an improvement or not, it's up to debate). And of course, a tactical game like Rainbow 6 couldn't have even considered using it for a second...

Oh wait, they did. Sorry 'bout that.

And by your own admission, Crysis (current messiah of PC shooters, it seems) borrows gameplay mechanics introduced by Halo.

PERFECT DARK HAD HEALTH REGENERATION IF YOU WERE DELT A CERTAIN TYPE OF WOUND!!!!!!! THAT WAS BEFORE HALO, AND IN MY OPINION A BETTER THOUGHT OUT FORM OF HELTH REGENERATION!!!!!

Totally different from a set recharging shield. Oh, and turn off the CAPS.

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MIYAMOTOnext007

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#70 MIYAMOTOnext007
Member since 2006 • 3061 Posts
[QUOTE="Meu2k7"][QUOTE="Grive"][QUOTE="Meu2k7"]

Ironic like Halo took from Tribes & UT? Isnt that the same? .... difference is Halo hasnt improved on anything now since day 1, and never will.

_en1gma_

open ended spaces and vehicles? Good. Then Half life was a ripoff of doom. Closed spaces and guns! If you have ever played Halo (I'm starting to doubt so) you'd see that halo did only took very basic concepts.

Wait what? CoD2?? Im not talking about simple health regeneration...

Besides, Half-Life is our Messiah, Half-Life 2 was the most enriching FPS of all time, I cant see it being any other way, nothing has ever challenged it , well of recent years, Systemshock back in the day though.

Meu2k7

Um, "simple health regeneration" is the health system of Halo 2, and for all practical purposes, Halo 1 (which did have an energy bar, but frankly was hardly a factor).

1) Doom? Oh come one, thats jsut grasping for straws, doom was the very basic of the FPS Genre, Half-life 1 was indoor & outdoor corridors just like Halo CE.

2) I bet your thinking when it says "KILLING SPREE" ect that Halo invented that even right? :I

3) Played Halo? I dont care what you believe, if I'd cared even the slightest id just take a quick picture of my Halo 1/2 cases right there to show , but I just dont.

Q2)

4) Halo's health regeneration is ridiculously fast though, I havnt seen a game do that since.

5) Ok lets move on from Halo 1 / Half Life 1. What about the sequals ... tell me, what did Halo 2 do ? ( I bet the only real anwser you can possible give is Online improvement)

1) Indoor-outdoor corridors was never mentioned in the argument. So that made no contribution whatsoever.

2) Umm. No. :? Once again. Pointless//

3) From the sounds of it, you BARELY event touched playing Halo.

4) Actually, the recharging shields of Halo CE were really slow...ESPECIALLY on legendary. - Contributing to the fact that it sounds like you never played Halo. Halo 2 changed the system a lot by making it much more rapid but eliminating much of the health factor.

5) Highjacking and matchmaking are all I can think of. Halo 2 changed drastically from Halo CE and it's single player I admit is not even notable. But Halo 2 aside, all HL2 did that was new was the gravity gun, unless you can tell me otherwise.

and with Halo 3, there are the one-button items which COMPLETELY changes how the game is played. and probably more unannounced things that really dont matter.

Ummm....Half-life 2 pretty much put a whole dimension of gaming on the map PHYSICS!!!!!!!!!!! After HL2 every shooter started to try to have good physics. Also HL2 brought in some amazing voice acting and dialogue that hadn't been seen in games at such a professional level before.
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MIYAMOTOnext007

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#71 MIYAMOTOnext007
Member since 2006 • 3061 Posts
[QUOTE="MIYAMOTOnext007"][QUOTE="Grive"][QUOTE="Meu2k7"]

|May I ask though, if the health system in halo was "Revolutioanary" then why on earth have I not seen another FPS that uses it?

Crysis takes 2 things that Halo "created"

Left Arm grenade throwing (fast) in a similar way to Halo.

Health/Shield regen (Regeneration mode on Nano-suit heals your health slowly - lowers energy.

Energy while in armour mode is basically like Halo's shield...

But other than Crysis, no other FPS has used Halo's Health system ....

_en1gma_

Right, Gears didn't, Call of Duty 2 didn't, and neither did COD3. Resistance obviously did not take the system and evolved it (an improvement or not, it's up to debate). And of course, a tactical game like Rainbow 6 couldn't have even considered using it for a second...

Oh wait, they did. Sorry 'bout that.

And by your own admission, Crysis (current messiah of PC shooters, it seems) borrows gameplay mechanics introduced by Halo.

PERFECT DARK HAD HEALTH REGENERATION IF YOU WERE DELT A CERTAIN TYPE OF WOUND!!!!!!! THAT WAS BEFORE HALO, AND IN MY OPINION A BETTER THOUGHT OUT FORM OF HELTH REGENERATION!!!!!

Totally different from a set recharging shield. Oh, and turn off the CAPS.

How the hell is that totally diferent? and its smarter and more logical. OH AND THE CAPS SHOW WHEN I'M SCREAMING!!
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tramp

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#72 tramp
Member since 2003 • 2110 Posts

Halo's health system is similar to the one used when you play as Predator in Aliens vs Predator (1999).

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_en1gma_

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#73 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="_en1gma_"][QUOTE="Meu2k7"][QUOTE="Grive"][QUOTE="Meu2k7"]

Ironic like Halo took from Tribes & UT? Isnt that the same? .... difference is Halo hasnt improved on anything now since day 1, and never will.

MIYAMOTOnext007

open ended spaces and vehicles? Good. Then Half life was a ripoff of doom. Closed spaces and guns! If you have ever played Halo (I'm starting to doubt so) you'd see that halo did only took very basic concepts.

Wait what? CoD2?? Im not talking about simple health regeneration...

Besides, Half-Life is our Messiah, Half-Life 2 was the most enriching FPS of all time, I cant see it being any other way, nothing has ever challenged it , well of recent years, Systemshock back in the day though.

Meu2k7

Um, "simple health regeneration" is the health system of Halo 2, and for all practical purposes, Halo 1 (which did have an energy bar, but frankly was hardly a factor).

1) Doom? Oh come one, thats jsut grasping for straws, doom was the very basic of the FPS Genre, Half-life 1 was indoor & outdoor corridors just like Halo CE.

2) I bet your thinking when it says "KILLING SPREE" ect that Halo invented that even right? :I

3) Played Halo? I dont care what you believe, if I'd cared even the slightest id just take a quick picture of my Halo 1/2 cases right there to show , but I just dont.

Q2)

4) Halo's health regeneration is ridiculously fast though, I havnt seen a game do that since.

5) Ok lets move on from Halo 1 / Half Life 1. What about the sequals ... tell me, what did Halo 2 do ? ( I bet the only real anwser you can possible give is Online improvement)

1) Indoor-outdoor corridors was never mentioned in the argument. So that made no contribution whatsoever.

2) Umm. No. :? Once again. Pointless//

3) From the sounds of it, you BARELY event touched playing Halo.

4) Actually, the recharging shields of Halo CE were really slow...ESPECIALLY on legendary. - Contributing to the fact that it sounds like you never played Halo. Halo 2 changed the system a lot by making it much more rapid but eliminating much of the health factor.

5) Highjacking and matchmaking are all I can think of. Halo 2 changed drastically from Halo CE and it's single player I admit is not even notable. But Halo 2 aside, all HL2 did that was new was the gravity gun, unless you can tell me otherwise.

and with Halo 3, there are the one-button items which COMPLETELY changes how the game is played. and probably more unannounced things that really dont matter.

Ummm....Half-life 2 pretty much put a whole dimension of gaming on the map PHYSICS!!!!!!!!!!! After HL2 every shooter started to try to have good physics. Also HL2 brought in some amazing voice acting and dialogue that hadn't been seen in games at such a professional level before.

so...half-life 2 was the first game with physics? no, but it made somewhat more use with it by using the gravity gun on statuc objects in the level (which i said).

and other games have good voice acting and make good use of it with a well-presented story.

having "professional" dialogue sounds more like an evolution

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jujutheking

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#74 jujutheking
Member since 2006 • 2998 Posts

Why do people always talk about halo novels???The novels has noting to do with the gms(It does, but we should only the gm story noting else.Ok IMO HL2 and Halo2 are both great gm, but HL2 is much better.I will rate them below

1.Atmosphere=Tie they both accomplish what they were trying to do.HL2 makes u seel powerless at the begining of the gm and how freeman is just like a pon in this whole world.The rebels who help u fight with the huge city and amazing graphics.Halo2 feels like ur a supersoilder from the start.being able to do anything and take on every foe

2.weopons=HL2 wins in this department.Who the hell is messing with the gravity gun???Halo guns arfe pretty standard.

Graphics=HL2

story.tie

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TrueReligion_

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#75 TrueReligion_
Member since 2006 • 11037 Posts
Nope, Hour of Victory is the Halo killer.
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#76 Dencore
Member since 2006 • 7094 Posts
[QUOTE="Dencore"][QUOTE="RawDeal_basic"][QUOTE="_en1gma_"]

[QUOTE="RawDeal_basic"]Playing Halo is like playing Pong compared to Half-Life, and Half-Life 2. Nevermind CS. But yeah, Halo is a good for a console FPS.RawDeal_basic

halo ce is extremely superior to half-life 1 + cs in every way...

the story is superior by a longshot. the atmosphere is superior. the actually gameplay is much more fun and innovative and has much more depth to it. the graphics are about leveled in comparison for their time.

im sorry, but HL1 is a cookie cutter FPS in comparison to Halo CE.

:lol:

That seriously is sig. worthy :lol:

Should I put it as myu new quote of the month?

:lol: Definitely. I still can't stop laughing!

That's like saying the Street Fighter series and the King of Fighter series both suck, Mortal Kombat and Killer Instinct pwns them all. :lol:

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_en1gma_

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#77 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="RawDeal_basic"][QUOTE="Dencore"][QUOTE="RawDeal_basic"][QUOTE="_en1gma_"]

[QUOTE="RawDeal_basic"]Playing Halo is like playing Pong compared to Half-Life, and Half-Life 2. Nevermind CS. But yeah, Halo is a good for a console FPS.Dencore

halo ce is extremely superior to half-life 1 + cs in every way...

the story is superior by a longshot. the atmosphere is superior. the actually gameplay is much more fun and innovative and has much more depth to it. the graphics are about leveled in comparison for their time.

im sorry, but HL1 is a cookie cutter FPS in comparison to Halo CE.

:lol:

That seriously is sig. worthy :lol:

Should I put it as myu new quote of the month?

:lol: Definitely. I still can't stop laughing!

That's like saying the Street Fighter series and the King of Fighter series both suck, Mortal Kombat and Killer Instinct pwns them all. :lol:

You do realize you are contributing absolutely nothing to your own thread, right?

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#78 Dencore
Member since 2006 • 7094 Posts

You do realize you are contributing absolutely nothing to your own thread, right?

_en1gma_

Exactly it's my thread so I can do what ever I want.

Wait hold on

That's like saying the Street Fighter series and the King of Fighter series both suck, Mortal Kombat and Killer Instinct pwns them all. Dencore

Looks at en1gma's sig....:|.....:lol:

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#79 The_AI
Member since 2006 • 4791 Posts

This is the Halo killer right here! :D

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#80 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="_en1gma_"]

You do realize you are contributing absolutely nothing to your own thread, right?

Dencore

Exactly it's my thread so I can do what ever I want.

Wait hold on

That's like saying the Street Fighter series and the King of Fighter series both suck, Mortal Kombat and Killer Instinct pwns them all. Dencore

Looks at en1gma's sig....:|.....:lol:

Quite the contrary. What about my sig? :? I found a cool looking subzero render and I wanted to use it for my second attempt at a sig.... I have a Ryu and Akuma render I'm going to try out tonight.

Pointless topics, much?

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jujutheking

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#81 jujutheking
Member since 2006 • 2998 Posts
[QUOTE="MIYAMOTOnext007"][QUOTE="_en1gma_"][QUOTE="Meu2k7"][QUOTE="Grive"][QUOTE="Meu2k7"]

Ironic like Halo took from Tribes & UT? Isnt that the same? .... difference is Halo hasnt improved on anything now since day 1, and never will.

_en1gma_

open ended spaces and vehicles? Good. Then Half life was a ripoff of doom. Closed spaces and guns! If you have ever played Halo (I'm starting to doubt so) you'd see that halo did only took very basic concepts.

Wait what? CoD2?? Im not talking about simple health regeneration...

Besides, Half-Life is our Messiah, Half-Life 2 was the most enriching FPS of all time, I cant see it being any other way, nothing has ever challenged it , well of recent years, Systemshock back in the day though.

Meu2k7

Um, "simple health regeneration" is the health system of Halo 2, and for all practical purposes, Halo 1 (which did have an energy bar, but frankly was hardly a factor).

1) Doom? Oh come one, thats jsut grasping for straws, doom was the very basic of the FPS Genre, Half-life 1 was indoor & outdoor corridors just like Halo CE.

2) I bet your thinking when it says "KILLING SPREE" ect that Halo invented that even right? :I

3) Played Halo? I dont care what you believe, if I'd cared even the slightest id just take a quick picture of my Halo 1/2 cases right there to show , but I just dont.

Q2)

4) Halo's health regeneration is ridiculously fast though, I havnt seen a game do that since.

5) Ok lets move on from Halo 1 / Half Life 1. What about the sequals ... tell me, what did Halo 2 do ? ( I bet the only real anwser you can possible give is Online improvement)

1) Indoor-outdoor corridors was never mentioned in the argument. So that made no contribution whatsoever.

2) Umm. No. :? Once again. Pointless//

3) From the sounds of it, you BARELY event touched playing Halo.

4) Actually, the recharging shields of Halo CE were really slow...ESPECIALLY on legendary. - Contributing to the fact that it sounds like you never played Halo. Halo 2 changed the system a lot by making it much more rapid but eliminating much of the health factor.

5) Highjacking and matchmaking are all I can think of. Halo 2 changed drastically from Halo CE and it's single player I admit is not even notable. But Halo 2 aside, all HL2 did that was new was the gravity gun, unless you can tell me otherwise.

and with Halo 3, there are the one-button items which COMPLETELY changes how the game is played. and probably more unannounced things that really dont matter.

Ummm....Half-life 2 pretty much put a whole dimension of gaming on the map PHYSICS!!!!!!!!!!! After HL2 every shooter started to try to have good physics. Also HL2 brought in some amazing voice acting and dialogue that hadn't been seen in games at such a professional level before.

so...half-life 2 was the first game with physics? no, but it made somewhat more use with it by using the gravity gun on statuc objects in the level (which i said).

and other games have good voice acting and make good use of it with a well-presented story.

having "professional" dialogue sounds more like an evolution

He never said HL was the first gm.He saidit changed the way gaming went towards physics.When HAlhlife 2 came out every gm started to try to copy it.Devs always talking about how there have good physics.OTHER THEN THE physics and the gravity gun his suit has made changes,They have a new weopon which makes u control those antlionscretures to attack the enemy,the pulse rifle,vehicleswtc..The gravity gun does multiple fubtions and is amzing.

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killab2oo5

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#82 killab2oo5
Member since 2005 • 13621 Posts

Heh,I never played Counter-Strike on PC before.I have it on xbox,its pretty fun.When I got a 360 thought it wasnt backwards compatible so I sold it.

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AbusementPark

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#83 AbusementPark
Member since 2007 • 593 Posts
I don't get it.
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Metroid_Time

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#84 Metroid_Time
Member since 2006 • 2225 Posts
I feel like playing HL1 again... I mean Half-Life 2 was really fun but HL1's level design was goddamn amazing.
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#85 MIYAMOTOnext007
Member since 2006 • 3061 Posts
[QUOTE="MIYAMOTOnext007"][QUOTE="_en1gma_"][QUOTE="Meu2k7"][QUOTE="Grive"][QUOTE="Meu2k7"]

Ironic like Halo took from Tribes & UT? Isnt that the same? .... difference is Halo hasnt improved on anything now since day 1, and never will.

_en1gma_

open ended spaces and vehicles? Good. Then Half life was a ripoff of doom. Closed spaces and guns! If you have ever played Halo (I'm starting to doubt so) you'd see that halo did only took very basic concepts.

Wait what? CoD2?? Im not talking about simple health regeneration...

Besides, Half-Life is our Messiah, Half-Life 2 was the most enriching FPS of all time, I cant see it being any other way, nothing has ever challenged it , well of recent years, Systemshock back in the day though.

Meu2k7

Um, "simple health regeneration" is the health system of Halo 2, and for all practical purposes, Halo 1 (which did have an energy bar, but frankly was hardly a factor).

1) Doom? Oh come one, thats jsut grasping for straws, doom was the very basic of the FPS Genre, Half-life 1 was indoor & outdoor corridors just like Halo CE.

2) I bet your thinking when it says "KILLING SPREE" ect that Halo invented that even right? :I

3) Played Halo? I dont care what you believe, if I'd cared even the slightest id just take a quick picture of my Halo 1/2 cases right there to show , but I just dont.

Q2)

4) Halo's health regeneration is ridiculously fast though, I havnt seen a game do that since.

5) Ok lets move on from Halo 1 / Half Life 1. What about the sequals ... tell me, what did Halo 2 do ? ( I bet the only real anwser you can possible give is Online improvement)

1) Indoor-outdoor corridors was never mentioned in the argument. So that made no contribution whatsoever.

2) Umm. No. :? Once again. Pointless//

3) From the sounds of it, you BARELY event touched playing Halo.

4) Actually, the recharging shields of Halo CE were really slow...ESPECIALLY on legendary. - Contributing to the fact that it sounds like you never played Halo. Halo 2 changed the system a lot by making it much more rapid but eliminating much of the health factor.

5) Highjacking and matchmaking are all I can think of. Halo 2 changed drastically from Halo CE and it's single player I admit is not even notable. But Halo 2 aside, all HL2 did that was new was the gravity gun, unless you can tell me otherwise.

and with Halo 3, there are the one-button items which COMPLETELY changes how the game is played. and probably more unannounced things that really dont matter.

Ummm....Half-life 2 pretty much put a whole dimension of gaming on the map PHYSICS!!!!!!!!!!! After HL2 every shooter started to try to have good physics. Also HL2 brought in some amazing voice acting and dialogue that hadn't been seen in games at such a professional level before.

so...half-life 2 was the first game with physics? no, but it made somewhat more use with it by using the gravity gun on statuc objects in the level (which i said).

and other games have good voice acting and make good use of it with a well-presented story.

having "professional" dialogue sounds more like an evolution

I'm not saying HL2 was revolutionary at all. I was stating those because you said the only thing HL2 really did was bring in the gravity gun.
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MIYAMOTOnext007

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#86 MIYAMOTOnext007
Member since 2006 • 3061 Posts
[QUOTE="_en1gma_"][QUOTE="MIYAMOTOnext007"][QUOTE="_en1gma_"][QUOTE="Meu2k7"][QUOTE="Grive"][QUOTE="Meu2k7"]

Ironic like Halo took from Tribes & UT? Isnt that the same? .... difference is Halo hasnt improved on anything now since day 1, and never will.

jujutheking

open ended spaces and vehicles? Good. Then Half life was a ripoff of doom. Closed spaces and guns! If you have ever played Halo (I'm starting to doubt so) you'd see that halo did only took very basic concepts.

Wait what? CoD2?? Im not talking about simple health regeneration...

Besides, Half-Life is our Messiah, Half-Life 2 was the most enriching FPS of all time, I cant see it being any other way, nothing has ever challenged it , well of recent years, Systemshock back in the day though.

Meu2k7

Um, "simple health regeneration" is the health system of Halo 2, and for all practical purposes, Halo 1 (which did have an energy bar, but frankly was hardly a factor).

1) Doom? Oh come one, thats jsut grasping for straws, doom was the very basic of the FPS Genre, Half-life 1 was indoor & outdoor corridors just like Halo CE.

2) I bet your thinking when it says "KILLING SPREE" ect that Halo invented that even right? :I

3) Played Halo? I dont care what you believe, if I'd cared even the slightest id just take a quick picture of my Halo 1/2 cases right there to show , but I just dont.

Q2)

4) Halo's health regeneration is ridiculously fast though, I havnt seen a game do that since.

5) Ok lets move on from Halo 1 / Half Life 1. What about the sequals ... tell me, what did Halo 2 do ? ( I bet the only real anwser you can possible give is Online improvement)

1) Indoor-outdoor corridors was never mentioned in the argument. So that made no contribution whatsoever.

2) Umm. No. :? Once again. Pointless//

3) From the sounds of it, you BARELY event touched playing Halo.

4) Actually, the recharging shields of Halo CE were really slow...ESPECIALLY on legendary. - Contributing to the fact that it sounds like you never played Halo. Halo 2 changed the system a lot by making it much more rapid but eliminating much of the health factor.

5) Highjacking and matchmaking are all I can think of. Halo 2 changed drastically from Halo CE and it's single player I admit is not even notable. But Halo 2 aside, all HL2 did that was new was the gravity gun, unless you can tell me otherwise.

and with Halo 3, there are the one-button items which COMPLETELY changes how the game is played. and probably more unannounced things that really dont matter.

Ummm....Half-life 2 pretty much put a whole dimension of gaming on the map PHYSICS!!!!!!!!!!! After HL2 every shooter started to try to have good physics. Also HL2 brought in some amazing voice acting and dialogue that hadn't been seen in games at such a professional level before.

so...half-life 2 was the first game with physics? no, but it made somewhat more use with it by using the gravity gun on statuc objects in the level (which i said).

and other games have good voice acting and make good use of it with a well-presented story.

having "professional" dialogue sounds more like an evolution

He never said HL was the first gm.He saidit changed the way gaming went towards physics.When HAlhlife 2 came out every gm started to try to copy it.Devs always talking about how there have good physics.OTHER THEN THE physics and the gravity gun his suit has made changes,They have a new weopon which makes u control those antlionscretures to attack the enemy,the pulse rifle,vehicleswtc..The gravity gun does multiple fubtions and is amzing.

Exactly HL2 didn't invent physics, but it brought it to the table and is the main game that changed almost ALL games after it. Physics have become a huge deal and hugely talked after HL2.
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_en1gma_

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#87 _en1gma_
Member since 2004 • 14617 Posts

I'm not saying HL2 was revolutionary at all. I was stating those because you said the only thing HL2 really did was bring in the gravity gun.

the only other thing you said was professional voice acting, which Halo 2 has. you shouldve mentioned the lip-synching at least. because that is something hl2 did better than everything else. oh and this whole argument was supposed to be about revolutionary concepts - you just changed the topic a bit

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jujutheking

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#88 jujutheking
Member since 2006 • 2998 Posts

I'm not saying HL2 was revolutionary at all. I was stating those because you said the only thing HL2 really did was bring in the gravity gun._en1gma_

the only other thing you said was professional voice acting, which Halo 2 has. you shouldve mentioned the lip-synching at least. because that is something hl2 did better than everything else. oh and this whole argument was supposed to be about revolutionary concepts - you just changed the topic a bit

go read my post above

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_en1gma_

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#89 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="_en1gma_"]

I'm not saying HL2 was revolutionary at all. I was stating those because you said the only thing HL2 really did was bring in the gravity gun.jujutheking

the only other thing you said was professional voice acting, which Halo 2 has. you shouldve mentioned the lip-synching at least. because that is something hl2 did better than everything else. oh and this whole argument was supposed to be about revolutionary concepts - you just changed the topic a bit

go read my post above

I did and lost some brain cells in the process.

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jujutheking

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#90 jujutheking
Member since 2006 • 2998 Posts
[QUOTE="jujutheking"][QUOTE="_en1gma_"]

I'm not saying HL2 was revolutionary at all. I was stating those because you said the only thing HL2 really did was bring in the gravity gun._en1gma_

the only other thing you said was professional voice acting, which Halo 2 has. you shouldve mentioned the lip-synching at least. because that is something hl2 did better than everything else. oh and this whole argument was supposed to be about revolutionary concepts - you just changed the topic a bit

go read my post above

I did and lost some brain cells in the process.

I know i misspelled alot of things, but u get the point.(I was rushing)They changed alot of things.U also get to control rebel forces at a point in the gm.

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16bitkevin

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#91 16bitkevin
Member since 2005 • 3962 Posts
How the hell can you say HL2 wasn't wasn't revolutionary? Physics were just eye-candy until Half-Life 2 came along. Don't forget the incredibly realistic lip-synching and face posing that still hold up to be one of the best today.
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#92 tree-branch
Member since 2007 • 3262 Posts

that game is horrible

not even close.

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MIYAMOTOnext007

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#93 MIYAMOTOnext007
Member since 2006 • 3061 Posts
[QUOTE="jujutheking"][QUOTE="_en1gma_"]

I'm not saying HL2 was revolutionary at all. I was stating those because you said the only thing HL2 really did was bring in the gravity gun._en1gma_

the only other thing you said was professional voice acting, which Halo 2 has. you shouldve mentioned the lip-synching at least. because that is something hl2 did better than everything else. oh and this whole argument was supposed to be about revolutionary concepts - you just changed the topic a bit

go read my post above

I did and lost some brain cells in the process.

God!! You are a grochy and arogant person!!! (now your going to say how I didn't contribute at all to the topic or that this was a bad argument by me)
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_en1gma_

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#94 _en1gma_
Member since 2004 • 14617 Posts

How the hell can you say HL2 wasn't wasn't revolutionary? Physics were just eye-candy until Half-Life 2 came along. Don't forget the incredibly realistic lip-synching and face posing that still hold up to be one of the best today. 16bitkevin

I know. I said both of those. :? And about the lip-synching. That is evolutionary, not revolutionary.

i agree with the physics. I said that.

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_en1gma_

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#95 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="_en1gma_"][QUOTE="jujutheking"][QUOTE="_en1gma_"]

I'm not saying HL2 was revolutionary at all. I was stating those because you said the only thing HL2 really did was bring in the gravity gun.MIYAMOTOnext007

the only other thing you said was professional voice acting, which Halo 2 has. you shouldve mentioned the lip-synching at least. because that is something hl2 did better than everything else. oh and this whole argument was supposed to be about revolutionary concepts - you just changed the topic a bit

go read my post above

I did and lost some brain cells in the process.

God!! You are a grochy and arogant person!!! (now your going to say how I didn't contribute at all to the topic or that this was a bad argument by me)

im sorry. i seriously could not understand where he was going with his post and i could barely even read it to be honest....

lol

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MIYAMOTOnext007

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#96 MIYAMOTOnext007
Member since 2006 • 3061 Posts

[QUOTE="16bitkevin"]How the hell can you say HL2 wasn't wasn't revolutionary? Physics were just eye-candy until Half-Life 2 came along. Don't forget the incredibly realistic lip-synching and face posing that still hold up to be one of the best today. _en1gma_

I know. I said both of those. :? And about the lip-synching. That is evolutionary, not revolutionary.

i agree with the physics. I said that.

No, you said the physics part was just evoulutionary also.
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deactivated-670d52af4af0b

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#97 deactivated-670d52af4af0b
Member since 2005 • 2440 Posts
Lawl. Yeah, mybe if someone had a PC that could run it.
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MIYAMOTOnext007

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#98 MIYAMOTOnext007
Member since 2006 • 3061 Posts
[QUOTE="MIYAMOTOnext007"][QUOTE="_en1gma_"][QUOTE="jujutheking"][QUOTE="_en1gma_"]

I'm not saying HL2 was revolutionary at all. I was stating those because you said the only thing HL2 really did was bring in the gravity gun._en1gma_

the only other thing you said was professional voice acting, which Halo 2 has. you shouldve mentioned the lip-synching at least. because that is something hl2 did better than everything else. oh and this whole argument was supposed to be about revolutionary concepts - you just changed the topic a bit

go read my post above

I did and lost some brain cells in the process.

God!! You are a grochy and arogant person!!! (now your going to say how I didn't contribute at all to the topic or that this was a bad argument by me)

im sorry. i seriously could not understand where he was going with his post and i could barely even read it to be honest....

lol

:lol: We cool
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MIYAMOTOnext007

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#99 MIYAMOTOnext007
Member since 2006 • 3061 Posts
Lawl. Yeah, mybe if someone had a PC that could run it.Sneaky_Gopher
:lol:I know! Valve must think money grows on trees!!! And that were all gardeners!!!
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smokeydabear076

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#100 smokeydabear076
Member since 2004 • 22109 Posts
Lawl. Yeah, mybe if someone had a PC that could run it.Sneaky_Gopher
I know. Seriously though your going to have to drop 3k in order to play it on medium settings at best.