@nyadc said:
CPU's still handle the bulk of physics workloads, they're substantially better at crunching that kind of data than a GPU.
Sony cannot overclock, their temperatures are essentially the same as the Xbox One, however the Xbox One has an overclocked CPU and GPU. This accounts for the nearly negligible temperature difference, it would be considerably lower if it were running stock frequencies and voltages. If Sony attempted to overclock their system the temperature would spike dramatically and exceed the thermal safe temps for the hardware which is in the 55+ range, that is why the Xbox One can be overclocked, because it is so well ventilated and stays in a safe temperature range.
Sony doesn't need to as their GPU is more powerful, however it also comes down to they are incapable. The only way they could OC that system and actually have it operate without hardware failure and overheating would be to spin up the fan dramatically which would create an insane amount of noise, that's never going to happen.
You're greatly overestimating the PlayStation 4's capabilities and acting as if its limitations have not already been hit, they have been. The Xbox One and it are capable of outputting games at the exact same graphical fidelity, the only difference will ever be the resolution or independent of that the framerate, that's it. This is all just computer hardware now, Microsoft can run games at the same exact graphical settings they just have to dial back the resolution.
If anything Sony should be worried, they've hit a CPU bottleneck that the Xbox One has not due to its OC which in turn gimps the GPU from operating at full usage, this has been showing up in some games lately. If developers do actually take advantage of that extra core which Microsoft has put on the table it would bring the nearly 10% faster Xbox One CPU up to roughly 25%. If your CPU is a bottleneck in your system it's going to drag the GPU down, this can only get worse not better.
The fact that you're even using that picture as some type of citing example just ended our conversation, this is why I can't take console gamers seriously, you people are discussing things outside of your realm of understanding. It's a synthetic and isolated benchmark that has absolutely zero bearing on practical gaming applications...
NO the bulk is pass to the GPU that is the point,why the hell would you run physics on the GPU is most of the bulk would be on the CPU that make no sense what so ever.
This is a nice example of how physics drives frame to the floor when you use a CPU and how using a GPU can speed things up considerably.
The frames over 30 all the time,while on CPU they drop as low as 5FPS in head to head that is 6 times slower.
There is something you should know about the xbox one,is in no way over clocked is under clocked,i know you will say oh it was over clock to 1.75ghz on its CPU and 53mhz on its GPU,but fact is it wasn't they just rise the clock a little the xbox one PC GPU equivalent the 7790 is 1027mhz not 800 or 853mhz,so is the PS4 GPU as well is 1.0ghz on PC so you see you are not really over clock to what that specific part work on PC all the contrary.
The same with the CPU which i think can go up to 2.0ghz on that Jaguar.
No it would not you are assuming it would dramatically increase based on nothing,that clock rise MS did probably raise the temp like 5 degrees or less and they aren't running very hot neither.
If the xbox one was so well ventilated it would be colder than the PS4 running games,it does draws 5 less watts yet it produce more heat than the PS4,not only that the PS4 has an internal PSU and a smaller case,it is obvious which is doing more yet running colder the PS4 has a superior cooling solution bigger fan mean nothing if the heat isn't dissipating good enough.
No they are not they can very well over clock they just don't need it,and no one has prove of that not been the case,is just baseless assumptions because the xbox one has a big fan,i took a course on PC repair and one of the first things they teach you is it doesn't matter how many fans your PC has,if is not dissipating well you have a problem.
No it hasn't that is something i have learn from all sony systems first year games are nothing to those who will come latter on,compare Resistance vs Killzone 2 or Uncharted 1 vs TLOU.
The fact that you same exact graphical fidelity,but then say lower resolution basically kill your own argument.
Now that last bold part show that you know shit about this,you are just another alter running the same shit spew here and prove wrong already,a CPU stronger than the ones inside the xbox one will yield 1 or 2 frames more from having a 200mhz difference the xbox one has 150mhz is a weak POS CPU the whole CPU difference will amount to shit,1 or 2 frames when in GPU the PS4 has a up to 30FPS lead in some games,yeah that CPU just make the xbox one on TR instead of 30 lock,32 frames while the PS4 keeps hitting 50 and 60.
The only reason why some game are faster on xbox one are this.
1-Screw up job. ACU,RE.
2- The PS4 punching abode its power,so it hit 1080p but it can hit only 50's or open frames. COD ghost,Adavance warfare.
The difference in CPU is nothing and that 150 will hardly give the xbox one a frame,or nothing specially if you use compute on PS4 to counter,since the xbox one has no spare GPU resources to do the same.
You are a Joke and trying to pretend to be a Hermit is a joke after that shit about the xbox one CPU lemming,that chart you are downplaying show the different in compute between the xbox one and PS4,the CPU is obvious see it.? The GPU one is huge see it as well.? Yeah that chart wasn't done by me it was done by Ubisoft test,time to admit it lemming the XBO will always be behind.
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