@commander:
Intel's Havok Physics on PS4 has GpGPU accelerated capability. DirectX12 enables PCs and XBO to have API parity with PS4.
From http://www.pcworld.com/article/2465211/intel-microsoft-promise-directx-12-could-halve-pc-graphics-power-draw.html
Intel's DirectX12 test includes GpGPU workloads.
In part, that’s because DirectX 12 enables the GPU to take over more of the traditional computing load, including physics and collisions.
Yeah, and... what does that have to do with anything?
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