[QUOTE="dkrustyklown"]
Two terabyte SD cards are already in development. One of these babies will have enough room to hold 100 HD movies and will be vastly superior to any disc media available. Impervious to scratches and read by a device with no moving parts, such a storage solution will make even Blue-Ray seem like an archaic artifact of a bygone era.
So, what does this mean to console gaming?
Personally, I think that the age of the cartridge will see a glorious return. The discs of our era will be viewed as an aberration in the evolution of consoles. We'll all look back and say, "what were we thinking? Moving parts? Yuck!"
I hope that Nintendo will be the first company to (re)utilize this technology. It will be the equivalent to a giant outstretched middle finger aimed right at Sony (anyone that remembers the original Nintendy/Sony partnership in R&D leading up to the N64 & Playstation will know what I'm talking about).
With moving parts out of the way, we'll be able to enjoy consoles that last 20+ years again.
XanderZane
Hhmm.. 100GB games for XBox 720 sounds pretty good. No moving parts, should make it more reliable. How fast is the transfer for SD. I'm assuming it's a lot faster then DVD or Blu-Ray that's for sure. Curious as to what the read rate is. You have a link to this information?*******************************************************************************
It's not going to happen. Besides, games are never going to need TB of data. Anything over bluray size will be too expensive to produce anyways.
And even if it does, it won't erase the failure of Nintendo in the past.
hakanakumono
I would think that SD storage would be vastly cheaper then a Blu-Ray disc, but I could be wrong. I'm worried more about overheating. How well do these things hold up to high heat for long periods of time? Having one in a camera is nothing, but having these in a HOT game console for hours and hours may cause problems.
No, 50 TB SD cards are going to be much more expensive. Large 100 TB external hard drives are about $100 when priced down. Who knows how much a 50 TB SD card would cost, becuase fitting 50 TB in an SD card is going to cost more money.
Besides, they're just so small that they're easily to misplace. SD cards are really good for things like slots in laptops, cameras, PCs, cell phones, etc. But not for individual games that will never even use as much as 1TB.
The fact of the matter is, gaming will ever need more than 50GB because anything beyond the capacity of Bluray would simply be too expensive to produce. When this technology is even remotely affordable, bluray will be much, much cheaper. So why would devs pay more for a disc medium that is more than they will ever need to use? They'll profit more off of bluray.
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