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[QUOTE="robflores370"]I could care less since I game mainly on consoles anyway. Maybe if pc gamers would buy more games instead of playing the same ones for 10 years more devs would cater to them. Consoles are where the money is at.millerlight89Maybe we play the same games b/c of the simplistic crap that is coming out to cater towards you consolites.What simplistic crap exactly? The only truly complicated games on PC are Civilization and those Sid Meier games. PC Gamers make it seem like they play these rocket science type games when it reality, they don't have much depth, save for quite a few games.
You don't notice much a difference because graphics are starting to approach there limits. Games wont look all that much better next generation. I'm pretty sure of that. Dahaka-UKNo they aren't. :|
We haven't even started using Ray-Tracing universally yet.
Here is what ray-tracing is capable of.
No they aren't. :|[QUOTE="Dahaka-UK"]You don't notice much a difference because graphics are starting to approach there limits. Games wont look all that much better next generation. I'm pretty sure of that. Aljosa23
We haven't even started using Ray-Tracing universally yet.
Here is what ray-tracing is capable of.
Theres no way where ever going to get to that point. Wii has proven gamers don't want high end graphics of that calibur. And HD consoles have proven to be worthless and too costly. Games would take over 10 years to make and cost billions if they progressed any further. And I only have 1 life. Where approaching the limit.[QUOTE="Aljosa23"]No they aren't. :|[QUOTE="Dahaka-UK"]You don't notice much a difference because graphics are starting to approach there limits. Games wont look all that much better next generation. I'm pretty sure of that. Dahaka-UK
We haven't even started using Ray-Tracing universally yet.
Here is what ray-tracing is capable of.
Theres no way where ever going to get to that point. Wii has proven gamers don't want high end graphics of that calibur. And HD consoles have proven to be worthless and too costly. Games would take over 10 years to make and cost billions if they progressed any further. And I only have 1 life. Where approaching the limit.You mean the old ladies and soccer moms?You don't notice much a difference because graphics are starting to approach there limits. Games wont look all that much better next generation. I'm pretty sure of that. Dahaka-UKi get what you mean, you can't really push graphics beyond photo realism, you cant have more realistic than real life.
[QUOTE="ducati101"]obamanian, please dont give games that still have'nt come out yet as examples.If by saying 360 can keep up easily with pc,you mean they have more or less the same type of games then your right about that.Thats all im afraid.obamanian
Actually 360 gets all the best looking PC games in 2009, and considering the very best are made with 360 in mind, they will look about same with minor differences
So, with a 360 you get the best visuals in 2009
too many casual console gamers.
I see as usual the console users have decided that cross platform development means consoles > PC, doesn't the fact that many cross platform games are previous console exclusives coming to PC deter that mentality?
Here is how things work today.
As far back as 2005 the games industry recognised that content development costs were skyrocketing in a unsustainable manner, especially at times of console generational leaps were higher overall content quality was expected from all developers. In order to counter these higher development costs developers moved to a cross platform development model, by designing one game to be released on multiple platforms the sales could be vastly increased without doing the same to development costs. A cross platform game has to target the lowest common denominator hardware of each system to ensure broad compatibility, the weakest component of each system determines the game design.
That is cross platform development, it affects all platforms, it is not the PC developers mass migrating to console fantasy the fanboys have dreamt up. While noting that a game is not exclusive to PC anymore; just perhaps you should also note all the console games that are also no longer exclusive?
Of course it stinks for PC the most because a constantly evolving platform is chained to the weakest console components, typical PC gaming hardware far surpasses consoles but console limitations being factored into game design leaves these capabilities ignored. That's an impact of cross platform development, just like the individual merits of the consoles get ignored, it's not a sign of one platform being hated on more than the others.
Trust fanboys to twist a mutually annoying situation into consoles > PC :roll:
You don't notice much a difference because graphics are starting to approach there limits. Games wont look all that much better next generation. I'm pretty sure of that. Dahaka-UK
We are nowhere near the limits, we are not seeing improvements because games are still being based around static hardware.
Seeing as I don't game on PCs, I say oh well. Keep blaming consoles for developer choices though. It'll change things.SpruceCaboose
You know if noobs stopped buying console game there would a better games being released?
[QUOTE="obamanian"][QUOTE="ducati101"]obamanian, please dont give games that still have'nt come out yet as examples.If by saying 360 can keep up easily with pc,you mean they have more or less the same type of games then your right about that.Thats all im afraid.yowtfyowtfyo
Actually 360 gets all the best looking PC games in 2009, and considering the very best are made with 360 in mind, they will look about same with minor differences
So, with a 360 you get the best visuals in 2009
Actually, when DX11 comes out PC games will kill consoles.Dude back in the day pc gaming was so amazing man so many no name developers making kick ass games it was crazy.
there's actually a pc rental store where i live called DC software i dunno if they still in business, but i remember renting games back in the day.
but they had so many kick ass pc games i never even heard of ..now the pc selection of games seems to suck.
nothing actually feels like real pc games anymore., i remember walking inside of dc one day and this guy was playing this kick ass racing game with a controller i forgot the racers name but it was pc racer.
pc gaming felt amazing back in the day.
Actually, when DX11 comes out PC games will kill consoles.clyde46
The exact same thing that happened to DX10 will happen to DX11, cross platform games have to work on all platforms so they won't utilize it :x
Consoles have become a giant bottleneck on progress, it is going to come back to bite them when they go to Nvidia/ATI for handouts next gen; only to find hardware hasn't advanced as quickly as last gen.
oh yea..DC software is a computer only place it's like the size of a gamestop with nothing but pc games to rent lol they fixed pc also.
that ruled that pc only store had so many games....pc gaming definitely was more amazing along time ago.
especially when i didnt know much about pc's.
[QUOTE="blues35301"][QUOTE="IronBass"]No it wouldnt. You basically called pc exclusives worse in quality. Where did I said that? I just said that the budget of a game meant to be multiplat is (usually) bigger than the one from an exclusive, since the profit expected is much bigger. If you think FEAR 2 has problems for being a multiplat, there's a big possibility that it would have had more problems being exclusive.If they do that, they would have to cut a big piece of the game's budget if they expect to make profit of such a small market.
That would hit the game's quality a lot more than your so-called "consolization".
IronBass
Im talking about things like lean being taken out. And the AI being worse than the first FEAR from 2005. Budget doesnt have to do with that. What did they lose their AI code and have to start from scratch?
[QUOTE="IronBass"]Where did I said that? I just said that the budget of a game meant to be multiplat is (usually) bigger than the one from an exclusive, since the profit expected is much bigger. If you think FEAR 2 has problems for being a multiplat, there's a big possibility that it would have had more problems being exclusive.DOF_power
>
^ No if it would have been a PC (timed) exclusive, because the first FEAR has the things done properly.
The issues of FEAR 2 are clearly coming from console issues like the lack of a proper lean-peak & prone cover system, no quicksave-quickload, dumbed physics, dumbed AI, dumbed interface, dumbed controls/reduced mouse mapping.
It literaly screams no M/K as standard control choice, little to no branch predictor, small amount of RAM issues that the PS3/360 have.
Yeah I also noticed that the environments were far less interactive and destructible. In Fear 1 every object moved with explosions and shooting up walls made clouds of smoke. I spent a minute TRYING to destroy a room in FEAR 2 and couldnt get near the same effects that happened in the first FEAR just from regular fire fights with no effort for destruction of the roomI started pc gaming in about 1993 or 1994..my mom bought this custom built pc from a marine at garage sale.
i didnt know crap about pc hardware then, i still dont know the specs to my first pc
but i remember going to DC software and renting a bunch of kick ass pc games like rise of the triad lol.
[QUOTE="clyde46"]Actually, when DX11 comes out PC games will kill consoles.AnnoyedDragon
The exact same thing that happened to DX10 will happen to DX11, cross platform games have to work on all platforms so they won't utilize it :x
Consoles have become a giant bottleneck on progress, it is going to come back to bite them when they go to Nvidia/ATI for handouts next gen; only to find hardware hasn't advanced as quickly as last gen.
DX10 was badly coded into Vista. MS is pushing DX11 with Windows 7.Seriously i miss pc gaming.....foreal im not lying pc had so many amazing games along time ago being released.
it really makes me sad it's nothing compared to how good it used to be.
DX10 was badly coded into Vista. MS is pushing DX11 with Windows 7.clyde46
There was nothing wrong with DX10, that is just the impression people get from its application in games.
What set DX10 apart was cutting backwards compatibility. DX9 still has to consider compatibility all the way back with DX7, DX10 is designed from the ground up to be a modern graphics API and brings many performance improvement with it. But these improvements are only seen if you build a game to be DX10 from the ground up, if you build a DX9 game and add DX10 on top of that then the benefits of cutting backwards compatibility are negated.
Even if Vista was popular we still wouldn't see DX10 native games, a DX10 native game wouldn't work on consoles; which of course goes against the cross platform trend developers are taking today.
I'm expecting the exact same thing to happen to DX11, even if Windows 7 use is widespread and everyone has DX11 compatible hardware; consoles will always restrict its use in most games.
add these as well:consoles ruined
unreal
quake
soldier of fortune
fear
yowtfyowtfyo
The elder scrolls series
tom clancys rainbow six series
Deus ex series
[QUOTE="yowtfyowtfyo"]add these as well:consoles ruined
unreal
quake
soldier of fortune
fear
SamiRDuran
The elder scrolls series
tom clancys rainbow six series
Deus ex series
hey also Crytek said all future Crysis sequels and expansions will be on consoles. Probably next gen consoles but still. That means they wont push the pc tech of the time. Unless they build the game ground up FOR pc. And then later dumb it down for consoles.[QUOTE="SamiRDuran"][QUOTE="yowtfyowtfyo"]add these as well:consoles ruined
unreal
quake
soldier of fortune
fear
blues35301
The elder scrolls series
tom clancys rainbow six series
Deus ex series
hey also Crytek said all future Crysis sequels and expansions will be on consoles. Probably next gen consoles but still. That means they wont push the pc tech of the time. Unless they build the game ground up FOR pc. And then later dumb it down for consoles. Link to back that up please.lol i feel like a grandpa around here, i cannot believe people actually enjoy the games being released today LOL.
Maybe my standards are too high? i dunno but i know one thing the pc gaming market and even console.
they seem to lack really good first person shooters, they pretty much suck now.
Link to back that up please.clyde46
Crytek did a lot of bawwing a while back, everyone was happy regarding Crysis sales but them. When EA last released figures the game had sold 1.5 million copies; which EA said exceeded their expectations. Not Crytek, Crytek wanted millions in sales from a game with a 8800 requirement just to play it on high.
Here is one link where they said they were basing their future on consoles, though they whine about consoles holding them back. Frankly Crytek is the whiniest games company I have come across, they don't seem happy anywhere.
Well I just installed FEAR 2, played for a few minutes, and then uninstalled it. The controls are completely FUBAR (you have to use arrow keys and spacebar to navigate through menus WTF?) and the graphics are nothing special. I was getting 75 fps on maximum settings 4xAA on a E6300 2.8ghz, 2gb ram, HD 2900pro.
The AI is worse too, they just run straight at you blasting away instead of using cover and flanking and teamwork.
[QUOTE="blues35301"][QUOTE="SamiRDuran"] add these as well:hey also Crytek said all future Crysis sequels and expansions will be on consoles. Probably next gen consoles but still. That means they wont push the pc tech of the time. Unless they build the game ground up FOR pc. And then later dumb it down for consoles. Link to back that up please.http://www.videogamer.com/news/29-04-2008-8158.htmlThe elder scrolls series
tom clancys rainbow six series
Deus ex series
clyde46
[QUOTE="Master-Thief-09"]Console? Dont you mean consoles* Its hard to argue otherwise, that three systems is better than one. [QUOTE="blues35301"][QUOTE="skrat_01"]Just means the PC exclusives stand out more against multiplats. Whats wrong with that.skrat_01It sucks when every good game is multiplat with the consoles. Have you played the fear 2 demo? Don't you think it could have been notably better? For one this decision to ditch lean keys is just stupid. That alone would make me love the game so much more. Then theres other things I dont like but theyre small nitpicksOh no I do understand what angle you are coming from, and the vibes you get. But in all due respect its a cross platform problem - you on the PC are essentially getting the better end of the stick, than what the other systems have, even if it feels gimped compared to the original, and there are plenty of other games out there to take the sour taste out of your mouth. THat and there is the possiblity gamers themselves might fix the issues (like leaning) on the PC version. Of course there is always FEAR1 ready and waiting for another replay. EH idk about that replay. I must have completed FEAR 15 times, most completions of any fps game for me. The combat was just so perfect. I guess yeah FEAR 2 is still good, and the pc version IS better than console versions with graphics and controls and all but I just wish it could be better. If lean/peak isnt in the retail release I'm going to scream.
[QUOTE="SpruceCaboose"]Seeing as I don't game on PCs, I say oh well. Keep blaming consoles for developer choices though. It'll change things.yowtfyowtfyo
You know if noobs stopped buying console game there would a better games being released?
Yeah, I don't much care if you are getting "noob" games or not. I am having a blast with games this generation, which seems to me to be logically the most important thing to me.75 FPS with max settings on an HD 2900 Pro? I don't believe it.Well I just installed FEAR 2, played for a few minutes, and then uninstalled it. The controls are completely FUBAR (you have to use arrow keys and spacebar to navigate through menus WTF?) and the graphics are nothing special. I was getting 75 fps on maximum settings 4xAA on a E6300 2.8ghz, 2gb ram, HD 2900pro.
The AI is worse too, they just run straight at you blasting away instead of using cover and flanking and teamwork.
Wartzay
[QUOTE="SamiRDuran"][QUOTE="yowtfyowtfyo"]add these as well:consoles ruined
unreal
quake
soldier of fortune
fear
blues35301
The elder scrolls series
tom clancys rainbow six series
Deus ex series
hey also Crytek said all future Crysis sequels and expansions will be on consoles. Probably next gen consoles but still. That means they wont push the pc tech of the time. Unless they build the game ground up FOR pc. And then later dumb it down for consoles. Actually, they said they were gonna make future IP's on consoles. I believe the Crysis trilogy is still going to be PC exclusive.[QUOTE="Wartzay"]75 FPS with max settings on an HD 2900 Pro? I don't believe it. I admit I didn't check, but it sure felt like that.Well I just installed FEAR 2, played for a few minutes, and then uninstalled it. The controls are completely FUBAR (you have to use arrow keys and spacebar to navigate through menus WTF?) and the graphics are nothing special. I was getting 75 fps on maximum settings 4xAA on a E6300 2.8ghz, 2gb ram, HD 2900pro.
The AI is worse too, they just run straight at you blasting away instead of using cover and flanking and teamwork.
DragonfireXZ95
75fps on that card.....No, just no. Also you have to use the arrow keys my mouse worked just fine.Well I just installed FEAR 2, played for a few minutes, and then uninstalled it. The controls are completely FUBAR (you have to use arrow keys and spacebar to navigate through menus WTF?) and the graphics are nothing special. I was getting 75 fps on maximum settings 4xAA on a E6300 2.8ghz, 2gb ram, HD 2900pro.
The AI is worse too, they just run straight at you blasting away instead of using cover and flanking and teamwork.
Wartzay
The Gaming Industry is still an industry about making money. Right now consoles are were the mo-nay is at.
Also piracy is easiest on the PC and that is part of the problem when it comes to making sales....
Emaldon69
bump for those hermits who just don't seem to understand how the world works...
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