Throttling the content, because Nintendo thinks we're stupid

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FireEmblem_Man

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#151 FireEmblem_Man
Member since 2004 • 20389 Posts

@gamefan67 said:

So you basically have to play the game to unlock more stuff?

What if Nintendo never announced this strategy? People would just think that the tools were in-game unlockables, or am I missing something? Either way it's not a big deal to me since I don't plan on buying the game until it's cheaper.

It means that when you buy the game and start it up, you start with a limited tool set and you have to wait the next day in order to get another set. It's all locked in the game disc and will only activate after a period of time.

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#152 The_Funyarinpa
Member since 2015 • 504 Posts

Its not a huge deal like splatoons map rotations, but it is definitely a bad move on Nintendo's part. This could easily have been replaced by individual tool tutorials or have it progress based so when you complete a level you get the next set of tools

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locopatho

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#153 locopatho
Member since 2003 • 24300 Posts

Look, Nintendo are hostile to gamers and want to dictate what we do, and if we disagree, we are mocked or insulted. This isn't new. From the Gamecube "Only nerds play online" to Splatoon "Err, you shouldn't have reached max level yet, your life is clearly shit", they do this.

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#154 foxhound_fox
Member since 2005 • 98532 Posts

@FireEmblem_Man said:
@gamefan67 said:

So you basically have to play the game to unlock more stuff?

What if Nintendo never announced this strategy? People would just think that the tools were in-game unlockables, or am I missing something? Either way it's not a big deal to me since I don't plan on buying the game until it's cheaper.

It means that when you buy the game and start it up, you start with a limited tool set and you have to wait the next day in order to get another set. It's all locked in the game disc and will only activate after a period of time.

Better than having pay to unlock the content.

Are you even going to buy the game? Why complain if doesn't affect you?

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FireEmblem_Man

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#155 FireEmblem_Man
Member since 2004 • 20389 Posts

@foxhound_fox said:
@FireEmblem_Man said:
@gamefan67 said:

So you basically have to play the game to unlock more stuff?

What if Nintendo never announced this strategy? People would just think that the tools were in-game unlockables, or am I missing something? Either way it's not a big deal to me since I don't plan on buying the game until it's cheaper.

It means that when you buy the game and start it up, you start with a limited tool set and you have to wait the next day in order to get another set. It's all locked in the game disc and will only activate after a period of time.

Better than having pay to unlock the content.

Are you even going to buy the game? Why complain if doesn't affect you?

My brothers are getting it, and I do plan on playing it.

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#156 gamefan67
Member since 2004 • 10034 Posts

@FireEmblem_Man said:
@gamefan67 said:

So you basically have to play the game to unlock more stuff?

What if Nintendo never announced this strategy? People would just think that the tools were in-game unlockables, or am I missing something? Either way it's not a big deal to me since I don't plan on buying the game until it's cheaper.

It means that when you buy the game and start it up, you start with a limited tool set and you have to wait the next day in order to get another set. It's all locked in the game disc and will only activate after a period of time.

Yeah when I first played smash I had a limited character set, but I kept playing to unlock everybody. My problem is that your line of thinking can be applied to any game with unlockable content.

Now Nintendo's reason for doing it is kind of stupid, but this kind of thing isn't out of the ordinary for the industry.

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FireEmblem_Man

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#157 FireEmblem_Man
Member since 2004 • 20389 Posts

@gamefan67 said:
@FireEmblem_Man said:
@gamefan67 said:

So you basically have to play the game to unlock more stuff?

What if Nintendo never announced this strategy? People would just think that the tools were in-game unlockables, or am I missing something? Either way it's not a big deal to me since I don't plan on buying the game until it's cheaper.

It means that when you buy the game and start it up, you start with a limited tool set and you have to wait the next day in order to get another set. It's all locked in the game disc and will only activate after a period of time.

Yeah when I first played smash I had a limited character set, but I kept playing to unlock everybody. My problem is that your line of thinking can be applied to any game with unlockable content.

Now Nintendo's reason for doing it is kind of stupid, but this kind of thing isn't out of the ordinary for the industry.

That's not what I mean at all! Unlocking characters via gameplay a lot different than having to wait for 24 hrs a day for a new set of tools and then the old tools from yesterday are no longer available.

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#158 LadyBlue
Member since 2012 • 4943 Posts

@FireEmblem_Man said:
@gamefan67 said:
@FireEmblem_Man said:
@gamefan67 said:

So you basically have to play the game to unlock more stuff?

What if Nintendo never announced this strategy? People would just think that the tools were in-game unlockables, or am I missing something? Either way it's not a big deal to me since I don't plan on buying the game until it's cheaper.

It means that when you buy the game and start it up, you start with a limited tool set and you have to wait the next day in order to get another set. It's all locked in the game disc and will only activate after a period of time.

Yeah when I first played smash I had a limited character set, but I kept playing to unlock everybody. My problem is that your line of thinking can be applied to any game with unlockable content.

Now Nintendo's reason for doing it is kind of stupid, but this kind of thing isn't out of the ordinary for the industry.

That's not what I mean at all! Unlocking characters via gameplay a lot different than having to wait for 24 hrs a day for a new set of tools and then the old tools from yesterday are no longer available.

are you sure about that? :O

It seems too stupid to be true.

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#159  Edited By Doozie78
Member since 2014 • 1123 Posts

The most absurd part is that people actually plan to pay money for this crap. I'm not upset as I never really intended to get it anyways but it's still lame.

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#160  Edited By gamefan67
Member since 2004 • 10034 Posts

@FireEmblem_Man said:
@gamefan67 said:
@FireEmblem_Man said:
@gamefan67 said:

So you basically have to play the game to unlock more stuff?

What if Nintendo never announced this strategy? People would just think that the tools were in-game unlockables, or am I missing something? Either way it's not a big deal to me since I don't plan on buying the game until it's cheaper.

It means that when you buy the game and start it up, you start with a limited tool set and you have to wait the next day in order to get another set. It's all locked in the game disc and will only activate after a period of time.

Yeah when I first played smash I had a limited character set, but I kept playing to unlock everybody. My problem is that your line of thinking can be applied to any game with unlockable content.

Now Nintendo's reason for doing it is kind of stupid, but this kind of thing isn't out of the ordinary for the industry.

That's not what I mean at all! Unlocking characters via gameplay a lot different than having to wait for 24 hrs a day for a new set of tools and then the old tools from yesterday are no longer available.

When was this confirmed?

Anyway, the idea is still the same since you only unlock the tools by using the level editor, but you just have wait for the next set of tools to be unlocked after use. All I'm saying is that if Nintendo never made this announcement and people picked up this game and had a only a handful of tools at first and gradually started unlocking more, most people wouldn't even bat an eye.

I believe most of you guys are more upset over the actual announcement and not the limited tools at the beginning of the game.

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#161  Edited By nintendoboy16
Member since 2007 • 42247 Posts

@locopatho said:

Look, Nintendo are hostile to gamers and want to dictate what we do, and if we disagree, we are mocked or insulted. This isn't new. From the Gamecube "Only nerds play online" to Splatoon "Err, you shouldn't have reached max level yet, your life is clearly shit", they do this.

If Nintendo is so hostile to gamers, I must bring up this horrible subject once more with you: Why the HELL do you still want them around and as a third party developer (because **** them and their hardware, right?)? Wouldn't one want LESS of that, considering how much gamers blast other companies for doing the same thing (Activision/EA/Ubisoft/Capcom).

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#162 LZ71
Member since 2008 • 10524 Posts

@gamefan67 said:
@FireEmblem_Man said:
@gamefan67 said:

So you basically have to play the game to unlock more stuff?

What if Nintendo never announced this strategy? People would just think that the tools were in-game unlockables, or am I missing something? Either way it's not a big deal to me since I don't plan on buying the game until it's cheaper.

It means that when you buy the game and start it up, you start with a limited tool set and you have to wait the next day in order to get another set. It's all locked in the game disc and will only activate after a period of time.

Yeah when I first played smash I had a limited character set, but I kept playing to unlock everybody. My problem is that your line of thinking can be applied to any game with unlockable content.

Now Nintendo's reason for doing it is kind of stupid, but this kind of thing isn't out of the ordinary for the industry.

Unlockables in other games are mostly based on player interaction; either you're good enough at the game to unlock things, or you play it for long enough (like playing 5000 vs. matches in Smash or whatever) to unlock them. Either way, the player has the opportunity to decide how quickly they unlock everything. The unlockables in this game almost completely remove the player's skill or time invested into the game from the equation (as far as I can tell from reading this thread. I haven't read about it other than that). They unlock after 10 days, regardless if you're the best level maker ever or the shittiest. The're two completely different things and people trying to say they aren't are ridiculous.

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#163 KungfuKitten
Member since 2006 • 27389 Posts

I actually like this in Splatoon.

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locopatho

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#164 locopatho
Member since 2003 • 24300 Posts

@nintendoboy16: Because I enjoy their games, just not their systems and treatment of gamers. As a 3rd party I can still enjoy their games, just with less crap.

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#165 DJ-Lafleur
Member since 2007 • 35604 Posts

I "get" the logic Nintendo has going on. The idea is that if someone just plopped in the game and went straight into creating stuff, they might get overwhelmed and wouldn't even know where to begin. This was just a way to maybe make things easier and as people got used to one thing, they will bee more comfortable to try other things.

And TBH, while I'm not going to say this was the most amazing idea ever or anything, I can't say I entirely disagree with the "start gamers out with limited content/features to make things comfortable then allow more stuff to the gamer as he/she gets more accustomed to it" design philosophy.

Where I can agree this gets dumb though is the fact that Nintendo decided to have the other tools get unlocked through some abritrary time limit, and one that could (maybe) be surpassed by just changing the Wii U's clock/time. It would have made more sense to just have the other tools unlocked through actually playing the game, something like "use this tool X amount of times to unlock this tool" and whatnot. It'd still limit the player while atleast letting them go through the process at their own pacing and leisure.

That being said, still can't wait to get to get my hands on this game.

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#166  Edited By gamefan67
Member since 2004 • 10034 Posts

@LZ71:

From my understanding they don't just unlock for you. You actually have to spend some time with the level editor (at least 5 minutes from some articles before it does) before they do.

Like I said Nintendo's reasoning can definitely be put into question, but I still feel as if people are more upset over the announcement than anything

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#167 Maroxad
Member since 2007 • 25416 Posts

This is bad.

But I have seen worse withholding... sadly, Nintendo didnt learn from them appearantly. It didnt work well for Warlords of Draenor, why should withholding content work here?

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#168 LZ71
Member since 2008 • 10524 Posts

@gamefan67 said:

@LZ71:

From my understanding they don't just unlock for you. You actually have to spend some time with the level editor (at least 5 minutes from some articles before it does) before they do.

Like I said Nintendo's reasoning can definitely be put into question, but I still feel as if people are more upset over the announcement than anything

I figured that it would require some playtime before unlocking, though five minutes isn't much. And I agree, I don't think it's the biggest deal in the world either. Things are gonna shake out pretty much the same way: those who are big into creating are gonna be playing for five minutes for ten days anyways, and those who just want to consume the created levels probably couldn't care less about the unlockables. I just think the justifications some people are making for this decision are dumb.

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deactivated-58ce94803a170

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#169  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

The game will also come with a cool book that will help people create levels who might be overwhelmed by the experience. Can get a book from buying the digital download or physical copy. The book will also be available in PDF format for all who want a copy. Theres a creator in everyone, so have no fear. Nintendo is going out of their way to make the experience as user friendly as possible.

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#170  Edited By finalfantasy94
Member since 2004 • 27442 Posts

Well nintendo saw people were ok with missing content/basic functions on day one ala splatoon. So they figure why not do it again.

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deactivated-58ce94803a170

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#171 deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@finalfantasy94 said:

Well nintendo saw people were ok with missing content/basic functions on day one ala splatoon. So they figure why not do it again.

I hope they will add content to this game also as the months go by, will help keep the hype up during the holidays. Then the next year they can add a little bit also, will be cool if they do, they did awesome with it in Splatoon.

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#172 The_Last_Ride
Member since 2004 • 76371 Posts

@mesome713 said:
@The_Last_Ride said:

Are you trying to use ad hominems instead of going after what i said? I don't hate on what others love... I said it's my OWN OPINION... It's also called *there* not *their*. I did no such thing, what a strawman argument

You called it stupid mate.

@The_Last_Ride said:

@FireEmblem_Man: making people pay to make their own game is stupid imho

Sounds like a hater to me.

i called the game stupid, not you... There's a difference...

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deactivated-58ce94803a170

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#173  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@The_Last_Ride said:
@mesome713 said:
@The_Last_Ride said:

Are you trying to use ad hominems instead of going after what i said? I don't hate on what others love... I said it's my OWN OPINION... It's also called *there* not *their*. I did no such thing, what a strawman argument

You called it stupid mate.

@The_Last_Ride said:

@FireEmblem_Man: making people pay to make their own game is stupid imho

Sounds like a hater to me.

i called the game stupid, not you... There's a difference...

And thats why i stated you were hating on the game. If you read my quote correctly it stats and i quote

"You called it stupid mate."

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The_Last_Ride

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#174  Edited By The_Last_Ride
Member since 2004 • 76371 Posts

@mesome713: This is what you said:

"Your opinion is pretty lazy in my opinion, how selfish can one be? Why hate on what others love just cause you dont? If their is a stores that sells apples, do you walk in that stores everyday complaining it sales apples? You fackin apple lovers, burn them at the stake."

That is an ad hominem

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#175  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@The_Last_Ride said:

@mesome713: This is what you said:

"Your opinion is pretty lazy in my opinion, how selfish can one be? Why hate on what others love just cause you dont? If their is a stores that sells apples, do you walk in that stores everyday complaining it sales apples? You fackin apple lovers, burn them at the stake."

That is an ad hominem

What about it?

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#176 nintendoboy16
Member since 2007 • 42247 Posts

@locopatho said:

@nintendoboy16: Because I enjoy their games, just not their systems and treatment of gamers. As a 3rd party I can still enjoy their games, just with less crap.

So? People still enjoy Star Wars and Indiana Jones, but it doesn't stop them from criticizing/bashing George Lucas (continually revising the original Star Wars films, making the prequels, and Indy 4) and rejoicing when he sold those franchises to Disney. If we bash Nintendo for being horrible to gamers, then it makes no SENSE to still keep them around.

And "less crap?" lol

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#177 The_Last_Ride
Member since 2004 • 76371 Posts

@mesome713 said:
@The_Last_Ride said:

@mesome713: This is what you said:

"Your opinion is pretty lazy in my opinion, how selfish can one be? Why hate on what others love just cause you dont? If their is a stores that sells apples, do you walk in that stores everyday complaining it sales apples? You fackin apple lovers, burn them at the stake."

That is an ad hominem

What about it?

stick to the argument, and don't try to go after my character

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deactivated-58ce94803a170

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#178 deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@The_Last_Ride said:
@mesome713 said:
@The_Last_Ride said:

@mesome713: This is what you said:

"Your opinion is pretty lazy in my opinion, how selfish can one be? Why hate on what others love just cause you dont? If their is a stores that sells apples, do you walk in that stores everyday complaining it sales apples? You fackin apple lovers, burn them at the stake."

That is an ad hominem

What about it?

stick to the argument, and don't try to go after my character

Forgive me for attacking your opinion and asking a question, ill try and stay on topic next time i guess.

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The_Last_Ride

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#179  Edited By The_Last_Ride
Member since 2004 • 76371 Posts

@mesome713 said:
@The_Last_Ride said:
@mesome713 said:

What about it?

stick to the argument, and don't try to go after my character

Forgive me for attacking your opinion and asking a question, ill try and stay on topic next time i guess.

Fair enough

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#180  Edited By AznbkdX
Member since 2012 • 4284 Posts

I can understand the reasoning but I do think its silly personally.

I don't think its "babysitting" tbh but I find it as a way to keep players from going overboard on the first day. Basically it's a way of keeping people from making Kaizo Mario or just sloppy design type stuff from the get go, which brings in more creativity with limits and probably less convoluted stuff that anyone can enjoy for at least the first few weeks or months when people are buying the game. For the most part since the game will get crowded with levels, now there will be plenty throughout the games lifespan that are simplistic feature wise, but with a probably lower skill floor and ceiling difficulty wise (and possibly great level design still).

Of course this hinges on the idea that people won't just play for only the unlocking minutes each day. Also it doesn't assume that they try (and succeed) to cheat the system to skip the time ahead.

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#181 deactivated-59d151f079814
Member since 2003 • 47239 Posts

@darkspineslayer said:

I think you're making a bigger deal out of this than it is. LBP forced you through the terrible campaign to get most of the materials. It's a bitch, but I can spend 5 minutes dicking around the editor for just over a week and play other courses in the meantime.

LBP the first game I ever came across and never got why people thought it was good.. Normally for games that I don't particularly enjoy my self, I can at least understand the draw or attraction on why a person may like it..

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#182 locopatho
Member since 2003 • 24300 Posts

@nintendoboy16 said:
@locopatho said:

@nintendoboy16: Because I enjoy their games, just not their systems and treatment of gamers. As a 3rd party I can still enjoy their games, just with less crap.

So?

So, it's really fucking simple: make games for my PC/PS4, so I can enjoy the things they are good at and not suffer the things they are, objectively, shit at.

@nintendoboy16 said:

So? People still enjoy Star Wars and Indiana Jones, but it doesn't stop them from criticizing/bashing George Lucas (continually revising the original Star Wars films, making the prequels, and Indy 4) and rejoicing when he sold those franchises to Disney

Repeating the same frothing nonsense about George Lucas over and over again, as if it had any relevance to Nintendo and my views on them, doesn't make any more sense the more you do it. Drop it, it's a shit comparison.

@nintendoboy16 said:

If we bash Nintendo for being horrible to gamers, then it makes no SENSE to still keep them around.

Yes it does. I want them to stop being horrible, not to stop existing, because there's tons of shit they do that I LOVE. If my friend acts like an asshole, I don't want him to drop dead. Just to be less of an asshole.

@nintendoboy16 said:

And "less crap?" lol

Yes. Less crap. Region locking, lack of voice chat, broken account systems, tiny hard drive, game droughts, dumbfuck gimmick controllers, etc.

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#183  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@locopatho said:

@nintendoboy16 said:

And "less crap?" lol

Yes. Less crap. Region locking, lack of voice chat, broken account systems, tiny hard drive, game droughts, dumbfuck gimmick controllers, etc.

Nintendo has voice chat, its just not really needed and only serves as a language barrier. We want to play games online with the whole world. Nintendos account systems are not broken, they just arent unified.

And playing on the same controller for 2-3 decades is bad for ones health. Nintendo is in the health business, they know to much of something can be bad for you, its why they like to switch it up. They make the most fun controllers around, and each are very diverse, its one of their strong points.

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#184 locopatho
Member since 2003 • 24300 Posts

@mesome713 said:
@locopatho said:
@nintendoboy16 said:

And "less crap?" lol

Yes. Less crap. Region locking, lack of voice chat, broken account systems, tiny hard drive, game droughts, dumbfuck gimmick controllers, etc.

Nintendo has voice chat, its just not really needed and only serves as a language barrier. We want to play games online with the whole world. Nintendos account systems are not broken, they just arent unified.

And playing on the same controller for 2-3 decades is bad for ones health. Nintendo is in the health business, they know to much of something can be bad for you, its why they like to switch it up. They make the most fun controllers around, and each are very diverse, its one of their strong points.

Hopefully the NX releases a dildo controller, you can cram one down your throat and one up your ass, and enjoy being literally spitroasted by Nintendo as much as you metaphorically do ;)

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#185  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@locopatho said:
@mesome713 said:
@locopatho said:
@nintendoboy16 said:

And "less crap?" lol

Yes. Less crap. Region locking, lack of voice chat, broken account systems, tiny hard drive, game droughts, dumbfuck gimmick controllers, etc.

Nintendo has voice chat, its just not really needed and only serves as a language barrier. We want to play games online with the whole world. Nintendos account systems are not broken, they just arent unified.

And playing on the same controller for 2-3 decades is bad for ones health. Nintendo is in the health business, they know to much of something can be bad for you, its why they like to switch it up. They make the most fun controllers around, and each are very diverse, its one of their strong points.

Hopefully the NX releases a dildo controller, you can cram one down your throat and one up your ass, and enjoy being literally spitroasted by Nintendo as much as you metaphorically do ;)

Aww,

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#186 FireEmblem_Man
Member since 2004 • 20389 Posts

@mesome713 said:
@locopatho said:
@nintendoboy16 said:

And "less crap?" lol

Yes. Less crap. Region locking, lack of voice chat, broken account systems, tiny hard drive, game droughts, dumbfuck gimmick controllers, etc.

Nintendo has voice chat, its just not really needed and only serves as a language barrier. We want to play games online with the whole world. Nintendos account systems are not broken, they just arent unified.

And playing on the same controller for 2-3 decades is bad for ones health. Nintendo is in the health business, they know to much of something can be bad for you, its why they like to switch it up. They make the most fun controllers around, and each are very diverse, its one of their strong points.

You have never played PC gaming Online, haven't you?

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#187  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@FireEmblem_Man: I play Heroes of the Storm a lot. I was also big into WoW for 4 years. Plus i played Dark Souls 1 and 2 online a bunch.

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#188 FireEmblem_Man
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@mesome713 said:

@FireEmblem_Man: I play Heroes of the Storm a lot. I was also big into WoW for 4 years. Plus i played Dark Souls 1 and 2 online a bunch.

Well then, you should know how important Voice Chat is for HotS and WoW. You need to communicate with your clan or teammates to strategies on a plan of attack. It's a big hindrance playing Splatoon and not able to chat with friends online, because Nintendo wants to babysit everyone.

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#189  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@FireEmblem_Man said:
@mesome713 said:

@FireEmblem_Man: I play Heroes of the Storm a lot. I was also big into WoW for 4 years. Plus i played Dark Souls 1 and 2 online a bunch.

Well then, you should know how important Voice Chat is for HotS and WoW. You need to communicate with your clan or teammates to strategies on a plan of attack. It's a big hindrance playing Splatoon and not able to chat with friends online, because Nintendo wants to babysit everyone.

Voice chat isnt really important in those games. And its even less important in Splatoon. Matter of fact, its not even needed in Hots or Splatoon. I can plan an attack in Hots by sending commands to the map just like in Splatoon.

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#190 FireEmblem_Man
Member since 2004 • 20389 Posts

@mesome713 said:
@FireEmblem_Man said:
@mesome713 said:

@FireEmblem_Man: I play Heroes of the Storm a lot. I was also big into WoW for 4 years. Plus i played Dark Souls 1 and 2 online a bunch.

Well then, you should know how important Voice Chat is for HotS and WoW. You need to communicate with your clan or teammates to strategies on a plan of attack. It's a big hindrance playing Splatoon and not able to chat with friends online, because Nintendo wants to babysit everyone.

Voice chat isnt really important in those games. And its even less important in Splatoon. Matter of fact, its not even needed in Hots or Splatoon. I can plan an attack in Hots by sending commands to the map just like in Splatoon.

Your own opinion or your experience doesn't reflect the others that want the damn feature to be mandatory. It's a lot better to include them and third parties know that better than Nintendon't. I still rather play Splatoon with friends online including VC. If Nintendon't still can't provide it, then they will lose again.

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#191 deactivated-58ce94803a170
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@FireEmblem_Man said:
@mesome713 said:
@FireEmblem_Man said:
@mesome713 said:

@FireEmblem_Man: I play Heroes of the Storm a lot. I was also big into WoW for 4 years. Plus i played Dark Souls 1 and 2 online a bunch.

Well then, you should know how important Voice Chat is for HotS and WoW. You need to communicate with your clan or teammates to strategies on a plan of attack. It's a big hindrance playing Splatoon and not able to chat with friends online, because Nintendo wants to babysit everyone.

Voice chat isnt really important in those games. And its even less important in Splatoon. Matter of fact, its not even needed in Hots or Splatoon. I can plan an attack in Hots by sending commands to the map just like in Splatoon.

Your own opinion or your experience doesn't reflect the others that want the damn feature to be mandatory. It's a lot better to include them and third parties know that better than Nintendon't. I still rather play Splatoon with friends online including VC. If Nintendon't still can't provide it, then they will lose again.

What will you use voice chat for though on Splatoon?

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#192 Shinobishyguy
Member since 2006 • 22928 Posts

Well looks like all this bitching was for nothing seeing as you can set the wii U's clock forward and gain all the tools in a matter of minutes

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#193 DocSanchez
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@Shinobishyguy: So Nintendo wanted to nanny people but they are so incompetent there is a workaround. Great.

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#194  Edited By Shinobishyguy
Member since 2006 • 22928 Posts

@DocSanchez: the only thing sadder is the people making a big deal out of this in the first place. Its not like manipulating the clock is a new thing that just popped up, people have been doing it since the gamecube with animal crossing

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#195 DocSanchez
Member since 2013 • 5557 Posts

@Shinobishyguy: that doesn't make sense. You say "the only thing sadder" so you imply it is incredibly sad, but then also suggest it is not a big deal. If what Nintendo did is incredibly sad it's a big deal.

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#196 Shinobishyguy
Member since 2006 • 22928 Posts

@DocSanchez: sadder than their percieved imcompetence

Reading comprehension how does it work?

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#197 DocSanchez
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@Shinobishyguy: You weren't originally clear enough. Writing skills, how do they work?

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#198 deactivated-58bd60b980002
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This game will be less deep than LBP, LBP offered the possibility to make a movie, a shooter, a racing game etc on top of a LBP level ... this offer only to be Mario.

Also they did try with Splatoon ... they held a lot of stuff to make people come back often.

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#199  Edited By deactivated-58ce94803a170
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@Coco_pierrot said:

This game will be less deep than LBP, LBP offered the possibility to make a movie, a shooter, a racing game etc on top of a LBP level ... this offer only to be Mario.

Also they did try with Splatoon ... they held a lot of stuff to make people come back often.

I think this game will be way deeper then LBP. That game was kinda plain. I find Original Mario Bros game deeper then LBP.

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#200 deactivated-58bd60b980002
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@mesome713: Well the platforming on Mario games is definitively better because the control are tight, fast and responsive while LBP is slow and floaty. Finally in Mario they put coin to collect while in LBP you had stuff to find and many that you can only get in multiplayer.

The level editor in LBP sounds a lot more deeper than Mario Maker and just because of the sheer number of stuff you can do in LBP outside of plaforming. Even if we focus only on platforming LBP offert a lot of possibilities that Mario Maker won't be able to deliver because it never been a part of Mario. Like using lightning to make an atmosphere ( like a completly dark place only lit by a few stuff here and there ) or the possibility to create new creature by giving a brain and a motor to something you made.

See, in everything I saw from the Mario Maker thing, you can only use what is avalaible in the game, in LBP you can trully create something new.