@ghostwarrior786 said:best.
why have bots then? im ok with 6v6 but remove those damn bots. obviously they felt 6v6 wasnt enough but due to technical limitations they couldnt make the maps any bigger to facilitate more titans and run at 60fps so they filled the damn maps with bots
According to the link:
On one level, the AI characters are there as fodder for players who simply aren't good enough to kill other player-controlled characters. They also serve as an easier way to load up on the experience needed to call in a Titan. And they're meant to provide a sort of backstory and narrative to a game lacking any sort of single-player element.
Essentially, they're there so everyone has a chance to feel like a hero, no matter how good or bad they are.
Then there's another type of AI in the game, the one that can control your Titan. While the Titan is a walking tank that players can board and directly control, you don't have to. Instead, a player can put a Titan in guard mode, hop out to capture a hardpoint, and then return when they're done, knowing that the Titan will mop the street of enemies while you're gone. You can also place the Titan in follow mode, either to have it find you after you respawn, or to be your building-sized back-up as you make your way through a map.
All of this, the player count, the variety in play, the AI, the Titans, is also designed to be welcoming to both hardcore shooter fans and folks just dipping their toe into the often daunting genre. There are even gadgets and weapons designed specifically for those players not as dexterous as long-time fans of the genre.
Everything in Titanfall is meant to broaden its appeal "By design Titanfall is meant to be a game that while easy to drop into, is hard to master and understand the nuance of."
This is sounding like a game where you absolutely have to have eyes in the back of your head to be good at, solely because of the sheer amount of angles and random trajectories that players can traverse to reach their goal.
Being in a room and having the doors covered doesn't mean as much when your opposition can come through the windows or drop through the roof.
@ghostwarrior786 said:
cod sucks. halo 3/gears1/bad company 2 destroy it. fu$k cod
Your opinion on the matter doesn't change that the Modern Warfare multiplayer set the standard for the entire generation to follow -- hell I don't care for Call of Duty but it doesn't change the impact it had on video games. These guys know what they are doing.
Log in to comment