Titanfall 50 combatants on maps, aka RESPAWN are CLUELESS!

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ghostwarrior786

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#151  Edited By ghostwarrior786
Member since 2005 • 5811 Posts

@blackace: it says it in the article i linked, 12 bots per team in addition to 6 human players

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lostrib

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#153 lostrib
Member since 2009 • 49999 Posts

@SEANMCAD said:

@ghostwarrior786 said:

@blackace: it says it in the article i linked, 12 bots per team in addition to 6 human players

which is pretty weak to be honest.

Aside from Titanfall being a low grade multiplayer shooter what else is interesting about this game other than you can jump ?

I fail to see what is interesting about it.

How would you know? have you played it?

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blackace

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#154 blackace
Member since 2002 • 23576 Posts

@lostrib said:

@blackace said:

@theshensolidus said:

@blackace said:

When you play 6 v 6 human there are no bots. The AI takes over for your Titan if you get out of it, but that's about it.

No, you misinterpreted that article, the amount of bots does NOT scale to how many active players are on the field or in a particular gamemode. There are 12 AI 'Grunts' active on the field per side, plus 6 human players max per side, plus an additional 6 AI Titans (if that many are called down at once). You cannot customize any options regarding bots.

I don't see anything that says that in Respawns comments. I do see them say the limit of human players is 6 v 6. Don't see anything about not being able to change options or customize. Were are you reading this at? Have you actually played the game and seen the options?

How would you change options or customize the game?

The same way you would change them in other multiplater FPS. Pick different maps, change how many players can join, change whether only soldier, titans or both can be used, whether you can respawn after being killer or not, etc.. A lot of things could be changed in a game like this. Different rules. time limits, number of kills a team gets, etc...

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lostrib

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#155 lostrib
Member since 2009 • 49999 Posts

@blackace said:

@lostrib said:

@blackace said:

@theshensolidus said:

@blackace said:

When you play 6 v 6 human there are no bots. The AI takes over for your Titan if you get out of it, but that's about it.

No, you misinterpreted that article, the amount of bots does NOT scale to how many active players are on the field or in a particular gamemode. There are 12 AI 'Grunts' active on the field per side, plus 6 human players max per side, plus an additional 6 AI Titans (if that many are called down at once). You cannot customize any options regarding bots.

I don't see anything that says that in Respawns comments. I do see them say the limit of human players is 6 v 6. Don't see anything about not being able to change options or customize. Were are you reading this at? Have you actually played the game and seen the options?

How would you change options or customize the game?

The same way you would change them in other multiplater FPS. Pick different maps, change how many players can join, change whether only soldier, titans or both can be used, whether you can respawn after being killer or not, etc.. A lot of things could be changed in a game like this. Different rules. time limits, number of kills a team gets, etc...

By who? If they're just official hosted servers, players have no control over the game mode besides those provided by the developers. It would be like COD matchmaking you just click the game type and it matches you with players and connects to an available dedicated servers. Different from something like BF4 with third party hosted servers which can have custom rulesets

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lostrib

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#157 lostrib
Member since 2009 • 49999 Posts

@SEANMCAD said:

@lostrib said:

@SEANMCAD said:

@ghostwarrior786 said:

@blackace: it says it in the article i linked, 12 bots per team in addition to 6 human players

which is pretty weak to be honest.

Aside from Titanfall being a low grade multiplayer shooter what else is interesting about this game other than you can jump ?

I fail to see what is interesting about it.

How would you know? have you played it?

I just watched the demo of it on youtube from the E3.

Tell me exactly why I should select this game instead of a different game?

Do you just go around randomly playing games without knowing anything whatsoever about the game?

I bet you dont.

On paper Dust 514 is far more innovative. I know they have been having some technical issues but from a game play standpoint its much more intresting.

Yes, but dust has been released and reviewed and you can view final gameplay of the game and see a vast number of opinions. Titanfall has not been released yet. Perhaps wait until release before making a decision

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Murderstyle75

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#159 Murderstyle75
Member since 2011 • 4412 Posts

@Evo_nine:

And the only people hyping up Tiranfall regardless of any news are Lems. Titanfall could be 2 vs 2 with a room full of bots and it would still be "t3h gr3At3sT G4m3 eVa"

And what you said doesn't even make sense. If sniping sells copies, why would they care about your fun? If you are having problems with snipers/campers in battlefield, play a different gametype. A team full of snipers doesn't win objective based games.

I was actually considering Titanfall on the 360. If the bots cannot be turned off however and the game ends up being made completely for casuals, I will not buy it.

I meas seriously. Could anything possible happen to Titanfall that would make the Lems say something bad about it or expect something to change? Or do you guys worship no matter what?

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lostrib

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#160  Edited By lostrib
Member since 2009 • 49999 Posts

@SEANMCAD said:

What I want to know is how a marketing team can get people to buy into this

'yeah we know everything we have shown you today really isnt all that innovative and interesting but trust us it is, you cant know until you buy it.'

That is the success of a PR team DEDICATED to product loyalty.

Except some people do find it interesting or fun. Actually quite a lot of people seem to find the game compelling

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lundy86_4

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#161 lundy86_4  Online
Member since 2003 • 62011 Posts

@SEANMCAD said:

What I want to know is how a marketing team can get people to buy into this

'yeah we know everything we have shown you today really isnt all that innovative and interesting but trust us it is, you cant know until you buy it.'

That is the success of a PR team DEDICATED to product loyalty.

They've made a game that, in my opinion, looks fun. Simple.

The difference is, i'm not an entitled whinge-bag.

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#162  Edited By lostrib
Member since 2009 • 49999 Posts

@Murderstyle75 said:

@Evo_nine:

And the only people hyping up Tiranfall regardless of any news are Lems. Titanfall could be 2 vs 2 with a room full of bots and it would still be "t3h gr3At3sT G4m3 eVa"

And what you said doesn't even make sense. If sniping sells copies, why would they care about your fun? If you are having problems with snipers/campers in battlefield, play a different gametype. A team full of snipers doesn't win objective based games.

I was actually considering Titanfall on the 360. If the bots cannot be turned off however and the game ends up being made completely for casuals, I will not buy it.

I meas seriously. Could anything possible happen to Titanfall that would make the Lems say something bad about it or expect something to change? Or do you guys worship no matter what?

Prove it

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lostrib

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#164 lostrib
Member since 2009 • 49999 Posts

@SEANMCAD said:

@lundy86_4 said:

@SEANMCAD said:

What I want to know is how a marketing team can get people to buy into this

'yeah we know everything we have shown you today really isnt all that innovative and interesting but trust us it is, you cant know until you buy it.'

That is the success of a PR team DEDICATED to product loyalty.

They've made a game that, in my opinion, looks fun. Simple.

The difference is, i'm not an entitled whinge-bag.

I feel you should really expand your game exposure.

Compared to many other games TitanFall looks stupid.

Opinions are like assholes...

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lundy86_4

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#166 lundy86_4  Online
Member since 2003 • 62011 Posts

@SEANMCAD said:

I feel you should really expand your game exposure.

Compared to many other games TitanFall looks stupid.

I've been gaming since the early 90's. I think i'm good.

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Murderstyle75

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#167 Murderstyle75
Member since 2011 • 4412 Posts

@lostrib:

Prove me wrong. No matter what kind of news that is released about Titanfall, the Lems continue to worship because they are fans of corporations and not games. The bots could be obese lumberjacks dressed up in drag and it would still be the greatest game ever made.

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#169 StriateEnd
Member since 2013 • 521 Posts

There's a pretty good reason for this. The bots won't have the ability to call titans into battle but every single actual player will. You don't want an entire battlefield of titans running around. Gotta throw in some on foot soldiers nomsayin'?

A youtuber named Matt Lees explained it pretty well. Cba to link it so go find it yourself op.

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lostrib

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#170 lostrib
Member since 2009 • 49999 Posts

@Murderstyle75 said:

@lostrib:

Prove me wrong. No matter what kind of news that is released about Titanfall, the Lems continue to worship because they are fans of corporations and not games. The bots could be obese lumberjacks dressed up in drag and it would still be the greatest game ever made.

It's not my job to prove you wrong, you made the claim. You prove it's true

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FoxbatAlpha

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#172  Edited By FoxbatAlpha
Member since 2009 • 10669 Posts

@Puckhog04 said:

@jhcho2 said:

@FoxbatAlpha said:

@Puckhog04 said:

@FoxbatAlpha said:

Cows looking for any reason to downplay the greatest game of our time.

Side note: Titanfall will not be playable on the PS4.

It's a multiplat game. I mean, really, get some real ammo.

Do you have a PS4?

A question that is as pointless as it is irrelevant. Even people who don't have an X1 can play Titanfall. You are simply claiming exclusivity over it.

Exactly. Hence my response to him. I just thought it was funny...so I responded with another stupid question.

So many mad people. All over Titanfall not being on the PS4. Go cry and sign another petition.

You never know, you may get your wish.

This should help in the meantime. https://www.kleenex.com/

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#174  Edited By blackace
Member since 2002 • 23576 Posts

@Murderstyle75 said:

@Evo_nine:

And the only people hyping up Tiranfall regardless of any news are Lems. Titanfall could be 2 vs 2 with a room full of bots and it would still be "t3h gr3At3sT G4m3 eVa"

And what you said doesn't even make sense. If sniping sells copies, why would they care about your fun? If you are having problems with snipers/campers in battlefield, play a different gametype. A team full of snipers doesn't win objective based games.

I was actually considering Titanfall on the 360. If the bots cannot be turned off however and the game ends up being made completely for casuals, I will not buy it.

I meas seriously. Could anything possible happen to Titanfall that would make the Lems say something bad about it or expect something to change? Or do you guys worship no matter what?

No difference then Cows hyping the shit out of KZ:SF. Acting like it would be better then any FPS on a PC. Then it gets released and it's pretty much the same game it was on the PS3 with better graphics. Well the 6 v 6 seems to be an issue with some lems, so yes gamers have certain concerns about how the game will turn out. You really won't know how good or bad it is until you play it yourself.

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#175  Edited By Murderstyle75
Member since 2011 • 4412 Posts

@lostrib:

Look around all the boards. Its proof enough. Its especially funny how these people hype a game they have never even played.

Also, if the game was on PS4 and not Xbox, the same mindless Lems would be exposing the exact same disappointments. I mean funny how the opinions are only different based on which system its on. And had the game been a console multiplat, they would ignore it just as they do with Destiny which looks like a far better game than Titanfall. You best believe though that if Destiny was M$ exclusive, all the Lems would be swinging from Bungies nuts just as they did with Halo.

And what if Titanfall does completely suck and ends up being a Brink or Homefront? Would drones like Blackace and Kuu2 ever admit it?

If Titanfall ends up being good, I certainly have a platform to play it on. We don't know this though and the idea of bot saturation does sound very lame in a competitive environment. I suggest though that the fanboy drones just wait and see if its any good before claiming this lame ass superiority.

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#176  Edited By Gifye
Member since 2012 • 175 Posts

@SEANMCAD said:

When you look at the feature list of something like DUST 514 or even the bot/multiplay count of a small indie last generation game like Mount and Blade you cant help but laugh at TitanFall and its single feature of being able to drive a mech. ONE feature?

But titanfall has 12 mechs per match. How many mechs does The Last of Us have per match? That's right. None.

We can naturally deduce that Titanfall is 12x better than The Last of Us as the number of mechs is directly proportional to game quality. Better luck next gen sony.

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#177 clr84651
Member since 2010 • 5643 Posts

@FoxbatAlpha said:

Cows looking for any reason to downplay the greatest game of our time.

Side note: Titanfall will not be playable on the PS4.

Greatest game of our time?! It hasn't been released & no one's played it.

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#178  Edited By XboxStache
Member since 2013 • 1530 Posts

@theshensolidus said:

@XboxStache said:

@ghostwarrior786 said:

seriously wtf is wrong with these cu*ts, there will be 12 bots on each team. i play multiplayer to play against humans!! why the fu$k would i want to play against bots. and if 6v6 players is enough why the f^ck are u filling each game with 24 bots?? makes no fu$kin sense. they better have a playlist without all this nonsense

http://www.polygon.com/2014/1/9/5292474/titanfall-maps-can-be-packed-with-nearly-50-combatants-including-ai

and before the lem brigade start flaming, "The higher the player count, the more uncomfortable the game gets''

this is gona be a fu&in bot fest

'Take the game's AI-controlled characters. They aren't there to fill in the roster or load out a map that only supports six players per side. They're meant to serve several different functions. On one level, the AI characters are there as fodder for players who simply aren't good enough to kill other player-controlled characters. They also serve as an easier way to load up on the experience needed to call in a Titan'

yep thats repawn dumbing down the formula so everyone feels like a fu(kin pro

You again? About Titanfall and bots once again? Seriously?

Here's a few facts for that lint ball floating around your empty skull; and just maybe you'll be able to comprehend the following given your limited cognitive prowess.

1. Respawn are specifically speaking about one game mode type.

2. Has it occurred to you that there are other modes of play that will not feature bots in Titanfall? Afterall, the bots are Respawn's answer to making the game successful due to it NOT HAVING A SINGLE player campaign for noobs.

3. I personally don't care for bots but I commend Respawn for insuring Titanfall will be a timeless classic. Just imagine if games like Goldeneye (N64) or Timesplitters were only online and the servers dropped once the next batch of consoles arrived. You'd only be able to speak of those game via word of mouth or possibly channeling a stupid LAN connection just to play them. (which isn't guaranteed) Some games have multiplayer so good alongside control, graphics and such that gamers would like to continue playing these games for as long as possible. (think about games like Marvel Vs Capcom 2, Halo 1 and 2 etc. Halo 2 HAS the greatest mp experience ever which can only be enjoyed by a created server, now just imagine the option of Halo having bots on Legendary or with customizable difficulty...that would be pretty sweet regardless of if you like bots or not)...but it's obvious you haven't a clue what vaporware means.

And finally, if you don't like Titanfall or what Respawn are doing with it, then go play shitty shooters loaded with hackers until the server drops and or players migrate to the next annual offering like this gen. Tbh you seem content with the same ol' multiplayer experience. You haven't even played the game. To me it sounds kinda sweet to have both human and AI intermingled and guarantees a customizable experience.

TLDR version- Ghostwarrior crystal ball incoming. Him says Titanfall am fail already? Forealz, bro?

1. The AI bots will be featured in almost EVERY game type. Guaranteed. Every game type will have Titans, which become a bot once you leave them, so technically every gametype does have them.

2. I've pretty much responded to your statement in point 1, although I wouldn't say the bots are the answer in making the game successful - the Titans/Parkour are.

3. Okay, there is something that you should know now - the game is Online Only. You must be connected to a server in order to even play it in any form. So saying that they have insured it will be a timeless classic because you might be able to play a bots-only match a decade from now is completely incorrect - once the game is no longer supported on Microsoft's Azure network, than that is IT for Titanfall as a playable game, period. However, by that time, i'm pretty sure a sequel will be a reality.

1. Apparently you work at Respawn. Thanks for the inside info, junior.

2. Parkour makes Titanfall successful? lol. Have you ever heard of Brink? Titans are the game's bonus, which has nothing to do with customizable gameplay. Titans are merely a "type" in Titanfall. In contrast, let's look at games like Section 8 or Section 8- Prejudice. These games feature vehicles, Titan-esque mechs in addition to other perks such as turret bots or a bot team. The mechs and turrets as well as vehicles enhance the gameplay, but the WAY THE GAME CAN BE PLAYED ultimately contributes to why they're enjoyable titles.

3. See 1. Though to elaborate more on why you should see 1 is simply because you've basically confirmed all the modes of play that Respawn has yet to discuss. Dat inside scoopz. Mmmm.

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Evo_nine

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#179  Edited By Evo_nine
Member since 2012 • 2224 Posts

@Murderstyle75 said:

@Evo_nine:

And the only people hyping up Tiranfall regardless of any news are Lems. Titanfall could be 2 vs 2 with a room full of bots and it would still be "t3h gr3At3sT G4m3 eVa"

And what you said doesn't even make sense. If sniping sells copies, why would they care about your fun? If you are having problems with snipers/campers in battlefield, play a different gametype. A team full of snipers doesn't win objective based games.

I was actually considering Titanfall on the 360. If the bots cannot be turned off however and the game ends up being made completely for casuals, I will not buy it.

I meas seriously. Could anything possible happen to Titanfall that would make the Lems say something bad about it or expect something to change? Or do you guys worship no matter what?

This is a new era of multiplayer mixed with AI+ campaign, Its something different to the rest of the games on the market.

Who decided that 64 players and huge maps = more fun? I sure as hell don't find it fun, infact the most played online game in my library was mass effect 3 with only 4 players.

I honestly hope it is targeted at casuals because that would mean it will be more fun and I wont have to grind for 400 hours to get the gun I want.

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nutcrackr

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#180 nutcrackr
Member since 2004 • 13032 Posts

I was interested in this early on, but it's going to have to win me back on this bot thing. Waiting on Demo or Beta. I'm also not really that excited about everybody getting Titans, but perhaps that is the only fair way to do it. Definitely getting a BRINK vibe with this game, partly because that game talked about having "plot" with multiplayer but it ended up being no different than normal mp modes.

2142 had walkers (mechs) and it was glorious.

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#181  Edited By lundy86_4  Online
Member since 2003 • 62011 Posts

Decent read.

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XboxStache

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#182 XboxStache
Member since 2013 • 1530 Posts

@nutcrackr said:

I was interested in this early on, but it's going to have to win me back on this bot thing. Waiting on Demo or Beta. I'm also not really that excited about everybody getting Titans, but perhaps that is the only fair way to do it. Definitely getting a BRINK vibe with this game, partly because that game talked about having "plot" with multiplayer but it ended up being no different than normal mp modes.

2142 had walkers (mechs) and it was glorious.

No. Brink just hyped the heck out of parkour and the entire game was a botfest with bad graphics, shitty control and brought nothing new to the table. Titanfall is the definitive experience; although it will never trump Halo.

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#183 Crypt_mx
Member since 2007 • 4739 Posts

@XboxStache said:

@nutcrackr said:

I was interested in this early on, but it's going to have to win me back on this bot thing. Waiting on Demo or Beta. I'm also not really that excited about everybody getting Titans, but perhaps that is the only fair way to do it. Definitely getting a BRINK vibe with this game, partly because that game talked about having "plot" with multiplayer but it ended up being no different than normal mp modes.

2142 had walkers (mechs) and it was glorious.

No. Brink just hyped the heck out of parkour and the entire game was a botfest with bad graphics, shitty control and brought nothing new to the table. Titanfall is the definitive experience; although it will never trump Halo.

Also, no one who played Brink said it was spectacular. People often forget that anyone who's played TitanFall has loved it. All journalists do, all gamers like you and I do. I think people need to play TitanFall to get the fact that it's just not like any other shooter. If you think TitanFall is CoD with mechs and bots that is your problem, TitanFall is its own totally unique game that you have to look at as its own game.

I feel like a lot of people just don't understand what the game is doing, they should make a video covering all the specifics of the gameplay, just to clear the air.

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#184  Edited By destroyerman455
Member since 2005 • 77 Posts

@nutcrackr said:

I was interested in this early on, but it's going to have to win me back on this bot thing. Waiting on Demo or Beta. I'm also not really that excited about everybody getting Titans, but perhaps that is the only fair way to do it. Definitely getting a BRINK vibe with this game, partly because that game talked about having "plot" with multiplayer but it ended up being no different than normal mp modes.

2142 had walkers (mechs) and it was glorious.

I don't think we'll be getting a beta, a demo maybe, but I doubt a beta personally since we haven't heard anything at all about one.

And I wouldn't compare it to Brink honestly. Brink was a parkour fest and that was about it. TitanFall may have a "plot" with Multiplayer, but lets not forget that we saw footage of the game and this story in game looks pretty decent. I'm sure we'll have a ton of different modes to differentiate from normal MP, and also some that are like normal MP, but again, we still have had yet to try it ourselves.

Until then, I'm not sure if we can judge it fairly.

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#185 nutcrackr
Member since 2004 • 13032 Posts
@Crypt_mx said:

Also, no one who played Brink said it was spectacular. People often forget that anyone who's played TitanFall has loved it. All journalists do, all gamers like you and I do. I think people need to play TitanFall to get the fact that it's just not like any other shooter. If you think TitanFall is CoD with mechs and bots that is your problem, TitanFall is its own totally unique game that you have to look at as its own game.

I feel like a lot of people just don't understand what the game is doing, they should make a video covering all the specifics of the gameplay, just to clear the air.

BRINK had good hype pre-release and it turned out bad:

"From our eye-watering and ear-popping first look, it seems that Brink is fully capable of fulfilling Splash Damage's mission in blurring the lines between single and multiplayer, and doing so in a way that's fast-paced, gutsy and full of thrills. Brink is more than just noise – it's also shaping up to be one of the definitive shooter experiences of next year." - IGN Preview (march 2009)

Journalists are not trustworthy. They hype things to kingdom come and along with many gamers often lack free thought. So impressions mean little to me unless they are from people I trust. This player count issue has stirred the hornets nest and introduced the issue of bots online. It's something they really need to clarify via demonstration or through an in-depth interview.

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DefconRave

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#186 DefconRave
Member since 2013 • 806 Posts

Bots are there to add the feeling of being in an actual war. If its only 6 humans vs 6 the map would feel empty and it would be like a minor skirmish instead of a battle.

I'm sure there will be a mode where you can turn bots off for competitive play, though competitive play on consoles makes me laugh XD.

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#187 TheShensolidus
Member since 2013 • 224 Posts

@DefconRave: You can't turn them off.

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#188 TheShensolidus
Member since 2013 • 224 Posts

@blackace said:

@lostrib said:

@blackace said:

@theshensolidus said:

@blackace said:

When you play 6 v 6 human there are no bots. The AI takes over for your Titan if you get out of it, but that's about it.

No, you misinterpreted that article, the amount of bots does NOT scale to how many active players are on the field or in a particular gamemode. There are 12 AI 'Grunts' active on the field per side, plus 6 human players max per side, plus an additional 6 AI Titans (if that many are called down at once). You cannot customize any options regarding bots.

I don't see anything that says that in Respawns comments. I do see them say the limit of human players is 6 v 6. Don't see anything about not being able to change options or customize. Were are you reading this at? Have you actually played the game and seen the options?

How would you change options or customize the game?

The same way you would change them in other multiplater FPS. Pick different maps, change how many players can join, change whether only soldier, titans or both can be used, whether you can respawn after being killer or not, etc.. A lot of things could be changed in a game like this. Different rules. time limits, number of kills a team gets, etc...

You're right, custom matches would be amazing - but they aren't going to be in this game. If you're going in expecting the breadth of options from an MP classic like say Halo or Goldeneye, this just won't have that. It has a few pre-determined modes, all of them have bots, thats about it.

I do agree, this game would do really well from having some customization, or even some randomized or event-driven custom playlists a la Left 4 Dead. Unfortunately, it just won't happen.

The game is very fun still. I enjoy it tremendously.

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#189 challenger_155
Member since 2014 • 47 Posts

Unlike in most games where you can sit there and guard the two ways in, in Titanfall the guy can come in through the window right behind you, he can come from the window to your left, he can come from straight ahead, he can come in from the stairway and he can come in from the doorway, or whatever. Essentially there are five directions you can get killed from and the higher that player count, the more likely you are to get killed from behind and the more difficult it is to kind of manage your surroundings. Titanfall started with 12 players on each side at the beginning of its development, but the number was slowly whittled down as the developers tried to create the right balance and feel. At one point, the number was even fewer than six-a-side, but Respawn eventually came to believe that having 12 human players was the "number that felt best" for the game it was trying to make.

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#190 Murderstyle75
Member since 2011 • 4412 Posts

@Evo_nine:

Yet 90% of the time, you are going to be killing AI. I dont really see the point of Vs multiplayer when it is mostly AI.

Nothing wrong with 4 vs 4 or 6 vs 6 games. I however expect these kind of matches to be a bit more personal. I was really set on buying this on the 360 and was even going to extend my Gold subscription just for this game. I might give it a chance. I will say however that I don't expect it to be this incredible game that everybody is making it out to be before even playing it.

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#191 Opus_Rea-333
Member since 2013 • 1238 Posts

@Murderstyle75 said:

@Evo_nine:

And the only people hyping up Tiranfall regardless of any news are Lems. Titanfall could be 2 vs 2 with a room full of bots and it would still be "t3h gr3At3sT G4m3 eVa"

And what you said doesn't even make sense. If sniping sells copies, why would they care about your fun? If you are having problems with snipers/campers in battlefield, play a different gametype. A team full of snipers doesn't win objective based games.

I was actually considering Titanfall on the 360. If the bots cannot be turned off however and the game ends up being made completely for casuals, I will not buy it.

I meas seriously. Could anything possible happen to Titanfall that would make the Lems say something bad about it or expect something to change? Or do you guys worship no matter what?

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#192  Edited By BeardMaster
Member since 2012 • 1686 Posts

@Murderstyle75 said:

@Evo_nine:

Yet 90% of the time, you are going to be killing AI. I dont really see the point of Vs multiplayer when it is mostly AI.

Nothing wrong with 4 vs 4 or 6 vs 6 games. I however expect these kind of matches to be a bit more personal. I was really set on buying this on the 360 and was even going to extend my Gold subscription just for this game. I might give it a chance. I will say however that I don't expect it to be this incredible game that everybody is making it out to be before even playing it.

Whats the point of single player when you are just fighting AI?

To be honest when I first saw titanfall, i thought it looked like poop. I hate everything mechs.

But with the overwhelming critic response to the game its certainly piqued my interest. The idea of a mass conspiracy/bribery plot of game journalists just sets my BS detector to overdrive. Given the amount of positive response... the odds of it being good seem very likely. And lord knows im itching for someone to mix up the stale gameplay of modern fps.

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#194  Edited By cainetao11
Member since 2006 • 38062 Posts

I may be crazy, TC, but I'm going to trust the developer's , and thousands that are having fun playing titanfall over your opinion. Don't like it? Don't play it.

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#196 cainetao11
Member since 2006 • 38062 Posts

@SEANMCAD: I trust Naughty Dog to make great, fun games; Bungie as well. Any game getting this much positive press deserves my attention. You do you, i'll do me. We can lol at each other........... another day on SW

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#198 cainetao11
Member since 2006 • 38062 Posts

@SEANMCAD said:

@cainetao11 said:

@SEANMCAD: I trust Naughty Dog to make great, fun games; Bungie as well. Any game getting this much positive press deserves my attention. You do you, i'll do me. We can lol at each other........... another day on SW

It helps to understand how 'the press' works in this industry. Basically it boils down to money. The more money that is spent on marketing and PR for the game the more the review industry has to pay attention to them and thus run articles.

Add that with the fact that in gaming (well in everything now really) journalism is not regulated very well so publishing 'reviews' that are actually just advertisements for a game is not uncommon.

And I wont disagree to an extent. I'm a 41 year old gamer, been at this a long time. Long enough to trust my instincts regarding what I like. I don't tell people what is GOTG, or what is good or bad, because I can only speak for me, and that, like all of this is subjective. I like what I am seeing from Titanfall, reading about it, and am going to play it. I'm certainly not going to take the opinion of the TC seriously when he has shown massive amounts of fanboyism to a company. The one that isn't getting Titanfall released on their 4th console.

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#200  Edited By always_explicit
Member since 2007 • 3379 Posts

@SEANMCAD said:

@cainetao11 said:

@SEANMCAD said:

@cainetao11 said:

@SEANMCAD: I trust Naughty Dog to make great, fun games; Bungie as well. Any game getting this much positive press deserves my attention. You do you, i'll do me. We can lol at each other........... another day on SW

It helps to understand how 'the press' works in this industry. Basically it boils down to money. The more money that is spent on marketing and PR for the game the more the review industry has to pay attention to them and thus run articles.

Add that with the fact that in gaming (well in everything now really) journalism is not regulated very well so publishing 'reviews' that are actually just advertisements for a game is not uncommon.

And I wont disagree to an extent. I'm a 41 year old gamer, been at this a long time. Long enough to trust my instincts regarding what I like. I don't tell people what is GOTG, or what is good or bad, because I can only speak for me, and that, like all of this is subjective. I like what I am seeing from Titanfall, reading about it, and am going to play it. I'm certainly not going to take the opinion of the TC seriously when he has shown massive amounts of fanboyism to a company. The one that isn't getting Titanfall released on their 4th console.

I am 46 year old game who started when he was 13.

I used to think the same as you. I used to think the best games trickle to the top and about 6 years ago I tried a game by an indie developer and I was completely floored. The quality of this game was outstanding and it wasn't something I had seen in several years and they did things I didnt think was possible.

Since then I have seen indies doing things even better than my introduction into this space.

Then I watched a few lectures as to why this is the case.

I am hear to tell you... you are missing out. The dynamics are completely different then they were just a few years ago. Distribution and marketing is much easier now and graphic engines are better for indies now then they used to be.

You are missing out on a very interesting revolution in gaming.

In short, once experiencing the feature sets I have reading about Titanfall just makes me laugh.

The dynamics of the industry are absolutely irrelevant to how good or bad a game will be. The simple fact is a large number of "hands on" reviews are praising Titanfall a great great deal.

A great game is a great game, being 46 and playing a wide variety and attending lectures about indie developers really isnt something that holds any baring.