Tomb Raider Reboot Revealed

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205212669269561485377169522720

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#101 205212669269561485377169522720
Member since 2005 • 14458 Posts

Not liking the "new" look but I'll keep an eye on it.

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PAL360

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#102 PAL360
Member since 2007 • 30574 Posts

Very interesting! Tomb Raider needed to be reinvented.

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BrunoBRS

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#103 BrunoBRS
Member since 2005 • 74156 Posts
waiwaiwaiwaiwait WHAT THE HELL IS THAT. there's silent hill on mah tomb raider! :P
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#104 ChubbyGuy40
Member since 2007 • 26442 Posts

Why does it seem reboots are murdering the characters? First DmC, now Tomb Raider, although Tomb Raider isn't nearly as bad. Keep it British (love the accent,) and hair/eyes brown.

waiwaiwaiwaiwait WHAT THE HELL IS THAT. there's silent hill on mah tomb raider! :PBrunoBRS

ROFL

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verbalfilth

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#105 verbalfilth
Member since 2006 • 5043 Posts

some info from GAF (credit to SolidSnakex)

- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

sounds cool

laus_basic

It sounds absolutely amazing on paper....(gives me the Batman Arkham Assylum mixed with deadspace vibe, except at a larger scale)

However, let's hope it works well in action.

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#106 finalstar2007
Member since 2008 • 27952 Posts

Interested i am

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#107 205212669269561485377169522720
Member since 2005 • 14458 Posts

[QUOTE="laus_basic"]

some info from GAF (credit to SolidSnakex)

- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

sounds cool

verbalfilth

It sounds absolutely amazing on paper....(gives me the Batman Arkham Assylum mixed with deadspace vibe, except at a larger scale)

However, let's hope it works well in action.

I'm not liking the brutal deaths but the rest sounds absolutely insane.:o ... Let's hope it works.:)

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#108 BPoole96
Member since 2008 • 22818 Posts

Hopefully they do an assets overhaul on Lara

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#109 Masterx1220
Member since 2005 • 2426 Posts

Hopefully they do an assets overhaul on Lara

BPoole96
Yes they need to be bigger
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#110 theuncharted34
Member since 2010 • 14529 Posts

Very very interested :)

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#111 burgeg
Member since 2005 • 3599 Posts

some info from GAF (credit to SolidSnakex)

- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

sounds cool

laus_basic

Colour me impressed! I'll look forward to an awesome spike impaling Lara animation just like the PS1 games! I love the fact it's open world. Sounds really cool. One thing that also caught my attention is the lack of lock on targeting. The combat was always the one thing that was holding previous games back. A free aiming system should mean better combat and will only make the game better.

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#112 lbjkurono23
Member since 2007 • 12544 Posts

I'm loving these new reboots (even more because I get to see all these elitist fans go mad :lol: )

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#113 Espada12
Member since 2008 • 23247 Posts

Not really interested, I always thought tomb raider was bad, but I wouldn't mind if this turned out well.

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#114 205212669269561485377169522720
Member since 2005 • 14458 Posts

Not really interested, I always thought tomb raider was bad, but I wouldn't mind if this turned out well.

Espada12

DUDE! Where have you been?:o I haven't seen you on Skype in like ages now!:(

... Also I don't like the idea of Lara being brutally killed.:( Other brutal notions however.:P

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#115 laus_basic
Member since 2002 • 8300 Posts

There's one blurry scan showing an in-game shot of Lara floating around. I'm happy to see she doesn't have humongous boobs.

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#116 ironcreed
Member since 2005 • 14195 Posts

Sounds like they are implementing some RPG-like qualities. If it ends up being half as good as it sounds, then we are in for a real treat.

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#117 hakanakumono
Member since 2008 • 27455 Posts

I think there's definitely a Japanese aesthetic to the picture, which is really interesting.

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#118 FIipMode
Member since 2009 • 10850 Posts
Not terribly interested, I guess I'll keep an eye out.
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#119 mitu123
Member since 2006 • 155290 Posts

some info from GAF (credit to SolidSnakex)

- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

sounds cool

laus_basic

OMG...I want this game now.=p I heard it was rated M as well.

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#120 205212669269561485377169522720
Member since 2005 • 14458 Posts

[QUOTE="laus_basic"]

some info from GAF (credit to SolidSnakex)

- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

sounds cool

mitu123

OMG...I want this game now.=p I heard it was rated M as well.

Man if only it were rated AO...:P I guess they can get a little more spicy if it were rated M stillz.:P

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#121 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

[QUOTE="laus_basic"]

some info from GAF (credit to SolidSnakex)

- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

sounds cool

sanim02

OMG...I want this game now.=p I heard it was rated M as well.

Man if only it were rated AO...:P I guess they can get a little more spicy if it were rated M stillz.:P

Yeah, I wish, oh well, there's always mods, though M is good enough and they say it's more violent too.

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#122 rolo107
Member since 2007 • 5469 Posts
After the DMC reboot debacle, I'm very happy with this. This definitely looks like the right direction for Tomb Raider.
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#123 StealthMonkey4
Member since 2009 • 7434 Posts

Ugh, she looks almost worse than the new Dante.

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#124 lbjkurono23
Member since 2007 • 12544 Posts

Ugh, she looks almost worse than the new Dante.

StealthMonkey4
Meh, this one I could get behind.
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#125 shinrabanshou
Member since 2009 • 8458 Posts

some info from GAF (credit to SolidSnakex)

- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

sounds cool

laus_basic

Sounds good. Interest +1.

Also based on the website: http://tombraider.com/

This is either PS360 or PC/PS3/360.

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#126 mitu123
Member since 2006 • 155290 Posts

[QUOTE="laus_basic"]

some info from GAF (credit to SolidSnakex)

- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

sounds cool

shinrabanshou

Sounds good. Interest +1.

Also based on the website: http://tombraider.com/

This is either PS360 or PC/PS3/360.

It's all 3, would be absurd for this not to be on PC.

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#127 shinrabanshou
Member since 2009 • 8458 Posts

It's all 3, would be absurd for this not to be on PC.

mitu123

Considering it's Squeenix publishing I'm sure we'll see it on all platforms as well (except the Wii).

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#128 finalfantasy94
Member since 2004 • 27442 Posts

Ugh, she looks almost worse than the new Dante.

StealthMonkey4

????She looks the same with some dirt and blood.

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#129 lbjkurono23
Member since 2007 • 12544 Posts

[QUOTE="StealthMonkey4"]

Ugh, she looks almost worse than the new Dante.

finalfantasy94

????She looks the same with some dirt and blood.

*is confused*
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#130 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

I was quite skeptical and apprehensive when I heard the next game was going to be a reboot. This cover may have just changed my mind :o

I'm pretty excited about the total free roaming, getting rid of the lock-on aiming, weapons crafting & upgrading, and the whole survival theme. But please please please please PLEASE can they finally fix that infernal camera. If they can allow me to see where I'm jumping when Lara in a ledge backed against a wall, I'll be super happy :)

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#131 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

Not really interested, I always thought tomb raider was bad, but I wouldn't mind if this turned out well.

sanim02

DUDE! Where have you been?:o I haven't seen you on Skype in like ages now!:(

... Also I don't like the idea of Lara being brutally killed.:( Other brutal notions however.:P

Been doing stuff! So I've been all over.

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#132 LegatoSkyheart
Member since 2009 • 29733 Posts

Interesting.

Maybe it'll be better than the Xbox Live/PSN title.

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#133 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

Interesting.

Maybe it'll be better than the Xbox Live/PSN title.

LegatoSkyheart

I should think so, since that was a "compact" game, and this will be on a next gen engine. It'll be an enhanced overhaul of the traditional formula of acrobatic platforming and exploration which is what the TR fans really want.

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#134 HaloinventedFPS
Member since 2010 • 4738 Posts

>Dante

>Lara

>Max Payne

>Cole (Infamous) (Almost happened, might still happen)

>Jim Raynor

Who will they ruin next?

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#135 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

>Dante

>Lara

>Max Payne

>Cole (Infamous) (Almost happened, might still happen)

>Jim Raynor

Who will they ruin next?

HaloinventedFPS

A bit premature to be saying Lara is "ruined" by this. I'd say the enhanced realism will only be a boon to the iconic heroin.

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Sp4rtan_3

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#136 Sp4rtan_3
Member since 2010 • 3495 Posts
Reboot that actually has promise :)
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finalfantasy94

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#137 finalfantasy94
Member since 2004 • 27442 Posts

>Dante

>Lara

>Max Payne

>Cole (Infamous) (Almost happened, might still happen)

>Jim Raynor

Who will they ruin next?

HaloinventedFPS

wha? SHE LOOKS PRETTY MUCH THE SAME! my god people are so dam silly sometimes. This is no where near compared with what happend with cole he looked like nathan drake in part 2 so it didint make sense. This lara is a reboot and even then she looks the same just a tad bit less cartoony and has some dirt and blood on her cause thats how they wanted her to look in that pictuer.

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ycole11

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#138 ycole11
Member since 2007 • 645 Posts
Well the cutscenes will most likely be great. I am a bit worried that they'll make this ultra violent and give Lara a sailors mouth. I'm okay with it being darker or gritty but using the M rating to just add more swear words and violence seems like an easy way out.
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110million

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#139 110million
Member since 2008 • 14910 Posts

[QUOTE="HaloinventedFPS"]

>Dante

>Lara

>Max Payne

>Cole (Infamous) (Almost happened, might still happen)

>Jim Raynor

Who will they ruin next?

AdobeArtist

A bit premature to be saying Lara is "ruined" by this. I'd say the enhanced realism will only be a boon to the iconic heroin.

I agree, quick to get on the sig and avatar eh? I do really like what she looks like now though, the old design was overstaying its welcome. :P
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vadicta

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#140 vadicta
Member since 2007 • 4354 Posts

[QUOTE="StealthMonkey4"]

Ugh, she looks almost worse than the new Dante.

lbjkurono23

Meh, this one I could get behind.


I see what you did then, hotdog man. ;)

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BrunoBRS

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#141 BrunoBRS
Member since 2005 • 74156 Posts

>Dante

>Lara

>Max Payne

>Cole (Infamous) (Almost happened, might still happen)

>Jim Raynor

Who will they ruin next?

HaloinventedFPS
they'll add a SECOND EARRING to link's right ear, TOTALLY RUINING IT! OH NOES! seriously. she looks different, but she still looks like someone worthy of being called "a tomb raider". i just think the change from guns to a freaking bow (even if guns are still around) is weird... they better explain it. *actually reads the info* oh. nevermind me. figured it out.
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AdobeArtist

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#142 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

Well the cutscenes will most likely be great. I am a bit worried that they'll make this ultra violent and give Lara a sailors mouth. I'm okay with it being darker or gritty but using the M rating to just add more swear words and violence seems like an easy way out.ycole11

This is something I covered in the Eidos forums. And while the M rating allows for flexibility in language, does not mean Lara herself will swear every other word. She's still very much a lady and her tragic circumstances in no way negates her aristocratic upbringing.

But don't forget the games are populated by other character's. Lara is always encountering mercenaries and other seedy underworld types. Of course you'd expect them to regularily drop F-bombs. Would you think in a heted firefight, the mercs would be shouting "We gonna put you down babe!!" ?? Profanity and derogatory remarks are pretty much a lifestyIe aspect of that group, and now the games can more accurately represent them.

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DarkLink77

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#143 DarkLink77
Member since 2004 • 32731 Posts

>Dante

>Lara

>Max Payne

>Cole (Infamous) (Almost happened, might still happen)

>Jim Raynor

Who will they ruin next?

HaloinventedFPS
Jim Raynor wasn't ruined. Please. :roll:
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shinrabanshou

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#144 shinrabanshou
Member since 2009 • 8458 Posts

I don't get all this talk about how her desing has been "ruined."

She still looks like the general idea of Lara Croft, they've just made her more realistic instead of cartoony. And she's covered in dirt and grime because she's been shipwrecked.

It's not like DmC where the director basically made Dante into... himself...

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lbjkurono23

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#145 lbjkurono23
Member since 2007 • 12544 Posts

I don't get all this talk about how her desing has been "ruined."

She still looks like the general idea of Lara Croft, they've just made her more realistic instead of cartoony. And she's covered in dirt and grime because she's been shipwrecked.

It's not like DmC where the director basically made Dante into... himself...

*pic*

shinrabanshou

Okay thats just weird :p

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AdobeArtist

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#146 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

hey ibjkurono, that face is familiar, but who's the actress in your sig?

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thom_maytees

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#147 thom_maytees
Member since 2010 • 3668 Posts
Why does the Lara Craft in the Gameinformer cover reminds me of another heroine, Aya Brea?
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Luxen90

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#148 Luxen90
Member since 2006 • 7427 Posts
Why does the Lara Craft in the Gameinformer cover reminds me of another heroine, Aya Brea?thom_maytees
Because when both games were announced they happened to release a picture of the heroine with blood over them.
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jasonharris48

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#149 jasonharris48
Member since 2006 • 21441 Posts

I'm digging the art style.

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Kandlegoat

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#150 Kandlegoat
Member since 2009 • 3147 Posts

some info from GAF (credit to SolidSnakex)

- Lara is 21 in this game
- It's not only a reboot of the franchise but a reboot of the entire brand. As a result there will be no "real" Lara model this time.
- They're doing performance capturing with this game
- There are brutal deaths in the game this time. One is described as a deranged man stabbing Lara in the chest and then closing her eyes after she's dead. Another includes a boulder falling on her leg to trap her before another falls and crushes her head.
- CD won't talk specifics on weapons but concept art shows a bow, shotgun and pistol
- The lock on targeting system is gone and it now has a free aim system. CD says that it can compete with any of their competitors.
- "I think that the major difference between this game and the old is the concept of smoke and mirrors," begins Darrell Gallagher, the studio head at Crystal Dynamics. "There was an illusion of freedom because of streaming and loading that would pop you out in a different location, but this is absolutely real. You can literally go any direction that you see and carve your own way to the finish line instead of being guide."
- "It was important in the game to not only deliver the character arc of Lara Croft emotionally, but to deliver it in gameplay as well so the player gets to grow into a hardened survivor," says experienced director Noah Hughes. As the game unfolds, Lara will scavenge new tools and gear that augment her abilities. Lara's athletic prowess will also evolve. Some areas begin inaccessible due to physical limitations or scarce supplies. With the right skills and gear, however, the island is Lara's for the taking.
- There are base camps in the game. Here you can combine items to create something new and access a skill system to upgrade Lara's abilities. You'll also be able to use base camps to fast travel to different locations to minimize backtracking.
- You'll need to gather food and water in order to survive
- There are humans in the game, including some of the crew members from the shipwreck off the coast of the island.

sounds cool

laus_basic

I got a "Metroidvania" vibe from reading this.

which isnt a bad thing at all...