So they recommend a very good CPU for an open world game
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If you think that's ridiculous, just take a look at Star Citizen's current Dogfighting Module reqs (for 1080p, High settings, 40+ FPS):
New Haswell i7 arround the 4770k
16GB RAM @1600MHZ
GTX 680 or better
SSD hard drive
Source: https://forums.robertsspaceindustries.com/discussion/comment/2145055/#Comment_2145055
I wonder what you need for ultra.
Imagine Ultra @ 1440p.
Hopefully these reqs will be lowered.
Ubisoft: "Hey look at those huge requirements PC gamers, doesn't that make you happy to test out your powerful PC's?"
Devs like doing that for some reason.
Considering the recommended CPU is an i7 but the GPU is a 560Ti then I'd say something is up. Seems to relying heavily on CPU computations rather than offsetting stuff to the GPU
From my experience playing games that relied too much on CPUs instead of balancing it, they've ran poorly
An i7? Not surprising given that this is an open world game with (I hope) lots of AI calculations.
i7 is essentially unnecessary even for the most demanding of games. You could run a copy of Crysis at max while rendering video in the background on an i7.
No, you can't. Rendering on my i7 means I can't play anything for that time. Games chug along otherwise
eww who rocks an i5? thats my tabets cpu lmfao!
I don't even know what to say about this peasantry....
Well, Ubisoft does it again. Look at the bold stuff:
Minimum:
OS: Windows Vista (SP2), Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.)
Processor: Intel Core 2 Quad Q8400 @ 2.66Ghz or AMD Phenom II X4 940 @ 3.0Ghz
Memory: 6 GB RAM
Graphics: DirectX 11 graphics card with 1 GB Video RAM - Nvidia Geforce GTX 460 or AMD Radeon HD 5770
DirectX: Version 11
Hard Drive: 25 GB available space
Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
Recommended:
OS: Windows Vista (SP2), Windows 7 (SP1) or Windows 8 (Please note that we only support 64 bit OSs.)
Processor: Eight core - Intel Core i7-3770 @3.5 GHz or AMD FX-8350 X8 @ 4 GHz
Memory: 8 GB RAM
Graphics: DirectX 11 graphics card with 2 GB Video RAM - Nvidia Geforce GTX 560 ti or AMD Radeon HD 7850
DirectX: Version 11
Hard Drive: 25 GB available space
Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
I'm okay with RAM requirements, but god damn, what the **** is up with this CPU requirement?!
What do you think?
Weird the i7-3770 slaughters the amd fx 8350
@Pray_to_me: anyone who actually does proper research always gets an i5 strictly for gaming, you're also an idiot to compare a tablet i5 to a desktop i5, that's like me saying eww who has only a quad core, my phone has that!
filthy heathen
@Pray_to_me: anyone who actually does proper research always gets an i5 strictly for gaming, you're also an idiot to compare a tablet i5 to a desktop i5, that's like me saying eww who has only a quad core, my phone has that!
filthy heathen
have fun with your low budget PoS LMAO!
Oh crap..well, looks like i gotta get the console version now -__-
It's not like the console version is going to be close to maxing the game on pc . . .
Well I'm good to go. I7 3770k, 16gb ram, gtx770 4gb. I thought the I7 was a little bit of overkill when I built my machine I guess I was wrong.
PC Gamers are always harping about games not pushing the power of the PC, one truly does, gamers complain that reqs are too high?
Does not compute...
Because high requirements can be the result of terrible porting instead of actually needing the hardware, and considering what Ubisoft usually does we have all the reasons to be expecting the former.
Although, maybe this isn't the case here. We should just wait for the game to come out instead of jumping to conclusions..
Seems good to me . You are getting a version that looks by miles better than what you're going to get on consoles . On other hand recommended requirements are for maxing out the game on multiple monitors at constant 60fps all the time . Still 500 series video card for recommended requirements isn't much and if you have better video card , you will not even need i7 for better performance .
Yeah, pretty stupid requirements considering an 8350 is barely able to keep up with i5 CPUs, let alone the i7s. The people freaking out, thinking their i5s are outdated are hilarious.
If you think that's ridiculous, just take a look at Star Citizen's current Dogfighting Module reqs (for 1080p, High settings, 40+ FPS):
New Haswell i7 arround the 4770k
16GB RAM @1600MHZ
GTX 680 or better
SSD hard drive
Source: https://forums.robertsspaceindustries.com/discussion/comment/2145055/#Comment_2145055
Yeah, but you have to take into account that this game won't release for another two years. By that time, low to mid range cards will probably beat out a 680. Not to mention, if the hangar bay module is any indication, the game will look amazing even at the lowest settings.
You know.. Some people are saying the i7 is a recommended requirement because it's an open world game that needs a lot of simulations, etc... But then again, the min required CPU is just a quad core, implying that the i7 is needed for the higher settings. City simulation and AI don't change with the settings, so what's up with that?
You know.. Some people are saying the i7 is a recommended requirement because it's an open world game that needs a lot of simulations, etc... But then again, the min required CPU is just a quad core, implying that the i7 is needed for the higher settings. City simulation and AI don't change with the settings, so what's up with that?
It is quite possible there are different levels of simulations for things that have no effect on gameplay. For example, In one of their videos they showed a wind simulation for the city. Disabling it probably would have no effect on gameplay, but having it one would be a nice effect for things blowing in the wind more accurately in regards to surroundings. Or just cosmetic thingys like more trash tumbling about
So basically this whole thread is you not believing what the devs have thoroughly tested and then have given their recommendation for a CPU.
Those specs aren't ridiculous for a DX11 game in 2014.
The recommended specs are always the specs that developers recommend for the best experience with no real drawbacks. You will probably be fine with an i5 but probably isn't good enough obviously. Just look at the minimum specs. That's all that really matters.
That said it looks like they just randomly picked some high end CPUs and said "this is what we recommend". Again, the required specs are all you need to look at.
Since when a CPU ever played a major role in game´s requirements ? Never. Plain and simple.
An quad-core and an i5 will be enough. You´d better focus on having a good GPU.
An i5 with 4-core plus 2-processes per core acts as AMD´s 8-core processors and even better.
AMD 8-core processor is not actually a true 8-core as those 8 cores can not work simultaneously, but they need to synchronize themselves, as they share some common resources. Those cores are mostly used to schedule tasks, not to execute them at the same time.
In real life, Intel´s 4-core, 8 processes >= AMD´s 8-cores
/thread
4 core i5's don't have hyper-threading only i7's. The only i5's that have 2 threads per core are the ones with only two cores.
http://www.intel.com/content/www/us/en/processors/core/core-i5-processor.html
You know.. Some people are saying the i7 is a recommended requirement because it's an open world game that needs a lot of simulations, etc... But then again, the min required CPU is just a quad core, implying that the i7 is needed for the higher settings. City simulation and AI don't change with the settings, so what's up with that?
It is quite possible there are different levels of simulations for things that have no effect on gameplay. For example, In one of their videos they showed a wind simulation for the city. Disabling it probably would have no effect on gameplay, but having it one would be a nice effect for things blowing in the wind more accurately in regards to surroundings. Or just cosmetic thingys like more trash tumbling about
Hmm, could be.. But this is an Nvidia game, so that kind of effects is usually handled by PhysX.
That's the point. You don't have to. That's the recommended requirements to run at the highest quality settings. Those settings will be probably much higher than the consoles' capabilities. Core 2 Quad is what you "have" to have, although I even have my doubts about that.
6 gb memmory and 64 bit only well good luck selling it ubisoft you just followed activision path with bloated cod ghost .after good ac4 port for pc now you make a fucking mess with watchdog and i'm not counting your buggy uplay mandatory
Its 2014 for fucks sake. Stop clinging to a 32bit OS...
That's the point. You don't have to. That's the recommended requirements to run at the highest quality settings. Those settings will be probably much higher than the consoles' capabilities. Core 2 Quad is what you "have" to have, although I even have my doubts about that.
A closer look at recommended specs(8 core cpu, 560ti or 7850 gpu) makes me think that recommended is basically around console settings. I doubt that is the highest quality possible, or otherwise it will be a big disappointment for many since we already know that the game was downgraded for consoles.
I don think the requirements ae that demanding. I would imagine peopel with a 64 bit os would have close to 8 gb of ram . It is unlikely that an i 7 is truly required to play this game at high settings it might make a 10 fps difference going from an i5 to an i7. But considering the low/mid end gpu requirements of a 560ti/7850 better gpus should easily make up the difference.
@glez13: Hopefully, you're right. The biggest changes from the early reveal though would seem to be more processor intensive stuff. More AI characters. More particles. Etc.
An i7? Not surprising given that this is an open world game with (I hope) lots of AI calculations.
Uhh...The amount of processing power required to handle AI is negligible compared to other things that need to be processed.
And an i7-3770 is not some cheap shit CPU, it's one of the best CPUs there are on the market if you don't count Xeons.
@IgGy621985:
Wow... definatly glad I have a PS4 to play this.... MY PC meets all the specs besides the CPU... I am sporting a 3.3ghz i3.... dual core hyprer threading.... which hasn't been a problem in any other game, ever! Until now, I guess. I didn't want to upgrade (and still don't yet) as nothing required more than 4 cores (even if 2 are virtual). Something tells me though that quad core isn't required and my i3 will be fine. I will still be buying on ps4 though. Leave pc to the exclusives like the newly released Age of wonders 3, or Path of exile, that won't be on console ...ever..
Requirements mean nothing, they are always wrong
Crysis says you can max it with a 7800 GTX & a Pentium 4, classic
Yup. Looks like PC gamers are holding back PC gaming not consoles.
Even older PCs are held back by consoles to be honest . That tablet CPU in PS4 :-(
This thread is about game game optimization on PC .
what is redicilous about those specs? is the RAM that you have bolded? lol. anyone with less than 8GB RAM can't call themselves PC gamers. GTX 560 in recommended seems LOW to me.
also, BF4 is unplayable without a solid quadcore Intel or hexacore AMD. plays like shit on my old quad-AMD rig even with a solid GPU, so i expect this trend to continue.
i'm only happy to see devs utilizing modern CPUs. as you can see, 8 cores (or threads to be more specific) is not REQUIRED, but recommended.
You know.. Some people are saying the i7 is a recommended requirement because it's an open world game that needs a lot of simulations, etc... But then again, the min required CPU is just a quad core, implying that the i7 is needed for the higher settings. City simulation and AI don't change with the settings, so what's up with that?
Surely the settings include increasing pedestrian and traffic density. CPU needs to tell all the npc's what to do.
You know.. Some people are saying the i7 is a recommended requirement because it's an open world game that needs a lot of simulations, etc... But then again, the min required CPU is just a quad core, implying that the i7 is needed for the higher settings. City simulation and AI don't change with the settings, so what's up with that?
Surely the settings include increasing pedestrian and traffic density. CPU needs to tell all the npc's what to do.
Oh like in GTA IV... I guess we'll have to wait and see.
I'm not surprised.
They focused on the PC version at first, but it's clear focus has shifted to the console version in the past years, with the PC version not being shown once.
You need an 8 core processor to run this game at what will be PS4/Xbone level quality, that won't even come close to 2012 footage. Sure, Ubisoft, sure.
PC Gamers are always harping about games not pushing the power of the PC, one truly does, gamers complain that reqs are too high?
Does not compute...
Because there is a difference between being unoptimized and pushing the power of the PC.
For all we know the recommended specs could be needed to play the game at PS4/Xbone level quality.
6 gb memmory and 64 bit only well good luck selling it ubisoft you just followed activision path with bloated cod ghost .after good ac4 port for pc now you make a fucking mess with watchdog and i'm not counting your buggy uplay mandatory
Its 2014 for fucks sake. Stop clinging to a 32bit OS...
i want to play it on my laptop while i'm work at the office
You need an 8 core processor to run this game at what will be PS4/Xbone level quality, that won't even come close to 2012 footage. Sure, Ubisoft, sure.
recommended system =/= minimum system
IT'S NOT REQUIRED!!!!!
eww who rocks an i5? thats my tabets cpu lmfao!
You are joking right ?
Because there are i5 processors in all types and for many functions. The i5 processor in your tablet doesn't come close to high end I5 processors for PC...
recommended system =/= minimum system
IT'S NOT REQUIRED!!!!!
Minimum system requirements will allow you to play the game at PS3 level quality with a low resolution.
I'm saying the recommended specs are quite high for something that won't look as good as the 2012 E3 demo and that it will be the same as PSS/Xbone quality...
recommended system =/= minimum system
IT'S NOT REQUIRED!!!!!
Minimum system requirements will allow you to play the game at PS3 level quality with a low resolution.
I'm saying the recommended specs are quite high for something that won't look as good as the 2012 E3 demo and that it will be the same as PSS/Xbone quality...
i will max that that game with i5 4670k and gtx 670. i quarantee it.
unless there are options like "enable complex fysics", "enable complex AI" or "amount of NPC characters" in the settings that would increase the CPU load considerably.
i mean higher resolutions don't require more CPU power... just more GPU power. GPU requirements for that game are quite modest.
PC Gamers are always harping about games not pushing the power of the PC, one truly does, gamers complain that reqs are too high?
Does not compute...
Because there is a difference between being unoptimized and pushing the power of the PC.
For all we know the recommended specs could be needed to play the game at PS4/Xbone level quality.
Wasn't PC the lead platform though? It's not like it's being ported to PC, I find it hard to believe that even Ubisoft could unoptimize that bad for the lead platform.
It's a next gen title, and it's about time the i7 gets utilized properly in games, I just hope the reason isn't bad optimization. The GPU requirement was pretty low though.
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