I7 3... is alot to ask...
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i will max that that game with i5 4670k and gtx 670. i quarantee it.
unless there are options like "enable complex fysics", "enable complex AI" or "amount of NPC characters" in the settings that would increase the CPU load considerably.
i mean higher resolutions don't require more CPU power... just more GPU power. GPU requirements for that game are quite modest.
Agreed. And I even think 8GB of RAM is not that crazy, it's just the CPU. What is this game doing that it requires a way better CPU than most other good looking games out there?
Wasn't PC the lead platform though? It's not like it's being ported to PC, I find it hard to believe that even Ubisoft could unoptimize that bad for the lead platform.
It was at first. Because they didn't have any current gen consoles to develop on back then, so they used a high-end PC to base the specs on.
I'm sure later they switched to consoles as main platform though. They haven't shown of the PC version in years and focused on showing the PS4 version. So to me it's clear that the PC version is taking a back seat.
lol this reminds me of the ridiculous GTA 4 PC requirements.
This better look like the best game ever Ubi XD
At least GTA IV looked good on PC when maxed out though.
Saints Row 2 on PC required an insane PC and looked like an Xbox 360 launch title. Luckily current PCs can play it fluently though and it's definitely my favourite sandbox game of last gen :p
An i7? Not surprising given that this is an open world game with (I hope) lots of AI calculations.
i7 is essentially unnecessary even for the most demanding of games. You could run a copy of Crysis at max while rendering video in the background on an i7.
No, you can't. Rendering on my i7 means I can't play anything for that time. Games chug along otherwise
Then you must overclock! All the cores!
6 gb memmory and 64 bit only well good luck selling it ubisoft you just followed activision path with bloated cod ghost .after good ac4 port for pc now you make a fucking mess with watchdog and i'm not counting your buggy uplay mandatory
Its 2014 for fucks sake. Stop clinging to a 32bit OS...
i want to play it on my laptop while i'm work at the office
Its time to join the rest of the world with a 64bit OS. Seriously dude, why the hell are you still running a 32bit OS?
An i7? Not surprising given that this is an open world game with (I hope) lots of AI calculations.
i7 is essentially unnecessary even for the most demanding of games. You could run a copy of Crysis at max while rendering video in the background on an i7.
No, you can't. Rendering on my i7 means I can't play anything for that time. Games chug along otherwise
Then you must overclock! All the cores!
Overclocking Haswell? Oh lawdy. Enjoy dem house fires yo.
Its a next gen game being pushed more than consoles. What do you expect?
Yeah, most of the requirements and recommended specs are actually quite low. Only the processor seems a little high. But it depends on what they are doing with it and whether the Disrupt Engine will actually be properly multi-threaded to take advantage of 8 core processors.
What's wrong with that? It's the recommended setting. You can have less if you want, the game will still work. Isn't this PC gaming?
That's the point. You don't have to. That's the recommended requirements to run at the highest quality settings. Those settings will be probably much higher than the consoles' capabilities. Core 2 Quad is what you "have" to have, although I even have my doubts about that.
Yeah, you're right, I didn't write that sentence quite right.
Just to clarify, my PC meets recommended requirements. I have i7-4770 at 3.5 GHz and 16 gigs of RAM. But still, think about people who will read those reqs on the backside of the box. They'll just say, **** it, I'm buying a console version.
That's the point. You don't have to. That's the recommended requirements to run at the highest quality settings. Those settings will be probably much higher than the consoles' capabilities. Core 2 Quad is what you "have" to have, although I even have my doubts about that.
Yeah, you're right, I didn't write that sentence quite right.
Just to clarify, my PC meets recommended requirements. I have i7-4770 at 3.5 GHz and 16 gigs of RAM. But still, think about people who will read those reqs on the backside of the box. They'll just say, **** it, I'm buying a console version.
What happened to the usual SW hermit talk that PC is all about digital?
That's the point. You don't have to. That's the recommended requirements to run at the highest quality settings. Those settings will be probably much higher than the consoles' capabilities. Core 2 Quad is what you "have" to have, although I even have my doubts about that.
Yeah, you're right, I didn't write that sentence quite right.
Just to clarify, my PC meets recommended requirements. I have i7-4770 at 3.5 GHz and 16 gigs of RAM. But still, think about people who will read those reqs on the backside of the box. They'll just say, **** it, I'm buying a console version.
What happened to the usual SW hermit talk that PC is all about digital?
Whatever. On the backside of the box, or on the *insert here* DD service. You get the picture.
That's the point. You don't have to. That's the recommended requirements to run at the highest quality settings. Those settings will be probably much higher than the consoles' capabilities. Core 2 Quad is what you "have" to have, although I even have my doubts about that.
Yeah, you're right, I didn't write that sentence quite right.
Just to clarify, my PC meets recommended requirements. I have i7-4770 at 3.5 GHz and 16 gigs of RAM. But still, think about people who will read those reqs on the backside of the box. They'll just say, **** it, I'm buying a console version.
What happened to the usual SW hermit talk that PC is all about digital?
In the US digital has taken over physical copies.
In the EU digital is taking over physical copies, but hasn't yet.
Steam sales figures revealed that about 45% is from the US, about 40% from western europe and the rest is from the rest of the world.
I have no idea where you get your data from...
I'm not surprised.
They focused on the PC version at first, but it's clear focus has shifted to the console version in the past years, with the PC version not being shown once.
You need an 8 core processor to run this game at what will be PS4/Xbone level quality, that won't even come close to 2012 footage. Sure, Ubisoft, sure.
Where did Ubisoft say that pc max settings were same as ps4/xone?
recommended system =/= minimum system
IT'S NOT REQUIRED!!!!!
Minimum system requirements will allow you to play the game at PS3 level quality with a low resolution.
I'm saying the recommended specs are quite high for something that won't look as good as the 2012 E3 demo and that it will be the same as PSS/Xbone quality...
i will max that that game with i5 4670k and gtx 670. i quarantee it.
unless there are options like "enable complex fysics", "enable complex AI" or "amount of NPC characters" in the settings that would increase the CPU load considerably.
i mean higher resolutions don't require more CPU power... just more GPU power. GPU requirements for that game are quite modest.
Higher draw distance requires more cpu power though. Higher draw distance will probably include how far out npc's appear.
I'm not surprised.
They focused on the PC version at first, but it's clear focus has shifted to the console version in the past years, with the PC version not being shown once.
You need an 8 core processor to run this game at what will be PS4/Xbone level quality, that won't even come close to 2012 footage. Sure, Ubisoft, sure.
Where did Ubisoft say that pc max settings were same as ps4/xone?
They didn't. It's my guess the game won't look anything like the 2012 E3 footage based on
-Them not having showed the PC version once in the past 2 years
-Them only showing the console versions in past trailers
I'm not surprised.
They focused on the PC version at first, but it's clear focus has shifted to the console version in the past years, with the PC version not being shown once.
You need an 8 core processor to run this game at what will be PS4/Xbone level quality, that won't even come close to 2012 footage. Sure, Ubisoft, sure.
Where did Ubisoft say that pc max settings were same as ps4/xone?
They didn't. It's my guess the game won't look anything like the 2012 E3 footage based on
-Them not having showed the PC version once in the past 2 years
-Them only showing the console versions in past trailers
You realize that draw distance and npc density can have a gigantic affect on performance right? Pretty much guaranteed that those 2 settings will be included.
You realize that draw distance and npc density can have a gigantic affect on performance right? Pretty much guaranteed that those 2 settings will be included.
Could be yeah, but many games' recommended requirements aren't enough to max the game out truly.
So my guess is that the i7 processor is needed to play at PS4/Xbone quality, because of bad optimization by Ubisoft.
If it turns out like you said, the highest specs are needed for maxing out draw distance and npc density than I don't mind.
Where did Ubisoft say that pc max settings were same as ps4/xone?
They don't have to say anything. It's standard for Ubisoft. Look at the assassins creed games - even with the highest end rig they still had awful performance using the same assets as the PS4 version
It's a simple lack of optimization and effort
Where did Ubisoft say that pc max settings were same as ps4/xone?
They don't have to say anything. It's standard for Ubisoft. Look at the assassins creed games - even with the highest end rig they still had awful performance using the same assets as the PS4 version
It's a simple lack of optimization and effort
Major problem with the pc version was the lack of support for more then two threads. The i7 & FX 8 recommended requirement is a joke because of that poor utilization of cpu usage.And to the fact that the FX line are slower then Phenom lines clock per clock.
That's the point. You don't have to. That's the recommended requirements to run at the highest quality settings. Those settings will be probably much higher than the consoles' capabilities. Core 2 Quad is what you "have" to have, although I even have my doubts about that.
Yeah, you're right, I didn't write that sentence quite right.
Just to clarify, my PC meets recommended requirements. I have i7-4770 at 3.5 GHz and 16 gigs of RAM. But still, think about people who will read those reqs on the backside of the box. They'll just say, **** it, I'm buying a console version.
What happened to the usual SW hermit talk that PC is all about digital?
A lot of multiplat games on the PC still sell retail no matter what people tell you. Many PC gamers go with digital sales because it is more convenient in the long run for those who have the Internet connectivity.
With the new consoles primarily being about More Cores/Threads > Clock speed, I feared this would effect PC Gaming negatively.... and the damn GDDR RAM requirements for titanfall.
Expect more games to demand better use of multithreading ... over raw clock speed. this is how consoles HAVE to be developed for. for better or worse.... Multiplats on PC will follow form.
The i5 days are numbered... it was a good run.
The Star Citizen reqs arre for a product sitll in alpha. They will be improving perfomance.
As fo rthis - we don't know qhat recommended does, or what it gets you. It might be that recommended is a significant step up in LOD and view distance over a PS4, and without DX12/Mantle/Open GL + extensions/Steam OS, very complex worlds with lots of AI might require a very strong CPU.
With the new consoles primarily being about More Cores/Threads > Clock speed, I feared this would effect PC Gaming negatively.... and the damn GDDR RAM requirements for titanfall.
Expect more games to demand better use of multithreading ... over raw clock speed. this is how consoles HAVE to be developed for. for better or worse.... Multiplats on PC will follow form.
The i5 days are numbered... it was a good run.
You have it all wrong more threads = better cpu loads for multitcore cpu's ie 4 or more cores. also the GDDR ram requirement for titanfall is blown out of proportion since performance is not affected when you have at least 1gb. Texture fetching isn't that demanding even with max texture settings.
Dont count quad cores out so soon or for the next 3 years. Those intel quad cores will still run circles around AMD 4/6 cored cpu's that are clocked doubled of what these consoles are using. Also should note that those consoles have only access to six of the eight cores for the games. Which bring the processing ability quite abit which is why in like BF4 MP framerates are not stable and can fall below 30.
This is a good thing. It means that we'll be able to crank up the view distance and detail to levels far, far beyond what the PS4 is capable of...
lots of games recently have been claiming i7's are required to run on their Higher to recommended specs..
Metro last light, Crysis 3 for example.. Here is the news flash however.. These gaming companies dont have a f-en clue on cpu requirements and keep over stating what you need cpu wise. I havent seen a game where my i5 3570k@ 4.5ghz couldnt rip it apart at very high settings...
If i was you guys i wouldnt worry about the cpu requirements if you got atleast a 2nd or 3rd generation i5 if you want to max it. I have xfx r9 290 DD thats just waiting for this game
Lol hermits is funny, when they compare PC with consoles it sounds like all PC gamers have 4xTitan grapic cards etc and play games in 4K resolution with 3monitors yadda yadda...
...but when new games start to require more than 6years old hardware they cry like babies lol
They're asking this kind of cpu while this game is also on last gen 8y old systems rofl
They're asking this kind of cpu while this game is also on last gen 8y old systems rofl
unless "LOL Ubisoft game optimization".
Ready to bet 50cents that this is the case. Just look at all last Ass Creeds lol
Well I have the recommended CPU for this game (AMD 8 core). As long as it plays better than Assassin's Creed 4... I could not get a stable 30FPS no matter what graphics setting I picked. It stutters like ****, in the end I had to use radeonpro to force it to 30FPS and triple buffer + vsync it just to make it not look like shit.
They need to sort their engine out. Dropping frames randomly is not a good look.
Well I have the recommended CPU for this game (AMD 8 core). As long as it plays better than Assassin's Creed 4... I could not get a stable 30FPS no matter what graphics setting I picked. It stutters like ****, in the end I had to use radeonpro to force it to 30FPS and triple buffer + vsync it just to make it not look like shit.
They need to sort their engine out. Dropping frames randomly is not a good look.
It was the lack of support for more then two threads.Thats why it performs badly, the two cpu cores cant feed the gpu correctly while doing all the other jobs it needs to do.
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