Ubisoft screws up with ridiculous Watch Dogs PC reqs

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speedfog

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#102 speedfog
Member since 2009 • 4966 Posts

I7 3... is alot to ask...

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R4gn4r0k

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#103 R4gn4r0k
Member since 2004 • 48923 Posts
@groowagon said:

i will max that that game with i5 4670k and gtx 670. i quarantee it.

unless there are options like "enable complex fysics", "enable complex AI" or "amount of NPC characters" in the settings that would increase the CPU load considerably.

i mean higher resolutions don't require more CPU power... just more GPU power. GPU requirements for that game are quite modest.

Agreed. And I even think 8GB of RAM is not that crazy, it's just the CPU. What is this game doing that it requires a way better CPU than most other good looking games out there?

@Spartan070 said:

Wasn't PC the lead platform though? It's not like it's being ported to PC, I find it hard to believe that even Ubisoft could unoptimize that bad for the lead platform.

It was at first. Because they didn't have any current gen consoles to develop on back then, so they used a high-end PC to base the specs on.

I'm sure later they switched to consoles as main platform though. They haven't shown of the PC version in years and focused on showing the PS4 version. So to me it's clear that the PC version is taking a back seat.

@Desmonic said:

lol this reminds me of the ridiculous GTA 4 PC requirements.

This better look like the best game ever Ubi XD

At least GTA IV looked good on PC when maxed out though.

Saints Row 2 on PC required an insane PC and looked like an Xbox 360 launch title. Luckily current PCs can play it fluently though and it's definitely my favourite sandbox game of last gen :p

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kitty

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#104 kitty  Moderator
Member since 2006 • 115479 Posts

The specs are crazy. But I don't really go by that, as some site/s such as canIrunit (that go by specs) say things like your computer can't do this and that, when it clearly can.

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kipsta77

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#105  Edited By kipsta77
Member since 2012 • 1119 Posts

Highly doubt it'd take advantage of an i7. i5 shouldn't even break a sweat! lol amd.

Looking forward to maxing it out.

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foxhound_fox

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#107  Edited By foxhound_fox
Member since 2005 • 98532 Posts

@seanmcloughlin said:

@foxhound_fox said:

@clyde46 said:

An i7? Not surprising given that this is an open world game with (I hope) lots of AI calculations.

i7 is essentially unnecessary even for the most demanding of games. You could run a copy of Crysis at max while rendering video in the background on an i7.

No, you can't. Rendering on my i7 means I can't play anything for that time. Games chug along otherwise

Then you must overclock! All the cores!

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clyde46

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#108  Edited By clyde46
Member since 2005 • 49061 Posts

@nyzma23 said:

@clyde46 said:

@nyzma23 said:

6 gb memmory and 64 bit only well good luck selling it ubisoft you just followed activision path with bloated cod ghost .after good ac4 port for pc now you make a fucking mess with watchdog and i'm not counting your buggy uplay mandatory

Its 2014 for fucks sake. Stop clinging to a 32bit OS...

i want to play it on my laptop while i'm work at the office

Its time to join the rest of the world with a 64bit OS. Seriously dude, why the hell are you still running a 32bit OS?

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clyde46

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#109 clyde46
Member since 2005 • 49061 Posts

@foxhound_fox said:

@seanmcloughlin said:

@foxhound_fox said:

@clyde46 said:

An i7? Not surprising given that this is an open world game with (I hope) lots of AI calculations.

i7 is essentially unnecessary even for the most demanding of games. You could run a copy of Crysis at max while rendering video in the background on an i7.

No, you can't. Rendering on my i7 means I can't play anything for that time. Games chug along otherwise

Then you must overclock! All the cores!

Overclocking Haswell? Oh lawdy. Enjoy dem house fires yo.

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PCgameruk

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#110 PCgameruk
Member since 2012 • 2273 Posts

Its a next gen game being pushed more than consoles. What do you expect?

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Kjranu

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#111 Kjranu
Member since 2012 • 1802 Posts

My PC runs a 8350, 16GB of RAM, R9 290. This game will be glorious.

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kalipekona

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#112  Edited By kalipekona
Member since 2003 • 2492 Posts

@PCgameruk said:

Its a next gen game being pushed more than consoles. What do you expect?

Yeah, most of the requirements and recommended specs are actually quite low. Only the processor seems a little high. But it depends on what they are doing with it and whether the Disrupt Engine will actually be properly multi-threaded to take advantage of 8 core processors.

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LustForSoul

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#113  Edited By LustForSoul
Member since 2011 • 6404 Posts

What's wrong with that? It's the recommended setting. You can have less if you want, the game will still work. Isn't this PC gaming?

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NFJSupreme

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#114 NFJSupreme
Member since 2005 • 6605 Posts

You should be fine with an i5 guys calm down.

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glez13

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#115 glez13
Member since 2006 • 10314 Posts

@kitty said:

The specs are crazy. But I don't really go by that, as some site/s such as canIrunit (that go by specs) say things like your computer can't do this and that, when it clearly can.

This. System requirements are hardly precise.

Also, kitty?

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IgGy621985

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#116 IgGy621985
Member since 2004 • 5922 Posts

@guynamedbilly said:

@IgGy621985 said:

why the hell would you have to own i7?

That's the point. You don't have to. That's the recommended requirements to run at the highest quality settings. Those settings will be probably much higher than the consoles' capabilities. Core 2 Quad is what you "have" to have, although I even have my doubts about that.

Yeah, you're right, I didn't write that sentence quite right.

Just to clarify, my PC meets recommended requirements. I have i7-4770 at 3.5 GHz and 16 gigs of RAM. But still, think about people who will read those reqs on the backside of the box. They'll just say, **** it, I'm buying a console version.

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glez13

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#117 glez13
Member since 2006 • 10314 Posts

@IgGy621985 said:

@guynamedbilly said:

@IgGy621985 said:

why the hell would you have to own i7?

That's the point. You don't have to. That's the recommended requirements to run at the highest quality settings. Those settings will be probably much higher than the consoles' capabilities. Core 2 Quad is what you "have" to have, although I even have my doubts about that.

Yeah, you're right, I didn't write that sentence quite right.

Just to clarify, my PC meets recommended requirements. I have i7-4770 at 3.5 GHz and 16 gigs of RAM. But still, think about people who will read those reqs on the backside of the box. They'll just say, **** it, I'm buying a console version.

What happened to the usual SW hermit talk that PC is all about digital?

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IgGy621985

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#118 IgGy621985
Member since 2004 • 5922 Posts

@glez13 said:

@IgGy621985 said:

@guynamedbilly said:

@IgGy621985 said:

why the hell would you have to own i7?

That's the point. You don't have to. That's the recommended requirements to run at the highest quality settings. Those settings will be probably much higher than the consoles' capabilities. Core 2 Quad is what you "have" to have, although I even have my doubts about that.

Yeah, you're right, I didn't write that sentence quite right.

Just to clarify, my PC meets recommended requirements. I have i7-4770 at 3.5 GHz and 16 gigs of RAM. But still, think about people who will read those reqs on the backside of the box. They'll just say, **** it, I'm buying a console version.

What happened to the usual SW hermit talk that PC is all about digital?

Whatever. On the backside of the box, or on the *insert here* DD service. You get the picture.

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R4gn4r0k

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#119 R4gn4r0k
Member since 2004 • 48923 Posts

@glez13 said:

@IgGy621985 said:

@guynamedbilly said:

@IgGy621985 said:

why the hell would you have to own i7?

That's the point. You don't have to. That's the recommended requirements to run at the highest quality settings. Those settings will be probably much higher than the consoles' capabilities. Core 2 Quad is what you "have" to have, although I even have my doubts about that.

Yeah, you're right, I didn't write that sentence quite right.

Just to clarify, my PC meets recommended requirements. I have i7-4770 at 3.5 GHz and 16 gigs of RAM. But still, think about people who will read those reqs on the backside of the box. They'll just say, **** it, I'm buying a console version.

What happened to the usual SW hermit talk that PC is all about digital?

In the US digital has taken over physical copies.

In the EU digital is taking over physical copies, but hasn't yet.

Steam sales figures revealed that about 45% is from the US, about 40% from western europe and the rest is from the rest of the world.

I have no idea where you get your data from...

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pelvist

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#120 pelvist
Member since 2010 • 9001 Posts

Nice this game should look amazing on PC then. I already meet recommended too so im happy.

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Cranler

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#121 Cranler
Member since 2005 • 8809 Posts

@R4gn4r0k said:

I'm not surprised.

They focused on the PC version at first, but it's clear focus has shifted to the console version in the past years, with the PC version not being shown once.

You need an 8 core processor to run this game at what will be PS4/Xbone level quality, that won't even come close to 2012 footage. Sure, Ubisoft, sure.

Where did Ubisoft say that pc max settings were same as ps4/xone?

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Cranler

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#122 Cranler
Member since 2005 • 8809 Posts

@groowagon said:

@R4gn4r0k said:
@groowagon said:

recommended system =/= minimum system

IT'S NOT REQUIRED!!!!!

Minimum system requirements will allow you to play the game at PS3 level quality with a low resolution.

I'm saying the recommended specs are quite high for something that won't look as good as the 2012 E3 demo and that it will be the same as PSS/Xbone quality...

i will max that that game with i5 4670k and gtx 670. i quarantee it.

unless there are options like "enable complex fysics", "enable complex AI" or "amount of NPC characters" in the settings that would increase the CPU load considerably.

i mean higher resolutions don't require more CPU power... just more GPU power. GPU requirements for that game are quite modest.

Higher draw distance requires more cpu power though. Higher draw distance will probably include how far out npc's appear.

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R4gn4r0k

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#123 R4gn4r0k
Member since 2004 • 48923 Posts

@Cranler said:

@R4gn4r0k said:

I'm not surprised.

They focused on the PC version at first, but it's clear focus has shifted to the console version in the past years, with the PC version not being shown once.

You need an 8 core processor to run this game at what will be PS4/Xbone level quality, that won't even come close to 2012 footage. Sure, Ubisoft, sure.

Where did Ubisoft say that pc max settings were same as ps4/xone?

They didn't. It's my guess the game won't look anything like the 2012 E3 footage based on

-Them not having showed the PC version once in the past 2 years

-Them only showing the console versions in past trailers

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Cranler

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#124  Edited By Cranler
Member since 2005 • 8809 Posts

@R4gn4r0k said:

@Cranler said:

@R4gn4r0k said:

I'm not surprised.

They focused on the PC version at first, but it's clear focus has shifted to the console version in the past years, with the PC version not being shown once.

You need an 8 core processor to run this game at what will be PS4/Xbone level quality, that won't even come close to 2012 footage. Sure, Ubisoft, sure.

Where did Ubisoft say that pc max settings were same as ps4/xone?

They didn't. It's my guess the game won't look anything like the 2012 E3 footage based on

-Them not having showed the PC version once in the past 2 years

-Them only showing the console versions in past trailers

You realize that draw distance and npc density can have a gigantic affect on performance right? Pretty much guaranteed that those 2 settings will be included.

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R4gn4r0k

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#125 R4gn4r0k
Member since 2004 • 48923 Posts

@Cranler said:

You realize that draw distance and npc density can have a gigantic affect on performance right? Pretty much guaranteed that those 2 settings will be included.

Could be yeah, but many games' recommended requirements aren't enough to max the game out truly.

So my guess is that the i7 processor is needed to play at PS4/Xbone quality, because of bad optimization by Ubisoft.

If it turns out like you said, the highest specs are needed for maxing out draw distance and npc density than I don't mind.

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jake44

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#126 jake44
Member since 2003 • 2085 Posts

I'm getting this for PS4. Not a fan of Ubisoft games on PC.

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Couth_

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#127 Couth_
Member since 2008 • 10369 Posts
@Cranler said:

Where did Ubisoft say that pc max settings were same as ps4/xone?

They don't have to say anything. It's standard for Ubisoft. Look at the assassins creed games - even with the highest end rig they still had awful performance using the same assets as the PS4 version

It's a simple lack of optimization and effort

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04dcarraher

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#128 04dcarraher
Member since 2004 • 23857 Posts

@Couth_ said:
@Cranler said:

Where did Ubisoft say that pc max settings were same as ps4/xone?

They don't have to say anything. It's standard for Ubisoft. Look at the assassins creed games - even with the highest end rig they still had awful performance using the same assets as the PS4 version

It's a simple lack of optimization and effort

Major problem with the pc version was the lack of support for more then two threads. The i7 & FX 8 recommended requirement is a joke because of that poor utilization of cpu usage.And to the fact that the FX line are slower then Phenom lines clock per clock.

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lundy86_4

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#129 lundy86_4
Member since 2003 • 61991 Posts

The 3770 is a 2012 processor. Maybe the could have optimized better, but in PC circles, it's pretty old.

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jun_aka_pekto

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#130 jun_aka_pekto
Member since 2010 • 25255 Posts

@glez13 said:

@IgGy621985 said:

@guynamedbilly said:

@IgGy621985 said:

why the hell would you have to own i7?

That's the point. You don't have to. That's the recommended requirements to run at the highest quality settings. Those settings will be probably much higher than the consoles' capabilities. Core 2 Quad is what you "have" to have, although I even have my doubts about that.

Yeah, you're right, I didn't write that sentence quite right.

Just to clarify, my PC meets recommended requirements. I have i7-4770 at 3.5 GHz and 16 gigs of RAM. But still, think about people who will read those reqs on the backside of the box. They'll just say, **** it, I'm buying a console version.

What happened to the usual SW hermit talk that PC is all about digital?

A lot of multiplat games on the PC still sell retail no matter what people tell you. Many PC gamers go with digital sales because it is more convenient in the long run for those who have the Internet connectivity.

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deactivated-5acbb9993d0bd

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#131 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

With the new consoles primarily being about More Cores/Threads > Clock speed, I feared this would effect PC Gaming negatively.... and the damn GDDR RAM requirements for titanfall.

Expect more games to demand better use of multithreading ... over raw clock speed. this is how consoles HAVE to be developed for. for better or worse.... Multiplats on PC will follow form.

The i5 days are numbered... it was a good run.

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Kinthalis

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#132 Kinthalis
Member since 2002 • 5503 Posts

The Star Citizen reqs arre for a product sitll in alpha. They will be improving perfomance.

As fo rthis - we don't know qhat recommended does, or what it gets you. It might be that recommended is a significant step up in LOD and view distance over a PS4, and without DX12/Mantle/Open GL + extensions/Steam OS, very complex worlds with lots of AI might require a very strong CPU.

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steamistrash

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#133 steamistrash
Member since 2014 • 431 Posts

its a shitty console game pc from 10 years ago can run it

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silversix_

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#134 silversix_
Member since 2010 • 26347 Posts

They're asking this kind of cpu while this game is also on last gen 8y old systems rofl

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lostrib

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#135 lostrib
Member since 2009 • 49999 Posts

@lundy86_4 said:

The 3770 is a 2012 processor. Maybe the could have optimized better, but in PC circles, it's pretty old.

it may be "old", but it's still good for gaming

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04dcarraher

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#136 04dcarraher
Member since 2004 • 23857 Posts

@MBirdy88 said:

With the new consoles primarily being about More Cores/Threads > Clock speed, I feared this would effect PC Gaming negatively.... and the damn GDDR RAM requirements for titanfall.

Expect more games to demand better use of multithreading ... over raw clock speed. this is how consoles HAVE to be developed for. for better or worse.... Multiplats on PC will follow form.

The i5 days are numbered... it was a good run.

You have it all wrong more threads = better cpu loads for multitcore cpu's ie 4 or more cores. also the GDDR ram requirement for titanfall is blown out of proportion since performance is not affected when you have at least 1gb. Texture fetching isn't that demanding even with max texture settings.

Dont count quad cores out so soon or for the next 3 years. Those intel quad cores will still run circles around AMD 4/6 cored cpu's that are clocked doubled of what these consoles are using. Also should note that those consoles have only access to six of the eight cores for the games. Which bring the processing ability quite abit which is why in like BF4 MP framerates are not stable and can fall below 30.

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superclocked

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#137 superclocked
Member since 2009 • 5864 Posts

This is a good thing. It means that we'll be able to crank up the view distance and detail to levels far, far beyond what the PS4 is capable of...

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superbuuman

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#138 superbuuman
Member since 2010 • 6400 Posts

good! about time PC hardware gets to sweat a little. :P

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lunar1122

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#139  Edited By lunar1122
Member since 2012 • 784 Posts

lots of games recently have been claiming i7's are required to run on their Higher to recommended specs..

Metro last light, Crysis 3 for example.. Here is the news flash however.. These gaming companies dont have a f-en clue on cpu requirements and keep over stating what you need cpu wise. I havent seen a game where my i5 3570k@ 4.5ghz couldnt rip it apart at very high settings...

If i was you guys i wouldnt worry about the cpu requirements if you got atleast a 2nd or 3rd generation i5 if you want to max it. I have xfx r9 290 DD thats just waiting for this game

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glez13

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#140 glez13
Member since 2006 • 10314 Posts

@silversix_ said:

They're asking this kind of cpu while this game is also on last gen 8y old systems rofl

But this is clearly a DX11 game on PC so even the minimum will probably be above PS3/360, unless "LOL Ubisoft game optimization".

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aroxx_ab

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#141 aroxx_ab
Member since 2005 • 13236 Posts

Lol hermits is funny, when they compare PC with consoles it sounds like all PC gamers have 4xTitan grapic cards etc and play games in 4K resolution with 3monitors yadda yadda...

...but when new games start to require more than 6years old hardware they cry like babies lol

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silversix_

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#142 silversix_
Member since 2010 • 26347 Posts

They're asking this kind of cpu while this game is also on last gen 8y old systems rofl

@glez13 said:

@silversix_ said:

They're asking this kind of cpu while this game is also on last gen 8y old systems rofl

unless "LOL Ubisoft game optimization".

Ready to bet 50cents that this is the case. Just look at all last Ass Creeds lol

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deactivated-6127ced9bcba0

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#144  Edited By deactivated-6127ced9bcba0
Member since 2006 • 31700 Posts

I'm not worried. My overclocked 2500k will be fine.

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danten81

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#145 danten81
Member since 2013 • 328 Posts

I got an 8320 at 4Ghz, and a 7950. Let's see how full of crap Ubi really are.

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Heil68

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#146 Heil68
Member since 2004 • 60812 Posts

I'm getting it for PS4 so SONY has me covered.

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FragTycoon

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#147 FragTycoon
Member since 2008 • 6430 Posts

What's the problem?

Every hermit knows every PC sold, been sold, or ever will be sold is maxed out.

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edwardecl

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#148  Edited By edwardecl
Member since 2005 • 2240 Posts

Well I have the recommended CPU for this game (AMD 8 core). As long as it plays better than Assassin's Creed 4... I could not get a stable 30FPS no matter what graphics setting I picked. It stutters like ****, in the end I had to use radeonpro to force it to 30FPS and triple buffer + vsync it just to make it not look like shit.

They need to sort their engine out. Dropping frames randomly is not a good look.

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04dcarraher

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#149 04dcarraher
Member since 2004 • 23857 Posts

@edwardecl said:

Well I have the recommended CPU for this game (AMD 8 core). As long as it plays better than Assassin's Creed 4... I could not get a stable 30FPS no matter what graphics setting I picked. It stutters like ****, in the end I had to use radeonpro to force it to 30FPS and triple buffer + vsync it just to make it not look like shit.

They need to sort their engine out. Dropping frames randomly is not a good look.

It was the lack of support for more then two threads.Thats why it performs badly, the two cpu cores cant feed the gpu correctly while doing all the other jobs it needs to do.

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MK-Professor

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#150  Edited By MK-Professor
Member since 2009 • 4218 Posts

Recommended CPU requirements are not crazy as people are saying, basically an OC CPU from 2008(6 years old cpu LOL) meet the recommended CPU requirements.

"i7-3770 @3.5 GHz" ≈ "i7-920 @4.2 GHz" in game performance