@Avian005 Please, if you are going to defend anything on there, don't defend the final boss. It's unforgivably bad. Please. I found the side quests to be boring, unoriginal, and tedious. I do not include the loyalty missions in the side quests, however. I'm okay with some of Mass Effect 2's changes(i.e. you pull the trigger, gun goes bang, things that are where you shot at die), but a lot of it was unnecessary. "Oh, people hated the Mako because we designed boring planets and the controls were awful. Cut it. Oh, people didn't like the inventory system? Cut it." They didn't even bother to fix most of the actual problems the original game had. Jacob was bad, and Jack's bad if you aren't in a relationship with her. Miranda's just boring, and Grunt is a poor man's Wrex. The morality system locks you into Paragon/Renegade if you actually want to succeed. Personally, I'd just rather not have a morality system at all, but hey.DarkLink77I'm not defending the final boss. I just like the IDEA behind the final boss, and it wasn't bad to fight. I HATE the fact it looked like nothing more than a giant terminator.
Exactly, you found them that way, I found them a different way.
I personally liked the Mako, but I liked the changes to the side mission a lot more (despite them being more linear). And yes, I would LOVE to bring the inventory system back, but the one in ME1 wasn't good.
I disagree with what you said about Jacob, Jack, Miranda, and Grunt. HIGHELY, disagree.
I like the morality system. If ME1/2 didn't have it wouldn't have been better.
Now, we should end this. We're going a little off topic, but let us agree to disagree, despite the fact we will agure about this again at some point. :P
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