Unreal Engine 4 screenshots

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#51 dontshackzmii
Member since 2009 • 6026 Posts

meh

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#52 Phazevariance
Member since 2003 • 12356 Posts

The thing about lighting engines, is that they 'shine' in realtime better than in still pictures. If what they said is true, and the lighting is based on inherant properties instead of preprogrammed surfaces, then everything using UE4 should have drastically improved dynamic lighting on all surfaces in every game... which should cut down costs on having to debug and program the lighting for every aspect of a game.

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#53 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

Found a 1080p shot

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Baranga

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#54 Baranga
Member since 2005 • 14217 Posts

ff_unreal4_firstldkkn.jpg.

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#55 painguy1
Member since 2007 • 8686 Posts

ill admit that the particle effects in that pic are quite impressive however

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#56 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

ff_unreal4_firstldkkn.jpg.

Baranga

That is badass. And you can see the particle effects in full swing here along with the subtle lighting. I bet that tech demo will be very impressive in motion

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#57 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Found a 1080p shot

ferret-gamer

Nice one. Looks cool. This is apparently the E3 demo too and the one devs saw a while ago. Someone on NeoGaf seen it and confirmed it as this.

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#58 UnrealLegend
Member since 2009 • 5888 Posts

:shock:

Those... mountains...

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#59 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Thanks to painguy1 for these in his locked thread

f_unreal4_12_ss.jpg

f_unreal4_8_ss.jpg

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#60 NoodleFighter
Member since 2011 • 11897 Posts

Seems on par with CryEngine 3 IMO

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#61 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Another of that image in a different way. The lighting is impressive

ue4_042fd3v.jpg

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#62 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Seems on par with CryEngine 3 IMO

NoodleFighter

I wonder how it runs too.CE3 runs pretty well now that it's finished. UE4 has to do a lot to compete

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#63 Rocker6
Member since 2009 • 13358 Posts

[QUOTE="NoodleFighter"]

Seems on par with CryEngine 3 IMO

seanmcloughlin

I wonder how it runs too.CE3 runs pretty well now that it's finished. UE4 has to do a lot to compete

Same,but I think Epic know what they're doing,after all,UE3 was one of the most popular engines this Gen,it could run great,look great,and was very versatile...

I expect a lot from UE4,and I like those pics,also can't wait for some videos and more info...

BTW,I love your AC3 sig,can't wait to be able to do that,I love the AC franchise :)

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#64 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Some more snowy particle effect mountains

UE4_Elemental_snowy_vista-copy.jpg

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#65 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="NoodleFighter"]

Seems on par with CryEngine 3 IMO

Rocker6

I wonder how it runs too.CE3 runs pretty well now that it's finished. UE4 has to do a lot to compete

Same,but I think Epic know what they're doing,after all,UE3 was one of the most popular engines this Gen,it could run great,look great,and was very versatile...

I expect a lot from UE4,and I like those pics,also can't wait for some videos and more info...

BTW,I love your AC3 sig,can't wait to be able to do that,I love the AC franchise :)

Thanks, I didn't like brotherhood and revelations but ACIII looks amazing can't wait

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#66 NoodleFighter
Member since 2011 • 11897 Posts

[QUOTE="NoodleFighter"]

Seems on par with CryEngine 3 IMO

seanmcloughlin

I wonder how it runs too.CE3 runs pretty well now that it's finished. UE4 has to do a lot to compete

The amount of games adopting cryengine 3 should motivate Epic Games :)

I wonder how third party developers are going to use either engines, hope they don't get lazy and not even bother with taking advantage of anything either engine offers.

Sometimes I think to my self why some developers simply didn't choose engines like these for the games they're making if the one they're using ATM is crap.

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#67 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="NoodleFighter"]

Seems on par with CryEngine 3 IMO

NoodleFighter

I wonder how it runs too.CE3 runs pretty well now that it's finished. UE4 has to do a lot to compete

The amount of games adopting cryengine 3 should motivate Epic Games :)

I wonder how third party developers are going to use either engines, hope they don't get lazy and not even bother with taking advantage of anything either engine offers.

Sometimes I think to my self why some developers simply didn't choose engines like these for the games they're making if the one they're using ATM is crap.

I'm sure it can compete as they are their main competitors. CE3 is one of the best engines around

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#68 Baranga
Member since 2005 • 14217 Posts

Epic is jelly cuz they don't have as many non-gaming contracts as Crytek do.

Crytek has a full studio dedicated to this and gaming is a secondary source of revenue for them.

Check out what an urban planning firm achieved with CryEngine 3:shock:

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#69 DemoPan7
Member since 2011 • 187 Posts
Sometimes I think to my self why some developers simply didn't choose engines like these for the games they're making if the one they're using ATM is crap.NoodleFighter
mostly for optimization and customization purposes. Some engines are built specifically for certain genres for the purpose of maximizing all the necessary features that are specific to that genre
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#70 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Epic is jelly cuz they don't have as many non-gaming contracts as Crytek do.

Crytek has a full studio dedicated to this and gaming is a secondary source of revenue for them.

Check out what an urban planning firm achieved with CryEngine 3:shock:

Baranga

Holy hell :o

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#71 topgunmv
Member since 2003 • 10880 Posts

Unfortunately, better looking means developers will have to spend more and more money on the game development. :(tagyhag

That's a bunch of bull.

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#72 Wasdie  Moderator
Member since 2003 • 53622 Posts

Another of that image in a different way. The lighting is impressive

ue4_042fd3v.jpg

seanmcloughlin

I'm liking that a lot more than the current lighting and shading in the UE3.

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#73 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

Another of that image in a different way. The lighting is impressive

Wasdie

I'm liking that a lot more than the current lighting and shading in the UE3.

Me too. Can't wait to see the demo in motion. All that snow and those fire embers flying around. I wonder will it have particle lighting and shadowing effects like CE3 has. The sun going through water sprays is impressive looking so I hope UE4 can keep up

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#75 blacktorn
Member since 2004 • 8299 Posts
It doesn't amaze me from those still shots but i think in motion it seems alot better,the simaritan demo is very nice
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#76 HaloPimp978
Member since 2005 • 7329 Posts

Those screenshots remind me of Skyrim in so many ways. The next Fallout needs to use UE4 it would just look insane.

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#77 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="Wasdie"]

[QUOTE="seanmcloughlin"]

Another of that image in a different way. The lighting is impressive

seanmcloughlin

I'm liking that a lot more than the current lighting and shading in the UE3.

Me too. Can't wait to see the demo in motion. All that snow and those fire embers flying around. I wonder will it have particle lighting and shadowing effects like CE3 has. The sun going through water sprays is impressive looking so I hope UE4 can keep up

A community member has ported over Battlefield 3's particle lighting shader to the UDK, so it will probably be possible in UE4
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#78 NoodleFighter
Member since 2011 • 11897 Posts

[QUOTE="Wasdie"]

[QUOTE="seanmcloughlin"]

Another of that image in a different way. The lighting is impressive

seanmcloughlin

I'm liking that a lot more than the current lighting and shading in the UE3.

Me too. Can't wait to see the demo in motion. All that snow and those fire embers flying around. I wonder will it have particle lighting and shadowing effects like CE3 has. The sun going through water sprays is impressive looking so I hope UE4 can keep up

What about particle interaction with going around objects and such

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#79 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="Wasdie"]

I'm liking that a lot more than the current lighting and shading in the UE3.

ferret-gamer

Me too. Can't wait to see the demo in motion. All that snow and those fire embers flying around. I wonder will it have particle lighting and shadowing effects like CE3 has. The sun going through water sprays is impressive looking so I hope UE4 can keep up

A community member has ported over Battlefield 3's particle lighting shader to the UDK, so it will probably be possible in UE4

Really? Sounds cool.

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#80 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="Wasdie"]

I'm liking that a lot more than the current lighting and shading in the UE3.

NoodleFighter

Me too. Can't wait to see the demo in motion. All that snow and those fire embers flying around. I wonder will it have particle lighting and shadowing effects like CE3 has. The sun going through water sprays is impressive looking so I hope UE4 can keep up

What about particle interaction with going around objects and such

Now that would be inpressive. Swirls of those fire pieces going around you in vortices as you run. or smoke being blown everywhere by choppers and actually adheres to where buildings are and goes around them rather than passing through

Is that too much to expect though outside of scripted stuff? dynamic particles like that would probably be a pain

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#82 metal_zombie
Member since 2004 • 2288 Posts
It won't look like that on my pc :(
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#83 tonitorsi
Member since 2006 • 8692 Posts

[QUOTE="christiankhs-2"]

that looks current gen:(

call_of_duty_10

Are you kidding me?

Show me one game which looks as good as this:

ibsz8hqnX5ryRP.jpeg

uncharted32012022708204.jpg

uncharted32012022708195.jpg

Not exactly snow, but a lil somethin'-somethin' that looks just as good :P

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#84 DJ_Headshot
Member since 2010 • 6427 Posts

Here is super highrez gallery of the image just click fullsize then click to zoom in the image all the way so your not scaling anything.

http://www.computerandvideogames.com/viewer.php?mode=article&id=283086#top_banner

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#85 TheShadowLord07
Member since 2006 • 23083 Posts

ff_unreal4_firstldkkn.jpg.

Baranga

forgot abour samaritan. make this into a video game. this looks way more awesome

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#86 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

Here is super highrez gallery of the image just click fullsize then click to zoom in the image all the way so your not scaling anything.

http://www.computerandvideogames.com/viewer.php?mode=article&id=283086#top_banner

DJ_Headshot
The particle effects look downright amazing in those high res shots.
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#87 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="DJ_Headshot"]

Here is super highrez gallery of the image just click fullsize then click to zoom in the image all the way so your not scaling anything.

http://www.computerandvideogames.com/viewer.php?mode=article&id=283086#top_banner

ferret-gamer

The particle effects look downright amazing in those high res shots.

Damn right they do. I bet it will look very atmospheric and real in motion too.

Also at your other reply in reactive particles, that would be awesome. I've always wanted stuff like that. I hated playing BF3 and not seeing more dynamic stuff like that when choppers were flying around. They do a decent job already but I think that would be a good aspect to improve upon. Proper winds and dynamic particles.

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#88 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="call_of_duty_10"]

[QUOTE="christiankhs-2"]

that looks current gen:(

tonitorsi

Are you kidding me?

Show me one game which looks as good as this:

uncharted32012022708195.jpg

Not exactly snow, but a lil somethin'-somethin' that looks just as good :P

They are impressive but there isn't much going on anyway so it's not hard to really pump up the visuals

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#89 painguy1
Member since 2007 • 8686 Posts

Are any of you seriously consdering this to happen at playbale frames in a game enviornment any time soon? If they tried to make this into a full game the visuals would take a nosedive.

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#90 Baranga
Member since 2005 • 14217 Posts

Are any of you seriously consdering this to happen at playbale frames in a game enviornment any time soon? If they tried to make this into a full game the visuals would take a nosedive.

painguy1

Yeah, well the demo is playable in real time on a GTX 680.

They also turned the original UE3 demos into Gears of War.

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#91 AM-Gamer
Member since 2012 • 8116 Posts

[QUOTE="hummer700"]I'm excited. It looks great. I doubt that in-game would look that good though.DeadMan1290
On PC maybe....

I expect the next consoles to look like that if not ill stick with the PS3.

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#92 campzor
Member since 2004 • 34932 Posts
this looks beyond awful compared to the samaritan demo.
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#93 DemoPan7
Member since 2011 • 187 Posts

[QUOTE="Baranga"]

ff_unreal4_firstldkkn.jpg.

TheShadowLord07

forgot abour samaritan. make this into a video game. this looks way more awesome

Samaritan seems like a much more interesting game concept imo. But maaaaan does that look impressive O.O
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#94 HaloinventedFPS
Member since 2010 • 4738 Posts

meh

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#95 BrunoBRS
Member since 2005 • 74156 Posts
not amusing, visually speaking. though if it optimizes and cheapens development cost, then i'm all for it. "It is up to Epic, and Tim Sweeney in particular, to motivate Sony and Microsoft not to phone in what these next consoles are going to be. It needs to be a quantum leap. They need to damn near render Avatar in real time, because I want it and gamers want it, even if they don't know they want it." no, clifford, we don't want it. not at the cost it's going to cost, both in hardware investment and software development costs.
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#96 GTSaiyanjin2
Member since 2005 • 6018 Posts

The high res screens look good.... You would probably have to see everything in motion to capture all the detail, because even in the high res pics everything looks very soft, and not as clear as you would want it to be. I'm guessing it has something to do with the effects the game is using. And the particle effects look amazing. Now I want to see a next gen Zone Of Enders with those type of particle effects:shock:

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#97 skrat_01
Member since 2007 • 33767 Posts
All very impressive. I'm more interested to see how the toolset will change, seeing how Unity trumps UDK and UE3 in quite a few regards.
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#98 RyviusARC
Member since 2011 • 5708 Posts

[QUOTE="DeadMan1290"][QUOTE="hummer700"]I'm excited. It looks great. I doubt that in-game would look that good though.AM-Gamer

On PC maybe....

I expect the next consoles to look like that if not ill stick with the PS3.

Have fun with your PS3 for another 8 years.
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#99 RyviusARC
Member since 2011 • 5708 Posts

[QUOTE="call_of_duty_10"]

[QUOTE="christiankhs-2"]

that looks current gen:(

tonitorsi

Are you kidding me?

Show me one game which looks as good as this:

ibsz8hqnX5ryRP.jpeg

uncharted32012022708204.jpg

uncharted32012022708195.jpg

Not exactly snow, but a lil somethin'-somethin' that looks just as good :P

You are just looking at the ground...... That is not impressive at all. Uncharted 3 really looks like this....   I can post a screenshot staring at the ground too....from Gears of War 1.
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#100 Virtua_Souls
Member since 2012 • 267 Posts

Looks very impressive. I love what I'm reading in that quote, especially regarding lighting. Saving developers time, and making games look better? Fantastic job, Epic. Looking forward to seeing more of it! Bring on the next gen! :D