[QUOTE="Persistantthug"]
[QUOTE="Ninja-Hippo"] Can you at least share your profound evidence, then? ferret-gamer
Yes, Yes I shall bless you all. :P
Follow closely:
1. Contrary to many peoples thoughts, Valve is not a small developer. Among independeant developers, Valve is one of the larger ones, with over 250 employees in 2009 and growing. Valve is not small
2. Valve is also not poor or short on resources...Valve is quite wealthy. Valve has money that runneth over, out of their ears through Steam. Valve has plenty money.
3. Valve has had ported every Half Life game through a third party. In fact, every one of its console games except for L4D2 has been ported through a 3rd party. Valve has the KNOW HOW to get ports done, if it wants.
4. Valve has hired its own developers that know how to program for the PS3. Valve employs several knowlegable PS3 developers.
5. Valve is technically independent, but Valve has backing and is in bed with EA through EA's PARTNER program. EA has expressed interest in porting L4D (both), but Valve has rebuffed. We are not in 2007 anymore, EA in 2009 and 2010 has become a virtual master at programing for the PS3. EA could paradrop developers on Valves rooftop round the clock. EA's greed is legendary, they would port all of Valves games, if Valve would let them. Valve is in bed with EA, EA is huge, and Valve has access to EA's resources.
All of this basically shows that Valve's decision to not put L4D on PS3 was not based off of fanboy'ism, preference, or lack of ability or resources...clearly it was something else. Business is business, folks...money talks, BS walks...hence the reason PORTAL 2 (part of their bread and butter game franchise/universe) is going on the PS3
That something else is the strong likelyhood that Microsoft paid/incentivised Valve (extra) to get L4D on the XBOX 360 as a console exclusive.
If it barks, pants, has 4 legs, a tail and has fur..... reasonable people would say that its dog.....
They would be right.
oh the conspiracies. :roll: valve hired ps3 employees so they could put their games on the ps3, most likely valve did not port l4d because they did not want to make a crappy port like the ps3 orange box, as you said valve and ea are partners and ea has all those resources, but with all of ea's magical resources they slill only produced a less than lackluster port.
And lastly your theory hasabsolutelynothing to do with microsoft at all except that they make the 360.
Lackluster port back in 2007. I'm not sure why, but there seems to be alot of people that seem to not understand that 2007 =/= 2010. Like I said, ferret-gamer, EA has pretty much mastered PS3 development now.
And to your second point, All of my points in my "theory" has everything to do with Microsoft, especially as one of Microsofts core strategies this generation has been to buy exclusives.
Again, I'm not necessarily condemning Valve or Microsoft here, I'm just telling you that the supossedly undefined animal is barking, pants, has fur and 4 legs.
Really isn't that hard to be reasonable here...seriously.
Edit in...
By the way ferret-gamer, I own THE ORANGE BOX for the PS3. I bought it with my PS3 Jan 2009....it plays fine. I still play Team Fortress on it to this day. You see, EA patch fixed that game years ago. Just thought I'd inform you of that, since alot of people aren't aware. Later.
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