Valve: PC is centre of innovation

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Fusiondonut

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#1 Fusiondonut
Member since 2011 • 140 Posts
OK this is my last topic for this week im creating, trolling a but to much I admit. Nut just read this article form today on Eurogamer.net and could not let it pass. The King has Spoken Also, inb4 sh*tstorm. The PC platform is a "centre of innovation" and key to the future of gaming according to Valve boss Gabe Newell. Speaking to Develop, Newell explained, "We see [the PC] as the centre of innovation of everything that's going on, whether it's microtransactions, MMOs, free-to-play, or something like CityVille which after its first month has 84 million people playing. "To us, this is just an indication of why open platforms are where innovations are going to occur." Even thought the traditionally PC-focussed studio behind the likes of Half Life, Portal and Left 4 Dead has now embraced console development too, Newell insisted that he was "tremendously excited about the future of PC gaming." Despite many commenters' claims that PC gaming has seen better days, a number of high profile developers have joined Newell in sticking up for the platform in recent months. Back in October, Blizzard's Rob Pardo said, "I always laugh because as long as I've been in the games industry, every year I'm asked 'is PC gaming dead?' But it keeps on growing despite the fact it's been pronounced dead 20 times." And in September, id Software boss Tim Willits told Eurogamer, "In my opinion the PC will always be the core of the gaming industry - it is the timeless stable platform that as developers we will always be able to rely on. "Unlike consoles, the PC doesn't disappear because one company decided it wasn't profitable or decided to make a new version. The PC platform is always evolving but staying stable." Next up from Valve is Portal 2, due out on PC, PlayStation 3 and Xbox 360 on 21st April. Source: http://www.eurogamer.net/articles/2011-01-06-valve-pc-is-centre-of-innovation
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Lto_thaG

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#3 Lto_thaG
Member since 2006 • 22611 Posts

Lol,hermit the frog.

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Hakkai007

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#4 Hakkai007
Member since 2005 • 4905 Posts

these developers must love having millions of copies of their games being pirated.

thanks for the article hermit the frog.

FatCatPatRat

Same must go for consoles too since some of their games are pirated in the millions.

And they also have the used game market that hurts developers.

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goodtobeback

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#5 goodtobeback
Member since 2010 • 707 Posts

too bad valve has turned into a crappy company.

Where the hell is half life 3 and a new engine?

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lordreaven

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#6 lordreaven
Member since 2005 • 7239 Posts
[QUOTE="FatCatPatRat"]

these developers must love having millions of copies of their games being pirated.

thanks for the article hermit the frog.

I know, its so horrible, itrs not like the PS3 where nothing can be pirated or hacked............oh wait.
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GreenGoblin2099

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#7 GreenGoblin2099
Member since 2004 • 16988 Posts

Haven't seen too much innovation in PC lately TBH...

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ChubbyGuy40

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#8 ChubbyGuy40
Member since 2007 • 26442 Posts

these developers must love having millions of copies of their games being pirated.

FatCatPatRat

Yeah I feel sorry for developers cause millions of copies of their games on the Wii, 360, DS, and PSP get pirated...

Meanwhile in PS3-Land they just got word about t3h p!racy. /insert SC2 and BC2 sales here to show PC gaming is alive and kicking ass.

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FatCatPatRat

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#9 FatCatPatRat
Member since 2010 • 550 Posts

[QUOTE="FatCatPatRat"]

these developers must love having millions of copies of their games being pirated.

thanks for the article hermit the frog.

lordreaven

I know, its so horrible, itrs not like the PS3 where nothing can be pirated or hacked............oh wait.

piracy is more prevalent on the PC. you know this. i know this.

even the almight Crytek knows this

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Espada12

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#10 Espada12
Member since 2008 • 23247 Posts

We already know this, valve doesn't need to say it, though what I thought was more interesting was the zeno clash devs saying PC gamers were more likely to try obscure and weird games. Says alot about why the current trend in console gaming is basically to play it safe.

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Fusiondonut

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#11 Fusiondonut
Member since 2011 • 140 Posts

Haven't seen too much innovation in PC lately TBH...

GreenGoblin2099
the city builders the simulations the strategic games educational games tower defense match three artificial life simulators games that let hundreds or thousands people play at once games where online worlds persist and change even when you're not playing brought games allowing players to create their own levels and worlds lets you choose your own price for bundles of game Where online gaming did arise voice communications expansion packs professional gaming and televised tournaments You really have never played on PC did you? Even today, most innovations arrive on PC and, if they're successful move onto the consoles
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lordreaven

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#12 lordreaven
Member since 2005 • 7239 Posts

[QUOTE="lordreaven"][QUOTE="FatCatPatRat"]

these developers must love having millions of copies of their games being pirated.

thanks for the article hermit the frog.

FatCatPatRat

I know, its so horrible, itrs not like the PS3 where nothing can be pirated or hacked............oh wait.

piracy is more prevalent on the PC. you know this. i know this.

even the almight Crytek knows this

Oh, you have the numbers to prove this right? Since console Piracy is untrackable (why DL a game when I go to a mall in Toronto and buy 10 360 games for $5 and mod a console for another $30?). your points are invalid as Piracy isn't that rampent. If it where GOG, Gamers Gate, and Steam would be on their death beds.

EDIT: And nice link, just a reminder EA takes most of the money when they publish a game, so They made money, but not the devs. Crytek is full of it in that article.

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GreenGoblin2099

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#13 GreenGoblin2099
Member since 2004 • 16988 Posts

[QUOTE="GreenGoblin2099"]

Haven't seen too much innovation in PC lately TBH...

Fusiondonut

the city builders the simulations the strategic games educational games tower defense match three artificial life simulators games that let hundreds or thousands people play at once games where online worlds persist and change even when you're not playing brought games allowing players to create their own levels and worlds lets you choose your own price for bundles of game Where online gaming did arise voice communications expansion packs professional gaming and televised tournaments You really have never played on PC did you?

And all that came out THIS gen?? learn to read.

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lawlessx

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#14 lawlessx
Member since 2004 • 48753 Posts
We already know this valve..now just release HL3.
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deactivated-635601fd996cc

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#15 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
Well to the doubters. Who was playing games with no multiplayer last game? Who was playing games with no mods? Who wasn't playing FPSes. Yup that's right consolers last gen.
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Fusiondonut

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#16 Fusiondonut
Member since 2011 • 140 Posts

[QUOTE="Fusiondonut"][QUOTE="GreenGoblin2099"]

Haven't seen too much innovation in PC lately TBH...

GreenGoblin2099

the city builders the simulations the strategic games educational games tower defense match three artificial life simulators games that let hundreds or thousands people play at once games where online worlds persist and change even when you're not playing brought games allowing players to create their own levels and worlds lets you choose your own price for bundles of game Where online gaming did arise voice communications expansion packs professional gaming and televised tournaments You really have never played on PC did you?

And all that came out THIS gen?? learn to read.

No not all but these things combined made this gen possible. So be thankfull for that or else you'd still be playin NES games.
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GreenGoblin2099

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#17 GreenGoblin2099
Member since 2004 • 16988 Posts

[QUOTE="GreenGoblin2099"]

[QUOTE="Fusiondonut"] the city builders the simulations the strategic games educational games tower defense match three artificial life simulators games that let hundreds or thousands people play at once games where online worlds persist and change even when you're not playing brought games allowing players to create their own levels and worlds lets you choose your own price for bundles of game Where online gaming did arise voice communications expansion packs professional gaming and televised tournaments You really have never played on PC did you?Fusiondonut

And all that came out THIS gen?? learn to read.

No not all but these things combined made this gen possible. So be thankfull for that or else you'd still be playin NES games.

So I'm right, haven't seen any innovation in PC lately... neither have you.

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Arach666

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#18 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Fusiondonut"][QUOTE="GreenGoblin2099"]

And all that came out THIS gen?? learn to read.

GreenGoblin2099

No not all but these things combined made this gen possible. So be thankfull for that or else you'd still be playin NES games.

So I'm right, haven't seen any innovation in PC lately... neither have you.

Well,we haven´t seen much in the consoles as well to be honest.

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GreenGoblin2099

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#19 GreenGoblin2099
Member since 2004 • 16988 Posts

[QUOTE="GreenGoblin2099"]

[QUOTE="Fusiondonut"] No not all but these things combined made this gen possible. So be thankfull for that or else you'd still be playin NES games.Arach666

So I'm right, haven't seen any innovation in PC lately... neither have you.

Well,we haven´t seen much in the consoles as well to be honest.

BUT I never said that, so... I'm still right

;)

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FatCatPatRat

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#20 FatCatPatRat
Member since 2010 • 550 Posts

[QUOTE="FatCatPatRat"]

[QUOTE="lordreaven"] I know, its so horrible, itrs not like the PS3 where nothing can be pirated or hacked............oh wait.lordreaven

piracy is more prevalent on the PC. you know this. i know this.

even the almight Crytek knows this

Oh, you have the numbers to prove this right? Since console Piracy is untrackable (why DL a game when I go to a mall in Toronto and buy 10 360 games for $5 and mod a console for another $30?). your points are invalid as Piracy isn't that rampent. If it where GOG, Gamers Gate, and Steam would be on their death beds.

EDIT: And nice link, just a reminder EA takes most of the money when they publish a game, so They made money, but not the devs. Crytek is full of it in that article.

i dont need numbers. We all know piracy is bigger on the PC and we all know its so much easier to pirate on the PC. When I was in high school all the kids were playing Halo CE in the computer lab with cracked illegal copies.

But if you do want numbers, it was not but two weeks ago when IGN posted this article

PC Game Downloads in 2010
1. Call of Duty: Black Ops (4,270,000) (Nov. 2010)
2. Battlefield: Bad Company 2 (3,960,000) (Mar. 2010)
3. Mafia 2 (3,550,000) (Aug. 2010)
4. Mass Effect 2 (3,240,000) (Jan. 2010)
5. Starcraft II (3,120,000) (Jul. 2010)

Wii Game Downloads in 2010
1. Super Mario Galaxy 2 (1,470,000) (May. 2010)
2. Wii Party (1,220,000) (Oct. 2010)
3. Donkey Kong Country Returns (920,000) (Nov. 2010)
4. Kirbys Epic Yarn (880,000) (Oct. 2010)
5. Red Steel 2 (850,000) (Mar. 2010)

Xbox 360 Game Downloads in 2010
1. Dante's Inferno (1,280,000) (Feb. 2010)
2. Alan Wake (1,140,000) (May. 2010)
3. Red Dead Redemption (1.060,000) (May. 2010)
4. Halo Reach (990,000) (Sept. 2010)
5. Call of Duty: Black Ops (930,000) (Nov. 2010)

I'm no mathematician, but I know when a platform has higher numbers of piracy 8)

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Arach666

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#21 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Arach666"]

[QUOTE="GreenGoblin2099"]

So I'm right, haven't seen any innovation in PC lately... neither have you.

GreenGoblin2099

Well,we haven´t seen much in the consoles as well to be honest.

BUT I never said that, so... I'm still right

;)

Well,I just thought you were implying it. :)
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Arach666

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#22 Arach666
Member since 2009 • 23285 Posts

[QUOTE="lordreaven"]

[QUOTE="FatCatPatRat"]

piracy is more prevalent on the PC. you know this. i know this.

even the almight Crytek knows this

FatCatPatRat

Oh, you have the numbers to prove this right? Since console Piracy is untrackable (why DL a game when I go to a mall in Toronto and buy 10 360 games for $5 and mod a console for another $30?). your points are invalid as Piracy isn't that rampent. If it where GOG, Gamers Gate, and Steam would be on their death beds.

EDIT: And nice link, just a reminder EA takes most of the money when they publish a game, so They made money, but not the devs. Crytek is full of it in that article.

i dont need numbers. We all know piracy is bigger on the PC and we all know its so much easier to pirate on the PC. When I was in high school all the kids were playing Halo CE in the computer lab with cracked illegal copies.

But if you do want numbers, it was not but two weeks ago when IGN posted this article

PC Game Downloads in 2010
1. Call of Duty: Black Ops (4,270,000) (Nov. 2010)
2. Battlefield: Bad Company 2 (3,960,000) (Mar. 2010)
3. Mafia 2 (3,550,000) (Aug. 2010)
4. Mass Effect 2 (3,240,000) (Jan. 2010)
5. Starcraft II (3,120,000) (Jul. 2010)

Wii Game Downloads in 2010
1. Super Mario Galaxy 2 (1,470,000) (May. 2010)
2. Wii Party (1,220,000) (Oct. 2010)
3. Donkey Kong Country Returns (920,000) (Nov. 2010)
4. Kirbys Epic Yarn (880,000) (Oct. 2010)
5. Red Steel 2 (850,000) (Mar. 2010)

Xbox 360 Game Downloads in 2010
1. Dante's Inferno (1,280,000) (Feb. 2010)
2. Alan Wake (1,140,000) (May. 2010)
3. Red Dead Redemption (1.060,000) (May. 2010)
4. Halo Reach (990,000) (Sept. 2010)
5. Call of Duty: Black Ops (930,000) (Nov. 2010)

I'm no mathematician, but I know when a platform has higher numbers of piracy 8)

You should also add the PSP piracy rates,wich have at least two games over 5 millions,wich is even more than those PC numbers.

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GreenGoblin2099

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#23 GreenGoblin2099
Member since 2004 • 16988 Posts

[QUOTE="GreenGoblin2099"]

[QUOTE="Arach666"] Well,we haven´t seen much in the consoles as well to be honest.

Arach666

BUT I never said that, so... I'm still right

;)

Well,I just thought you were implying it. :)

Like I said yesterday... just let your PC tools do the thinking for you, it's better that way

:P

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Fusiondonut

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#24 Fusiondonut
Member since 2011 • 140 Posts

[QUOTE="Fusiondonut"][QUOTE="GreenGoblin2099"]

And all that came out THIS gen?? learn to read.

GreenGoblin2099

No not all but these things combined made this gen possible. So be thankfull for that or else you'd still be playin NES games.

So I'm right, haven't seen any innovation in PC lately... neither have you.

I shure did, I played Crysis. That game innovated alot. Both visually, interactivity and also on gameplay mechanics and we got a lot of new titles this year coming out on PC wich will be innovative. Firefall for example, or Guild Wars 2.
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lordreaven

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#25 lordreaven
Member since 2005 • 7239 Posts

[QUOTE="lordreaven"]

[QUOTE="FatCatPatRat"]

piracy is more prevalent on the PC. you know this. i know this.

even the almight Crytek knows this

FatCatPatRat

Oh, you have the numbers to prove this right? Since console Piracy is untrackable (why DL a game when I go to a mall in Toronto and buy 10 360 games for $5 and mod a console for another $30?). your points are invalid as Piracy isn't that rampent. If it where GOG, Gamers Gate, and Steam would be on their death beds.

EDIT: And nice link, just a reminder EA takes most of the money when they publish a game, so They made money, but not the devs. Crytek is full of it in that article.

i dont need numbers. We all know piracy is bigger on the PC and we all know its so much easier to pirate on the PC. When I was in high school all the kids were playing Halo CE in the computer lab with cracked illegal copies.

But if you do want numbers, it was not but two weeks ago when IGN posted this article

PC Game Downloads in 2010
1. Call of Duty: Black Ops (4,270,000) (Nov. 2010)
2. Battlefield: Bad Company 2 (3,960,000) (Mar. 2010)
3. Mafia 2 (3,550,000) (Aug. 2010)
4. Mass Effect 2 (3,240,000) (Jan. 2010)
5. Starcraft II (3,120,000) (Jul. 2010)

Wii Game Downloads in 2010
1. Super Mario Galaxy 2 (1,470,000) (May. 2010)
2. Wii Party (1,220,000) (Oct. 2010)
3. Donkey Kong Country Returns (920,000) (Nov. 2010)
4. Kirbys Epic Yarn (880,000) (Oct. 2010)
5. Red Steel 2 (850,000) (Mar. 2010)

Xbox 360 Game Downloads in 2010
1. Dante's Inferno (1,280,000) (Feb. 2010)
2. Alan Wake (1,140,000) (May. 2010)
3. Red Dead Redemption (1.060,000) (May. 2010)
4. Halo Reach (990,000) (Sept. 2010)
5. Call of Duty: Black Ops (930,000) (Nov. 2010)

I'm no mathematician, but I know when a platform has higher numbers of piracy 8)

See the problem with these Numbers is that most console Pirates buy burnt copies form retailers (see Pacific Mall in T.O.). Most Pirates on console don't know/have time to burn copies and what not, but those who can make a killing by offering this service. And then you have some PC pirates who torent a game just to try it out (If teh game lacks a demo, or torrent a game because the Pirate version is more stable).

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Arach666

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#26 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Arach666"][QUOTE="GreenGoblin2099"]

BUT I never said that, so... I'm still right

;)

GreenGoblin2099

Well,I just thought you were implying it. :)

Like I said yesterday... just let your PC tools do the thinking for you, it's better that way

:P

Oh,was that an insult Gobin? I´m hitting the report button! :twisted:

[spoiler] :P [/spoiler]

You should also read my response to that post you made yesterday. :D

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FatCatPatRat

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#27 FatCatPatRat
Member since 2010 • 550 Posts

[QUOTE="FatCatPatRat"]

[QUOTE="lordreaven"] Oh, you have the numbers to prove this right? Since console Piracy is untrackable (why DL a game when I go to a mall in Toronto and buy 10 360 games for $5 and mod a console for another $30?). your points are invalid as Piracy isn't that rampent. If it where GOG, Gamers Gate, and Steam would be on their death beds.

EDIT: And nice link, just a reminder EA takes most of the money when they publish a game, so They made money, but not the devs. Crytek is full of it in that article.

lordreaven

i dont need numbers. We all know piracy is bigger on the PC and we all know its so much easier to pirate on the PC. When I was in high school all the kids were playing Halo CE in the computer lab with cracked illegal copies.

But if you do want numbers, it was not but two weeks ago when IGN posted this article

PC Game Downloads in 2010
1. Call of Duty: Black Ops (4,270,000) (Nov. 2010)
2. Battlefield: Bad Company 2 (3,960,000) (Mar. 2010)
3. Mafia 2 (3,550,000) (Aug. 2010)
4. Mass Effect 2 (3,240,000) (Jan. 2010)
5. Starcraft II (3,120,000) (Jul. 2010)

Wii Game Downloads in 2010
1. Super Mario Galaxy 2 (1,470,000) (May. 2010)
2. Wii Party (1,220,000) (Oct. 2010)
3. Donkey Kong Country Returns (920,000) (Nov. 2010)
4. Kirbys Epic Yarn (880,000) (Oct. 2010)
5. Red Steel 2 (850,000) (Mar. 2010)

Xbox 360 Game Downloads in 2010
1. Dante's Inferno (1,280,000) (Feb. 2010)
2. Alan Wake (1,140,000) (May. 2010)
3. Red Dead Redemption (1.060,000) (May. 2010)
4. Halo Reach (990,000) (Sept. 2010)
5. Call of Duty: Black Ops (930,000) (Nov. 2010)

I'm no mathematician, but I know when a platform has higher numbers of piracy 8)

See the problem with these Numbers is that most console Pirates buy burnt copies form retailers (see Pacific Mall in T.O.). Most Pirates on console don't know/have time to burn copies and what not, but those who can make a killing by offering this service. And then you have some PC pirates who torent a game just to try it out (If teh game lacks a demo, or torrent a game because the Pirate version is more stable).

How does 'just trying the game out' justify piracy? Do hermits really think they have a god given right to be able to play every game ever made for free?

Get over yourselves. Seriously.

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GreenGoblin2099

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#28 GreenGoblin2099
Member since 2004 • 16988 Posts

[QUOTE="GreenGoblin2099"]

[QUOTE="Arach666"] Well,I just thought you were implying it. :)Arach666

Like I said yesterday... just let your PC tools do the thinking for you, it's better that way

:P

Oh,was that an insult Gobin? I´m hitting the report button! :twisted:

:P

You should also read my response to that post you made yesterday. :D

Yeah I read it... seriously thinking on not playing Gonorrea on Wheels anymore after that, you know??

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Arach666

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#29 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Arach666"]

[QUOTE="GreenGoblin2099"]

Like I said yesterday... just let your PC tools do the thinking for you, it's better that way

:P

GreenGoblin2099

Oh,was that an insult Gobin? I´m hitting the report button! :twisted:

:P

You should also read my response to that post you made yesterday. :D

Yeah I read it... seriously thinking on not playing Gonorrea on Wheels anymore after that, you know??

A wise choice,I reckon.
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Fusiondonut

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#30 Fusiondonut
Member since 2011 • 140 Posts

[QUOTE="lordreaven"]

[QUOTE="FatCatPatRat"]

i dont need numbers. We all know piracy is bigger on the PC and we all know its so much easier to pirate on the PC. When I was in high school all the kids were playing Halo CE in the computer lab with cracked illegal copies.

But if you do want numbers, it was not but two weeks ago when IGN posted this article

PC Game Downloads in 2010
1. Call of Duty: Black Ops (4,270,000) (Nov. 2010)
2. Battlefield: Bad Company 2 (3,960,000) (Mar. 2010)
3. Mafia 2 (3,550,000) (Aug. 2010)
4. Mass Effect 2 (3,240,000) (Jan. 2010)
5. Starcraft II (3,120,000) (Jul. 2010)

Wii Game Downloads in 2010
1. Super Mario Galaxy 2 (1,470,000) (May. 2010)
2. Wii Party (1,220,000) (Oct. 2010)
3. Donkey Kong Country Returns (920,000) (Nov. 2010)
4. Kirbys Epic Yarn (880,000) (Oct. 2010)
5. Red Steel 2 (850,000) (Mar. 2010)

Xbox 360 Game Downloads in 2010
1. Dante's Inferno (1,280,000) (Feb. 2010)
2. Alan Wake (1,140,000) (May. 2010)
3. Red Dead Redemption (1.060,000) (May. 2010)
4. Halo Reach (990,000) (Sept. 2010)
5. Call of Duty: Black Ops (930,000) (Nov. 2010)

I'm no mathematician, but I know when a platform has higher numbers of piracy 8)

FatCatPatRat

See the problem with these Numbers is that most console Pirates buy burnt copies form retailers (see Pacific Mall in T.O.). Most Pirates on console don't know/have time to burn copies and what not, but those who can make a killing by offering this service. And then you have some PC pirates who torent a game just to try it out (If teh game lacks a demo, or torrent a game because the Pirate version is more stable).

How does 'just trying the game out' justify piracy? Do hermits really think they have a god given right to be able to play every game ever made for free?

Get over yourselves. Seriously.

Yeah but who cares? If I like a game I buy it, don't care about the pirates, it's their life. I contribute my own share to the developer to make great games. And a lot of people do that on PC. Wich makes sequels possible like Stalker 2, Witcher 2, Diablo 3, GW2, Crysis 2 so I do not understand what point you are trying to make. And also the best FPS developer in the world just said PC is centre of Innovation so noone cares about your **** opinion lol.
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DudeNtheRoom

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#31 DudeNtheRoom
Member since 2010 • 1276 Posts
[QUOTE="FatCatPatRat"]

these developers must love having millions of copies of their games being pirated.

thanks for the article hermit the frog.

The fact that PC games are highly pirated doesn't mean it's not the platform of innovation. PC is basically a platform where you can do just about anything.
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FatCatPatRat

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#32 FatCatPatRat
Member since 2010 • 550 Posts

[QUOTE="FatCatPatRat"]

[QUOTE="lordreaven"] See the problem with these Numbers is that most console Pirates buy burnt copies form retailers (see Pacific Mall in T.O.). Most Pirates on console don't know/have time to burn copies and what not, but those who can make a killing by offering this service. And then you have some PC pirates who torent a game just to try it out (If teh game lacks a demo, or torrent a game because the Pirate version is more stable).

Fusiondonut

How does 'just trying the game out' justify piracy? Do hermits really think they have a god given right to be able to play every game ever made for free?

Get over yourselves. Seriously.

Yeah but who cares? If I like a game I buy it, don't care about the pirates, it's their life. I contribute my own share to the developer to make great games. And a lot of people do that on PC. Wich makes sequels possible like Stalker 2, Witcher 2, Diablo 3, GW2, Crysis 2 so I do not understand what point you are trying to make. And also the best FPS developer in the world just said PC is centre of Innovation so noone cares about your **** opinion lol.

yes, i loving chucking a 'lol' at the end to make my post not seem filled with rage, don't you?

i can tell you're mad. mad that the almighty PC has higher levels of piracy. mad that because of this piracy PC developers aregradually jumpingto consoles.

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tagyhag

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#33 tagyhag
Member since 2007 • 15874 Posts
That's just common sense.
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hypoty

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#34 hypoty
Member since 2009 • 2825 Posts

[QUOTE="Fusiondonut"][QUOTE="FatCatPatRat"]

How does 'just trying the game out' justify piracy? Do hermits really think they have a god given right to be able to play every game ever made for free?

Get over yourselves. Seriously.

FatCatPatRat

Yeah but who cares? If I like a game I buy it, don't care about the pirates, it's their life. I contribute my own share to the developer to make great games. And a lot of people do that on PC. Wich makes sequels possible like Stalker 2, Witcher 2, Diablo 3, GW2, Crysis 2 so I do not understand what point you are trying to make. And also the best FPS developer in the world just said PC is centre of Innovation so noone cares about your **** opinion lol.

yes, i loving chucking a 'lol' at the end to make my post not seem filled with rage, don't you?

i can tell you're mad. mad that the almighty PC has higher levels of piracy. mad that because of this piracy PC developers aregradually jumpingto consoles.

Developers are going multiplatform, not jumping to consoles. It goes both ways. PC still has the highest developer support, the most games and is also an oasis for indie developers. The landscape of PC gaming might be changing, but that's mostly due to digital distribution than anything else. Piracy also shouldn't be treated as lost sales. If a game is selling great, why bring up piracy? To reminisce about what could have been? Nothing can stop piracy, the developer just has to appeal to the consumers and it seems to be working considering the positive numbers and developer support. 2011 also is looking like a fantastic year for PC gaming, is that due to piracy as well?

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Brownesque

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#35 Brownesque
Member since 2005 • 5660 Posts

OK this is my last topic for this week im creating, trolling a but to much I admit. Nut just read this article form today on Eurogamer.net and could not let it pass. The King has Spoken Also, inb4 sh*tstorm. The PC platform is a "centre of innovation" and key to the future of gaming according to Valve boss Gabe Newell. Speaking to Develop, Newell explained, "We see [the PC] as the centre of innovation of everything that's going on, whether it's microtransactions, MMOs, free-to-play, or something like CityVille which after its first month has 84 million people playing. "To us, this is just an indication of why open platforms are where innovations are going to occur." Even thought the traditionally PC-focussed studio behind the likes of Half Life, Portal and Left 4 Dead has now embraced console development too, Newell insisted that he was "tremendously excited about the future of PC gaming." Despite many commenters' claims that PC gaming has seen better days, a number of high profile developers have joined Newell in sticking up for the platform in recent months. Back in October, Blizzard's Rob Pardo said, "I always laugh because as long as I've been in the games industry, every year I'm asked 'is PC gaming dead?' But it keeps on growing despite the fact it's been pronounced dead 20 times." And in September, id Software boss Tim Willits told Eurogamer, "In my opinion the PC will always be the core of the gaming industry - it is the timeless stable platform that as developers we will always be able to rely on. "Unlike consoles, the PC doesn't disappear because one company decided it wasn't profitable or decided to make a new version. The PC platform is always evolving but staying stable." Next up from Valve is Portal 2, due out on PC, PlayStation 3 and Xbox 360 on 21st April. Source: http://www.eurogamer.net/articles/2011-01-06-valve-pc-is-centre-of-innovationFusiondonut

I would like to ask Mr. Newell how he sleeps at night when poor Microsoft isn't getting paid any royalties for the software sold on Steam.

Your "PC" platform isn't bound by any rules and regulations for increasing Microsoft's revenue pools, and I think this is the most serious drawback. Mr. Newell really needs to think about Microsoft's profit margins before he goes off on any more silly tangents.

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mattuk69

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#36 mattuk69
Member since 2009 • 3050 Posts

The whole thread turns into PC piracy just because a troll got bum hurt?

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Brownesque

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#38 Brownesque
Member since 2005 • 5660 Posts

Haven't seen too much innovation in PC lately TBH...

GreenGoblin2099
Probably because you don't play games on PC and don't ever notice any changes within the industry? Y'know that whole "LAN gaming" thing? PC. Y'know that whole "internet gaming" thing? PC. How about MMOs? PC. Okay, well how about downloadable content? PC. Internet-distributed patches? PC. Okay, how about Digital distribution? Oh, PC again. Weird, huh. That you "haven't seen" any of the stuff I mentioned when Sony has blatantly been trying to play catchup, along with MS and finally Nintendo straggling behind.
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GreenGoblin2099

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#39 GreenGoblin2099
Member since 2004 • 16988 Posts

[QUOTE="GreenGoblin2099"]

Haven't seen too much innovation in PC lately TBH...

Brownesque

Probably because you don't play games on PC and don't ever notice any changes within the industry? Y'know that whole "LAN gaming" thing? PC. Y'know that whole "internet gaming" thing? PC. How about MMOs? PC. Okay, well how about downloadable content? PC. Internet-distributed patches? PC. Okay, how about Digital distribution? Oh, PC again. Weird, huh. That you "haven't seen" any of the stuff I mentioned when Sony has blatantly been trying to play catchup, along with MS and finally Nintendo straggling behind.

Seriously you guys... is "lately" so hard to understand??

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codezer0

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#40 codezer0
Member since 2004 • 15898 Posts

[QUOTE="lordreaven"][QUOTE="FatCatPatRat"]

these developers must love having millions of copies of their games being pirated.

thanks for the article hermit the frog.

FatCatPatRat

I know, its so horrible, itrs not like the PS3 where nothing can be pirated or hacked............oh wait.

piracy is more prevalent on the PC. you know this. i know this.

even the almight Crytek knows this

No, Crytek is simply using a cop-out because nobody was going to spend $5k on a god-box to play their stupid tech-demos.
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Arach666

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#41 Arach666
Member since 2009 • 23285 Posts
[QUOTE="FatCatPatRat"]

[QUOTE="lordreaven"] I know, its so horrible, itrs not like the PS3 where nothing can be pirated or hacked............oh wait.codezer0

piracy is more prevalent on the PC. you know this. i know this.

even the almight Crytek knows this

No, Crytek is simply using a cop-out because nobody was going to spend $5k on a god-box to play their stupid tech-demos.

If by nobody you mean the almost 5 million copies sold for Crysis and Warhead(not even counting Maximum Edition),then I guess you have a point...
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FatCatPatRat

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#42 FatCatPatRat
Member since 2010 • 550 Posts

[QUOTE="FatCatPatRat"]

[QUOTE="Fusiondonut"] Yeah but who cares? If I like a game I buy it, don't care about the pirates, it's their life. I contribute my own share to the developer to make great games. And a lot of people do that on PC. Wich makes sequels possible like Stalker 2, Witcher 2, Diablo 3, GW2, Crysis 2 so I do not understand what point you are trying to make. And also the best FPS developer in the world just said PC is centre of Innovation so noone cares about your **** opinion lol.Fusiondonut

yes, i loving chucking a 'lol' at the end to make my post not seem filled with rage, don't you?

i can tell you're mad. mad that the almighty PC has higher levels of piracy. mad that because of this piracy PC developers aregradually jumpingto consoles.

They are doing it for the quick cash because console peasants will even eat sh*t when handed over. In the meanwhile we silently get the superior versions with dedicated server, free DLC, Mods. And developers who jump ship are **** anyway so you can keep'em.

well actually, i dont restrict myself to console gaming or PC gaming, so i actually get EVERYTHING.

everything.

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mirgamer

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#43 mirgamer
Member since 2003 • 2489 Posts

[QUOTE="Fusiondonut"][QUOTE="FatCatPatRat"]

yes, i loving chucking a 'lol' at the end to make my post not seem filled with rage, don't you?

i can tell you're mad. mad that the almighty PC has higher levels of piracy. mad that because of this piracy PC developers aregradually jumpingto consoles.

FatCatPatRat

They are doing it for the quick cash because console peasants will even eat sh*t when handed over. In the meanwhile we silently get the superior versions with dedicated server, free DLC, Mods. And developers who jump ship are **** anyway so you can keep'em.

well actually, i dont restrict myself to console gaming or PC gaming, so i actually get EVERYTHING.

everything.

I'm a hermit and I don't restrict myself either. But PC gaming is still where its at :). And I get to play the Gaming Master Race card on SW too lol.
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skrat_01

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#44 skrat_01
Member since 2007 • 33767 Posts
Well yeah. For most of the part, it always has been. Credit goes to companies like Nintendo for creating other dramatic shifts though.
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deactivated-5cf4b2c19c4ab

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#45 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
Topic made about innovation in gaming? Spend the thread debating piracy rates. :(
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skrat_01

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#46 skrat_01
Member since 2007 • 33767 Posts

I'm no mathematician, but I know when a platform has higher numbers of piracy 8)

FatCatPatRat
"As of June 2008, the number of personal computers in use worldwide hit one billion, while another billion is expected to be reached by 2014" Credit goes to wikipedia. While your regurgitating an obvious fact (also keep in mind those numbers don't include private hosting, or ftp like Rapid Shares), the PC market eclipses the consoles. Why else are there over 40 million people playing farmville alone. Fact of the matter is it's completely unsurprising. Yet the PC is still the most developed for, and one of the most profitable development platforms for a broader range of developers than any console system (let alone aspiring developers). Interesting that.
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jalexbrown

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#47 jalexbrown
Member since 2006 • 11432 Posts
It's funny...the most innovative thing Valve has done this generation was Portal - and even that was mostly conceptualized by a group of college students that Valve bought out. If Valve wants to talk as an authority on innovation, why don't they actually do something innovative?
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Avian005

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#48 Avian005
Member since 2009 • 4112 Posts

[QUOTE="Brownesque"][QUOTE="GreenGoblin2099"]

Haven't seen too much innovation in PC lately TBH...

GreenGoblin2099

Probably because you don't play games on PC and don't ever notice any changes within the industry? Y'know that whole "LAN gaming" thing? PC. Y'know that whole "internet gaming" thing? PC. How about MMOs? PC. Okay, well how about downloadable content? PC. Internet-distributed patches? PC. Okay, how about Digital distribution? Oh, PC again. Weird, huh. That you "haven't seen" any of the stuff I mentioned when Sony has blatantly been trying to play catchup, along with MS and finally Nintendo straggling behind.

Seriously you guys... is "lately" so hard to understand??

It's very easy to understand.

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DudeNtheRoom

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#49 DudeNtheRoom
Member since 2010 • 1276 Posts
It's funny...the most innovative thing Valve has done this generation was Portal - and even that was mostly conceptualized by a group of college students that Valve bought out. If Valve wants to talk as an authority on innovation, why don't they actually do something innovative?jalexbrown
Companies have down times. I think Valve has earned the right to have a break.
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jalexbrown

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#50 jalexbrown
Member since 2006 • 11432 Posts
[QUOTE="jalexbrown"]It's funny...the most innovative thing Valve has done this generation was Portal - and even that was mostly conceptualized by a group of college students that Valve bought out. If Valve wants to talk as an authority on innovation, why don't they actually do something innovative?DudeNtheRoom
Companies have down times. I think Valve has earned the right to have a break.

They're not taking a break; they're making Portal 2. :| I'm sure they have something else on the side that we don't know about yet, but I have my doubts that it will be all that innovative. It'll probably be another sequel to something that will do almost nothing to push the bar (a la Left 4 Dead 2).