Vanquish's influence on the shooter genra is already becoming apparent...

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Master_ShakeXXX

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#1 Master_ShakeXXX
Member since 2008 • 13361 Posts

http://www.youtube.com/watch?v=M1YDkLIGtqU(skip to 1:02)

http://www.youtube.com/watch?v=C5mozt7BBDY(skip to :56)

http://www.youtube.com/watch?v=tTLHdKRX-OE(skip to :46)

Three different shooters that are so close to release, implementing sliding mechanics that are both a strategic and offensive maneuver and one that is an integral element of the gameplay? Vanquish definitly played a part in this. Looks like Vanquish, next to Gears, is one of the most revolutionary shooters of this generation. Say what you will about other games doing it first, but Vanquish is the game to both re-invent it into a crucial strategic gameplay element, and to popularise it. Discuss.

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GeneralShowzer

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#2 GeneralShowzer
Member since 2010 • 11598 Posts
:? Crysis 2 was in development long before Vanquish was announced. And the slide thingy has been in many games i suppose, but I've played FEAR that did it first. In order to influence things you need to be popular. And Vanquish just slid under the radar. Hehe...slid.
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soapandbubbles

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#3 soapandbubbles
Member since 2010 • 3412 Posts
of course...no one should be surprised. Just like how the developer (shinji mikami) did it with his other game RE4 by popularising the over the shoulder gunplay/quick time events. Guys a genious!
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Luxen90

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#4 Luxen90
Member since 2006 • 7427 Posts

Crysis and Vanquish showed sliding at the same place. So no and Mirror's Edge inspired those games more so.

Both Crysis 2 and Vanquish showed sliding in June. You don't make sliding less than a month.

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Iantheone

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#5 Iantheone
Member since 2007 • 8242 Posts
Yeeeah no.
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the_mitch28

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#6 the_mitch28
Member since 2005 • 4684 Posts

I don't think it's having much of an influence on the genre, it's just another game in a long list of others to use a sliding mechanic.

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Fightingfan

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#7 Fightingfan
Member since 2010 • 38011 Posts
[QUOTE="GeneralShowzer"]:? Crysis 2 was in development long before Vanquish was announced. And the slide thingy has been in many games i suppose, but I've played FEAR that did it first. In order to influence things you need to be popular. And Vanquish just slid under the radar. Hehe...slid.

So was GT5 and it took crap from Forza 3.
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soapandbubbles

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#8 soapandbubbles
Member since 2010 • 3412 Posts
[QUOTE="GeneralShowzer"]:? Crysis 2 was in development long before Vanquish was announced. And the slide thingy has been in many games i suppose, but I've played FEAR that did it first. In order to influence things you need to be popular. And Vanquish just slid under the radar. Hehe...slid.

errr a game is usually already a year in dev before devs officially announce it lol...vanquish came out before and since crysis 2 is STILL in developement they can change and implement at will! common sense.
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Duckyindiana

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#9 Duckyindiana
Member since 2006 • 3040 Posts
God i hope not Vanquish was a tad meh imo, its was fun for 5 mins then i got bored.
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caughtjoo

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#10 caughtjoo
Member since 2009 • 975 Posts
F.E.A.R. did it, as stated above, others are behind the curve.
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deactivated-63f6895020e66

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#11 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Those three games have been in development since before Vanquish was released.
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soapandbubbles

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#12 soapandbubbles
Member since 2010 • 3412 Posts

I don't think it's having much of an influence on the genre, it's just another game in a long list of others to use a sliding mechanic.

the_mitch28
yeah but which popularised it? when you think of sliding cover..what game comes to mind...yeah vanqiush!
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deactivated-58b6232955e4a

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#13 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
"vanquish invented the sliding mechanic" ahahahahahaaha no
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GeneralShowzer

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#14 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="soapandbubbles"][QUOTE="GeneralShowzer"]:? Crysis 2 was in development long before Vanquish was announced. And the slide thingy has been in many games i suppose, but I've played FEAR that did it first. In order to influence things you need to be popular. And Vanquish just slid under the radar. Hehe...slid.

errr a game is usually already a year in dev before devs officially announce it lol...vanquish came out before and since crysis 2 is STILL in developement they can change and implement at will! common sense.

But the sliding thing was done before in FPS, why would you think that they took inspiration from some hyperactive TPS that no one played. Common sense?
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soapandbubbles

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#15 soapandbubbles
Member since 2010 • 3412 Posts
Those three games have been in development since before Vanquish was released.IronBass
the sliding can be easily implemented years after development..can't you understand that...vanquish is already out with Crysis 2 still in dev! what can't you understand?
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millerlight89

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#16 millerlight89
Member since 2007 • 18658 Posts
Yea, no dude. I know you want Vanquish to be this mega superstar..... guess what, it isn't.
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the_mitch28

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#17 the_mitch28
Member since 2005 • 4684 Posts

[QUOTE="the_mitch28"]

I don't think it's having much of an influence on the genre, it's just another game in a long list of others to use a sliding mechanic.

soapandbubbles

yeah but which popularised it? when you think of sliding cover..what game comes to mind...yeah vanqiush!

It would have to be popular in the first place to actually popularise something...

Vanquish was ok but it's not the gaming milestone you're making it out to be.

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ShuichiChamp24

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#19 ShuichiChamp24
Member since 2009 • 5014 Posts

I hope not, wasn't a big fan of vanquish.

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soapandbubbles

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#20 soapandbubbles
Member since 2010 • 3412 Posts

[QUOTE="soapandbubbles"][QUOTE="the_mitch28"]

I don't think it's having much of an influence on the genre, it's just another game in a long list of others to use a sliding mechanic.

the_mitch28

yeah but which popularised it? when you think of sliding cover..what game comes to mind...yeah vanqiush!

It would have to be popular in the first place to actually popularise something...

Vanquish was ok but it's not the gaming milestone you're making it out to be.

so why was vanquish given such high praised? What game plays like it..with such sliding? none! it stood out and review clearly mention it...hence popularising it. hence why many more games NOW begin to use it.
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Luxen90

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#21 Luxen90
Member since 2006 • 7427 Posts

This cannot be serious at all:?

Really disappointed at you Master_Shake.

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Master_ShakeXXX

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#22 Master_ShakeXXX
Member since 2008 • 13361 Posts

"vanquish invented the sliding mechanic" ahahahahahaaha no SAGE_OF_FIRE

Not invent, but re-invent. Kind of like how Gears took Killswitch's cover mechanics and revolutionised them, Vanquish has done the same with sliding. Come on guys, lets give Vanquish it's due.

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Iantheone

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#23 Iantheone
Member since 2007 • 8242 Posts
[QUOTE="the_mitch28"]

[QUOTE="soapandbubbles"] yeah but which popularised it? when you think of sliding cover..what game comes to mind...yeah vanqiush! soapandbubbles

It would have to be popular in the first place to actually popularise something...

Vanquish was ok but it's not the gaming milestone you're making it out to be.

so why was vanquish given such high praised? What game plays like it..with such sliding? none! it stood out and review clearly mention it...hence popularising it. hence why many more games NOW begin to use it.

This is under the assumption that all gamers watch/read reviews and live by them.
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dommeus

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#24 dommeus
Member since 2004 • 9433 Posts
of course...no one should be surprised. Just like how the developer (shinji mikami) did it with his other game RE4 by popularising the over the shoulder gunplay/quick time events. Guys a genious! soapandbubbles
That over the shoulder thing was used in RE4 to add tension since you couldn't see what was all around you. But now it's in a lot of TPS, and most of them aren't using it for atmosphere or tension. Cutting out half the screen is ****ing annoying in a balls out action game.
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deactivated-63f6895020e66

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#25 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

[QUOTE="IronBass"]Those three games have been in development since before Vanquish was released.soapandbubbles
the sliding can be easily implemented years after development..can't you understand that...vanquish is already out with Crysis 2 still in dev! what can't you understand?

makes you think it can be implemented that easily? It's not only the game mechanic per se, you have to adapt the level design, the enemies's patterns, make sure it's not sploit-able,etc and then make sure everything works well together.

The last couple of months of development are usually used to polishing the game, getting rid of bugs and so on, not implementing core mechanics.

That they watched Vanquish and decided to implement the sliding because of it it's not a realistic scenario, at all.

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soapandbubbles

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#26 soapandbubbles
Member since 2010 • 3412 Posts
[QUOTE="soapandbubbles"][QUOTE="IronBass"]Those three games have been in development since before Vanquish was released.IronBass
the sliding can be easily implemented years after development..can't you understand that...vanquish is already out with Crysis 2 still in dev! what can't you understand?

What makes you think it can be implemented that easily? It's not only the game mechanic per se, you have to adapt the level design, the enemies's patterns, etc and then make sure everything works well. The last couple of months of development are usually used to polishing the game, getting rid of bugs and so on, not implementing core mechanics. That they watched Vanquish and decided to implement the sliding because of it it's not a realistic scenario, at all.

why is that now only now later in dev do they showcase of this sliding and not in early footages? it can easily be done..without that much adaption...it;s only sliding in open areas. Considering other FPS have used it and how WELL vanquish implemented it...whats stopping them?
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Master_ShakeXXX

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#27 Master_ShakeXXX
Member since 2008 • 13361 Posts

[QUOTE="soapandbubbles"][QUOTE="IronBass"]Those three games have been in development since before Vanquish was released.IronBass

the sliding can be easily implemented years after development..can't you understand that...vanquish is already out with Crysis 2 still in dev! what can't you understand?

makes you think it can be implemented that easily? It's not only the game mechanic per se, you have to adapt the level design, the enemies's patterns, make sure it's not sploit-able,etc and then make sure everything works well together.

The last couple of months of development are usually used to polishing the game, getting rid of bugs and so on, not implementing core mechanics.

That they watched Vanquish and decided to implement the sliding because of it it's not a realistic scenario, at all.

They already had a sliding mechanic in Crysis 2, as made evident in the earlier videos of it. However if you compare this newer video with the old ones you will notice that the sliding mechanic seems to have been developed into more of an offensive maneuver. Vanquish's innovative ideas undoubtably played a part in this.

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Luxen90

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#28 Luxen90
Member since 2006 • 7427 Posts

Brink footage with sliding dated December 2009 IT MUST OF INFLUENCE VANQUISH RIGHT?

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Iantheone

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#29 Iantheone
Member since 2007 • 8242 Posts
[QUOTE="IronBass"][QUOTE="soapandbubbles"] the sliding can be easily implemented years after development..can't you understand that...vanquish is already out with Crysis 2 still in dev! what can't you understand? soapandbubbles
What makes you think it can be implemented that easily? It's not only the game mechanic per se, you have to adapt the level design, the enemies's patterns, etc and then make sure everything works well. The last couple of months of development are usually used to polishing the game, getting rid of bugs and so on, not implementing core mechanics. That they watched Vanquish and decided to implement the sliding because of it it's not a realistic scenario, at all.

why is that now only now later in dev do they showcase of this sliding and not in early footages? it can easily be done..without that much adaption...it;s only sliding in open areas. Considering other FPS have used it and how WELL vanquish implemented it...whats stopping them?

But they did show it a long time ago didnt they? Some sort of multiplayer trailer IIRC. I remember seeing it before.
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Iantheone

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#30 Iantheone
Member since 2007 • 8242 Posts

[QUOTE="IronBass"]

[QUOTE="soapandbubbles"] the sliding can be easily implemented years after development..can't you understand that...vanquish is already out with Crysis 2 still in dev! what can't you understand? Master_ShakeXXX

makes you think it can be implemented that easily? It's not only the game mechanic per se, you have to adapt the level design, the enemies's patterns, make sure it's not sploit-able,etc and then make sure everything works well together.

The last couple of months of development are usually used to polishing the game, getting rid of bugs and so on, not implementing core mechanics.

That they watched Vanquish and decided to implement the sliding because of it it's not a realistic scenario, at all.

They already had a sliding mechanic in Crysis 2, as made evident in the earlier videos of it. However if you compare this newer video with the old ones you will notice that the sliding mechanic seems to have been developed into more of an offensive maneuver. Vanquish's innovative ideas undoubtably played a part in this.

Wait what? You do realise that its just a way to get around. You cant "make" it so that its offensive or defensive. Its a slide!
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deactivated-63f6895020e66

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#31 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

why is that now only now later in dev do they showcase of this sliding and not in early footages? it can easily be done..without that much adaption...it;s only sliding in open areas. Considering other FPS have used it and how WELL vanquish implemented it...whats stopping them? soapandbubbles

There are videos showing the sliding mechanics earlier.

They already had a sliding mechanic in Crysis 2, as made evident in the earlier videos of it. However if you compare this newer video with the old ones you will notice that the sliding mechanic seems to have been developed into more of an offensive maneuver. Vanquish's innovative ideas undoubtably played a part in this.Master_ShakeXXX

That's just pure speculation. For all we know that could have been planned all along. There's nothingthat indicates that Vanquish played a roled at it.

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MFDOOM1983

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#32 MFDOOM1983
Member since 2010 • 8465 Posts
Why are people falling for this obvious bait?
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Mozelleple112

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#33 Mozelleple112
Member since 2011 • 11293 Posts
[QUOTE="GeneralShowzer"]:? Crysis 2 was in development long before Vanquish was announced. And the slide thingy has been in many games i suppose, but I've played FEAR that did it first. In order to influence things you need to be popular. And Vanquish just slid under the radar. Hehe...slid.

lol... slid :) You're right, Vanquish doesn't really have "influence" Despite being a great AAA game.
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Master_ShakeXXX

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#34 Master_ShakeXXX
Member since 2008 • 13361 Posts

They already had a sliding mechanic in Crysis 2, as made evident in the earlier videos of it. However if you compare this newer video with the old ones you will notice that the sliding mechanic seems to have been developed into more of an offensive maneuver. Vanquish's innovative ideas undoubtably played a part in this.Master_ShakeXXX

That's just pure speculation. For all we know that could have been planned all along. There's nothingthat indicates that Vanquish played a roled at it.

That is true, I can only speculate. It's rather intriguing though and does indeed make sense if you think about it. My assumptions certainly arn't 100% without basis.

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Luxen90

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#35 Luxen90
Member since 2006 • 7427 Posts
Why are people falling for this obvious bait?MFDOOM1983
Dang, I fell for it :(. I really should of thought about it, because there's no way those games were influenced by Vanquish.
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deactivated-63f6895020e66

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#36 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

That is true, I can only speculate. It's rather intriguing though and does indeed make sense if you think about it. My assumptions certainly arn't 100% without basis.Master_ShakeXXX

There's very little intriguing on a mechanic that was showed earlier, and that had been implemented on another FPS before.

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MFDOOM1983

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#37 MFDOOM1983
Member since 2010 • 8465 Posts
[QUOTE="Mozelleple112"][QUOTE="GeneralShowzer"]:? Crysis 2 was in development long before Vanquish was announced. And the slide thingy has been in many games i suppose, but I've played FEAR that did it first. In order to influence things you need to be popular. And Vanquish just slid under the radar. Hehe...slid.

lol... slid :) You're right, Vanquish doesn't really have "influence" Despite being a great AAA game.

The industry as a whole does not care about gs scores. Vanquish sits at a good 84 AA rating on metacritic. It's a good game that sold like crap. Hardly enough to popularize anything.
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heysharpshooter

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#38 heysharpshooter
Member since 2009 • 6348 Posts

I played the demo for Vanquished... kind of fun for like 10 mintues, but I would never pay 60 dollars for it...

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Dante2710

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#39 Dante2710
Member since 2005 • 63164 Posts
Talk about grasping at straws....:?
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MFDOOM1983

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#40 MFDOOM1983
Member since 2010 • 8465 Posts

I played the demo for Vanquished... kind of fun for like 10 mintues, but I would never pay 60 dollars for it...

heysharpshooter
I heard that a lot. Many of my friends beat it in 5 hours.
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TheMoreYouOwn

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#41 TheMoreYouOwn
Member since 2010 • 3927 Posts

Vanquish is a gem most definitely. I was very happy to see that the last two Best Buy's I've went into this past week were sold out of it. Hopefully word of mouth will continue and boost up sales a bit more.

(I will say that I'd take Sam's suite over over the Crisus one any day ;) Leg thrusters )

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Master_ShakeXXX

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#42 Master_ShakeXXX
Member since 2008 • 13361 Posts

[QUOTE="Master_ShakeXXX"]That is true, I can only speculate. It's rather intriguing though and does indeed make sense if you think about it. My assumptions certainly arn't 100% without basis.IronBass
There's very little intriguing on a mehcanic that was showed earlier, and that had been implemented on another FPS before.

Yes, but it's evolved into mechanic that is similar to the way Vanquish used it, and this is apparent in new videos that are released after Vanquish has already been out for a little while. It's certainly not implausible that Crytek was influenced by Vanquish's mechanics and slightly altered their own. The same could be said for the other two titles in my OP. We will of course have to wait a bit longer to see if this new interpretation of the sliding mechanic truly takes off.

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Luxen90

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#44 Luxen90
Member since 2006 • 7427 Posts

[QUOTE="IronBass"][QUOTE="Master_ShakeXXX"]That is true, I can only speculate. It's rather intriguing though and does indeed make sense if you think about it. My assumptions certainly arn't 100% without basis.Master_ShakeXXX

There's very little intriguing on a mehcanic that was showed earlier, and that had been implemented on another FPS before.

Yes, but it's evolved into a similar mechanic that is similar to the way Vanquish used it, and this is apparent in new videos that are released after Vanquish has already been out for a little while. It's certainly not implausible that Crytek was influenced by Vanquish's mechanics and slightly altered their own. The same could be said for the other two titles in my OP. We will of course have to wait a bit longer to see if this new interpretation of the sliding mechanic truly takes off.

What did Vanquish re-invent? Games before it allowed you to shoot while sliding, slide to take cover, so I'm not don't understand you. This thread could of been much better if it was something like sliding in shooters and asking if people liked it or not.

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deactivated-63f6895020e66

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#45 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

Yes, but it's evolvedinto a similar mechanic that is similar to the way Vanquish used it, and this is apparent in new videos that are released after Vanquish has already been out for a little while. It's certainly not implausible that Crytek was influenced by Vanquish's mechanics and slightly altered their own. The same could be said for the other two titles in my OP. We will of course have to wait a bit longer to see if this new interpretation of the sliding mechanic truly takes off.

Master_ShakeXXX

How do you know it "evolved" and not that it was designed that way from the start? Unless you can somehow prove it, your argument lack any kind of basis other than "it's not implausible", which is not a basis, at all.

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iAtrocious

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#46 iAtrocious
Member since 2010 • 1567 Posts

Not this again...
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omenodebander

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#47 omenodebander
Member since 2004 • 1401 Posts

system wars is so full of "wow" topics. I mean have you played FEAR? sheesh

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deactivated-61cc564148ef4

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#48 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

Crysis 2 slide came out waaay before Vanquish.

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Master_ShakeXXX

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#49 Master_ShakeXXX
Member since 2008 • 13361 Posts

[QUOTE="Master_ShakeXXX"]Yes, but it's evolvedinto a similar mechanic that is similar to the way Vanquish used it, and this is apparent in new videos that are released after Vanquish has already been out for a little while. It's certainly not implausible that Crytek was influenced by Vanquish's mechanics and slightly altered their own. The same could be said for the other two titles in my OP. We will of course have to wait a bit longer to see if this new interpretation of the sliding mechanic truly takes off.

IronBass

How do you know it "evolved" and not that it was designed that way from the start? Unless you can somehow prove it, your argument lack any kind of basis other than "it's not implausible", which is not a basis, at all.

http://www.youtube.com/watch?v=bo_BDMUC8Rk

This is a very early video of Crysis 2. Notice how the slide seen in this video is merely a defensive tactic used to get behind cover. This conflicts with what we see in the brand new multiplayer trailer, which shows the slide as an obvious offensive measure.

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Master_ShakeXXX

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#50 Master_ShakeXXX
Member since 2008 • 13361 Posts

Not this again...iAtrocious

What's with the James Van Der Beek gifs as of late? What are these from exactly?