Vanquish's influence on the shooter genra is already becoming apparent...

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tomarlyn

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#101 tomarlyn
Member since 2005 • 20148 Posts
I think the turbo slide thingy is cool for Vanquish but I really don't want to see it in every game.
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DarthBilf

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#102 DarthBilf
Member since 2004 • 1357 Posts
[QUOTE="the_mitch28"]

[QUOTE="soapandbubbles"] yeah but which popularised it? when you think of sliding cover..what game comes to mind...yeah vanqiush! soapandbubbles

It would have to be popular in the first place to actually popularise something...

Vanquish was ok but it's not the gaming milestone you're making it out to be.

so why was vanquish given such high praised? What game plays like it..with such sliding? none! it stood out and review clearly mention it...hence popularising it. hence why many more games NOW begin to use it.

Haha I think "da sliding" is turning into the new "da foliage".
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Arach666

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#103 Arach666
Member since 2009 • 23285 Posts

Hey MSXXX,I think you´re cool and all but this just made me facepalm. :?

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Gibsonsg527

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#104 Gibsonsg527
Member since 2010 • 3313 Posts

Slididng has been in alot of games TC. Sorry.

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jg4xchamp

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#105 jg4xchamp
Member since 2006 • 64057 Posts
I love how everyone talks what Mastershake says with such seriousness. So easy. The King approves. Vanquish for Game of the Generation =D
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-Snooze-

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#106 -Snooze-
Member since 2009 • 7304 Posts

Wouldnt Vanquish have to be popular to populize something? I mean Gear made cover mechanics popular as it sold so much. Vanquish sold like ... 3 1/2 copies?

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alextherussian

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#107 alextherussian
Member since 2009 • 2642 Posts
Games were all announced with their feature sets out planned out way before Vanquish made a public debut, let alone before someone would have had a proper hands on with it. Beyond that Vanquish did not do well in sales and was not rated amazingly across the board.

..

So to sum up, no on all parts. Vanquish to this sliding mechanic isnt even Kill.switch to the cover mechanic.
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Mordred19

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#108 Mordred19
Member since 2007 • 8259 Posts

brink was showing off its sliding mechanic a year ago.

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jg4xchamp

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#109 jg4xchamp
Member since 2006 • 64057 Posts

brink was showing off its sliding mechanic a year ago.

Mordred19
But vanquish will be the better game : P
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deactivated-5e7be39d87e0b

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#110 deactivated-5e7be39d87e0b
Member since 2005 • 4624 Posts

Another group of games that has been influenced by the epic masterpiece that is Vanquish, eh Shake?:P

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arbitor365

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#111 arbitor365
Member since 2009 • 2726 Posts

vanquish was one of the most innovative and fun games of 2010. its such a shame that it didnt get GOTY on any site. not even a nomination as far as I have heard.

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Ziek-AAT

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#112 Ziek-AAT
Member since 2008 • 717 Posts

Vanquish was an awesome game and all, but after I beat it (twice), I moved on to other games. Its about time you did the same TC.

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stereointegrity

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#113 stereointegrity
Member since 2007 • 12151 Posts
Vanquish demo was terrible...I fet like I was playing dynasty warriors mixed with lost planet...
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stereointegrity

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#114 stereointegrity
Member since 2007 • 12151 Posts
I guess I was one of the only ones that didn't like or care for it :(
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lamprey263

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#115 lamprey263
Member since 2006 • 45496 Posts
don't agree, but I'll help you with your posts if you want the YouTube video to start at a certain time, let's say at maybe 2 minutes 35 second marker, at the end of the URL add #t=2m35s, get it? that way when people click the link it jumps right to the part you want it to
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Espada12

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#116 Espada12
Member since 2008 • 23247 Posts

Probably said before but mirror's edge did it before, and I'm sure a game did it before that.

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FatCatPatRat

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#117 FatCatPatRat
Member since 2010 • 550 Posts

why are there so many vanquish fanboys in sw?

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RandomWinner

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#118 RandomWinner
Member since 2010 • 3751 Posts

The worst part about a shooter is the damn walking. Its so friggin boring! Vanquish made it fast, which was effective, and therefor awesome. People say the FPS can't really innovate, lets see some different ways of moving other than an analogue stick!

But the vids don't really prove your point Snake, those games all had those mechanics before Vanquish released. You could say the sliding mechanic was taken more from Mirror's Edge since, as far as I'm aware, that was the first game to do the slide in first person.

But let me say, Vanquish was the perfect shooter. The way that the game let you play it fast where it would be boring or slow when it was difficult was brilliant. Then you could finely adjust your aim in slow-mo, which I now want in every other game I've played since. If it wasn't for challenges 4 and 6 I'd have my plat. Design wise, the game is perfect. However, after my first play through, I skip the cutscenes and can blast through it in 2 hours. Its a short game. But outside of that fact its flawless. I DEMAND a sequel!!!!!!!

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RandomWinner

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#119 RandomWinner
Member since 2010 • 3751 Posts

Games were all announced with their feature sets out planned out way before Vanquish made a public debut, let alone before someone would have had a proper hands on with it. Beyond that Vanquish did not do well in sales and was not rated amazingly across the board.

..

So to sum up, no on all parts. Vanquish to this sliding mechanic isnt even Kill.switch to the cover mechanic.alextherussian

Sales wise I can't vouch for but critically the only reason it was rated down was for crap replay value. It was short with no MP. Like a CoD with no MP of any kind. It was AMAZING!!! I won't deny it. But I sold it because after I beat it 5 times over the course of 2 weeks I knew I was pretty much done. Its design is flawless. The game just needed more in it than a 4 hour SP and challenge rooms on the side.

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Deathtransit

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#120 Deathtransit
Member since 2007 • 3086 Posts

why are there so many vanquish fanboys in sw?

FatCatPatRat
Because it's crazy good, and does for tps what bayonetta did for action hack n slash.
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SpinoRaptor24

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#121 SpinoRaptor24
Member since 2008 • 10316 Posts

I agree Vanquish is the best game ever made.

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Hatiko

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#122 Hatiko
Member since 2006 • 4669 Posts

I guess I was one of the only ones that didn't like or care for it :(stereointegrity

or maybe they just caught you off guard in a TRAP! He warned you too late. Gte it? "It's a trap" in your avatar... um... guys? Get it... *crickets*

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BVCEX

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#123 BVCEX
Member since 2010 • 140 Posts

mirrors edge?

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GeneralShowzer

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#124 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="FatCatPatRat"]

why are there so many vanquish fanboys in sw?

Deathtransit
Because it's crazy good, and does for tps what bayonetta did for action hack n slash.

Does it make you feel filthy when you play it?
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clone01

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#125 clone01
Member since 2003 • 29845 Posts

why are there so many vanquish fanboys in sw?

FatCatPatRat
i don't think there is. but its kind of like the Rikusaki syndrome with onlive, and they feel the need to make threads about it, even though they're fairly irrelevant to SW.
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foxhound_fox

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#126 foxhound_fox
Member since 2005 • 98532 Posts

"vanquish invented the sliding mechanic" ahahahahahaaha no SAGE_OF_FIRE

That was my reaction. Its like claiming "Gears invented the cover mechanic."

No... Gears just did the cover mechanic well. And Vanquish did the "sliding mechanic" (is that even a mechanic?) well.

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AvnKnight

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#127 AvnKnight
Member since 2006 • 840 Posts

I thought that game WET started the whole knee sliding slow motion shooting in TPS.

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headninjadog

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#128 headninjadog
Member since 2005 • 743 Posts
I hate the debate from the western media that declares Japan falling behind in game development yet western games constantly rip off ideas and techniques from there Japanese counterparts.
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jettpack

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#129 jettpack
Member since 2009 • 3192 Posts

yo, im pretty sure both brink and crysis 2 were in development way before vanquish came out and that they would have had to impliment the slide mechanics early on. anyway, farcry 2 had a slide mechanic before any of those games, vanquish wasnt the first to do it.

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deactivated-660c2894dc19c

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#130 deactivated-660c2894dc19c
Member since 2004 • 2190 Posts

Far Cry 2 and Wet had sliding before Vanguish this gen. I can't remember if anyone did it before current gen.

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soapandbubbles

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#131 soapandbubbles
Member since 2010 • 3412 Posts

[QUOTE="SAGE_OF_FIRE"]"vanquish invented the sliding mechanic" ahahahahahaaha no foxhound_fox


That was my reaction. Its like claiming "Gears invented the cover mechanic."

No... Gears just did the cover mechanic well. And Vanquish did the "sliding mechanic" (is that even a mechanic?) well.

ERR, thats what the TC is implying...no one said it invented it, just popularised it... making it work better. GSUS!

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AdrianWerner

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#132 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="the_mitch28"]

I don't think it's having much of an influence on the genre, it's just another game in a long list of others to use a sliding mechanic.

soapandbubbles

yeah but which popularised it? when you think of sliding cover..what game comes to mind...yeah vanqiush!

Not really. FEAR and Mirror's Edge had it and they were both far more successful than Vanquish

The slide thing is actually funny. Last year in may when I was at EA's London conference I found it hilarious that over half of games on display had FPP sliding... Bulletstorm, Medal of Honor and Crysis 2.

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AdrianWerner

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#133 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="foxhound_fox"]

[QUOTE="SAGE_OF_FIRE"]"vanquish invented the sliding mechanic" ahahahahahaaha no soapandbubbles


That was my reaction. Its like claiming "Gears invented the cover mechanic."

No... Gears just did the cover mechanic well. And Vanquish did the "sliding mechanic" (is that even a mechanic?) well.

ERR, thats what the TC is implying...no one said it invented it, just popularised it... making it work better. GSUS!

Except Vanquish didn't popularize it. All those games had this element long before Vanquish was released. All of them plus Vanquish were inspired by games that really popularized this..it..FEAR and Mirror's Edge.

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-Snooze-

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#134 -Snooze-
Member since 2009 • 7304 Posts

I hate the debate from the western media that declares Japan falling behind in game development yet western games constantly rip off ideas and techniques from there Japanese counterparts.headninjadog

Like how the Japanese invented the whole RPG genre.

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AdrianWerner

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#135 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="headninjadog"]I hate the debate from the western media that declares Japan falling behind in game development yet western games constantly rip off ideas and techniques from there Japanese counterparts.-Snooze-

Like how the Japanese invented the whole RPG genre.

yeah, I always laughed at people who say crap like that. Or smartasses who try to act "knowledgable" and say nonsense like "Herzog Zwei was the first RTS"

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Bigboi500

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#136 Bigboi500
Member since 2007 • 35550 Posts

I agree Vanquish is the best game ever made.

SpinoRaptor24

Not...sure...if...serious?

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Master_ShakeXXX

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#137 Master_ShakeXXX
Member since 2008 • 13361 Posts

I agree Vanquish is the best game ever made.

SpinoRaptor24

I have to disagree with this statement, but it comes close :D

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Master_ShakeXXX

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#138 Master_ShakeXXX
Member since 2008 • 13361 Posts

[QUOTE="-Snooze-"]

[QUOTE="headninjadog"]I hate the debate from the western media that declares Japan falling behind in game development yet western games constantly rip off ideas and techniques from there Japanese counterparts.AdrianWerner

Like how the Japanese invented the whole RPG genre.

yeah, I always laughed at people who say crap like that. Or smartasses who try to act "knowledgable" and say nonsense like "Herzog Zwei was the first RTS"

Maybe they're just joking, and not trying to be taken seriously. Hasn't that like, ever occured to you, man? :)

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Some-Mist

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#139 Some-Mist
Member since 2009 • 5631 Posts

Rest assured Vanquish in time will join the ranks of such highly respected shooters as Counter Strike, Halo CE, and Half-Life 2.Master_ShakeXXX
Actually LMAO pretty hard

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svetzenlether

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#140 svetzenlether
Member since 2003 • 3082 Posts

http://www.youtube.com/watch?v=M1YDkLIGtqU(skip to 1:02)

http://www.youtube.com/watch?v=C5mozt7BBDY(skip to :56)

http://www.youtube.com/watch?v=tTLHdKRX-OE(skip to :46)

Three different shooters that are so close to release, implementing sliding mechanics that are both a strategic and offensive maneuver and one that is an integral element of the gameplay? Vanquish definitly played a part in this. Looks like Vanquish, next to Gears, is one of the most revolutionary shooters of this generation. Say what you will about other games doing it first, but Vanquish is the game to both re-invent it into a crucial strategic gameplay element, and to popularise it. Discuss.

Master_ShakeXXX

Seriously dude, do you work for Platinum Games or Sega?? Because you're starting to sound like Rikusaki when he rants about how great onlive is (that's not a good thing, by the way).

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painguy1

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#141 painguy1
Member since 2007 • 8686 Posts

Mirrors Edge says hi

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Master_ShakeXXX

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#142 Master_ShakeXXX
Member since 2008 • 13361 Posts

I hate the debate from the western media that declares Japan falling behind in game development yet western games constantly rip off ideas and techniques from there Japanese counterparts.headninjadog

I agree, there definitly seems to be a double standard going on here. For example, while Gears didn't invent the cover mechanic, it certainly revolutionised it, and many people are willing to accept this notion rather easily. However when someone like me comes along and suggests the notion that a Japanese game (in this case Vanquish) revolutionised a certain gameplay mechanic, everyone gets all up in arms and says "NOOO, that's just not possible". There's definitly a double standard going on there.

Vanquish didn't invent the sliding mechanic, but it re-invented it and turned it into a crucial and unique gameplay device. And the way how Crysis 2 uses it seems eerily similiar to Vanquish. It's possible that this is simply coincidence, but it's kind of rediculous to just outright 100% dismiss the possibility that Vanquish MAY have played a part in it. Of course we will never know unless the devs tell us how this came about.

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millerlight89

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#143 millerlight89
Member since 2007 • 18658 Posts

[QUOTE="Master_ShakeXXX"] Rest assured Vanquish in time will join the ranks of such highly respected shooters as Counter Strike, Halo CE, and Half-Life 2.Some-Mist

Actually LMAO pretty hard

That is quite comical.
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Luxen90

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#144 Luxen90
Member since 2006 • 7427 Posts

[QUOTE="headninjadog"]I hate the debate from the western media that declares Japan falling behind in game development yet western games constantly rip off ideas and techniques from there Japanese counterparts.Master_ShakeXXX

I agree, there definitly seems to be a double standard going on here. For example, while Gears didn't invent the cover mechanic, it certainly revolutionised it, and many people are willing to accept this notion rather easily. However when someone like me comes along and suggests the notion that a Japanese game (in this case Vanquish) revolutionised a certain gameplay mechanic, everyone gets all up in arms and says "NOOO, that's just not possible". There's definitly a double standard going on there.

Vanquish didn't invent the sliding mechanic, but it re-invented it and turned it into a crucial and unique gameplay device. And the way how Crysis 2uses it seems eerily familiar to Vanquish. It's possible that this is simply coincidence, but it's kind of rediculous to just outright 100% dismiss the possibility that Vanquish MAY have played a part in it. Of course we will never know unless the devs outright tell us how this came about.



Alright at first I thought you were just bored and decided to make a joke thread, but you seem really serious.

Here's the thing, no game before Gears did the cover system as well as it did. Vanquish while great game and the sliding thing was nice, many games have done the exact same thing and they were well done as well. Crysis 2 is more along the lines of FEAR/Mirror's Edge, those games you were able to basically use it the same way as Crysis 2 and they came out before Vanquish.

I guess I could say Vanquish got its whole slide thing from FEAR, because you can slide, shoot, and go into slow motion all at the same time in that game, which is useful in certain situations(Mirror's Edge has all 3 of those as well). Only difference is that Vanquish is more fast paced

This whole thread is ridiculous for idea that Vanquish played a part in it to be honest, you are just speculating, which is fine, but to act as if Crysis 2 was influence by Vanquish even though both games you are able to slide and gameplay was shown at least 3 days apart from each other is funny.

This is really more about Crysis 2, because the slide thing does nothing that hasn't been in other FPS games.

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Masculus

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#145 Masculus
Member since 2009 • 2878 Posts

The piece of excrement know as Far Cry 2 had it too.

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soapandbubbles

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#146 soapandbubbles
Member since 2010 • 3412 Posts

[QUOTE="Master_ShakeXXX"]

[QUOTE="headninjadog"]I hate the debate from the western media that declares Japan falling behind in game development yet western games constantly rip off ideas and techniques from there Japanese counterparts.Luxen90

I agree, there definitly seems to be a double standard going on here. For example, while Gears didn't invent the cover mechanic, it certainly revolutionised it, and many people are willing to accept this notion rather easily. However when someone like me comes along and suggests the notion that a Japanese game (in this case Vanquish) revolutionised a certain gameplay mechanic, everyone gets all up in arms and says "NOOO, that's just not possible". There's definitly a double standard going on there.

Vanquish didn't invent the sliding mechanic, but it re-invented it and turned it into a crucial and unique gameplay device. And the way how Crysis 2uses it seems eerily familiar to Vanquish. It's possible that this is simply coincidence, but it's kind of rediculous to just outright 100% dismiss the possibility that Vanquish MAY have played a part in it. Of course we will never know unless the devs outright tell us how this came about.



Alright at first I thought you were just bored and decided to make a joke thread, but you seem really serious.

Here's the thing, no game before Gears did the cover system as well as it did. Vanquish while great game and the sliding thing was nice, many games have done the exact same thing and they were well done as well. Crysis 2 is more along the lines of FEAR/Mirror's Edge, those games you were able to basically use it the same way as Crysis 2 and they came out before Vanquish.

I guess I could say Vanquish got its whole slide thing from FEAR, because you can slide, shoot, and go into slow motion all at the same time in that game, which is useful in certain situations(Mirror's Edge has all 3 of those as well). Only difference is that Vanquish is more fast paced

This whole thread is ridiculous for idea that Vanquish played a part in it to be honest, you are just speculating, which is fine, but to act as if Crysis 2 was influence by Vanquish even though both games you are able to slide and gameplay was shown at least 3 days apart from each other is funny.

This is really more about Crysis 2, because the slide thing does nothing that hasn't been in other FPS games.

Err, what game before vanquish played like it in the same manner...name me ONE game in 3rd person that plays like vanquish or just as good with the Boost sliding to cover mechanic? No one cared about slides in those games...as much as when vanquish POPULARISED it when it did it BETTER! do you understand? comparing vanquish to FPS's is funny.

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glez13

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#147 glez13
Member since 2006 • 10314 Posts

No it didn't, it was just some kind development fad probably taking as basis older games like Mirrors Edege or even FEAR. Last year there were like four games in development that had that gameplay mechanic. Vanquish was simply the first one of those to be released but the mechanic was already used in other games like the two I mentioned.

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soapandbubbles

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#148 soapandbubbles
Member since 2010 • 3412 Posts

No it didn't, it was just some kind development fad probably taking as basis older games like Mirrors Edege or even FEAR. Last year there were like four games in development that had that gameplay mechanic. Vanquish was simply the first one of those to be released but the mechanic was already used in other games like the two I mentioned.

glez13

Yes, many games before vanquish had a boost sliding ability done in the same fashion in 3rd person shooters like vanquish...OH WAIT! Vanquish did it first in 3rd person and made it work and look better..hence the inspirations. No game before vanquish made a gamer go "WOW THAT SLIDING IS AMAZING" NONE! in those FPS games using sliding it was just a 2ndary little thing no one payed attention too...vanquish made it a main ability in a game which works!

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DarthBilf

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#149 DarthBilf
Member since 2004 • 1357 Posts

[QUOTE="Luxen90"]

[QUOTE="Master_ShakeXXX"]

I agree, there definitly seems to be a double standard going on here. For example, while Gears didn't invent the cover mechanic, it certainly revolutionised it, and many people are willing to accept this notion rather easily. However when someone like me comes along and suggests the notion that a Japanese game (in this case Vanquish) revolutionised a certain gameplay mechanic, everyone gets all up in arms and says "NOOO, that's just not possible". There's definitly a double standard going on there.

Vanquish didn't invent the sliding mechanic, but it re-invented it and turned it into a crucial and unique gameplay device. And the way how Crysis 2uses it seems eerily familiar to Vanquish. It's possible that this is simply coincidence, but it's kind of rediculous to just outright 100% dismiss the possibility that Vanquish MAY have played a part in it. Of course we will never know unless the devs outright tell us how this came about.

soapandbubbles



Alright at first I thought you were just bored and decided to make a joke thread, but you seem really serious.

Here's the thing, no game before Gears did the cover system as well as it did. Vanquish while great game and the sliding thing was nice, many games have done the exact same thing and they were well done as well. Crysis 2 is more along the lines of FEAR/Mirror's Edge, those games you were able to basically use it the same way as Crysis 2 and they came out before Vanquish.

I guess I could say Vanquish got its whole slide thing from FEAR, because you can slide, shoot, and go into slow motion all at the same time in that game, which is useful in certain situations(Mirror's Edge has all 3 of those as well). Only difference is that Vanquish is more fast paced

This whole thread is ridiculous for idea that Vanquish played a part in it to be honest, you are just speculating, which is fine, but to act as if Crysis 2 was influence by Vanquish even though both games you are able to slide and gameplay was shown at least 3 days apart from each other is funny.

This is really more about Crysis 2, because the slide thing does nothing that hasn't been in other FPS games.

Err, what game before vanquish played like it in the same manner...name me ONE game in 3rd person that plays like vanquish or just as good with the Boost sliding to cover mechanic? No one cared about slides in those games...as much as when vanquish POPULARISED it when it did it BETTER! do you understand? comparing vanquish to FPS's is funny.

But Vanquish didn't popularize it. The gaming community is barely aware of Vanquish's existence.

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glez13

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#150 glez13
Member since 2006 • 10314 Posts

[QUOTE="glez13"]

No it didn't, it was just some kind development fad probably taking as basis older games like Mirrors Edege or even FEAR. Last year there were like four games in development that had that gameplay mechanic. Vanquish was simply the first one of those to be released but the mechanic was already used in other games like the two I mentioned.

soapandbubbles

Yes, many games before vanquish had a boost sliding ability done in the same fashion in 3rd person shooters like vanquish...OH WAIT! Vanquish did it first in 3rd person and made it work and look better..hence the inspirations. No game before vanquish made a gamer go "WOW THAT SLIDING IS AMAZING" NONE! in those FPS games using sliding it was just a 2ndary little thing no one payed attention too...vanquish made it a main ability in a game which works!

Okay, and that translates into being the influence of the three FPS that where in development last year also and that had that mechanic already?