Vanquish's influence on the shooter genra is already becoming apparent...

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deactivated-5c79c3cfce222

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#51 deactivated-5c79c3cfce222
Member since 2009 • 4715 Posts
You two are making me dislike Vanquish.
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deactivated-63f6895020e66

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#52 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

http://www.youtube.com/watch?v=bo_BDMUC8Rk

This is a very early video of Crysis 2. Notice how the slide seen in this video is merely a defensive tactic used to get behind cover. This conflicts with what we see in the brand new multiplayer trailer, which shows the slide as an obvious offensive measure.

Master_ShakeXXX

How do you know it wasn't already planned?

It's not like that video somehow proves it was impossible to use it offensively.

The sliding already being there actually makes your thesis (even) less likely.

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Luxen90

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#53 Luxen90
Member since 2006 • 7427 Posts

[QUOTE="Master_ShakeXXX"]http://www.youtube.com/watch?v=bo_BDMUC8Rk

This is a very early video of Crysis 2. Notice how the slide seen in this video is merely a defensive tactic used to get behind cover. This conflicts with what we see in the brand new multiplayer trailer, which shows the slide as an obvious offensive measure.

IronBass

How do you know it wasn't already planned?

Dude, I think this is a joke thread.
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Master_ShakeXXX

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#54 Master_ShakeXXX
Member since 2008 • 13361 Posts

[QUOTE="Master_ShakeXXX"]http://www.youtube.com/watch?v=bo_BDMUC8Rk

This is a very early video of Crysis 2. Notice how the slide seen in this video is merely a defensive tactic used to get behind cover. This conflicts with what we see in the brand new multiplayer trailer, which shows the slide as an obvious offensive measure.

IronBass

How do you know it wasn't already planned?

Well again, I'm speculating. I never denied that. I'm just suggesting that there's definitly a possibility here that Vanquish is influencing other shooters.

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deactivated-63f6895020e66

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#55 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

Well again, I'm speculating. I never denied that. I'm just suggesting that there's definitly a possibility here that Vanquish is influencing other shooters.Master_ShakeXXX

Oh, so you are speculating again. Sorry, since I asked for some kind proof in my previous post, I didn't expect that.

Anyways, I don't really have anything left to say.

I already showed why from a development time point of view is an unlikely scenario, it has been showed that those games had sliding earlier and that other FPS's have done it before, so unless there's more than more speculation, I don't really think there's much left to discuss.

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chaplainDMK

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#56 chaplainDMK
Member since 2008 • 7004 Posts
Vanquish wasn't too good... Japanese shooters are just way to wierd to me, with all the robots and wierd pointless tech. I'll take my ArmA 2 or STALKER and play that :P
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Master_ShakeXXX

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#57 Master_ShakeXXX
Member since 2008 • 13361 Posts

[QUOTE="Master_ShakeXXX"]Well again, I'm speculating. I never denied that. I'm just suggesting that there's definitly a possibility here that Vanquish is influencing other shooters.IronBass

Oh, so you are speculating again. Sorry, since I asked for some kind proof in my previous post, I didn't expect that.

Anyways, I don't really have anything left to say.

I already showed why from a development time point of view is an unlikely scenario, it has been showed that those games had sliding earlier and that other FPS's have done it before, so unless there's more than more speculation, I don't really think there's much left to discuss.

You're right, probably not much else to discuss. But you're a brave lad and I commend you for showing off some rather excellent debating skill. Ah, takes me back to the time when me an Arach were going back an forth about MGS4 being the greatest game ever made. Those were the days. But anyways, I'm not bored anymore and I thank you for that :D

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Luxen90

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#58 Luxen90
Member since 2006 • 7427 Posts
Not hard to debate with someone who is wrong in the first place, just saying.
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deactivated-63f6895020e66

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#59 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

But anyways, I'm not bored anymore and I thank you for that :DMaster_ShakeXXX

Now suddenly I feel like this guy:

>_>

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Hatiko

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#60 Hatiko
Member since 2006 • 4669 Posts

Vanquish didn't influence anything. Vanquish had rocket powered slides. IDK how this fits in with everything else. And leave it to Master Shake to make another Vanquish thread :P

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Bigboi500

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#61 Bigboi500
Member since 2007 • 35550 Posts

[QUOTE="heysharpshooter"]

I played the demo for Vanquished... kind of fun for like 10 mintues, but I would never pay 60 dollars for it...

MFDOOM1983

I heard that a lot. Many of my friends beat it in 5 hours.

After playing it I think the franchise has great potential, hopefully in the sequel. It needs much more variety in enemies and some longevity. Maybe then it'll be something to talk about. As is, it's not much more than an over-hyped tech demo.

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deactivated-61cc564148ef4

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#62 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

Vanquish didn't influence anything. Vanquish had rocket powered slides. IDK how this fits in with everything else. And leave it to Master Shake to make another Vanquish thread :P

Hatiko

Well atleast it isn't MortgageMan007 making a Black Ops one

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millerlight89

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#64 millerlight89
Member since 2007 • 18658 Posts

Well atleast it isn't MortgageMan007 making a Black Ops one

OB-47

Not sure if this is any better :?

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finalfantasy94

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#65 finalfantasy94
Member since 2004 • 27442 Posts

Brink had it way before vanquish.

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iAtrocious

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#66 iAtrocious
Member since 2010 • 1567 Posts

[QUOTE="Hatiko"]

Vanquish didn't influence anything. Vanquish had rocket powered slides. IDK how this fits in with everything else. And leave it to Master Shake to make another Vanquish thread :P

Master_ShakeXXX

The way I see it, potentially every Vanquish thread that I make = 10 copies of Vanquish getting sold. It's my power of hyperbole and persuasion I tell ya :D

Seriously though, game of da year.

No, this is:

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TacticalDesire

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#67 TacticalDesire
Member since 2010 • 10713 Posts

Master Shake's Vanqush fetish:P, but in all honesty I do need to play the game and the sliding idea was bloody brilliant. Most certainly one of the most innovative new features.

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Hatiko

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#68 Hatiko
Member since 2006 • 4669 Posts

I just realized the MLB games are copying vanquish because you can slide into bases. :D

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vashkey

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#69 vashkey
Member since 2005 • 33781 Posts
Lol, the song in that trailer is every where now.
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AcidSoldner

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#70 AcidSoldner
Member since 2007 • 7051 Posts
F.E.A.R. did it, as stated above, others are behind the curve.caughtjoo
This doesn't mean anything. Kill Switch had one of the first 3rd person cover systems but it wasn't until Gears that it really took off. So yes Vanquish has had influence on the current market of shooters coming out.
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Upparoom

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#71 Upparoom
Member since 2010 • 2111 Posts

Sliding isn't exactly a huge, innovative idea. It probably hasn't been placed in shooters that much because it's not really that necessary most of the time. It makes sense in Crysis and Vanquish because your an acrobatic, roided out, super soldier.

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Vaasman

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#72 Vaasman
Member since 2008 • 15879 Posts

Sliding was in games loooong before vanquish showed up. Vanquish wasn't even that great imo. It's fast and energetic, sure, but it isn't popularizing or revolutionizing anything, and it's short as hell.

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Gibsonsg527

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#75 Gibsonsg527
Member since 2010 • 3313 Posts

You really like this game don't you.

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xXShortroundXx

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#76 xXShortroundXx
Member since 2011 • 1807 Posts
If you think about it, if you took away the knee sliding from Vanquish it wouldn't be quite the same experience. Its only natural that other developers are going to try and steal that gimmick now.
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SaltyMeatballs

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#77 SaltyMeatballs
Member since 2009 • 25165 Posts
Um, no.
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abmac713

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#78 abmac713
Member since 2007 • 330 Posts

Vanquish was surpisngly good. The campaign was too short for my taste though.

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Killfox

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#79 Killfox
Member since 2004 • 6666 Posts
Is this thread a joke? Oh wait its not. How sad. *Leaves*
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Dead-Memories

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#80 Dead-Memories
Member since 2008 • 6587 Posts

first of all, these are all FPS.

their premise and promise of parkour-themed action was apparent long before Vanquish was ever brought to inception. especially brink and Crysis 2.

there is very little merit in this argument. vanquish was well received, that's fine. but it isn't at all revolutionary in any sense of the word.

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Master_ShakeXXX

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#81 Master_ShakeXXX
Member since 2008 • 13361 Posts

All things considered, it really wouldn't be that surprising if Vanquish had such an influence. It's truly an extraodinary masterpiece, containing gameplay that could only be described as "legendary". It's the stuff that timeless classics are made of. Rest assured Vanquish in time will join the ranks of such highly respected shooters as Counter Strike, Halo CE, and Half-Life 2.

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The_RedLion

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#82 The_RedLion
Member since 2009 • 1942 Posts
Games that score that low (84 Metacritic) and sell that bad don't influence truly great games like Crysis. Vanquish is a fun 4 hours arcade game, but that's all, it has already been forgotten.
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deactivated-594be627b82ba

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#83 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

tc did you ever played mirror's edge, it came out before vanquish, sliding is quite commun in that game

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DeckardLee2010

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#84 DeckardLee2010
Member since 2010 • 402 Posts

Slide has been around since LONG before Vanquish.

Vanquis is a crappy game, btw.

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Vaasman

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#85 Vaasman
Member since 2008 • 15879 Posts

All things considered, it really wouldn't be that surprising if Vanquish had such an influence. It's truly an extraodinary masterpiece, containing gameplay that could only be described as "legendary". It's the stuff that timeless classics are made of. Rest assured Vanquish in time will join the ranks of such highly respected shooters as Counter Strike, Halo CE, and Half-Life 2.

Master_ShakeXXX

This is bordering on Rikusaki levels of ridiculous and annoying affection for a product.

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gamer620

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#86 gamer620
Member since 2004 • 3367 Posts
[QUOTE="Master_ShakeXXX"]

http://www.youtube.com/watch?v=M1YDkLIGtqU(skip to 1:02)

http://www.youtube.com/watch?v=C5mozt7BBDY(skip to :56)

http://www.youtube.com/watch?v=tTLHdKRX-OE(skip to :46)

Three different shooters that are so close to release, implementing sliding mechanics that are both a strategic and offensive maneuver and one that is an integral element of the gameplay? Vanquish definitly played a part in this. Looks like Vanquish, next to Gears, is one of the most revolutionary shooters of this generation. Say what you will about other games doing it first, but Vanquish is the game to both re-invent it into a crucial strategic gameplay element, and to popularise it. Discuss.

All three of those games have been in development since before the first announcement of Vanquish was even made... Pretty sure even Brink videos of the SMART system were shown well before the Vanquish unveiling.
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heretrix

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#87 heretrix
Member since 2004 • 37881 Posts

[QUOTE="Master_ShakeXXX"]

All things considered, it really wouldn't be that surprising if Vanquish had such an influence. It's truly an extraodinary masterpiece, containing gameplay that could only be described as "legendary". It's the stuff that timeless classics are made of. Rest assured Vanquish in time will join the ranks of such highly respected shooters as Counter Strike, Halo CE, and Half-Life 2.

Vaasman

This is bordering on Rikusaki levels of ridiculous and annoying affection for a product.

Yeah. It's kind of weird.

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DraugenCP

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#88 DraugenCP
Member since 2006 • 8486 Posts

Three different shooters that are so close to release, implementing sliding mechanics that are both a strategic and offensive maneuver and one that is an integral element of the gameplay? Vanquish definitly played a part in this. Looks like Vanquish, next to Gears, is one of the most revolutionary shooters of this generation. Say what you will about other games doing it first, but Vanquish is the game to both re-invent it into a crucial strategic gameplay element, and to popularise it. Discuss.

Master_ShakeXXX

Influential and revolutionary are far from the same thing. Crysis 2 and to a lesser extent Bulletstorm have obviously copied the idea from Vanquish, but the slide in Brink isn't necessarily derived from that game. Let's not forget that sliding was also in previous games, though less excessive. GRAW and FEAR are 2 examples.

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TheOtherTheoG

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#89 TheOtherTheoG
Member since 2010 • 2287 Posts

All things considered, it really wouldn't be that surprising if Vanquish had such an influence. It's truly an extraodinary masterpiece, containing gameplay that could only be described as "legendary". It's the stuff that timeless classics are made of. Rest assured Vanquish in time will join the ranks of such highly respected shooters as Counter Strike, Halo CE, and Half-Life 2.

Master_ShakeXXX
No. It is no more innovative, nor any more highly regarded, as Black (which did in fact innovate probably more than Vanquish, destructable environments et al), which very few people would rank alongside games such as those you listed. Vanquish didn't popularise online gaming, bring an entirely new player into the console market or introduce the use of physics in an FPS, it popularized a bottom sliding system. Also note how each of the games you've listed have sold at least 6 million each, whilst Vanquish has struggled to even get within a tenth of that, all of those games have garnered scores of 94+ on metacritic, Vanquish is 10 points lower. I struggle to see how Vanquish is classic material in any way. Good game, yes, timeless classic, you're having a laugh.
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xXShortroundXx

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#90 xXShortroundXx
Member since 2011 • 1807 Posts

All things considered, it really wouldn't be that surprising if Vanquish had such an influence. It's truly an extraodinary masterpiece, containing gameplay that could only be described as "legendary". It's the stuff that timeless classics are made of. Rest assured Vanquish in time will join the ranks of such highly respected shooters as Counter Strike, Halo CE, and Half-Life 2.

Master_ShakeXXX
Thats pushing it a litte, Vanquish is just the flavour of the month, it will probably become a cult classic, but I doubt many people will remeber it like Halo CE or Half Life mostly because of the fact that it dosen't do enough to differentiate itself from all the other shooters out there on the market. Halo CE and Half Life were both revolutionary, and they are remebered for reinvigorating the FPS genre, Vanquish didn't have that effect, sure it has a kick ass campaign, but it has an extremely weak story and the characters are also really forgettable, the only really redeeming quality is the gameplay, but the most you will get out of Vanquish is probably 3-4 playthroughs ( 1 on normal,1 on hard,1 on god hard, and 1 just for kicks ) there is not really any incentive to replay the game apart from the pangloss statues, and after youve done all that, its only about 20-30 hours of gameplay, and I know that classic games like Halo CE and Counterstrike, I have played for well over 100 hours each. Vanquish is a great game don't get me wrong, but the slidey knee mechanic just isn't that revolutionary, take it away and its basically Lost Planet 3.
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iAtrocious

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#91 iAtrocious
Member since 2010 • 1567 Posts

[QUOTE="iAtrocious"]

[QUOTE="Master_ShakeXXX"]

The way I see it, potentially every Vanquish thread that I make = 10 copies of Vanquish getting sold. It's my power of hyperbole and persuasion I tell ya :D

Seriously though, game of da year.

Stringerboy

No, this is:

super meat boy felt more like an insanity test than an actual game.

You're telling this to the guy who just spent this day and the previous one doing The Kid's levels, Dark Cotton Alley and Dark The End (Beat them all, finally got 200/200 and Meat Ninja Boy =D). The game is flawless, I can't wait for the two major updates Team Meat is going to announce at GDC.

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antifanboyftw

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#92 antifanboyftw
Member since 2007 • 2214 Posts
[QUOTE="iAtrocious"]

[QUOTE="Stringerboy"]

[QUOTE="iAtrocious"]

No, this is:

super meat boy felt more like an insanity test than an actual game.

You're telling this to the guy who just spent this day and the previous one doing The Kid's levels, Dark Cotton Alley and Dark The End (Beat them all, finally got 200/200 and Meat Ninja Boy =D). The game is flawless, I can't wait for the two major updates Team Meat is going to announce at GDC.

now do all of the levels with Tofu Boy.
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iAtrocious

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#93 iAtrocious
Member since 2010 • 1567 Posts

[QUOTE="iAtrocious"]

[QUOTE="Stringerboy"]

super meat boy felt more like an insanity test than an actual game.

antifanboyftw

You're telling this to the guy who just spent this day and the previous one doing The Kid's levels, Dark Cotton Alley and Dark The End (Beat them all, finally got 200/200 and Meat Ninja Boy =D). The game is flawless, I can't wait for the two major updates Team Meat is going to announce at GDC.

now do all of the levels with Tofu Boy.

I love how Team Meat troll-rolled PETA for publicity. Apparently, it worked.

Edit: I tried Tofu Boy -- he can't get past the first level, lol. It's a shame Team Meat can't/won't put him on the 360 version. I'd love to get some leaderboard high scores with him.

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Skilltrocity

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#94 Skilltrocity
Member since 2011 • 67 Posts

Those games have been in development for awhile now and Vanquish just came out.

Yeah, they totally copied it. Just like how Black Ops copied Reach with a credit system amirite?

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Bigboi500

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#95 Bigboi500
Member since 2007 • 35550 Posts

[QUOTE="Vaasman"]

[QUOTE="Master_ShakeXXX"]

All things considered, it really wouldn't be that surprising if Vanquish had such an influence. It's truly an extraodinary masterpiece, containing gameplay that could only be described as "legendary". It's the stuff that timeless classics are made of. Rest assured Vanquish in time will join the ranks of such highly respected shooters as Counter Strike, Halo CE, and Half-Life 2.

heretrix

This is bordering on Rikusaki levels of ridiculous and annoying affection for a product.

Yeah. It's kind of weird.

How very...awkward this thread has become. :P

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DragonfireXZ95

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#96 DragonfireXZ95
Member since 2005 • 26716 Posts
[QUOTE="GeneralShowzer"]:? Crysis 2 was in development long before Vanquish was announced. And the slide thingy has been in many games i suppose, but I've played FEAR that did it first. In order to influence things you need to be popular. And Vanquish just slid under the radar. Hehe...slid.

This. Fear did it first. And those games had footage before Vanquish was out. Vanquish influenced nothing.
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NaveedLife

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#97 NaveedLife
Member since 2010 • 17179 Posts

Mirrors Edge says hello :P.

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heretrix

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#98 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="Vaasman"]This is bordering on Rikusaki levels of ridiculous and annoying affection for a product.

Bigboi500

Yeah. It's kind of weird.

How very...awkward this thread has become. :P

LMAO. I just think he's pushing it a bit too much.

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LegatoSkyheart

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#99 LegatoSkyheart
Member since 2009 • 29733 Posts

You slid in Mirror's Edge.

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rolo107

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#100 rolo107
Member since 2007 • 5469 Posts
You can't just throw in a sliding mechanic in a matter of a few months... -_-