What a lot of PC gamers do not understand

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Benny_Blakk

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#101 Benny_Blakk
Member since 2007 • 910 Posts

[QUOTE="Benny_Blakk"]

Now name an iconic PC figure. Just one.......

MrYaotubo

Here´s one like you asked,beating every other iconic gaming hero in a contest with thousands of voters.

Not to mention that there´s quite a few others in there that originated from the PC.

Are you saying that Mario sold millions of PC software titles and NOT for a Nintendo console? (Their handheld releases are even more killer). Super Mario is a Nintendo icon, synonymous with the companies name itself.

Fail........

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MrYaotubo

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#102 MrYaotubo
Member since 2012 • 2885 Posts

[QUOTE="MrYaotubo"]

[QUOTE="Benny_Blakk"]

Now name an iconic PC figure. Just one.......

Benny_Blakk

Here´s one like you asked,beating every other iconic gaming hero in a contest with thousands of voters.

Not to mention that there´s quite a few others in there that originated from the PC.

Are you saying that Mario sold millions of PC software titles and NOT for a Nintendo console? (Their handheld releases are even more killer). Super Mario is a Nintendo icon, synonymous with the companies name itself.

Fail........

Mario? pretty sure Mario wasn´t the winner of that contest,better look again :lol: FAIIIIIL....
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Nanomage

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#103 Nanomage
Member since 2011 • 2371 Posts

[QUOTE="Benny_Blakk"]

Now name an iconic PC figure. Just one.......

MrYaotubo

 

Here´s one like you asked,beating every other iconic gaming hero in a contest with thousands of voters.

 

Not to mention that there´s quite a few others in there that originated from the PC.

Also,adding to that there´s another one right here,this one about the most iconic villain,and guess what? Another win for an iconic PC character lol.
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faizan_faizan

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#104 faizan_faizan
Member since 2009 • 7869 Posts
[QUOTE="lundy86_4"]

[QUOTE="megaspiderweb09"]

Blogit

MrYaotubo

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Benny_Blakk

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#105 Benny_Blakk
Member since 2007 • 910 Posts

[QUOTE="Benny_Blakk"]

I completely agree that PC has it's "greatness" for lack of a better term. For example, I'm not into shooters and call me "simple", but I still get a kick out of some classic RTS and PC has always delivered it the best. But that is off topic.

The argument that I've bought up (my apologies to the TC) is the perception of PC gamers have of PC gaming as it relates to the industry as a whole.

I must disagree about the "relevance" of FTP because the most relevant factor is sales. The intent behind my bringing up a comparison between making either sector "disappear" is to show it's true impact. Fact is that SONY alone has sold over a quarter billion Playstations! (1-3). Fact is that CONSOLES made gaming popular, not PC's! There have been movies, TV shows, constant music and cultural references center around console IP's, not PC. Fact is that Consoles are the basis of the gaming industry. 300,000,000 is a hell of a lot, don't you think?

Lucianu

But your argument is centered around retail/digital sales, if i'm understanding this right, and it's ignoring the FTP market, man. That market is gigantic and is a huge chunk of PC gaming. Hundreads upon hundreads of MMOs with thousands, millions of registered users on each one. The number of total users is simply impossible to comprehend, not to mention that new F2P games keeps poping up.

Though i can't disagree with your logic because it's a tricky subject, as far as how much of a greater impact would either the PC gaming or Console market have if one would cease to exist.

So at what point was sales something to ignore when discussing business?

Free to play games don't equate to sales but rather sales potential.

The reason I even bought up this subject is because not only the "disappear" thing, but to provide an explanation as why many games are developed with console in mind first (for the closing gen, anyway). You have no idea how many PC gamers have been crying as to why that has been the case for so long. I don't think it's a stretch (to say the least) when I say that price is a factor when explaining userbase. And it is that userbase that publishers take into consideration.

Back to free to play, I've yet to read anything on how many of these millions of "registered users" are actually using, or better yet, actually making any type of purchase. At any rate, it doesn't constitute for PC gaming as a whole.

I live in the United States and while there are reports saying North America constitutes for a huge percentage of the gaming world, it is still not a representation of the gaming world altogether. There are places with terrible internet services and where PC gaming isn't even an afterthought. Yet, the video game industry is still world wide.

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Benny_Blakk

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#106 Benny_Blakk
Member since 2007 • 910 Posts

[QUOTE="Benny_Blakk"]

[QUOTE="MrYaotubo"]

Here´s one like you asked,beating every other iconic gaming hero in a contest with thousands of voters.

Not to mention that there´s quite a few others in there that originated from the PC.

MrYaotubo

Are you saying that Mario sold millions of PC software titles and NOT for a Nintendo console? (Their handheld releases are even more killer). Super Mario is a Nintendo icon, synonymous with the companies name itself.

Fail........

Mario? pretty sure Mario wasn´t the winner of that contest,better look again :lol: FAIIIIIL....

Please inform me of what it was that you were drinking or smoking so that I may never EVER come in contact with that substance in my life.

Before your posting that link, I never even knew that character had a name. Nor was I high as a kite and thought that was even an icon. NOBODY (outside of geekville) would misconstrue the guy from.... (what game is that? HALF LIFE?) as a gaming icon. Especially in the context that I've been discussing all along.

(But it was a GAMESPOT bracket. How DARE I not take it as fact and the real world! Shame on me!!!!)

What a joke......

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Benny_Blakk

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#107 Benny_Blakk
Member since 2007 • 910 Posts

[QUOTE="Benny_Blakk"]

[QUOTE="Nanomage"] Wow,not only you´re really stupid but also really blind :lol:

MrYaotubo

No, you and your boyfriend are beyond stupid and blind to the world outside of your monitor. If you mention the names of those characters to the average passerby you will get a look from them like you just grew a nipple on your forehead.

Icon in the context I've mentioned numerous times (pop culture, TV, movies, music, etc) doesn't include ANYONE from PC. Never did. That is fact.

Mario, Link, Sonic....

and....

GORDON FREEMAN????

WHO???

Weirdos......

smh

Link? Really? Most people have no idea who that freaking is,almost everyone from the real word thinks the main character is called Zelda,that was even brought up in discussion by the media lol,no one freaking knows who Link is outside of the gaming communities :lol:

And sonic was know many years ago,barely anyone without any affiliation to gaming has heard of it in the last few years,Mario is know but that´s pretty much the only one.

Not even worth keeping this conversation going,you´re clearly butthurt by the ownage and are getting a but agressive,take some pills sunshine and deep breaths.

Really? Drug references? Much to your chagrin, imitation is the highest form of flattery.

Link or Zelda, it's the same franchise.

Sonic is still played today! What are you talking about? AND that doesn't change the fact that Sonic is a series that contributed to the gaming industry reaching a value worth billions of dollars. You can't say the same about a PC character.

You need to own a better sense of reality: I've clearly specified the common use and identification and you counter with GORDON FREEMAN. Then you get your panties in a bind when being exposed as a geektard because only such a person would have even made such a mention in the context of my point (popularity, commonality, culture, etc).

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Benny_Blakk

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#108 Benny_Blakk
Member since 2007 • 910 Posts

[QUOTE="Benny_Blakk"]

skrat_01

How is it skewed or inaccurate? I'm going by the statistics I've seen for the last 20 years personally, and naturally all the obvious data out there. I don't have an agenda to push either other then being reasonable about this nonsense. In other words all I give a toss about is the truth, I've been playing games on everything since I started.

Yes, making and or made. Games are still increasing in popularity, hence making. I'm not neglecting consoles, just like I'm not neglecting arcades - I'm stating that all these platforms have served a valuable purpose in expanding what games are, and to a wider audience - in a huge variety of ways. What's your point?

I can attribute the PC for what it has done for gaming in the last thirty years - the home computer has been around for a long longer then you're imagining. Again serving it's own purpose, and the games and legacy is all there to see - games didn't exist only in the console sphere; during Atari's heyday or today, that goes without saying. Either way this is me repeating my last point.

Excuses about what? Marketing = media exposure? That's a fact, I'm just pointing out that marketing exposure doesn't mean 'cultural relevance' which is fairly stupid thing to argue on your behalf. Hence why I pointed out 'angry birds is one of the most popular IPs at he moment but I doubt we would call it 'culturally relevant'. It's a silly thing for you to argue, common sense.

Sure, however you're missing the point that profit margins are entirely relative, and sales models aren't universal. Which is why you can have three very successful popular games e.g. Call of Duty, League of Legends or Angry Birds, and each have very different business models, yet have run at major profits. Nor am I talking about what's 'great' or not, I'm looking at what is actually going on in all these spaces.

And that's a pretty bad analogy? If any company closed the gap in the market would be filled like another. That's how the free market works.

Seriously, I'm baffled at what your point actually is and what you're trying to argue. That PC gaming isn't.... something? You want to dispute history? Okay you can if you want I don't really mind what's going inside of that head of yours, it isn't going to change anything.

I'm trying not to be rude, but having this discussion always results in digression of the extreme types to disuade from an already made (and very clear to anyone but those who don't want to accept it) point. Computers are important in the development of cars and airplanes, but we're not attributing their sales to Apple, are we? NO!

I've already pointed the importance of PC gaming, but for a PC pundit to acknowledge the impact and importance of Consoles is far too taxing. Sad......

Benny_Blakk

I'm not sure what you're trying to say here, seriously that's illegible.

I'm saying 'relevance is entirely relative' and 'the games industry is a cosmopolitan one'. That's a pretty obvious fact.

I just finished saying that a discussion with PC worshipers always devolves into extensive, off topic jargon and you respond with THIS. Good job proving me "wrong".

Now if you had read my initial post in this thread, you would have caught my "point" which is that PC lovers (majority is the specific word that I used) do not speak (and I suspect do not see) the relevance that PC and Console both have played in the industry. I specified (numerous times in fact) that console is responsible for the industry reaching the level where it is worth billions of dollars (which I should have also mentioned handheld). As you've pointed out, PC has a special place in regards to gaming. And as a person who plays both, I can identify and acknowledge that. Now take a look at how the PC blowers respond to my pointing out that its the userbase that was key to console's success and also that it is console that was in the forefront of gaming reaching the level it has.

But of course, it's met with digression, disuasion, etc. Why take it as a personal attack is beyond me.

SO you want to use the development cycle of games being on computer as a credit to PC and falsely portray that as PC gaming actually being the core of the industry, but when the same kind of analogy is used to show how or why that isn't sound logic, now it is "bad"? Alrighty then.

(Note: If cultural relevance qualifies as "stupid" in your book, then I reccomend some type of college philosophy and to revisit that statement. I live in the United States and know far better than to say that gaming has had zero cultural impact)

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MrYaotubo

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#109 MrYaotubo
Member since 2012 • 2885 Posts

[QUOTE="Quad4Life"][QUOTE="MrYaotubo"] Minecraft,been playing it for over two years now.lostrib

Minecraft is the exception, how about you name me 2 more titles? Good luck.

Tochlight, Torchlight 2, terraria, Natural selection 2, Hotline Miami, Garry's Mod

These plus Natural Selection 2,Killing Floor,Mount & Blade: Warband,FTL,etc.

There´s literally dozens of them.

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cfisher2833

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#110 cfisher2833
Member since 2011 • 2150 Posts

[QUOTE="MrYaotubo"][QUOTE="Quad4Life"] Gaming is a quality contest to me and indie titles typically aren't of any quality, you hermits will never admit this though. Name me one indie game you've played for atleast a month, good luck. LOLQuad4Life
Minecraft,been playing it for over two years now.

Minecraft is the exception, how about you name me 2 more titles? Good luck.

 

Chivalry Medieval Warfare

Natural Selection 2

War of the Roses

Torchlight 2

FTL

Minecraft

Orcs Must Die

Blacklight Retribution

Hawken

Tribes Ascend

The Legend of Grimrock (because it has an amazing mod scene)

 

btw, I do see where you're coming from. Indie titles on consoles are often very poor quality or if they are good, are usually incredibly short experiences that pale in comparison to AAA games. What you need to understand though, is that the PC indie community is VERY different. There a ton of PC indie games like Natural Selection 2 that look better than 99% of console games, and of higher quality in terms of gameplay than most AAA games. 

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skrat_01

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#111 skrat_01
Member since 2007 • 33767 Posts

Benny_Blakk
Where do I say I'm out to prove you "wrong"?

I really don't care about you and 'PC worshippers', or you out to attack/dispute them. I'm just pointing out the full picture here, and that the industry has reached the level it has due to absolutely everything that has happened. You can't pick or choose, because without one you don't have another; an industry doesn't evolve or develop in isolation of itself, especially one where ideas aren't restricted to the format they are delivered on.

I'm not talking about development being on the PC either, I'm talking about the markets themselves, and at the end of the day it boils down to 'yeah there's lots of popular gaming platforms, console, PC, arcades, phones, whatever, and there's plenty of profitable ones too'; it's a dicussion that can't get any more precise then just that because trying to isolate 'relevence' is neglecting everything else.

Consoles are important in their own way, so is the PC. Can't have one without the other if we're talking about games on a whole.

Please don't throw around undergraduate talk while we're at it, I'm stating that brand exposure and cultural relevence (or impact) are two different things, I'm not saying that they don't exist.

I'm not out to try and verbally drag you through the mud infront of 'PC worshippers' - as far as I can tell they're arguing points contrary to your own; both of which are well, pretty skewed in their own way. I'd rather point out the reality of things instead of platform **** waving.

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#112 Jag85
Member since 2005 • 20632 Posts

The problem with this whole console vs PC debate is how very short-sighted it is...

What about the arcades? It was the arcades (not consoles or PC's) that gave birth to the video game industry in the early 70's. It was the arcades (not consoles) that first transformed video games into a multi-billion dollar industry in the early 80's (i.e. the golden age of arcade gaming). And it was the arcades (not consoles) that gave us the first cultural gaming icons, including the Space Invaders aliens, Pac-Man, Donkey Kong, and even Mario.

And what about other home computers not called the PC? If you wanted to play video games on a computer back in the 8-bit or 16-bit days, you'd get a gaming home computer like the Commodore 64, Amiga, Atari ST, PC-98, Sharp X68000, FM Towns, etc., which usually offered more power than the PC at the time as well as their own gaming libraries that rivalled both PC and consoles.

And what about handhelds? The Game Boy and Tetris were huge cultural icons. And by extension, what about smartphones and tablets? Angry Birds is pretty much like the Tetris of our era.

It's ridiculous how many fanboys act like consoles and PC are the only gaming platforms that matter.

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Lucianu

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#113 Lucianu
Member since 2007 • 10347 Posts

[QUOTE="Lucianu"]

[QUOTE="Quad4Life"]Dozens more of indie titles nobody really cares about. YeahQuad4Life

What does that have to do with anything? Whether they're indie or not, whether they're obscure or not, why would it matter? If the game is good, then that's all that matters. 

Or is gaming a popularity contest for you?  

 

Gaming is a quality contest to me and indie titles typically aren't of any quality, you hermits will never admit this though. Name me one indie game you've played for atleast a month, good luck. LOL

I've ben playing Mount & Blade: Warband for.. about a year now.

Wen you hear the world 'indie' your mind probably thinks of short 2D games, or something that tries to be edgy, right? Indie games are games created by developers that aren't chained by a publisher. 

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Jag85

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#114 Jag85
Member since 2005 • 20632 Posts

I want THE best gaming experience possible even if it is only 5% better so of course I play PC. It is that simple. When it comes to pure GAMING experience cost isn't a factor. When you're discussing the driving experience and capabilities of a Ferrari why would you bring up the cost? You don't because it has nothing to do with the driving experience. I'm all about GAMES so such things aren't a problem.

Frostbite24

In other words...

Consoles are like the more common mid-range Japanese cars.

PC's are like the less common high-end German cars.

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ZetA_LatA

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#115 ZetA_LatA
Member since 2012 • 114 Posts

"...if anything at all, be pleased with next gen consoles cause thats actually when developers would wana upgrade core game designs because the common denominator has moved a step up." 


No. You start out this blog stating that you're not trying to attack pc gamers which is exactly what you did albeit in a more political/indirect manner. As far as that quote of yours, why should we be pleased? Pleased that developers will finally be getting out of the stone ages and start to utilize current technology again? Pleased that their new machines will implement far more pc-like architecture? Or pleased because we know the hardware inside those machines will become dated just as quickly as it did in the current console gen?

You talk at length about how developers cater to the console market, a thing we pc gamers understand far better than you obviously do, and then belittle pc gaming as having no benefit to it besides "extra shinnies" aka better graphics. What you don't seem to grasp is the freedom of pc gaming. The freedom to advance alongside technology rather than stagnate for five to seven years. What you call 'shinnies' is the natural progression of visuals, physics engines, and game design in general that comes steadily for the pc platform rather than the few and far between chunks of console cycles. Having a huge modding community making good games great and extending the life of a game several-fold through user created content is also another thing that makes the pc so wonderful. On top of that there's larger game worlds that can support far more players at once, a massive indie dev community, decades worth of games at one's fingertips without the worry of backwards compatibility, cheaper games, less restrictions, so on and so forth. 

Consoles make things easy. Buy a box, turn on box, put disc in box - done. That's why there are so many console gamers out there. It's gaming made simple, but simple doesn't always mean better. When I get on my pc soapbox it's not to try to convert people over, but rather correct their misconceptions of pc gaming, like yours, that makes it seem that all we care about is graphics. I know this won't change anything in the ongoing war of pc vs consoles, and this was crazy wordy but I just wanted to put down my opinion on the matter. 

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Quad4Life

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#116 Quad4Life
Member since 2013 • 776 Posts

[QUOTE="Quad4Life"]Dozens more of indie titles nobody really cares about. YeahLucianu

What does that have to do with anything? Whether they're indie or not, whether they're obscure or not, why would it matter? If the game is good, then that's all that matters. 

Or is gaming a popularity contest for you?  

 

Gaming is a quality contest to me and indie titles typically aren't of any quality, you hermits will never admit this though. Name me one indie game you've played for atleast a month, good luck. LOL
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MrYaotubo

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#117 MrYaotubo
Member since 2012 • 2885 Posts
[QUOTE="Lucianu"]

[QUOTE="Quad4Life"]Dozens more of indie titles nobody really cares about. YeahQuad4Life

What does that have to do with anything? Whether they're indie or not, whether they're obscure or not, why would it matter? If the game is good, then that's all that matters. 

Or is gaming a popularity contest for you?  

 

Gaming is a quality contest to me and indie titles typically aren't of any quality, you hermits will never admit this though. Name me one indie game you've played for atleast a month, good luck. LOL

Minecraft,been playing it for over two years now.
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Quad4Life

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#118 Quad4Life
Member since 2013 • 776 Posts
[QUOTE="Quad4Life"][QUOTE="Lucianu"]

What does that have to do with anything? Whether they're indie or not, whether they're obscure or not, why would it matter? If the game is good, then that's all that matters. 

Or is gaming a popularity contest for you?  

 

MrYaotubo
Gaming is a quality contest to me and indie titles typically aren't of any quality, you hermits will never admit this though. Name me one indie game you've played for atleast a month, good luck. LOL

Minecraft,been playing it for over two years now.

Minecraft is the exception, how about you name me 2 more titles? Good luck.
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lostrib

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#119 lostrib
Member since 2009 • 49999 Posts

[QUOTE="MrYaotubo"][QUOTE="Quad4Life"] Gaming is a quality contest to me and indie titles typically aren't of any quality, you hermits will never admit this though. Name me one indie game you've played for atleast a month, good luck. LOLQuad4Life
Minecraft,been playing it for over two years now.

Minecraft is the exception, how about you name me 2 more titles? Good luck.

Tochlight, Torchlight 2, terraria, Natural selection 2, Hotline Miami, Garry's Mod

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DarkLink77

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#120 DarkLink77
Member since 2004 • 32731 Posts

Are we seriously arguing the irrelevance of the PC as a platform when some of the most successful IPs of all time (WarCraft, StarCraft, Diablo, The Sims, Civilization, League of Legends, etc) are all PC based?

Are we seriously arguing the irrelevance of the PC as a platform when competitive gaming as we know it is at its biggest on PC (League of Legends, StarCraft, Counter-Strike)?

Are we seriously arguing the relevance of the PC market by downplaying F2P games when DOTA and League of Legends exist, and the relevance of MMOs when World of WarCraft is probably the single most profitable game of all time?

I mean, really?

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Quad4Life

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#121 Quad4Life
Member since 2013 • 776 Posts

[QUOTE="lostrib"]

[QUOTE="Quad4Life"] Minecraft is the exception, how about you name me 2 more titles? Good luck.MrYaotubo

Tochlight, Torchlight 2, terraria, Natural selection 2, Hotline Miami, Garry's Mod

These plus Natural Selection 2,Killing Floor,Mount & Blade: Warband,FTL,etc.

There´s literally dozens of them.

ok, I admit you and Lostrib owned me here. These indie games still don't justify making a PC + just wait the Quad (PS4) and the 720 will have indie title support. Just like mod support on PC, another advantage of PC diminished, INDIE GAMES :)
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#122 lowe0
Member since 2004 • 13692 Posts

"...if anything at all, be pleased with next gen consoles cause thats actually when developers would wana upgrade core game designs because the common denominator has moved a step up." 


No. You start out this blog stating that you're not trying to attack pc gamers which is exactly what you did albeit in a more political/indirect manner. As far as that quote of yours, why should we be pleased? Pleased that developers will finally be getting out of the stone ages and start to utilize current technology again? Pleased that their new machines will implement far more pc-like architecture? Or pleased because we know the hardware inside those machines will become dated just as quickly as it did in the current console gen?

You talk at length about how developers cater to the console market, a thing we pc gamers understand far better than you obviously do, and then belittle pc gaming as having no benefit to it besides "extra shinnies" aka better graphics. What you don't seem to grasp is the freedom of pc gaming. The freedom to advance alongside technology rather than stagnate for five to seven years. What you call 'shinnies' is the natural progression of visuals, physics engines, and game design in general that comes steadily for the pc platform rather than the few and far between chunks of console cycles. Having a huge modding community making good games great and extending the life of a game several-fold through user created content is also another thing that makes the pc so wonderful. On top of that there's larger game worlds that can support far more players at once, a massive indie dev community, decades worth of games at one's fingertips without the worry of backwards compatibility, cheaper games, less restrictions, so on and so forth. 

Consoles make things easy. Buy a box, turn on box, put disc in box - done. That's why there are so many console gamers out there. It's gaming made simple, but simple doesn't always mean better. When I get on my pc soapbox it's not to try to convert people over, but rather correct their misconceptions of pc gaming, like yours, that makes it seem that all we care about is graphics. I know this won't change anything in the ongoing war of pc vs consoles, and this was crazy wordy but I just wanted to put down my opinion on the matter. 

ZetA_LatA

Freedom comes with downsides too. Without a firm hand in charge, the user experience quickly degrades into an incoherent mess.

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Benny_Blakk

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#123 Benny_Blakk
Member since 2007 • 910 Posts

[QUOTE="Benny_Blakk"]skrat_01

Where do I say I'm out to prove you "wrong"?

I really don't care about you and 'PC worshippers', or you out to attack/dispute them. I'm just pointing out the full picture here, and that the industry has reached the level it has due to absolutely everything that has happened. You can't pick or choose, because without one you don't have another; an industry doesn't evolve or develop in isolation of itself, especially one where ideas aren't restricted to the format they are delivered on.

I'm not talking about development being on the PC either, I'm talking about the markets themselves, and at the end of the day it boils down to 'yeah there's lots of popular gaming platforms, console, PC, arcades, phones, whatever, and there's plenty of profitable ones too'; it's a dicussion that can't get any more precise then just that because trying to isolate 'relevence' is neglecting everything else.

Consoles are important in their own way, so is the PC. Can't have one without the other if we're talking about games on a whole.

Please don't throw around undergraduate talk while we're at it, I'm stating that brand exposure and cultural relevence (or impact) are two different things, I'm not saying that they don't exist.

I'm not out to try and verbally drag you through the mud infront of 'PC worshippers' - as far as I can tell they're arguing points contrary to your own; both of which are well, pretty skewed in their own way. I'd rather point out the reality of things instead of platform **** waving.

SONY alone sold over 300 million Playstations. True or false?

Consumers speak with their wallet. True or false?

That is billions in revenue generated by one brand alone. True or false?

I specifically said consoles (and corrected myself by adding handheld) are attributed for turning it into a multibillion dollar industry, and that still stands. Smartphones, tablets, and even PC gaming's becoming more commonplace are recent events. It was already a billion dollar industry before they even arrived (late) to the party.

TRUE OR FALSE?

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Rocker6

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#124 Rocker6
Member since 2009 • 13358 Posts

Freedom comes with downsides too. Without a firm hand in charge, the user experience quickly degrades into an incoherent mess.

lowe0

If the PC platform was an incoherent mess, why would anyone waste their time on it?

Better yet, why would you waste time on it?

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cfisher2833

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#125 cfisher2833
Member since 2011 • 2150 Posts

[QUOTE="ZetA_LatA"]

"...if anything at all, be pleased with next gen consoles cause thats actually when developers would wana upgrade core game designs because the common denominator has moved a step up." 


No. You start out this blog stating that you're not trying to attack pc gamers which is exactly what you did albeit in a more political/indirect manner. As far as that quote of yours, why should we be pleased? Pleased that developers will finally be getting out of the stone ages and start to utilize current technology again? Pleased that their new machines will implement far more pc-like architecture? Or pleased because we know the hardware inside those machines will become dated just as quickly as it did in the current console gen?

You talk at length about how developers cater to the console market, a thing we pc gamers understand far better than you obviously do, and then belittle pc gaming as having no benefit to it besides "extra shinnies" aka better graphics. What you don't seem to grasp is the freedom of pc gaming. The freedom to advance alongside technology rather than stagnate for five to seven years. What you call 'shinnies' is the natural progression of visuals, physics engines, and game design in general that comes steadily for the pc platform rather than the few and far between chunks of console cycles. Having a huge modding community making good games great and extending the life of a game several-fold through user created content is also another thing that makes the pc so wonderful. On top of that there's larger game worlds that can support far more players at once, a massive indie dev community, decades worth of games at one's fingertips without the worry of backwards compatibility, cheaper games, less restrictions, so on and so forth. 

Consoles make things easy. Buy a box, turn on box, put disc in box - done. That's why there are so many console gamers out there. It's gaming made simple, but simple doesn't always mean better. When I get on my pc soapbox it's not to try to convert people over, but rather correct their misconceptions of pc gaming, like yours, that makes it seem that all we care about is graphics. I know this won't change anything in the ongoing war of pc vs consoles, and this was crazy wordy but I just wanted to put down my opinion on the matter. 

lowe0

Freedom comes with downsides too. Without a firm hand in charge, the user experience quickly degrades into an incoherent mess.

 

:lol: Steam isn't like the app store guy :lol:

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lowe0

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#126 lowe0
Member since 2004 • 13692 Posts

Alright, then, back to the previous discussion. Picking up from here:

[QUOTE="lowe0"]

[QUOTE="Rocker6"]

If the PC platform was an incoherent mess, why would anyone waste their time on it?

Better yet, why would you waste time on it?

clyde46

Because if they want something outside the standard experience, then that's a necessary compromise. But if you're not interested in anything outside of that standard experience, then it's unnecessary baggage that adds no value to the individual in question.

 

As for me, specifically? I avoid those parts of the PC experience. I don't use mods, I try to stick to publisher-run servers (or, if that fails, to servers run by ISPs or hardware vendors), I skip voice chat if it's not built into the game, and I don't get into the other community-driven aspects of PC gaming.

You're skipping out on the things that make the PC different from consoles. Community driven servers, better 3rd party voice chat and mods that improve game experience. Also, how is gaming on PC a "standard experience"? Its anything but that, as you get to customise everything, I would say that consoles offer a standard experience.

As I stated, the standard experience would be what comes from the developer, implemented using the platform stack (or something like Steam Works, in the PC's case). If that experience is what you're looking for, then things like community servers actually remove value, as they fragment the player base from the standard game. 3rd party voice is another good example, as it separates those using in game chat from those on the external server. By removing choice and coalescing around a standard, ease of use is enhanced.

 

To extend one step further, consider matchmaking. Why should there ever be a less than full game when an algorithm can dynamically allocate players to a server based on skill, connection, and open slots? Relying on players to self-organize is sub-optimal.

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Frostbite24

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#127 Frostbite24
Member since 2003 • 4536 Posts

Alright, then, back to the previous discussion. Picking up from here:

[QUOTE="clyde46"][QUOTE="lowe0"] Because if they want something outside the standard experience, then that's a necessary compromise. But if you're not interested in anything outside of that standard experience, then it's unnecessary baggage that adds no value to the individual in question.

 

As for me, specifically? I avoid those parts of the PC experience. I don't use mods, I try to stick to publisher-run servers (or, if that fails, to servers run by ISPs or hardware vendors), I skip voice chat if it's not built into the game, and I don't get into the other community-driven aspects of PC gaming.

lowe0

You're skipping out on the things that make the PC different from consoles. Community driven servers, better 3rd party voice chat and mods that improve game experience. Also, how is gaming on PC a "standard experience"? Its anything but that, as you get to customise everything, I would say that consoles offer a standard experience.

As I stated, the standard experience would be what comes from the developer, implemented using the platform stack (or something like Steam Works, in the PC's case). If that experience is what you're looking for, then things like community servers actually remove value, as they fragment the player base from the standard game. 3rd party voice is another good example, as it separates those using in game chat from those on the external server. By removing choice and coalescing around a standard, ease of use is enhanced.

So your point is more options means worse overall experience? Yikes.

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lostrib

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#128 lostrib
Member since 2009 • 49999 Posts

[QUOTE="MrYaotubo"]

[QUOTE="lostrib"]

Tochlight, Torchlight 2, terraria, Natural selection 2, Hotline Miami, Garry's Mod

Quad4Life

These plus Natural Selection 2,Killing Floor,Mount & Blade: Warband,FTL,etc.

There´s literally dozens of them.

ok, I admit you and Lostrib owned me here. These indie games still don't justify making a PC + just wait the Quad (PS4) and the 720 will have indie title support. Just like mod support on PC, another advantage of PC diminished, INDIE GAMES :)

You were doing so good by admitting ownage, and then you decided to troll some more

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lowe0

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#129 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"]

Freedom comes with downsides too. Without a firm hand in charge, the user experience quickly degrades into an incoherent mess.

Rocker6

If the PC platform was an incoherent mess, why would anyone waste their time on it?

Better yet, why would you waste time on it?

Because if they want something outside the standard experience, then that's a necessary compromise. But if you're not interested in anything outside of that standard experience, then it's unnecessary baggage that adds no value to the individual in question.

 

As for me, specifically? I avoid those parts of the PC experience. I don't use mods, I try to stick to publisher-run servers (or, if that fails, to servers run by ISPs or hardware vendors), I skip voice chat if it's not built into the game, and I don't get into the other community-driven aspects of PC gaming.

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Optical_Order

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#130 Optical_Order
Member since 2008 • 5100 Posts

tumblr_m4e6kxeqxE1rqfhi2o1_400.gif

.

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clyde46

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#131 clyde46
Member since 2005 • 49061 Posts

[QUOTE="Rocker6"]

[QUOTE="lowe0"]

Freedom comes with downsides too. Without a firm hand in charge, the user experience quickly degrades into an incoherent mess.

lowe0

If the PC platform was an incoherent mess, why would anyone waste their time on it?

Better yet, why would you waste time on it?

Because if they want something outside the standard experience, then that's a necessary compromise. But if you're not interested in anything outside of that standard experience, then it's unnecessary baggage that adds no value to the individual in question.

 

As for me, specifically? I avoid those parts of the PC experience. I don't use mods, I try to stick to publisher-run servers (or, if that fails, to servers run by ISPs or hardware vendors), I skip voice chat if it's not built into the game, and I don't get into the other community-driven aspects of PC gaming.

You're skipping out on the things that make the PC different from consoles. Community driven servers, better 3rd party voice chat and mods that improve game experience. Also, how is gaming on PC a "standard experience"? Its anything but that, as you get to customise everything, I would say that consoles offer a standard experience.
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parkurtommo

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#132 parkurtommo
Member since 2009 • 28295 Posts

Oh look, another one of these.

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parkurtommo

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#133 parkurtommo
Member since 2009 • 28295 Posts
Also, how is gaming on PC a "standard experience"? Its anything but that, as you get to customise everything, I would say that consoles offer a standard experience. clyde46
I think you misread his post.
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parkurtommo

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#134 parkurtommo
Member since 2009 • 28295 Posts
[QUOTE="MrYaotubo"]

[QUOTE="lostrib"]

Tochlight, Torchlight 2, terraria, Natural selection 2, Hotline Miami, Garry's Mod

Quad4Life

These plus Natural Selection 2,Killing Floor,Mount & Blade: Warband,FTL,etc.

There´s literally dozens of them.

ok, I admit you and Lostrib owned me here. These indie games still don't justify making a PC + just wait the Quad (PS4) and the 720 will have indie title support. Just like mod support on PC, another advantage of PC diminished, INDIE GAMES :)

WAT son, you be askin for ownage
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menes777

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#135 menes777
Member since 2003 • 2643 Posts

[QUOTE="clyde46"] Also, how is gaming on PC a "standard experience"? Its anything but that, as you get to customise everything, I would say that consoles offer a standard experience. parkurtommo
I think you misread his post.

 I think he read it just fine.  The standard would be the same for ever user.  That is something that is more endemic to console users experience than the PC experience.  What you consider to be standard I might not and I don't have to necessarily.

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Rocker6

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#136 Rocker6
Member since 2009 • 13358 Posts

[QUOTE="Rocker6"]

[QUOTE="lowe0"]

Freedom comes with downsides too. Without a firm hand in charge, the user experience quickly degrades into an incoherent mess.

lowe0

If the PC platform was an incoherent mess, why would anyone waste their time on it?

Better yet, why would you waste time on it?

Because if they want something outside the standard experience, then that's a necessary compromise. But if you're not interested in anything outside of that standard experience, then it's unnecessary baggage that adds no value to the individual in question.

 

As for me, specifically? I avoid those parts of the PC experience. I don't use mods, I try to stick to publisher-run servers (or, if that fails, to servers run by ISPs or hardware vendors), I skip voice chat if it's not built into the game, and I don't get into the other community-driven aspects of PC gaming.

When you put things that way, I honestly can't understand why would you invest so much money into a powerful gaming PC. Judging by your description, for you PC gaming basically boils down to only better graphics and performance over consoles, nothing else. Are those things worthy of paying for a multi-monitor setup with 3-SLI 670s?

Sounds like consoles are a perfect platform for your needs and preferences, it's puzzling why you bother with a PC at all, especially with a top of the line one.

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lundy86_4

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#137 lundy86_4
Member since 2003 • 62017 Posts

http://uk.ign.com/articles/2013/04/10/pc-shipments-mark-biggest-decline-in-nearly-20-years

While it may not be directly linked to the thread in question, i found an interesting article about PC hardware market

megaspiderweb09

The PC gaming market is a subset that is largely independant of influence from total PC sales. These are standalone PC units, sold to average users and businesses. That being said, not all gaming PC's are built from the ground up by users, but it's hardly worth ignoring.

In terms of gaming divisions for larger manufacturers, you may see total dips in the overall shipments, but Dell's Alienware (as an example) division may also be growing.

It seems you are trying to apply blanket reasoning, where it isn't necessarily applicable.

That also includes laptops, which are being murdered by tablets.DarkLink77

Something that slipped my mind, but is hella worth noting.

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lowe0

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#138 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"]

[QUOTE="Rocker6"]

If the PC platform was an incoherent mess, why would anyone waste their time on it?

Better yet, why would you waste time on it?

clyde46

Because if they want something outside the standard experience, then that's a necessary compromise. But if you're not interested in anything outside of that standard experience, then it's unnecessary baggage that adds no value to the individual in question.

 

As for me, specifically? I avoid those parts of the PC experience. I don't use mods, I try to stick to publisher-run servers (or, if that fails, to servers run by ISPs or hardware vendors), I skip voice chat if it's not built into the game, and I don't get into the other community-driven aspects of PC gaming.

You're skipping out on the things that make the PC different from consoles. Community driven servers, better 3rd party voice chat and mods that improve game experience. Also, how is gaming on PC a "standard experience"? Its anything but that, as you get to customise everything, I would say that consoles offer a standard experience.

I'm referring to what's provided by the developer as a standard experience. In the case of consoles, this would also include the platform middleware stack.

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lundy86_4

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#139 lundy86_4
Member since 2003 • 62017 Posts

I have gone through most of the answers since i first posted (crazy escalation) and it was a good read, overall i learnt a lot of new perspectives. However a lot of PC gamers still refuse to acknowledge the part where i mentioned Core Design of games (Consoles holding gaming back) will not change untill consoles get an upgrade. That goes to show where the common denomenator is, most developers make games focused for consoles these days so at the end of the day the core game remains the same except for a few extra perks that the PC hardware can display (not necesarily a bad thing).

Really appreciate the amount of feedbacks :D

megaspiderweb09

Your entire premise rests on you being correct. Games are already proving you wrong. As an example, Crysis 3.

Games are not going to get this massive jump in content and graphics had consoles not existed. They do set a limit, but so do a multitude of other things, such as budget/talent/amount of developers/etc.

Prove that most developers make games focussed around consoles. You keep saying things, with little to back you up, or anything at all. I'm not saying you are 100% incorrect, but simply think through what is being said, and if it's actually happening.

----

You clearly aren't being a complete douchebag, which I commend you on. So many idiots on this forum.

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AdrianWerner

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#140 AdrianWerner
Member since 2003 • 28441 Posts

 Because if they want something outside the standard experience, then that's a necessary compromise. But if you're not interested in anything outside of that standard experience, then it's unnecessary baggage that adds no value to the individual in question.

 

lowe0

I wouldn't say it's just something outside standard. It's also for peoples who want dedicated experiences. On consoles it's all homogenized. Easy to get into, but it's all the same. There aren't for example any real console online communities dedicated to one game. There's just one big society of gamers

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Lucianu

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#141 Lucianu
Member since 2007 • 10347 Posts

Aw f*ck, i see this thread was lowe0'd to oblivion. Should have posted sooner.. 

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AdrianWerner

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#142 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="Quad4Life"][QUOTE="Lucianu"]

What does that have to do with anything? Whether they're indie or not, whether they're obscure or not, why would it matter? If the game is good, then that's all that matters. 

Or is gaming a popularity contest for you?  

 

Lucianu

Gaming is a quality contest to me and indie titles typically aren't of any quality, you hermits will never admit this though. Name me one indie game you've played for atleast a month, good luck. LOL

I've ben playing Mount & Blade: Warband for.. about a year now.

Wen you hear the world 'indie' your mind probably thinks of short 2D games, or something that tries to be edgy, right? Indie games are games created by developers that aren't chained by a publisher. 

The funny thing is that a lot of the most popular pc games right now were made by independent developers. Team Forrtress 2, World of Tanks, Dota 2, League of Legends, Minecraft... etc

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lowe0

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#143 lowe0
Member since 2004 • 13692 Posts

Aw f*ck, i see this thread was lowe0'd to oblivion. Should have posted sooner.. 

Lucianu
Which of my posts, specifically, is the problem?
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lostrib

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#144 lostrib
Member since 2009 • 49999 Posts

[QUOTE="Lucianu"]

Aw f*ck, i see this thread was lowe0'd to oblivion. Should have posted sooner.. 

lowe0

Which of my posts, specifically, is the problem?

All of them

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wis3boi

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#145 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="lowe0"][QUOTE="Lucianu"]

Aw f*ck, i see this thread was lowe0'd to oblivion. Should have posted sooner.. 

lostrib

Which of my posts, specifically, is the problem?

All of them

Indeed.  Nothing but cognitive dissonance or just flat or irrelevant points.  Yawn/10

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lowe0

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#146 lowe0
Member since 2004 • 13692 Posts

I respect your opinion but there are some things that I don't agree with, first off voice chat. Now you mention that by using a 3rd party service like Mumble or TS you suggest that you are spliting the community, now I can see where you are going with this but you are overlooking the fact that XBL has a party chat feature that normally overrides game comms, isn't that the same as using a 3rd party voice chat service? By removing the end users choice, you are stuck with what the developer wants and that is not always what is best for the game. When I join a TS server, I expect most people in said server are going to be commited to playing the game in question. The same cannot be said for joining a game on say XBL where you are expect the whole barnyard of creatures so to be speak who may not be focused on playing the game, instead are more content to shout abuse at each other.

 

Lastly, you talk about matchmaking based on skill, connection and open slots. The latter two are be done on a end user level, it doesn't take a genius to navigate a server browser to find a game based on ping and open slots. About skill, matchmaking based on skill from past experience is very hit and miss for me. A maths based algorithm can be fudged by players as we've seen in past games. Most PC servers have auto-leveling enabled that will balance the teams to ensure a good spread of people.

clyde46

And in either case, players can use a cell phone instead. There's always some way around if people want to circumvent the system, but by making it the default, you're less likely to fragment the game around different voice channels. On top of that, I haven't really had more than a couple of negative experiences on Live, and that's in all the time I've had it (dating back pre-360).

As for your response on matchmaking, if end users can fill games as well as an algorithm, then why don't they? Self-organization is sub-optimal. You end up with servers with a handful of people trying to attract enough players for a game, when a matchmaker could consolidate them into a single game. If you painstakingly search the browser for a game populated by players of roughly equal skill, there's nothing stopping any other player from showing up and upsetting the balance. And "it can be fudged in some circumstances" isn't a good reason to discard the entire system, instead of working to eliminate said fudging.

Or it makes the communities stronger by giving them more customization options that allows them to play in the groups that like to play the way they do?  Rather than being forced into the overall pool of immature idiots?  We can play the glass is half full, half empty game all day.  I would much rather have that choice and work a little bit harder than have no choice at all.

menes777

That would be true, if the purpose of playing a game was to build a community. I acknowledge that there are tons of people interested in doing exactly that, but conversely, plenty of other people just want a game.

As with clyde's comment above, I haven't really had all these negative experiences you're referring to on consoles. On the other hand, it's to the point where I half expect a negative experience every time I join a PC server. And before you say it's my fault, I'm a relatively inoffensive player - I don't run out into a hail of gunfire forcing people to revive me, I use health and revives if I have them unlocked, and unless I have something of relevance to the game to say, I keep my mouth shut.

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Frostbite24

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#147 Frostbite24
Member since 2003 • 4536 Posts

I want THE best gaming experience possible even if it is only 5% better so of course I play PC. It is that simple. When it comes to pure GAMING experience cost isn't a factor. When you're discussing the driving experience and capabilities of a Ferrari why would you bring up the cost? You don't because it has nothing to do with the driving experience. I'm all about GAMES so such things aren't a problem.

 

No matter how many times you say the same game played at 720p and 30fps with no possible choice of M/KB is the same experience as playing it in 1080p+ and 60fps with your choice of controller, won't make it true.

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Frostbite24

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#148 Frostbite24
Member since 2003 • 4536 Posts

[QUOTE="lowe0"]

Freedom comes with downsides too. Without a firm hand in charge, the user experience quickly degrades into an incoherent mess.

Rocker6

If the PC platform was an incoherent mess, why would anyone waste their time on it?

Better yet, why would you waste time on it?

Don't even engage in conversation with him. The last PC thread he was in he admitted he was just a troll when came to discussing the platform. Literally, I'm not even making it up.
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lowe0

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#149 lowe0
Member since 2004 • 13692 Posts

[QUOTE="Rocker6"]

[QUOTE="lowe0"]

Freedom comes with downsides too. Without a firm hand in charge, the user experience quickly degrades into an incoherent mess.

Frostbite24

If the PC platform was an incoherent mess, why would anyone waste their time on it?

Better yet, why would you waste time on it?

Don't even engage in conversation with him. The last PC thread he was in he admitted he was just a troll when came to discussing the platform. Literally, I'm not even making it up.

Quote and link?

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lostrib

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#150 lostrib
Member since 2009 • 49999 Posts

[QUOTE="Frostbite24"][QUOTE="Rocker6"]

If the PC platform was an incoherent mess, why would anyone waste their time on it?

Better yet, why would you waste time on it?

lowe0

Don't even engage in conversation with him. The last PC thread he was in he admitted he was just a troll when came to discussing the platform. Literally, I'm not even making it up.

Quote and link?

You were there, shouldn't you know?