What is the WORST thing about this gen IYO?

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Darsander

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#1 Darsander
Member since 2010 • 154 Posts
I honestly can't decide... I would had to say the mere existence. Seriously, why? I think if someone is to blame it would be Microsoft but I won't get into that because I don't wanna start a flame war.
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campzor

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#2 campzor
Member since 2004 • 34932 Posts
easily regen health , clones (cod mp clones etc... cover systems)
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Mr_Cumberdale

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#3 Mr_Cumberdale
Member since 2004 • 10189 Posts
DLC, and companies trying to bar used game sales by putting in a online pass.
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Grawse

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#4 Grawse
Member since 2010 • 4342 Posts

DLC, CoD MP clones and the length. Console games shouldn't look this bad in 2011.

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Darsander

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#5 Darsander
Member since 2010 • 154 Posts
In the end I voted for the mega publishers because they are probably the roots of most of these problems anyway. I haven't tried the Wii, so I'm not gonna say its a bad console and it caught on too much to be considered a gimmick now. What IS a gimmick was Sony's early 'me too' motion controller (I can't play some early PS3 games because they force you to use the sixaxis gimmick) and Microsofts obvious Eye-Toy knock off (it's not oringal just because its more powerful and works differently, it also isn't much better than the eye-toy). But overall, its the publishers that are not only greedy but seem to be so out of touch at times its scary they're still around.
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Steameffekt

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#6 Steameffekt
Member since 2008 • 4950 Posts
companies trying to bar used game sales by putting in a online pass.Mr_Cumberdale
I agree with this. I also dislike the motion control trend.
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xBLACK-MAGEx

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#8 xBLACK-MAGEx
Member since 2006 • 826 Posts

the worst thing about this gen is the lack of heart in everything.

in games, systems, evertyhting.

i mean of course the first priority is money, but theres no love put into making games anymore.

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Darsander

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#9 Darsander
Member since 2010 • 154 Posts
DLC, and companies trying to bar used game sales by putting in a online pass.Mr_Cumberdale
I'm split on this. On one hand some people are really greedy and they'll buy a game used just to save five frickin' dollars. On the OTHER hand, why do they even support GameStop with these BS pre order bonuses if they hate them re-selling their games so much?!
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eboyishere

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#10 eboyishere
Member since 2011 • 12681 Posts

*enter Mona Lisa DLC pic

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Darsander

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#11 Darsander
Member since 2010 • 154 Posts

the worst thing about this gen is the lack of heart in everything.

in games, systems, evertyhting.

i mean of course the first priority is money, but theres no love put into making games anymore.

xBLACK-MAGEx
I thought about saying that but decided against it because a legion of smart asses will go "lawlz games were always a business!" Yes they were, but there were a lot of niche games too with companies that seemed to be content with the amount of money and just focused on their market, nowadays everything has to be a part of major market and make millions and millions or else developers and publishers will think its not worth making.
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OddSwag

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#12 OddSwag
Member since 2011 • 25 Posts
"Preorder this game and get this exclusive content!" Theres no point in preordering, if I want the game I'll buy it day one, don't make me go in and pay for it before I have to!
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Jynxzor

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#13 Jynxzor
Member since 2003 • 9313 Posts
Capcoms rise to infamy has pretty much been the worst thing for me this gen. One of my alltime favorite developers with multiple franchises I loved under their belt, went ahead and decided to just stomp allover my childhood this gen.
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santoron

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#14 santoron
Member since 2006 • 8584 Posts

the worst thing about this gen is the lack of heart in everything.

in games, systems, evertyhting.

i mean of course the first priority is money, but theres no love put into making games anymore.

xBLACK-MAGEx

This kind of sums up my biggest complaint. But just about everything I've seen mentioned is worth complaining about. A lot of troubling trends these last few years.

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AntiType

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#15 AntiType
Member since 2003 • 6249 Posts

worst gen ever. DLC, the greed, the lack of soul in games.

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Darsander

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#16 Darsander
Member since 2010 • 154 Posts
Is there a difference between a company and a corporation? Everyone always says 'the number one goal of every corp is to make money!' But even today there are a lot of small, local business that do what they do not just to make money, but they enjoy what they do! A local resturant selling food made with old secret family recipes for example. They don't make billions but they do make a lot than most jobs for being strong and independent. This gen however, the local food restaurant willing sells out to McDonalds. who forces them take out more and more of what was unique about their food for something more generic, consumable, and mass produce-able to sell mainstream world wide, with no care to their oringal customers who loved them for what they were, because they decided they wanted to make billions instead of millions even if they may not enjoy what they're doing anymore. This is how video games are today in a nutshell.
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Silverbond

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#17 Silverbond
Member since 2008 • 16130 Posts

DLC probably.

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enterawesome

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#18 enterawesome
Member since 2009 • 9477 Posts
Spending more and more money on EVERYTHING. DLC, more expensive games, spending money for online service, more expensive consoles. It's stupid as hell, and it's only getting worse. Next gen games will probably be $70, which is where I stop buying new games. God knows how expensive the consoles will be.
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SkyWard20

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#19 SkyWard20
Member since 2009 • 4509 Posts

Oh, gen! Well, not sure.

The PC elitists, I guess? This gen was awesome.

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IndianaPwns39

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#20 IndianaPwns39
Member since 2008 • 5037 Posts

I'm still pissed with Horse Armor. Although Bioware topped that by asking people to pay for "The Black Emporium" for Dragon Age II, which is just insulting. Needless to say: DLC is my answer.

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VendettaRed07

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#21 VendettaRed07
Member since 2007 • 14012 Posts

Honestly every problem I have with this generation can be routed back to consoles having online as a major feature.. Everything was better when consoles barely used them and it was taken seriously on the PC where it should have stayed... Problems that have arrived from consoles/online are-

-Paying for DLC, never had to do that before

-Lack of variety in software.. Because everyone wants every single game to be online, people normally stick to genres and gameplay types that work the best online because frankly there is so many genres and types of gameplay that just don't work for multiplayer.

-split screen and local multiplayer dying- Honestly I had more fun playing split screen halo 1 and 2 with multiple xbox's and tvs hooked up in the same room then I ever did with any other console shooter from there on out.. But since then most games don't support system link or EVEN split screen at all, which is just a crime.

PC gaming was better when consoles didn't push online, CONSOLE gaming was better when consoles didn't push online. Nothing good has come from consoles adapting online.. NOTHING

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Darsander

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#22 Darsander
Member since 2010 • 154 Posts

Honestly every problem I have with this generation can be routed back to consoles having online as a major feature.. Everything was better when consoles barely used them and it was taken seriously on the PC where it should have stayed... Problems that have arrived from consoles/online are-

-Paying for DLC, never had to do that before

-Lack of variety in software.. Because everyone wants every single game to be online, people normally stick to genres and gameplay types that work the best online because frankly there is so many genres and types of gameplay that just don't work for multiplayer.

-split screen and local multiplayer dying- Honestly I had more fun playing split screen halo 1 and 2 with multiple xbox's and tvs hooked up in the same room then I ever did with any other console shooter from there on out.. But since then most games don't support system link or EVEN split screen at all, which is just a crime.

PC gaming was better when consoles didn't push online, CONSOLE gaming was better when consoles didn't push online. Nothing good has come from consoles adapting online.. NOTHING

VendettaRed07
Hehe, if anyone was wondering this was why I thought it was Microsoft's thought. I believe consoles would of had online eventually (The Japanese's Sega Saturn had online play I believe.) It was just how Microsoft did it. Microsoft actually finds way to get people to regular pay more for things that used to be much cheaper or even free and it's seriously frickin' scary! Them and Apple are two of the worst companies that deal with computers ever.
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hippiesanta

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#23 hippiesanta
Member since 2005 • 10301 Posts
bad console that sells more....IMO
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lamprey263

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#24 lamprey263
Member since 2006 • 45493 Posts
other, console digital distribution hasn't caught up to Steam, that really bugs me, Sony has download limitations which will make long term retention a problem, Nintendo doesn't allow rights transfers, MS's is manageable between consoles, but they all have a problem of not being as flexible as Steam with regard to price I'd second used game sales, not that I think used games sales by themselves are bad but used game retailers have made a habit out of not carrying new copies of games so used games are all you can get with exception to most recent games, that's where I feel the real used game market has crossed the line
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enterawesome

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#25 enterawesome
Member since 2009 • 9477 Posts

Honestly every problem I have with this generation can be routed back to consoles having online as a major feature.. Everything was better when consoles barely used them and it was taken seriously on the PC where it should have stayed... Problems that have arrived from consoles/online are-

-Paying for DLC, never had to do that before

-Lack of variety in software.. Because everyone wants every single game to be online, people normally stick to genres and gameplay types that work the best online because frankly there is so many genres and types of gameplay that just don't work for multiplayer.

-split screen and local multiplayer dying- Honestly I had more fun playing split screen halo 1 and 2 with multiple xbox's and tvs hooked up in the same room then I ever did with any other console shooter from there on out.. But since then most games don't support system link or EVEN split screen at all, which is just a crime.

PC gaming was better when consoles didn't push online, CONSOLE gaming was better when consoles didn't push online. Nothing good has come from consoles adapting online.. NOTHING

VendettaRed07
Nope, I'm thankful for console online. Sorry, but getting friends over every time I wanted to play Halo multiplayer was a pain in the ass. And consoles don't have anything to do with people making samey games, it's publishers trying to make dough by playing it dumb and safe.
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commonfate

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#27 commonfate
Member since 2010 • 13320 Posts

DLC and other corporate greed. I'm also going to go out on a limb and say achievements/trophies. From what I understand some people buy games merely for the sake of trophy hunting a game rather than for entertainment. I have a friend who won't even play certain games like Valkryia Chronicles just because it has no trophy support.

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PAL360

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#28 PAL360
Member since 2007 • 30574 Posts

DLC and motion controls. Other than that, this is my second favourite gen (right after 16bit one).

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MushroomWig

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#29 MushroomWig
Member since 2009 • 11625 Posts
Too much focus on motion controls, other than that it's been one of the best generations for me.
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tenaka2

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#30 tenaka2
Member since 2004 • 17958 Posts

Day 1 dlc is an abomination.

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Bigboi500

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#31 Bigboi500
Member since 2007 • 35550 Posts

DLC is the worst thing about this generation easily.

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Ballroompirate

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#32 Ballroompirate
Member since 2005 • 26695 Posts
Easily DLC and pc gamers who think pc > everything else.
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BlbecekBobecek

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#33 BlbecekBobecek
Member since 2006 • 2949 Posts

Corridor shooters with infinitely respawning enemies until player crosses an invisible line.

I chose the "mainstream audience focus" option because I think thats the cause of it.

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tutt3r

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#34 tutt3r
Member since 2005 • 2865 Posts

Capcom.

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majoras_wrath

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#35 majoras_wrath
Member since 2005 • 6062 Posts

Floaty, oversimplified FPS games.

Motion Controls.

First day DLC

Achievements.

The slow death of the singleplayer game.

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LovePotionNo9

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#36 LovePotionNo9
Member since 2010 • 4751 Posts

Choppy, slow, inconsisent frame rates, jaggies, boring linear games, required installations (at least on PS3), having to download and install new firmware (all the while hoping you don't brick you system in the process) just to use online features (mainly PS3), too many shooters.

At least this gen shines in the portable realm.

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ArchoNils2

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#37 ArchoNils2
Member since 2005 • 10534 Posts

The extreme focus on FPS

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NiKva

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#38 NiKva
Member since 2010 • 8181 Posts

I hated that Nintendo focused more on it's waggling and touching rather than cranking out great new titles for us to enjoy.

Next gen and they are still focused on their waggling and touching. This just isn't the same Nintendo that I used to know before ):

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MushroomWig

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#39 MushroomWig
Member since 2009 • 11625 Posts
Achievementsmajoras_wrath
Really? Why?
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majoras_wrath

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#40 majoras_wrath
Member since 2005 • 6062 Posts

[QUOTE="majoras_wrath"]AchievementsMushroomWig
Really? Why?

Multiple reasons

1. It is immersion breaking to suddenly see a pop-up telling me what I "achieved".

2. A forced attempt at replayability

3. Has created a bizarre subculture of gamers that like to boast about their gamerscore, going as far as only playing games with achievements or renting crappy games to boost it.

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mlevenimed

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#41 mlevenimed
Member since 2007 • 28 Posts

dumbing down for cesual and bro gamers

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Cherokee_Jack

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#42 Cherokee_Jack
Member since 2008 • 32198 Posts
System Wars.
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ArchoNils2

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#43 ArchoNils2
Member since 2005 • 10534 Posts

[QUOTE="MushroomWig"][QUOTE="majoras_wrath"] Really? Why?majoras_wrath

Multiple reasons

1. It is immersion breaking to suddenly see a pop-up telling me what I "achieved".

2. A forced attempt at replayability

3. Has created a bizarre subculture of gamers that like to boast about their gamerscore, going as far as only playing games with achievements or renting crappy games to boost it.

To 1: I can see the problem there, they should give us the option to hide those messages

To 2: It works in a lot of cases. Sure ingame goodies are better than some small icons, but there's at least something you get.

To 3: I don't have a problem with them, gaming was always about getting a "high score", just like the arcades way back we have now the guys that try to get the highest gamerscore. I don't have a problem with that at all

-

System Wars.Cherokee_Jack

This isn't exactly something new this gen and as far as I can tell it got better. I remember the Sega-Nintendo System Wars and it was much worse IMO

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001011000101101

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#44 001011000101101
Member since 2008 • 4395 Posts
Obvious ripped from the game DLC. And yet I buy it (only with Bioware games though). I'm such an idiot.
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LustForSoul

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#45 LustForSoul
Member since 2011 • 6404 Posts

Probably the b*tching these days. Seriously. Everyone is against everything on the game market if they have to give even a penny more for anything extra. Funniest thing of all is that it's all optional.

There's also no difference in DLC being day one or not. So if the same DLC was developed 3 months later, you would buy it?

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Darsander

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#46 Darsander
Member since 2010 • 154 Posts
There's also no difference in DLC being day one or not. So if the same DLC was developed 3 months later, you would buy it?LustForSoul
Are you saying you don't care if your DLC was actually developed later as an extra or taken out of the game at the last minute for a cash grab? I'm at a lost for words....
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LustForSoul

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#47 LustForSoul
Member since 2011 • 6404 Posts

[QUOTE="LustForSoul"]There's also no difference in DLC being day one or not. So if the same DLC was developed 3 months later, you would buy it?Darsander

Are you saying you don't care if your DLC was actually developed later as an extra or taken out of the game at the last minute for a cash grab?

I'm at a lost for words....

And you know, for a fact, that it was actually ripped out of the game. Let's say a game is finished, the (financially) planned content for the disk is finished or is almost out of Beta stage. The release date is still months away in November. They have time to start making DLC already, which is outside of the original games' budget. You think they should just include it into the game? It's still extra content.

I'm pretty sure they have planned what will be the possibly 60 dollar content and what not. They don't rip out main story line missions, where you would miss vital info and gameplay.

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ArchoNils2

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#48 ArchoNils2
Member since 2005 • 10534 Posts

[QUOTE="LustForSoul"]There's also no difference in DLC being day one or not. So if the same DLC was developed 3 months later, you would buy it?Darsander
Are you saying you don't care if your DLC was actually developed later as an extra or taken out of the game at the last minute for a cash grab? I'm at a lost for words....

DLC usually has their own budget and wouldn't be part of the final game if it wasn't for DLC. Sure you can say "we never know", but I'm pretty sure we would see about the same content in our games even if there isn't DLC, but instead of DLC we would see more expansion packs. Oh and I take DLC any day over re-releasing the same game with a few extras like Copcom likes to do it. Seriously, only RE5 gold is Move compatible? 3 versions of Street Fighter 4? wth

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Darsander

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#49 Darsander
Member since 2010 • 154 Posts
Just look at what some game sell that used to be free. Cheat Codes - The Godfather Extra characters - Mortal Kombat (remember when you could just unlock them?) Difficult levels - an Ace Combat like game for the Xbox where you had to unlock hard mode by paying for it, for each level. I would love for you to try to justify DLC that isn't actually download, you're unlocking content that's already no the disk. When Microsoft first started charging for map packs people like you go "They become free after a few weeks, quit complaining." When Microsoft forced Epic to sell a few maps they wanted to give away for free "Yeah, like Epic isn't happy with the extra millions they are making. Quite complaining. Horse Armor? "Its optional." paying for map packs becoming the norm? "You already have maps, they're just extra you don't have to buy them." Its a slippery slope, if we had complained and boycotted from the start it wouldn't hard gotten nearly as bad as it did. Its getting worst and worst as time goes on. When, WHEN should can we complain and start throwing fits? At this rate we're probably going get to the point where we have to pay hourly for single player games. "Gaming is a business." Oh look, I beat you to it. :|
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Darsander

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#50 Darsander
Member since 2010 • 154 Posts
DLC usually has their own budget and wouldn't be part of the final game if it wasn't for DLC. Sure you can say "we never know", but I'm pretty sure we would see about the same content in our games even if there isn't DLC, but instead of DLC we would see more expansion packs. Oh and I take DLC any day over re-releasing the same game with a few extras like Copcom likes to do it. Seriously, only RE5 gold is Move compatible? 3 versions of Street Fighter 4? wthArchoNils2
I would take DLC over re-releases as well. And on paper, I would had also taken DLC over expansions, but look Expansion: a new single player story mode, a bunch of new maps, new characters/armies to play with and old ones get updates and enw weapons. $20-$40 vs $10 for several batches of maps (used to be given away for free in patches as a 'thank you for still playing our game'. $5-15 for new each new character or army. $1-5 for different attires for each character $20-$40 for a new story a new story mode.