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Nostalgia mostly. I think the series is starting to show its age, but nintendo diehards will still defend it to the end. I think skywardsword got the score it deserves.
Did you play it? :? Yes I've played it, and beaten it. The game design is the same as any other zelda game out there. It needs a change; the ending was more than expected.[QUOTE="edo-tensei"] Yes I've played it, and beaten it. The game design is the same as any other zelda game out there. It needs a change; the ending was more than expected.EponiqueI'm only about 4 hours into it, but already I can see the differences between this and TP. It might play similarly but the atmosphere is totally different. It's about as same to the other Zelda games as Wind Waker to OoT. Yes, similar, but definitely not the same. Well the game design is the same for me. It's been the same ever sense a link to the past when I was younger. When I replay these games more than once it all becomes more apparent. MM was the only game in the series that truely tried something different with the gameplay mechanics and it's theleast talked about zelda game.
LttP and the 3D Zeldas are about as similar as 2D and 3D Marios :? MM is a huge departure from the traditional style, but you can't expect that to be standard. Why is that Zelda has to be the franchise that has to be a different genre with every new release? Why do games like Uncharted or Assassins' Creed get a pass for having the exact same gameplay? Zelda, except maybe TP, makes considerable gameplay changes for each new release yet people still complain either that it's too different, or they're surprised the game doesn't play like Zelda Kart. And Zelda takes plenty of Majora's Mask-like departures: Phantom Hourglass was very fun. They tried to be different with Spirit Tracks even though it failed.Well the game design is the same for me. It's been the same ever sense a link to the past when I was younger. When I replay these games more than once it all becomes more apparent. MM was the only game in the series that truely tried something different with the gameplay mechanics and it's theleast talked about zelda game.
edo-tensei
[QUOTE="edo-tensei"]LttP and the 3D Zeldas are about as similar as 2D and 3D Marios :? MM is a huge departure from the traditional style, but you can't expect that to be standard. Why is that Zelda has to be the franchise that has to be a different genre with every new release?Well the game design is the same for me. It's been the same ever sense a link to the past when I was younger. When I replay these games more than once it all becomes more apparent. MM was the only game in the series that truely tried something different with the gameplay mechanics and it's theleast talked about zelda game.
Eponique
That's what I'm wondering. The way people speak it sounds like people want Nintendo to make Zelda into something it is not.
I'm fine with the way Nintendo has handled Zelda thus far. While the core gameplay between each game is similar, Nintendo makes other changes between each game to help make each game feel different.
Well the game design is the same for me. It's been the same ever sense a link to the past when I was younger. When I replay these games more than once it all becomes more apparent. MM was the only game in the series that truely tried something different with the gameplay mechanics and it's theleast talked about zelda game.
LttP and the 3D Zeldas are about as similar as 2D and 3D Marios :? MM is a huge departure from the traditional style, but you can't expect that to be standard. Why is that Zelda has to be the franchise that has to be a different genre with every new release? Why do games like Uncharted or Assassins' Creed get a pass for having the exact same gameplay? Zelda, except maybe TP, makes considerable gameplay changes for each new release yet people still complain either that it's too different, or they're surprised the game doesn't play like Zelda Kart. And Zelda takes plenty of Majora's Mask-like departures: Phantom Hourglass was very fun. They tried to be different with Spirit Tracks even though it failed. The difference is that cod and UC are games of this gen, while zelda has had many years in this industry and the design is practically unchanged. Sure settinig and controlls are different now, but they all follow the same patern structure and it all becomes too predictable. I think they need to go back to the drawing board and make a new kind of zelda for the new generation of nintendo fans, it's all becoming rather stale at this point. I'm glad the gamespot crew didn't et hit be nostalgia like most review sites always get when a new zelda releases.[QUOTE="Eponique"][QUOTE="edo-tensei"]LttP and the 3D Zeldas are about as similar as 2D and 3D Marios :? MM is a huge departure from the traditional style, but you can't expect that to be standard. Why is that Zelda has to be the franchise that has to be a different genre with every new release? Why do games like Uncharted or Assassins' Creed get a pass for having the exact same gameplay? Zelda, except maybe TP, makes considerable gameplay changes for each new release yet people still complain either that it's too different, or they're surprised the game doesn't play like Zelda Kart. And Zelda takes plenty of Majora's Mask-like departures: Phantom Hourglass was very fun. They tried to be different with Spirit Tracks even though it failed. The difference is that cod and UC are games of this gen, while zelda has had many years in this industry and the design is practically unchanged. Sure settinig and controlls are different now, but they all follow the same patern structure and it all becomes too predictable. I think they need to go back to the drawing board and make a new kind of zelda for the new generation of nintendo fans, it's all becoming rather stale at this point. I'm glad the gamespot crew didn't et hit be nostalgia like most review sites always get when a new zelda releases.Well the game design is the same for me. It's been the same ever sense a link to the past when I was younger. When I replay these games more than once it all becomes more apparent. MM was the only game in the series that truely tried something different with the gameplay mechanics and it's theleast talked about zelda game.
edo-tensei
I'm curious, how do you think Zelda should change then?
The difference is that cod and UC are games of this gen, while zelda has had many years in this industry and the design is practically unchanged. Sure settinig and controlls are different now, but they all follow the same patern structure and it all becomes too predictable. I think they need to go back to the drawing board and make a new kind of zelda for the new generation of nintendo fans, it's all becoming rather stale at this point. I'm glad the gamespot crew didn't et hit be nostalgia like most review sites always get when a new zelda releases.[QUOTE="edo-tensei"][QUOTE="Eponique"] LttP and the 3D Zeldas are about as similar as 2D and 3D Marios :? MM is a huge departure from the traditional style, but you can't expect that to be standard. Why is that Zelda has to be the franchise that has to be a different genre with every new release? Why do games like Uncharted or Assassins' Creed get a pass for having the exact same gameplay? Zelda, except maybe TP, makes considerable gameplay changes for each new release yet people still complain either that it's too different, or they're surprised the game doesn't play like Zelda Kart. And Zelda takes plenty of Majora's Mask-like departures: Phantom Hourglass was very fun. They tried to be different with Spirit Tracks even though it failed.DJ-Lafleur
I'm curious, how do you think Zelda should change then?
Don't know, I don't make games. I just play and critique.Okay, then why are Halo and Killzone still shooters? CoD is from last generation too, and it's still a shooter. I'm surprised they didn't transform to SHMUPs by now. GTA and MGS still play the same, yet they're the best games ever. Did I forget Gran Turismo? The only reason Zelda is expected to change completely, is because Nintendo actually bothers making considerable changes. People end up liking these changes and thus they want even more. If all the games played the exact same way, and we never got anything like Majora's Mask, Wind Waker, Skyward Sword or any of the handheld games, I have a feeling people would be complaining a lot less.Eponique
I just don't know what kind of changes people expect from Zelda. It's like they want Nintendo to just drop Zelda's identity completely and for the game to be absolutely nothing like what makes Zelda, Zelda.
I'd say that people want Nintendo to change Zelda's genre completely, but Metroid Other M practically did the same thing by making M:oM an actiom game instead of an adventure game and then people criticized that game for being too different from past Metroids, amongst other things, so who knows.
Okay, then why are Halo and Killzone still shooters? CoD is from last generation too, and it's still a shooter. I'm surprised they didn't transform to SHMUPs by now. GTA and MGS still play the same, yet they're the best games ever. Did I forget Gran Turismo? The only reason Zelda is expected to change completely, is because Nintendo actually bothers making considerable changes. People end up liking these changes and thus they want even more. If all the games played the exact same way, and we never got anything like Majora's Mask, Wind Waker, Skyward Sword or any of the handheld games, I have a feeling people would be complaining a lot less.Eponique
GTA and MGS4 have both made COSIDERABLE changes to their franchise a lot more than what SS has done for the zelda name. And you know what, all the gta and mgs fans have been dissapointed by the changes. But I'm glad those franchises are taking steps in a different direction as opposed to sticking with conventions already stablished. The major change in SS has been a control schemechange, because the formula is still the same.
GTA4 definitely still plays the same GTA3, or the "same formula" as you like to say it. Some changes here and there, but those changes are comparable to Zelda's changes. The formula's (or "genre") still the same, but the way the game is played is different. The atmosphere is different. There's a new story. There are new puzzles and dungeouns (the bread and butter of Zelda). Even the damn art style and branding changes. Those are considerable changes. Not many franchises can claim to make the same level of changes.EponiqueI'm just goingto disagree here and take my leave, and by the way, is overclocked worth a purchase if you have the original?
[QUOTE="Eponique"]Okay, then why are Halo and Killzone still shooters? CoD is from last generation too, and it's still a shooter. I'm surprised they didn't transform to SHMUPs by now. GTA and MGS still play the same, yet they're the best games ever. Did I forget Gran Turismo? The only reason Zelda is expected to change completely, is because Nintendo actually bothers making considerable changes. People end up liking these changes and thus they want even more. If all the games played the exact same way, and we never got anything like Majora's Mask, Wind Waker, Skyward Sword or any of the handheld games, I have a feeling people would be complaining a lot less.DJ-Lafleur
I just don't know what kind of changes people expect from Zelda. It's like they want Nintendo to just drop Zelda's identity completely and for the game to be absolutely nothing like what makes Zelda, Zelda.
I'd say that people want Nintendo to change Zelda's genre completely, but Metroid Other M practically did the same thing by making M:oM an actiom game instead of an adventure game and then people criticized that game for being too different from past Metroids, amongst other things, so who knows.
I could understand the cries for change after TP: that game probably should've came after OoT and definitely before Wind Waker. After Skyward Sword and Phantom Hourglass, cries for change are way too easy to dismiss. You can't possibly asking for more without changing the genre. They may as well a new IP. I heard Xenoblade is awesome and has swords in it.The atmosphere. The puzzles. The music. The adventure of it all and exploring the world. the characters and their distinct sty1es. Everything. For what Zelda lacks in exploration to some, it more than makes up for in unique and interesting characters, a well done world, and loads of puzzles. I highly reccomend you start with Ocarina of Time or Majora's Mask though.
Twilight Princess has a slow start, be patient with it.bobcheeseball
This. So does Skyward Sword. Wind Waker does a bit, but its not bad. Ocarina of Time and Majora's mask get you right into the game, which I love. The beginning is there, but it doesn't last for hours.
[QUOTE="edo-tensei"] I'm just goingto disagree here and take my leave, and by the way, is overclocked worth a purchase if you have the original?EponiqueI never played the original sadly. The voice acting is great and the 8th day story is awesome. If you fleshed out the original (got all the endings, played for 100s of hours etc.), I wouldn't bother unless you're a huge fan of the game or series. SOLD On IT! Oh and expect to have persona 3ds soon, they'll probably have all the content of FES and add the p3p changes to it.
[QUOTE="Eponique"][QUOTE="edo-tensei"] I'm just goingto disagree here and take my leave, and by the way, is overclocked worth a purchase if you have the original?edo-tenseiI never played the original sadly. The voice acting is great and the 8th day story is awesome. If you fleshed out the original (got all the endings, played for 100s of hours etc.), I wouldn't bother unless you're a huge fan of the game or series. SOLD On IT! Oh and expect to have persona 3ds soon, they'll probably have all the content of FES and add the p3p changes to it. Really :o Where did you hear that from? Does it have roaming/walking around like the original? I still think I'll get the Vita and buy the PSP version off PSN though. I heard the game scales very well and the higher brightness settings make the game look great.
[QUOTE="mems_1224"]you picked an awful zelda game to play as your first. you should play ocarina of time, link to the past or link's awakening firstx-2tha-zI disagree. I think TP is a much better starting place. I think the games you mentioned would be like baptism of fire for the modern gamer. TC, just give it more time. I love TP but the start is quite odd to those who don't know Zelda games. nah, TP is one of the worst games in the series. link to the past would be the best starting point
[QUOTE="x-2tha-z"][QUOTE="mems_1224"]you picked an awful zelda game to play as your first. you should play ocarina of time, link to the past or link's awakening firstmems_1224I disagree. I think TP is a much better starting place. I think the games you mentioned would be like baptism of fire for the modern gamer. TC, just give it more time. I love TP but the start is quite odd to those who don't know Zelda games. nah, TP is one of the worst games in the series. link to the past would be the best starting point
ALTTP is definitely a good place to start if you are going 2D.
Ah, I thought this might be it. :?[QUOTE="starjet905"][QUOTE="mmmwksil"]And nostalgia. Lots of it.mmmwksil
This is one series I'm not scared to say owes more than its fair share of success to the stuff. :P
I have no sense of nostalgia to the series, and used to think nostalgia played a part. It doesn't.[QUOTE="mmmwksil"][QUOTE="starjet905"]Ah, I thought this might be it. :?hensothor
This is one series I'm not scared to say owes more than its fair share of success to the stuff. :P
I have no sense of nostalgia to the series, and used to think nostalgia played a part. It doesn't. Yes it does.[QUOTE="x-2tha-z"][QUOTE="mems_1224"]you picked an awful zelda game to play as your first. you should play ocarina of time, link to the past or link's awakening firstmems_1224I disagree. I think TP is a much better starting place. I think the games you mentioned would be like baptism of fire for the modern gamer. TC, just give it more time. I love TP but the start is quite odd to those who don't know Zelda games. nah, TP is one of the worst games in the series. link to the past would be the best starting point
I could understand how one could think TP is the worst 3D Zelda, but worst in the series? lol no.
I'd play TP over Zelda II, Phantom Hourglass, Spirit Tracks, or Minish Cap in a heartbeat.
What I would like someone to explain to me is this: if Zelda is in such desperate need of change and is outdated, why has no other company or series been able to replicate the same formula with anywhere the same amount of success? I enjoy Zelda so much because how well the dungeons are designed, and the balance of exploration, combat and puzzle solving it strikes throughout the entirety of the game. Very few other series even attempted to design levels (or games in general) in the same way at all. The closest we've seen is Okami, and while that has an identity of its own the level design and combat doesn't really compare.
If you're not in to this kind of game design that's fine, but the way people talk about the series it's almost as if there's plenty of other series out there that have the Zelda franchise beat 10 times over at it's own game; but I can't think of a single example?
What I would like someone to explain to me is this: if Zelda is in such desperate need of change and is outdated, why has no other company or series been able to replicate the same formula with anywhere the same amount of success? I enjoy Zelda so much because how well the dungeons are designed, and the balance of exploration, combat and puzzle solving it strikes throughout the entirety of the game. Very few other series even attempted to design levels (or games in general) in the same way at all. The closest we've seen is Okami, and while that has an identity of its own the level design and combat doesn't really compare.
If you're not in to this kind of game design that's fine, but the way people talk about the series it's almost as if there's plenty of other series out there that have the Zelda franchise beat 10 times over at it's own game; but I can't think of a single example?
_BlueDuck_
Anything that doesn't have voice acting, gore, boobs, online modes and story twists is automatically outdated.
[QUOTE="hensothor"][QUOTE="mmmwksil"]I have no sense of nostalgia to the series, and used to think nostalgia played a part. It doesn't. Yes it does. amazing. so what you're saying is that new fans of the series like, say, my 9 year old cousin that started playing the games YESTERDAY, are also affected by nostalgia? that is so wrong it's funny.This is one series I'm not scared to say owes more than its fair share of success to the stuff. :P
chilly-chill
As much cash as they made off of Zelda, one would think they would have been able to afford to hire a voiceover actor for Link.:lol:topsemag55
Or maybe its a creative decision? Zelda games don't need voice acting.
The series is pretty much in it's own genre, and to say it's outdated doesn't really make sense. Every game is unique in it's own way, and Skyward Sword did some great, unique things. I don't expect the next Zelda game to be much like it either.
Okami is better than every Zelda ever in every possible way, Especially in level design and combat.What I would like someone to explain to me is this: if Zelda is in such desperate need of change and is outdated, why has no other company or series been able to replicate the same formula with anywhere the same amount of success? I enjoy Zelda so much because how well the dungeons are designed, and the balance of exploration, combat and puzzle solving it strikes throughout the entirety of the game. Very few other series even attempted to design levels (or games in general) in the same way at all. The closest we've seen is Okami, and while that has an identity of its own the level design and combat doesn't really compare.
If you're not in to this kind of game design that's fine, but the way people talk about the series it's almost as if there's plenty of other series out there that have the Zelda franchise beat 10 times over at it's own game; but I can't think of a single example?
_BlueDuck_
The series is pretty much in it's own genre
princemarth23
And it didn't use to be that way. Before Okami, there were quite a few adventure games on the Sega Genesis and other 16 and 8 bit platforms. Hell, you could say that Sould Reaver and Blood Omen: Legacy of Kain were competing with Zelda. Sadly, teens have this tendency to cry out for homogenization while thinking that they are being so rebellious. If anything differs from what they think is, like, "totally epic, bro" they say it's outdated, teh kiddie and teh sux0rz.
... And then they want video games to be recognized as a form of art. Yes, because that "IF I WANTED TO READ ID READ A BOOK AND I DONT READ BOOKS LOLOL" attitude is totally gonna get them there.
[QUOTE="_BlueDuck_"]Okami is better than every Zelda ever in every possible way, Especially in level design and combat. Level design yes only in some parts but combat? lol no especially with SS motion controls. The boss battles of Okami isn't also that impressive. SS' level design is also top notch and better than Okami's.What I would like someone to explain to me is this: if Zelda is in such desperate need of change and is outdated, why has no other company or series been able to replicate the same formula with anywhere the same amount of success? I enjoy Zelda so much because how well the dungeons are designed, and the balance of exploration, combat and puzzle solving it strikes throughout the entirety of the game. Very few other series even attempted to design levels (or games in general) in the same way at all. The closest we've seen is Okami, and while that has an identity of its own the level design and combat doesn't really compare.
If you're not in to this kind of game design that's fine, but the way people talk about the series it's almost as if there's plenty of other series out there that have the Zelda franchise beat 10 times over at it's own game; but I can't think of a single example?
meetroid8
They are puzzle games that are extremely well designed. You get items which allow you to solve puzzles to open up new paths basically. They also offer a huge interlocking and believable world to escape to and in the case of Wind Waker one of the greatest stories in video game history.
[QUOTE="_BlueDuck_"]Okami is better than every Zelda ever in every possible way, Especially in level design and combat.What I would like someone to explain to me is this: if Zelda is in such desperate need of change and is outdated, why has no other company or series been able to replicate the same formula with anywhere the same amount of success? I enjoy Zelda so much because how well the dungeons are designed, and the balance of exploration, combat and puzzle solving it strikes throughout the entirety of the game. Very few other series even attempted to design levels (or games in general) in the same way at all. The closest we've seen is Okami, and while that has an identity of its own the level design and combat doesn't really compare.
If you're not in to this kind of game design that's fine, but the way people talk about the series it's almost as if there's plenty of other series out there that have the Zelda franchise beat 10 times over at it's own game; but I can't think of a single example?
meetroid8
I'm fine with ranking Okami up there with Zelda, and Okami did quite a few really good things and actually made its own identity instead of being a straight up Zelda clone like Darksiders.
But from what I remember there was very little that Okami did in terms of design that wasn't already accomplished with Zelda since it went 3D on the N64.
Regardless though, does this mean Okami is also horribly outdated?
[QUOTE="Tikeio"]
I have no clue.
I've tried every main Zelda game, and dropped them all except Wind Waker.
I might finish Twilight Princess, Skyward Sword and OOT at one point, but it won't be anytime soon.
Johnny_Rock
You just mentioned the best game of all time (OOT). Go play it through. You will NOT be disappointed.
He didn't mention MGS4.[QUOTE="Johnny_Rock"][QUOTE="Tikeio"]
I have no clue.
I've tried every main Zelda game, and dropped them all except Wind Waker.
I might finish Twilight Princess, Skyward Sword and OOT at one point, but it won't be anytime soon.
Mozelleple112
You just mentioned the best game of all time (OOT). Go play it through. You will NOT be disappointed.
He didn't mention MGS4. Exactly. Because he's talking about the best game of all time. Not most overrated game of the decade.Things I love about Zelda:
Story
Theme (guy with sword and shield saves world)
DUNGEONS
Music
Design
J-man45
Pretty much this for me as well.
Well, you haven't reached the first dungeon yet... if you're new to zelda and really want to get hooked. TP is definitely the game to go with.
[QUOTE="topsemag55"]As much cash as they made off of Zelda, one would think they would have been able to afford to hire a voiceover actor for Link.:lol:princemarth23
Or maybe its a creative decision? Zelda games don't need voice acting.
The series is pretty much in it's own genre, and to say it's outdated doesn't really make sense. Every game is unique in it's own way, and Skyward Sword did some great, unique things. I don't expect the next Zelda game to be much like it either.
Why is it Nintendo always gets away with these so-called creative choices but other developers get stoned to death for them? Imagine a game like Halo where instead of actual conversations you get a 2 year old pop-up book story where the characters speak beeps and stupid noises?Okami is better than every Zelda ever in every possible way, Especially in level design and combat.[QUOTE="meetroid8"][QUOTE="_BlueDuck_"]
What I would like someone to explain to me is this: if Zelda is in such desperate need of change and is outdated, why has no other company or series been able to replicate the same formula with anywhere the same amount of success? I enjoy Zelda so much because how well the dungeons are designed, and the balance of exploration, combat and puzzle solving it strikes throughout the entirety of the game. Very few other series even attempted to design levels (or games in general) in the same way at all. The closest we've seen is Okami, and while that has an identity of its own the level design and combat doesn't really compare.
If you're not in to this kind of game design that's fine, but the way people talk about the series it's almost as if there's plenty of other series out there that have the Zelda franchise beat 10 times over at it's own game; but I can't think of a single example?
_BlueDuck_
I'm fine with ranking Okami up there with Zelda, and Okami did quite a few really good things and actually made its own identity instead of being a straight up Zelda clone like Darksiders.
But from what I remember there was very little that Okami did in terms of design that wasn't already accomplished with Zelda since it went 3D on the N64.
Regardless though, does this mean Okami is also horribly outdated?
Okami is way too easy and the puzzles aren't nearly as clever as Zelda. With that said, it's a really cool game and I love the art style and charm . It's pretty fun too, just not on the same level as Zelda.
[QUOTE="princemarth23"][QUOTE="topsemag55"]As much cash as they made off of Zelda, one would think they would have been able to afford to hire a voiceover actor for Link.:lol:WarTornRuston
Or maybe its a creative decision? Zelda games don't need voice acting.
The series is pretty much in it's own genre, and to say it's outdated doesn't really make sense. Every game is unique in it's own way, and Skyward Sword did some great, unique things. I don't expect the next Zelda game to be much like it either.
Why is it Nintendo always gets away with these so-called creative choices but other developers get stoned to death for them? Imagine a game like Halo where instead of actual conversations you get a 2 year old pop-up book story where the characters speak beeps and stupid noises?You can't compare the two games. Plenty of games have no voice acting and are fine without it. Some games are better with it, and others just don't need it.
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