Well you see... It all started with the second amendment of the United States of America, yeehawGhost120x
That would be a pretty convenient explanation for why shooters are more commonly produced in America today...but that wasn't the case when the shooter genre began. Way too many gamers seem to have forgotten that, up until the late 90s, the vast majority of shooters were in fact produced in Japan, not the West... so much so that shooters were seen as a Japanese genre back in those days.
Also, let's not forget how shooters are also popular in European countries where guns are banned, like the UK for example. The Western preference for shooters today, and Japan's current lack thereof, simply reflects the changing trends. A major factor many overlook was 9/11 and the subsequent "War on Terror", which led to military games becoming increasingly popular across the Western world. Since Japan had very little involvement in any of this, that would explain their lack of interest in military games.
And yet Western devs have created RPGs, simulators, and strategy games more complex than anything created in Japan.
Ly_the_Fairy
RPGs? Really now? If anything, WRPGs tend to have shallow combat systems compared to JRPGs. In fact, one might even go as far as saying Western games in general seem to have somewhat shallow combat systems compared to Japanese equivalents, whether it's hack & slash (i.e. Devil May Cry vs God of War), fighting games (i.e. Street Fighter vs Mortal Kombat), or even third-person shooters (i.e. Gears of War vs Vanquish).
I'll give you simulators and strategy games though, but even among those, Japan still has the 'complexity' edge over the West in quite a few subgenres (train simulators, dating sims, farming sims, football/soccer, turn-based strategy, tactical RPG, etc.).
No, he´s not. It´s the same old stigmatising nonsense about Western gamers being a bunch of ADHD kids while Japanese gamers are all deep and complex. Japanese games can be every bit as one-dimensional and formulaic as some Western games, just like there are many Western games out there that have an incredible amount of depth and complexity. The mere ubiquity of guns in Western games in comparison to Japanese games doesn´t say anything about ´a short attention span´. It is rather a difference in how guns are perceived in our respective cultures. For the Japanese, sword and other melee fights are much more interesting, but this has nothing to do with attention spans.
But of course, fanboys of Japanese games will use anything as an excuse to talk down gaming culture in the West.DraugenCP
Likewise, fanboys of Western games will use anything as an excuse to talk down gaming culture in Japan. If anything, it's more common among the Western gaming community to attack Japanese games than Western ones (but then again, I'm pretty sure it's the opposite in Japan).
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