Why COD reigns supreme over any other FPS...

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Omega-316

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#51 Omega-316
Member since 2011 • 981 Posts

[QUOTE="Omega-316"]dude, im from afghanistan. iv been there and done that. trust me

jun_aka_pekto

Are you from Afghanistan or did you deploy there?

no, i was born there

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Wasdie

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#52 Wasdie  Moderator
Member since 2003 • 53622 Posts

[QUOTE="Wasdie"]

[QUOTE="Omega-316"]im joing the infantry in a year....come again?

Omega-316

In a year... that means you haven't fired one yet...

dude, im from afghanistan. iv been there and done that. trust me

I'm not buying it. Who's infantry are you joining in one year?

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Birdy09

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#53 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="jun_aka_pekto"]

[QUOTE="Omega-316"]dude, im from afghanistan. iv been there and done that. trust me

Omega-316

Are you from Afghanistan or did you deploy there?

no, i was born there

Ok, I was 50/50 on wether or not you was a troll, but I think these statements confirm it now.
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jun_aka_pekto

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#54 jun_aka_pekto
Member since 2010 • 25255 Posts

I don't know about other people's idea of realistic gunplay. But, my version of it is hearing bullets kick up dirt around me and I'm wondering where the heck they're coming from when all I can see is a village and a tree line at the horizon. The engage distances in the majority of FPS games are really waaaay too close.

I agree with ARMA II for the closest approximation of realism.

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Wasdie

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#55 Wasdie  Moderator
Member since 2003 • 53622 Posts

I don't know about other people's idea of realistic gunplay. But, my version of it is hearing bullets kick up dirt around me and I'm wondering where the heck they're coming from by when all I can see is a village and a tree line at the horizon. The engage distances in the majority of FPS games are really waaaay too close.

jun_aka_pekto

You actually hear the sonic cracks of the bullets too.

Engaging at a distance is boring. CoD is fun.

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Merex760

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#56 Merex760
Member since 2008 • 4381 Posts

[QUOTE="Wasdie"]

[QUOTE="Omega-316"]LOL this kid? go to the firing range and shoot a gun. i dare you

Omega-316

I really think you're the guy who needs to spend an afternoon at the range.

im joing the infantry in a year....come again?

Recoil exists in real life. Just sayin'. It doesn't exist in CoD.
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jun_aka_pekto

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#57 jun_aka_pekto
Member since 2010 • 25255 Posts

[QUOTE="jun_aka_pekto"]

[QUOTE="Omega-316"]dude, im from afghanistan. iv been there and done that. trust me

Omega-316

Are you from Afghanistan or did you deploy there?

no, i was born there

Ok. Just wanted to clear it up.

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Omega-316

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#58 Omega-316
Member since 2011 • 981 Posts

[QUOTE="Omega-316"]

[QUOTE="Wasdie"]

In a year... that means you haven't fired one yet...

Wasdie

dude, im from afghanistan. iv been there and done that. trust me

I'm not buying it. Who's infantry are you joining in one year?

canadian forces. reg...well im not joinging in a year. im going to sign up in a year. there not hiring rite now

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Vyse_Legends

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#59 Vyse_Legends
Member since 2007 • 9387 Posts

Recoil exists in real life. Just sayin'. It doesn't exist in CoD. Merex760
My goodness that sig is AMAZING!:lol:

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deactivated-5dd711115e664

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#60 deactivated-5dd711115e664
Member since 2005 • 8956 Posts

I've never been an FPS fan and maybe only play 2, at most, FPS's in a generation. This gen I've played a few more specifically because of the Modern Warfare series. Why? Because Call of Duty, and more specifically Modern Warfare, has really turned the FPS genre into something cinematic and therefore more exciting and involving.

At least, that has been my own exerience. I actually feel like I am playing a different sort of game when playing Modern Wardare compared to just any other FPS. I don't really find the controls any better, I just feel like I am more involved in the game because there seems to be more story and character to it. I feel like I am part of that story and no other FPS's make me feel that same way.

Most of the time I just feel like a gun floating around in space shooting everything that moves and for myself, that gets real boring real fast and I just don't care.

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THEGoD1

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#61 THEGoD1
Member since 2009 • 741 Posts

1. There is no such thing as "Realistic controls"

2. Controls dont makethe game, gameplay, graphics, and down right enjoyment in a game.

3. Youre sounding to me like an uninformed CoD fanboy.

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jun_aka_pekto

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#62 jun_aka_pekto
Member since 2010 • 25255 Posts

[QUOTE="jun_aka_pekto"]

I don't know about other people's idea of realistic gunplay. But, my version of it is hearing bullets kick up dirt around me and I'm wondering where the heck they're coming from by when all I can see is a village and a tree line at the horizon. The engage distances in the majority of FPS games are really waaaay too close.

Wasdie

You actually hear the sonic cracks of the bullets too.

Engaging at a distance is boring. CoD is fun.

That is true..... so long as the "R" word isn't brought up. He He. People should just play it for what it is.

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sami117

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#63 sami117
Member since 2008 • 650 Posts

[QUOTE="ChubbyGuy40"]

Simplistic controls made for kids = best FPS of all time? Autoaim means quality? Stupidly large hitboxes and blast radius are good? No recoil, no bullet spread, and laser bullets means better controls?

Realistic controls? So much wrong it should be bannable. If you want realism, play a real man's game.

60FPS > graphics? Why can't we have both?

Omega-316

unless on the PC, you cant have both. im talking consoles here.

you cant have either on xbox...

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Lost-Memory

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#67 Lost-Memory
Member since 2009 • 1556 Posts
Wrong, Let me tell you why. Because its EASY TO PLAY. EASY. My most used 4 words to describe the Call of Duty Franchise Is RUN AND GUN ARCADE !! Because thats all it is. Its an arcade game with a short pathetic story mode. Ask activision where the depth went and i'm sure your answer will be something like " uhh... wuts depth?? "
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firefluff3

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#68 firefluff3
Member since 2010 • 2073 Posts

:lol: Yes, thats called auto aim!

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Gibsonsg527

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#69 Gibsonsg527
Member since 2010 • 3313 Posts

Controls. period.

COD has mastered/perfected the controls of FPS. No other game comes close. The closest imo is Halo.

When i played Killzone or bad company i couldnt aim for ****. My cross hairs was all over the place. Even when the enemy is close to me i have a hard time shooting them. Now i know it takes time to get used to it but why waste time to get used to it when its obvious that the gameplay is broken? Now i know some of you are going to be like "well its because its realistic and takes skill herp derp". To that all i can do is laugh.

In real life its not hard to aim from point A to point B nice and fast. Im not going to have a problem with overcompensation. Im going to lock on you pretty quick and take you out.

In COD the controls are nice, sweet, tight and precise exactly how it would be in real life especially if you are a trained soldier for crying out loud. I feel like im drunk when i play killzone and bad company. Im just spraying all over the place and wrestling with my controller just to kill a guy rite in front of my face.

COD has the most realistic controls. And people keep on buying them because of its perfection. SW's complains about rehash...well, when something is perfected....you cant do much to improve it can you? If you want improvments wait for COD 9 when it comes out on PS4 and xbox 720. The only improvements with be the amazing graphics while maintaining 60fps......but for now...60fps>>>>graphics. so stop crying.

Discuss...

Omega-316

Both Halo and COD are on par with controls on a console.

Thats your fault, you just suck at the game. Just because a game has a heavier feel, it does not mean its broken.

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Jebus213

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#70 Jebus213
Member since 2010 • 10056 Posts

Guess you haven't played with a keyboard and a mouse.MonsieurX

On Black ops its terrible.

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deactivated-586249e1b64ba

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#71 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts

[QUOTE="Wasdie"]

I'm not buying it. Who's infantry are you joining in one year?

Omega-316

canadian forces. reg...well im not joinging in a year. im going to sign up in a year. there not hiring rite now

What are you talking about? :? The Canadian Forces are accepting applications right now for positions including Infantry Soldier, Infantry Officer, and Engineering Officer.

Anyways, getting back to the topic and ignoring the whole real life special forces = CoD BO MP Veteran AI thing (I recommend all of you to try it solo)...

Controls. period.

COD has mastered/perfected the controls of FPS. No other game comes close. The closest imo is Halo.

When i played Killzone or bad company i couldnt aim for ****. My cross hairs was all over the place. Even when the enemy is close to me i have a hard time shooting them. Now i know it takes time to get used to it but why waste time to get used to it when its obvious that the gameplay is broken?

Omega-316

I won't deny that CoD has highly responsive controls and removes or severely underexaggerates elements elements like aim sway even while moving, ballistics, and recoil. That makes it more accessible. Considering the average engagement distance of CoD's arenas is small, they wouldn't be factors anyways. However, the greater the engagement distance becomes, the more the game enters BS territory without thiese factors. For a game like Battlefield where you may be forced to move out in the open, being picked off by an SMG user in the dark from across the map would be total BS which is why these elements were added.

Battlefield = Totally not broken.

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arto1223

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#72 arto1223
Member since 2005 • 4412 Posts

Too bad every shooter/game in general has customizable controls on PC. CoD is only popular to the point that it's at right now because of marketing and the fact that its very mainstream. It is casual friendly. When you die so fast, you don't need skill to continue follow you target, you just see a distracted player and hit them 2-3 times and you win. Also, the crazy number of unlocks, killstreaks, and whatnot really gives people that since of satisfaction and feeling of accomplishment.

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ohgeez

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#73 ohgeez
Member since 2011 • 919 Posts

I remember seeing a video on youtube or something where a weapons expert ran around a battlefield, aimed at things, shot his gun, jumped over cover and did all the stuff you would do in a COD game with and without body armor on.

The demonstration showed that actual combat is NOTHING like the controls in that game

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campzor

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#74 campzor
Member since 2004 • 34932 Posts
its mp on consoles is unmatched and the original on pc's multiplayer is top tier as well
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Elann2008

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#75 Elann2008
Member since 2007 • 33028 Posts
Is there more negativity in the world than positivity? Of course.. and then Call of Duty was born.
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tommyas

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#76 tommyas
Member since 2007 • 2594 Posts
CoD has arcade-like controls so that all those little kids can play it with ease.
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lightleggy

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#77 lightleggy
Member since 2008 • 16090 Posts

Controls. period.

COD has mastered/perfected the controls of FPS. No other game comes close. The closest imo is Halo.

When i played Killzone or bad company i couldnt aim for ****. My cross hairs was all over the place. Even when the enemy is close to me i have a hard time shooting them. Now i know it takes time to get used to it but why waste time to get used to it when its obvious that the gameplay is broken? Now i know some of you are going to be like "well its because its realistic and takes skill herp derp". To that all i can do is laugh.

In real life its not hard to aim from point A to point B nice and fast. Im not going to have a problem with overcompensation. Im going to lock on you pretty quick and take you out.

In COD the controls are nice, sweet, tight and precise exactly how it would be in real life especially if you are a trained soldier for crying out loud. I feel like im drunk when i play killzone and bad company. Im just spraying all over the place and wrestling with my controller just to kill a guy rite in front of my face.

COD has the most realistic controls. And people keep on buying them because of its perfection. SW's complains about rehash...well, when something is perfected....you cant do much to improve it can you? If you want improvments wait for COD 9 when it comes out on PS4 and xbox 720. The only improvements with be the amazing graphics while maintaining 60fps......but for now...60fps>>>>graphics. so stop crying.

Discuss...

Omega-316

well I dont know about you, but I never had trouble aiming in BC. perhaps is the console version thats broken...'cause in pc is actually very easy. oh and aiming in real life is 100000x times harder than doing it in a game...so actually the most realistic ones are killzone, and according to you, bf. have you at least fired a gun?

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lightleggy

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#78 lightleggy
Member since 2008 • 16090 Posts

Too bad every shooter/game in general has customizable controls on PC. CoD is only popular to the point that it's at right now because of marketing and the fact that its very mainstream. It is casual friendly. When you die so fast, you don't need skill to continue follow you target, you just see a distracted player and hit them 2-3 times and you win. Also, the crazy number of unlocks, killstreaks, and whatnot really gives people that since of satisfaction and feeling of accomplishment.

arto1223
I dont even get why people complain about KZ controllers...you can just go to options, scheme b is exactly cod control scheme.
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DangerousLiquid

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#79 DangerousLiquid
Member since 2011 • 452 Posts

Call of Duty is quality, that's why it destroys anything else in sales and activity. :)

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lightleggy

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#80 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="Wasdie"]

"In COD the controls are nice, sweet, tight and precise exactly how it would be in real life especially if you are a trained soldier for crying out loud."

I guess you've never held a real rifle. Even at 4-5 lbs you can't move nearly as quickly as you think. Thrown on 30 kilos of gear and then try to move like a CoD character. It's unpossible.

Omega-316

im talking about aiming from point A to point B. it should be smove and fast. not jiggling all over the place. and yes movments in COD isnt realist but to be fair the characters you play as arnt wearing 30 kilos of gear.

the protective gear (which is heavy as hell, dont know if you have actually worn one) the weapons, you carry 2 weapons, each is around 4 kilos, not counting the ******** ammo you carry, plus the grenades, supplies...the amount of weight cod characters carry IS about 30 kilos, which is really standard for special forces. and not even special forces aim that fast, in real life the iron sights dont allign automatically...please dont post anymore until you try firing an actual automatic gun at a firing range
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lightleggy

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#81 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="Wasdie"]

[QUOTE="Omega-316"]if i can aim and shoot better in real life then why must i have trouble in a game? COD is closer to real life then any other game when it comes to aim and shoot. just go to the fire range and shoot a real gun. develope some skill and you will know why aiming should be hard to do in games

Omega-316

Why do you think you can aim and shoot better in real life? You've obviously never held a gun if you think that's true.

my aiming isnt perfect i know that. im saying i can aim and move my gun around from target to target smoothly and fast. and when you play as special forces in a game they should be able to lock on targets fast

even firing a small gun like a m9 wont be as fast as you'd expect it to be...and thats on a firing range...now imagine on an actual battlefield with combat stress.
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drinkerofjuice

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#82 drinkerofjuice
Member since 2007 • 4567 Posts
Sounds to me like you need to play more shooters, so you can go back to what you posted here and laugh. And I say this as an advocate for the franchise.
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JohnF111

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#83 JohnF111
Member since 2010 • 14190 Posts

Simplistic controls made for kids = best FPS of all time? Autoaim means quality? Stupidly large hitboxes and blast radius are good? No recoil, no bullet spread, and laser bullets means better controls?

Realistic controls? So much wrong it should be bannable. If you want realism, play a real man's game.

60FPS > graphics? Why can't we have both?

ChubbyGuy40
Couldn't have said it better myself, in fact i don't think i could have even matched this ^
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I_am_a_PS3_FB

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#84 I_am_a_PS3_FB
Member since 2009 • 400 Posts

TC strangely missing...

KZ3 has extremely Fluid controls I don't see what you mean, CoD is extremely unrealistic and easy (for all the 12 year olds to play it)

I haven't had REAL military experience but I have volunteered and after your kitted out with Plate carrier, elbow guards, knee guard, AK47, 2 mags, pack, bottle, your carrying well over 30Kg and its quite hard to react quickly (me being a noob) and running with all this is a art form !

CoD is the worst representation i've ever had the misfortune to play (gave me a YLOD as well!)

KZ3, BF, etc aren't perfect either but there kinda close, KZ3 is too 'sticky' sometimes but CoD? YUCK!

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turtlethetaffer

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#85 turtlethetaffer
Member since 2009 • 18973 Posts

The controls are good. But the reason it's so popular is because it it very accessible too many people.

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lpjazzman220

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#86 lpjazzman220
Member since 2008 • 2249 Posts

[QUOTE="Wasdie"]

"In COD the controls are nice, sweet, tight and precise exactly how it would be in real life especially if you are a trained soldier for crying out loud."

I guess you've never held a real rifle. Even at 4-5 lbs you can't move nearly as quickly as you think. Thrown on 30 kilos of gear and then try to move like a CoD character. It's unpossible.

Omega-316

im talking about aiming from point A to point B. it should be smove and fast. not jiggling all over the place. and yes movments in COD isnt realist but to be fair the characters you play as arnt wearing 30 kilos of gear.

ummm...just when i play paintball my vest weighs around 20-30lbs...and my gun is a solid 8-10lbs...woodsball i know...now lets look at military stuff...m16 ~10lbs...kevlar vest with ceramic plates in front and back ~30lbs...then add onto that ammo, food, water, and the rest of ur kit(not gonna try to roughly estimate that weight) ur at least carrying 50-60 lbs of equipment...and thats just a standard rifleman...do i need to talk about a saw gunner? whos gun alone is ~20lbs...not to mention the boxes of ammo he has to carry to be effective in combat on top of the ~30lbs armor...can u say 100+lbs of equipment...yes these guys are wearing ~30kilos of gear(66lbs)

and on top of that shooting a rifle at a moving target isnt the easiest...not to mention in combat where ur shaking cause of adrenaline and ur thinking about 100 other things that are goin on...and u want to talk about accuracy...from shooting one of these rifles...just with single fire...the minimum requirements to qualify is 23 of 40 rounds on stationary targets...thats roughly 50% accuracy and thats with semi auto on stationary targets...now move to full auto on moving targets...ur talking about even less accuracy...

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DarkGamer007

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#87 DarkGamer007
Member since 2008 • 6033 Posts

[QUOTE="Wasdie"]

[QUOTE="Omega-316"]LOL this kid? go to the firing range and shoot a gun. i dare you

Omega-316

I really think you're the guy who needs to spend an afternoon at the range.

im joing the infantry in a year....come again?

Then you are in for a rude awakening, Call of Duty plays nothing like real life.

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I_am_a_PS3_FB

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#88 I_am_a_PS3_FB
Member since 2009 • 400 Posts

you suck at real FPS's

DEAL WITH IT

(in usual CoD fanboy fashion...)

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DarkGamer007

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#89 DarkGamer007
Member since 2008 • 6033 Posts

[QUOTE="Omega-316"]

[QUOTE="Wasdie"]

"In COD the controls are nice, sweet, tight and precise exactly how it would be in real life especially if you are a trained soldier for crying out loud."

I guess you've never held a real rifle. Even at 4-5 lbs you can't move nearly as quickly as you think. Thrown on 30 kilos of gear and then try to move like a CoD character. It's unpossible.

lpjazzman220

im talking about aiming from point A to point B. it should be smove and fast. not jiggling all over the place. and yes movments in COD isnt realist but to be fair the characters you play as arnt wearing 30 kilos of gear.

ummm...just when i play paintball my vest weighs around 20-30lbs...and my gun is a solid 8-10lbs...woodsball i know...now lets look at military stuff...m16 ~10lbs...kevlar vest with ceramic plates in front and back ~30lbs...then add onto that ammo, food, water, and the rest of ur kit(not gonna try to roughly estimate that weight) ur at least carrying 50-60 lbs of equipment...and thats just a standard rifleman...do i need to talk about a saw gunner? whos gun alone is ~20lbs...not to mention the boxes of ammo he has to carry to be effective in combat on top of the ~30lbs armor...can u say 100+lbs of equipment...yes these guys are wearing ~30kilos of gear(66lbs)

and on top of that shooting a rifle at a moving target isnt the easiest...not to mention in combat where ur shaking cause of adrenaline and ur thinking about 100 other things that are goin on...and u want to talk about accuracy...from shooting one of these rifles...just with single fire...the minimum requirements to qualify is 23 of 40 rounds on stationary targets...thats roughly 50% accuracy and thats with semi auto on stationary targets...now move to full auto on moving targets...ur talking about even less accuracy...

Don't forget the part where you are extremely overheated from the desert and haven't slept in a few days either. :P

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lpjazzman220

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#90 lpjazzman220
Member since 2008 • 2249 Posts

[QUOTE="lpjazzman220"]

[QUOTE="Omega-316"]im talking about aiming from point A to point B. it should be smove and fast. not jiggling all over the place. and yes movments in COD isnt realist but to be fair the characters you play as arnt wearing 30 kilos of gear.

DarkGamer007

ummm...just when i play paintball my vest weighs around 20-30lbs...and my gun is a solid 8-10lbs...woodsball i know...now lets look at military stuff...m16 ~10lbs...kevlar vest with ceramic plates in front and back ~30lbs...then add onto that ammo, food, water, and the rest of ur kit(not gonna try to roughly estimate that weight) ur at least carrying 50-60 lbs of equipment...and thats just a standard rifleman...do i need to talk about a saw gunner? whos gun alone is ~20lbs...not to mention the boxes of ammo he has to carry to be effective in combat on top of the ~30lbs armor...can u say 100+lbs of equipment...yes these guys are wearing ~30kilos of gear(66lbs)

and on top of that shooting a rifle at a moving target isnt the easiest...not to mention in combat where ur shaking cause of adrenaline and ur thinking about 100 other things that are goin on...and u want to talk about accuracy...from shooting one of these rifles...just with single fire...the minimum requirements to qualify is 23 of 40 rounds on stationary targets...thats roughly 50% accuracy and thats with semi auto on stationary targets...now move to full auto on moving targets...ur talking about even less accuracy...

Don't forget the part where you are extremely overheated from the desert and haven't slept in a few days either. :P

god i forgot lolz...i mean just playing paintball in the summer in a weekend long scenario kills me...the desert is worse...and sleep deprivation does some "amazing" things for ur fine motor skills...

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skrat_01

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#91 skrat_01
Member since 2007 • 33767 Posts
Honestly you'd have to have a rather simple perspective of an entire genre or gaming to think COD was all that.
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el3m2tigre

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#92 el3m2tigre
Member since 2007 • 4232 Posts

Sounds like you prefer call of duty cause it's alot easier to play:roll:

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Birdy09

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#93 Birdy09
Member since 2009 • 4775 Posts

Sounds like you prefer call of duty cause it's alot easier to play:roll:

el3m2tigre
That is the core of it all. Its as clear as day. Casual and Set in Modern day when US and UK are going through their "LOL LETS KILL TERRORISTS IN IRAQYSTAN." .... timing, and ease. Ofcourse the campaign being like a movie helps too, I liked the campaigns... but MP is the core.
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iamrob7

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#94 iamrob7
Member since 2007 • 2138 Posts

COD is comfortably one of the most unrealistic games on the market in terms of shooting. That doesn't mean it isn't fun, just that it is unrealistic.

If you want realism play Arma 2, I think that would frustrate you far more than Killzone or BC, both of which to me have extremely simple and easy shooting mechanics.

As for reigning supreme, it depends on how you judge that. If you are talking about numbers sold, then yes it does. However I expect McDonalds sells more £5 meals than a nice steak and some potatos costing £5 would. Personally I'm a steak man.

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PatchMaster

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#95 PatchMaster
Member since 2003 • 6013 Posts

That is one of the most fail OPs I've ever read. Auto-aim arcade is nothing like reality. How old are you TC?

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DarkLink77

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#96 DarkLink77
Member since 2004 • 32731 Posts

Well, TC, since you've clearly never fired a weapon in your life, allow me to clear something up for you: Call of Duty is not realistic in any way, shape, or form.

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DragonfireXZ95

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#98 DragonfireXZ95
Member since 2005 • 26712 Posts

If you're playing on a console, I see this as a problem. But Bad Company 2 controlled so well with a mouse and keyboard on PC, it was insane. BF3 controls amazingly also.

CoD is crap anyway, why would you want to have perfect aiming in a crap game?

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StealthMonkey4

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#99 StealthMonkey4
Member since 2009 • 7434 Posts

The fact that there is auto-aim, the hit detection on enemies is a massive box, and that it takes like three hits to die means you need very little skill to aim. Halo and Killzone 2 both require much more skill to aim, and are much better games.