Why COD reigns supreme over any other FPS...

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lightleggy

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#201 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="gamedude234"]

[QUOTE="DangerousLiquid"]

BF didn't use class systems.

DangerousLiquid

Do you honestly think COD was the first FPS to have a class based system?

and btw, here's a nice list which i'm sure you'll enjoy reading.

Nice list, being posted in 2007 before the release of this generation's most important game -- CALL OF DUTY 4.

even better, then it means COD is a game that was influenced by the ones from that list.
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DangerousLiquid

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#202 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="gamedude234"]

Do you honestly think COD was the first FPS to have a class based system?

and btw, here's a nice list which i'm sure you'll enjoy reading.

lightleggy

Nice list, being posted in 2007 before the release of this generation's most important game -- CALL OF DUTY 4.

even better, then it means COD is a game that was influenced by the ones from that list.

Not necessarily, IW went their own personal way with the Modern Warfare settings.

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turtlethetaffer

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#203 turtlethetaffer
Member since 2009 • 18973 Posts

[QUOTE="lightleggy"][QUOTE="DangerousLiquid"]

Nice list, being posted in 2007 before the release of this generation's most important game -- CALL OF DUTY 4.

DangerousLiquid

even better, then it means COD is a game that was influenced by the ones from that list.

Not necessarily, IW went their own personal way with the Modern Warfare settings.

Back up a bit...

How is CoD4 the generation's most important game aside from making a franchise insanley popular?

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DangerousLiquid

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#204 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="lightleggy"] even better, then it means COD is a game that was influenced by the ones from that list.turtlethetaffer

Not necessarily, IW went their own personal way with the Modern Warfare settings.

Back up a bit...

How is CoD4 the generation's most important game aside from making a franchise insanley popular?

It gave the FPS genre new life.

It inspired countless of developers, gave them ideas.

It revolutionized MP gaming, you can't deny this.

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turtlethetaffer

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#205 turtlethetaffer
Member since 2009 • 18973 Posts

[QUOTE="turtlethetaffer"]

[QUOTE="DangerousLiquid"]

Not necessarily, IW went their own personal way with the Modern Warfare settings.

DangerousLiquid

Back up a bit...

How is CoD4 the generation's most important game aside from making a franchise insanley popular?

It gave the FPS genre new life.

It inspired countless of developers, gave them ideas.

It revolutionized MP gaming, you can't deny this.

Hey I'm not saying CoD4 didn't change the industry... but the MOST IMPORTANT game this gen? Kind of a stretch. The only thing it really did was add the level up/ reward system. Aside from that, not much. And, if by inspired, you mean "made them rip right from CoD" then yes the game did inspire devs.

Making a franchise/ genre popular doesn't make a game important.

Before you ask what is the msot important game this gen, I have no idea.

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lightleggy

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#206 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="turtlethetaffer"]

[QUOTE="DangerousLiquid"]

Not necessarily, IW went their own personal way with the Modern Warfare settings.

DangerousLiquid

Back up a bit...

How is CoD4 the generation's most important game aside from making a franchise insanley popular?

It gave the FPS genre new life.

It inspired countless of developers, gave them ideas.

It revolutionized MP gaming, you can't deny this.

but how? we already gave you proof COD didnt invented class system and it didnt invented perks, level up, unlocks or...it didnt invented anything besides killstreaks. oh and im gonna quote something from the other thread that got locked. you said BF3 was getting consolized, I said how could it be if its actually being dumbed on consoles. and you replied "didnt dice themselves admitted that a pc that can max battlefield simply does not exist? I pity those who will waste 2000 to max the game" Wrong, you couldnt be more wrong actually, and you are also a liar, DICE confirmed that the footage we have been seeing is the game maxed at full HD and its running on a single GTX 570...and we have been seeing ALPHA footage, not even optimized, now imagine how it would be with optimization? Im pretty damn sure my pc will be able to run it fluedly with most things at high. and btw that is not related to consolization at all...so "the game cant be maxed by any current computer"= consolization? gee, learn about the things you claim please...how the hell are those things related? if anything its an anti conzolisation statement because it apparently says the game looks so great not even current pcs will be able to max it (total bs, they will be able to, plenty of them, and not 2000 dollars pc) you dont have a clue of what you talk about
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DangerousLiquid

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#207 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="turtlethetaffer"]

Back up a bit...

How is CoD4 the generation's most important game aside from making a franchise insanley popular?

turtlethetaffer

It gave the FPS genre new life.

It inspired countless of developers, gave them ideas.

It revolutionized MP gaming, you can't deny this.

Hey I'm not saying CoD4 didn't change the industry... but the MOST IMPORTANT game this gen? Kind of a stretch. The only thing it really did was add the level up/ reward system. Aside from that, not much. And, if by inspired, you mean "made them rip right from CoD" then yes the game did inspire devs.

Making a franchise/ genre popular doesn't make a game important.

Before you ask what is the msot important game this gen, I have no idea.

Then tell me simply one game that is more important.

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Jebus213

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#208 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="turtlethetaffer"]

[QUOTE="DangerousLiquid"]

Not necessarily, IW went their own personal way with the Modern Warfare settings.

DangerousLiquid

Back up a bit...

How is CoD4 the generation's most important game aside from making a franchise insanley popular?

It gave the FPS genre new life.

It inspired countless of developers, gave them ideas.

It revolutionized MP gaming, you can't deny this.

It didn't revolutionize anything. It brought casualism to the FPS genre. It inspired countless Devs to come out with crapy CoD clones.

/denied

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turtlethetaffer

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#209 turtlethetaffer
Member since 2009 • 18973 Posts

[QUOTE="turtlethetaffer"]

[QUOTE="DangerousLiquid"]

It gave the FPS genre new life.

It inspired countless of developers, gave them ideas.

It revolutionized MP gaming, you can't deny this.

DangerousLiquid

Hey I'm not saying CoD4 didn't change the industry... but the MOST IMPORTANT game this gen? Kind of a stretch. The only thing it really did was add the level up/ reward system. Aside from that, not much. And, if by inspired, you mean "made them rip right from CoD" then yes the game did inspire devs.

Making a franchise/ genre popular doesn't make a game important.

Before you ask what is the msot important game this gen, I have no idea.

Then tell me simply one game that is more important.

RDR, SMG (1 and 2), SSBB, AC (the first one) to name a few.

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lightleggy

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#210 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="turtlethetaffer"]

[QUOTE="DangerousLiquid"]

It gave the FPS genre new life.

It inspired countless of developers, gave them ideas.

It revolutionized MP gaming, you can't deny this.

DangerousLiquid

Hey I'm not saying CoD4 didn't change the industry... but the MOST IMPORTANT game this gen? Kind of a stretch. The only thing it really did was add the level up/ reward system. Aside from that, not much. And, if by inspired, you mean "made them rip right from CoD" then yes the game did inspire devs.

Making a franchise/ genre popular doesn't make a game important.

Before you ask what is the msot important game this gen, I have no idea.

Then tell me simply one game that is more important.

thank you for completly ignoring my post, it just shows you stand corrected before me.
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turtlethetaffer

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#212 turtlethetaffer
Member since 2009 • 18973 Posts

[QUOTE="turtlethetaffer"]

[QUOTE="DangerousLiquid"]

Then tell me simply one game that is more important.

DangerousLiquid

RDR, SMG (1 and 2), SSBB, AC (the first one) to name a few.

Lmao, I'm done here. :lol::lol:

Why? How are these games not important? Also you have some posts above to respond to. And somehow I knew you would respond this way, SHR3DD3D.

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#213 ChubbyGuy40
Member since 2007 • 26442 Posts

Lmao, I'm done here. :lol::lol:

DangerousLiquid

Super Mario Galaxy. Revolutionized, once again, the platformer genre.

CoD just made FPS accessable for casuals.

SMG created amazing gameplay and design ideas, CoD made overly dramatic hollywood scripted scenes that take up half the campaign the norm in games today plus created a stupidly-simple MP that 5 year olds could understand.

One revolutionized, the other is destroying.

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#214 -ArchAngeL-777-
Member since 2007 • 3840 Posts
I dont believe COD is the best FPS out there, but it knows its own identity and sticks with it. The annual releases sort of water it down IMO. If we had COD4 and then a big jump to Black Ops, I would be more inclined to give COD the top FPS. But the fact that we have had 4 games in 4 years + multiple expansion packs means I have never really had a long enough break not to get at least somewhat burned out. Blops is a good game, but I dont like it as much as if I hadnt played W@W and MW2. IMO MAG or Killzone 2 is the best FPS going right now. Both deliver action on a level that I like. Its more hot and heavy than a typical COD or BF match. I like MAG multiplayer better, but KZ2 has the graphics and a solid single player campaign. Like COD, they have their own identity and arent trying to copy anyone else.
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DangerousLiquid

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#215 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

Lmao, I'm done here. :lol::lol:

ChubbyGuy40

Super Mario Galaxy. Revolutionized, once again, the platformer genre.

CoD just made FPS accessable for casuals.

SMG created amazing gameplay and design ideas, CoD made overly dramatic hollywood scripted scenes that take up half the campaign the norm in games today plus created a stupidly-simple MP that 5 year olds could understand.

One revolutionized, the other is destroying.

SMG wasn't important in any manner whatsoever. It was a decent platformer, but it wasn't important for its genre. I thought you knew this people. It's common sense.

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PatchMaster

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#216 PatchMaster
Member since 2003 • 6013 Posts

Wha... I don't even... I'm literally facepalming over the things being said here. The fact of the matter is popularity =/= quality. Devs copy CoD because it makes money. That's it. There's nothing innovative about its design. CoD has done very little except casualize a genre. It's like saying Transformers is the most important film of the year or Wii Sports is the best game this gen because they're popular. Just no.

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turtlethetaffer

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#217 turtlethetaffer
Member since 2009 • 18973 Posts

[QUOTE="ChubbyGuy40"]

[QUOTE="DangerousLiquid"]

Lmao, I'm done here. :lol::lol:

DangerousLiquid

Super Mario Galaxy. Revolutionized, once again, the platformer genre.

CoD just made FPS accessable for casuals.

SMG created amazing gameplay and design ideas, CoD made overly dramatic hollywood scripted scenes that take up half the campaign the norm in games today plus created a stupidly-simple MP that 5 year olds could understand.

One revolutionized, the other is destroying.

SMG wasn't important in any manner whatsoever. It was a decent platformer, but it wasn't important for its genre. I thought you knew this people. It's common sense.

And all CoD did was spawn clones. It wasn't important. FPS's were fine beforehand.

Meanwhile SMG took innovative steps forward in terms of level design, but that's not "important." Go figure.

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super600

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#218 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="ChubbyGuy40"]

[QUOTE="DangerousLiquid"]

Lmao, I'm done here. :lol::lol:

DangerousLiquid

Super Mario Galaxy. Revolutionized, once again, the platformer genre.

CoD just made FPS accessable for casuals.

SMG created amazing gameplay and design ideas, CoD made overly dramatic hollywood scripted scenes that take up half the campaign the norm in games today plus created a stupidly-simple MP that 5 year olds could understand.

One revolutionized, the other is destroying.

SMG wasn't important in any manner whatsoever. It was a decent platformer, but it wasn't important for its genre. I thought you knew this people. It's common sense.

Then explain how both SMG games have a 97% on MC right now and why they are tied for second right behind GTA4 Shred3D?

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goblaa

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#219 goblaa
Member since 2006 • 19304 Posts

All FPS's that use dual analog controllers control poorly.

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gamedude234

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#220 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="turtlethetaffer"]

Back up a bit...

How is CoD4 the generation's most important game aside from making a franchise insanley popular?

lightleggy

It gave the FPS genre new life.

It inspired countless of developers, gave them ideas.

It revolutionized MP gaming, you can't deny this.

but how? we already gave you proof COD didnt invented class system and it didnt invented perks, level up, unlocks or...it didnt invented anything besides killstreaks. oh and im gonna quote something from the other thread that got locked. you said BF3 was getting consolized, I said how could it be if its actually being dumbed on consoles. and you replied "didnt dice themselves admitted that a pc that can max battlefield simply does not exist? I pity those who will waste 2000 to max the game" Wrong, you couldnt be more wrong actually, and you are also a liar, DICE confirmed that the footage we have been seeing is the game maxed at full HD and its running on a single GTX 570...and we have been seeing ALPHA footage, not even optimized, now imagine how it would be with optimization? Im pretty damn sure my pc will be able to run it fluedly with most things at high. and btw that is not related to consolization at all...so "the game cant be maxed by any current computer"= consolization? gee, learn about the things you claim please...how the hell are those things related? if anything its an anti conzolisation statement because it apparently says the game looks so great not even current pcs will be able to max it (total bs, they will be able to, plenty of them, and not 2000 dollars pc) you dont have a clue of what you talk about

COD didn't even invent killstreaks. Star wars Battlefront 2 did.

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gamedude234

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#221 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="turtlethetaffer"]

RDR, SMG (1 and 2), SSBB, AC (the first one) to name a few.

turtlethetaffer

Lmao, I'm done here. :lol::lol:

Why? How are these games not important? Also you have some posts above to respond to. And somehow I knew you would respond this way, SHR3DD3D.

he's not SHR3DD3D. shredded hated COD

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gamedude234

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#222 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="turtlethetaffer"]

[QUOTE="DangerousLiquid"]

It gave the FPS genre new life.

It inspired countless of developers, gave them ideas.

It revolutionized MP gaming, you can't deny this.

DangerousLiquid

Hey I'm not saying CoD4 didn't change the industry... but the MOST IMPORTANT game this gen? Kind of a stretch. The only thing it really did was add the level up/ reward system. Aside from that, not much. And, if by inspired, you mean "made them rip right from CoD" then yes the game did inspire devs.

Making a franchise/ genre popular doesn't make a game important.

Before you ask what is the msot important game this gen, I have no idea.

Then tell me simply one game that is more important.

MW2. set a new standard for how terrible an FPS could be. but in all seriuosness, pretty much any nintendo developed game. Even nintendogs was more important than COD4.

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super600

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#223 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="turtlethetaffer"]

[QUOTE="DangerousLiquid"]

Lmao, I'm done here. :lol::lol:

gamedude234

Why? How are these games not important? Also you have some posts above to respond to. And somehow I knew you would respond this way, SHR3DD3D.

he's not SHR3DD3D. shredded hated COD

Shre3DD3D actually like COD stop kidding around.

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DangerousLiquid

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#224 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="ChubbyGuy40"]

Super Mario Galaxy. Revolutionized, once again, the platformer genre.

CoD just made FPS accessable for casuals.

SMG created amazing gameplay and design ideas, CoD made overly dramatic hollywood scripted scenes that take up half the campaign the norm in games today plus created a stupidly-simple MP that 5 year olds could understand.

One revolutionized, the other is destroying.

turtlethetaffer

SMG wasn't important in any manner whatsoever. It was a decent platformer, but it wasn't important for its genre. I thought you knew this people. It's common sense.

And all CoD did was spawn clones. It wasn't important. FPS's were fine beforehand.

Meanwhile SMG took innovative steps forward in terms of level design, but that's not "important." Go figure.

OK, look at it from this angle:

compare;

how many games or developers did SMG inspire, and how many did CoD4?

SMG certainly isn't as important as CoD4, not even close. Imagine SMG never existed... Big difference? I don't think so. Few kids really love SMG.

But now...

imagine CoD4 never existed. The face of FPS today would have been entirely different.

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super600

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#225 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="turtlethetaffer"]

[QUOTE="DangerousLiquid"]

SMG wasn't important in any manner whatsoever. It was a decent platformer, but it wasn't important for its genre. I thought you knew this people. It's common sense.

DangerousLiquid

And all CoD did was spawn clones. It wasn't important. FPS's were fine beforehand.

Meanwhile SMG took innovative steps forward in terms of level design, but that's not "important." Go figure.

OK, look at it from this angle:

compare;

how many games or developers did SMG inspire, and how many did CoD4?

SMG certainly isn't as important as CoD4, not even close. Imagine SMG never existed... Big difference? I don't think so. Few kids really love SMG.

But now...

imagine CoD4 never existed. The face of FPS today would have been entirely different.

COD4 really didn't inspire anyone. They ust attempted to rip off of it's ppularity while not making there games better then CODMW.

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DangerousLiquid

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#226 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="turtlethetaffer"]

And all CoD did was spawn clones. It wasn't important. FPS's were fine beforehand.

Meanwhile SMG took innovative steps forward in terms of level design, but that's not "important." Go figure.

super600

OK, look at it from this angle:

compare;

how many games or developers did SMG inspire, and how many did CoD4?

SMG certainly isn't as important as CoD4, not even close. Imagine SMG never existed... Big difference? I don't think so. Few kids really love SMG.

But now...

imagine CoD4 never existed. The face of FPS today would have been entirely different.

COD4 really didn't inspire anyone. They ust attempted to rip off of it's ppularity while not making there games better then CODMW.

Um, pretty much any FPS released recently takes something from Call of Duty 4.

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super600

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#227 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="super600"]

[QUOTE="DangerousLiquid"]

OK, look at it from this angle:

compare;

how many games or developers did SMG inspire, and how many did CoD4?

SMG certainly isn't as important as CoD4, not even close. Imagine SMG never existed... Big difference? I don't think so. Few kids really love SMG.

But now...

imagine CoD4 never existed. The face of FPS today would have been entirely different.

DangerousLiquid

COD4 really didn't inspire anyone. They ust attempted to rip off of it's ppularity while not making there games better then CODMW.

Um, pretty much any FPS released recently takes something from Call of Duty 4.

Yes! Do any of them go above and beyond what COD4 did even though it doesn't deserve it's praise now a days because of the bad COD games Shred3D.

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DangerousLiquid

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#228 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="super600"]

COD4 really didn't inspire anyone. They ust attempted to rip off of it's ppularity while not making there games better then CODMW.

super600

Um, pretty much any FPS released recently takes something from Call of Duty 4.

Yes! Do any of them go above and beyond what COD4 did even though it doesn't deserve it's praise now a days because of the bad COD games Shred3D.

The recent COD games have nothing to do with the discussion we were having, although they are AAA and you can't deny it.

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super600

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#229 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="super600"]

[QUOTE="DangerousLiquid"]

Um, pretty much any FPS released recently takes something from Call of Duty 4.

DangerousLiquid

Yes! Do any of them go above and beyond what COD4 did even though it doesn't deserve it's praise now a days because of the bad COD games Shred3D.

The recent COD games have nothing to do with the discussion we were having, although they are AAA and you can't deny it.

I agree, but devs are actually not trying to rip off of COD4, but they are trying to rip off one of the other COD games that released after COD 4 instead.

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DangerousLiquid

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#230 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="super600"]

Yes! Do any of them go above and beyond what COD4 did even though it doesn't deserve it's praise now a days because of the bad COD games Shred3D.

super600

The recent COD games have nothing to do with the discussion we were having, although they are AAA and you can't deny it.

I agree, but devs are actually not trying to rip off of COD4, but they are trying to rip off one of the other COD games that released after COD 4 instead.

The ones after 4 were not as big improvments, the devs only went deeper with the ideas, but never came up with new ones. CoD4 is still the game they copy when they copy MW2, for instance.

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Birdy09

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#231 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="turtlethetaffer"]

[QUOTE="DangerousLiquid"]

SMG wasn't important in any manner whatsoever. It was a decent platformer, but it wasn't important for its genre. I thought you knew this people. It's common sense.

DangerousLiquid

And all CoD did was spawn clones. It wasn't important. FPS's were fine beforehand.

Meanwhile SMG took innovative steps forward in terms of level design, but that's not "important." Go figure.

OK, look at it from this angle:

compare;

how many games or developers did SMG inspire, and how many did CoD4?

SMG certainly isn't as important as CoD4, not even close. Imagine SMG never existed... Big difference? I don't think so. Few kids really love SMG.

But now...

imagine CoD4 never existed. The face of FPS today would have been entirely different.

CoD4 took its features from Battlefield 2 .... except kill streaks. which are inferior to actual vehicles. Especially BF3's ;)
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super600

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#232 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="super600"]

[QUOTE="DangerousLiquid"]

The recent COD games have nothing to do with the discussion we were having, although they are AAA and you can't deny it.

DangerousLiquid

I agree, but devs are actually not trying to rip off of COD4, but they are trying to rip off one of the other COD games that released after COD 4 instead.

The ones after 4 were not as big improvments, the devs only went deeper with the ideas, but never came up with new ones. CoD4 is still the game they copy when they copy MW2, for instance.

Yeah!Even though the devs went deeper with their ideas they never tried to balance out the killstreak and perk systems in the recent COD games.I fine with the inspired devs try to copy MW gameplay as long as it doesn't end up being as cheap as MW2 and they go above and beyond MW.

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DangerousLiquid

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#233 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="turtlethetaffer"]

And all CoD did was spawn clones. It wasn't important. FPS's were fine beforehand.

Meanwhile SMG took innovative steps forward in terms of level design, but that's not "important." Go figure.

Birdy09

OK, look at it from this angle:

compare;

how many games or developers did SMG inspire, and how many did CoD4?

SMG certainly isn't as important as CoD4, not even close. Imagine SMG never existed... Big difference? I don't think so. Few kids really love SMG.

But now...

imagine CoD4 never existed. The face of FPS today would have been entirely different.

CoD4 took its features from Battlefield 2 .... except kill streaks. which are inferior to actual vehicles. Especially BF3's ;)

Apart from derailing from the subject, you couldn't be more wrong. :)

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DangerousLiquid

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#234 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="super600"]

I agree, but devs are actually not trying to rip off of COD4, but they are trying to rip off one of the other COD games that released after COD 4 instead.

super600

The ones after 4 were not as big improvments, the devs only went deeper with the ideas, but never came up with new ones. CoD4 is still the game they copy when they copy MW2, for instance.

Yeah!Even though the devs went deeper with their ideas they never tried to balance out the killstreak and perk systems in the recent COD games.

Seems you never played BLACK OPS. A really good and balanced game. ;)

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super600

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#235 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="super600"]

[QUOTE="DangerousLiquid"]

The ones after 4 were not as big improvments, the devs only went deeper with the ideas, but never came up with new ones. CoD4 is still the game they copy when they copy MW2, for instance.

DangerousLiquid

Yeah!Even though the devs went deeper with their ideas they never tried to balance out the killstreak and perk systems in the recent COD games.

Seems you never played BLACK OPS. A really good and balanced game. ;)

I heard the online is brokenkinda and the game can destroy Wii's.

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cainetao11

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#236 cainetao11
Member since 2006 • 38065 Posts
I am a US Army soldier, and outside of 30 meters, it isn't all that easy to "lock" onto someone. Have you ever fired an assault rifle? COD is a fun tight game, but don't start talking about realism with any FPS. They are nothing like the real thing.
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DangerousLiquid

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#237 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="super600"]

Yeah!Even though the devs went deeper with their ideas they never tried to balance out the killstreak and perk systems in the recent COD games.

super600

Seems you never played BLACK OPS. A really good and balanced game. ;)

I heard the online is brokenkinda and the game can destroy Wii's.

Um, you must have talked about MW2.

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26whitewolf

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#238 26whitewolf
Member since 2011 • 323 Posts

try to get some skills chap

COD is too easy.

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dxmcat

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#239 dxmcat
Member since 2007 • 3385 Posts

Easiest? Yes. Popular? Yes. Best? No.

The equivalent of saying, Pop music reigns supreme over all music.

Srsly.

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#240 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="super600"]

[QUOTE="DangerousLiquid"]

Seems you never played BLACK OPS. A really good and balanced game. ;)

DangerousLiquid

I heard the online is brokenkinda and the game can destroy Wii's.

Um, you must have talked about MW2.

I heard there are online issues on the Wii version, but there not as bad as the PS3 version.

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DangerousLiquid

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#241 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="super600"]

I heard the online is brokenkinda and the game can destroy Wii's.

super600

Um, you must have talked about MW2.

I heard there are online issues on the Wii version, but there not as bad as the PS3 version.

Well, if you mix multiplayer with the Wii, you naturally get a catastrophe.

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super600

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#242 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="super600"]

[QUOTE="DangerousLiquid"]

Um, you must have talked about MW2.

DangerousLiquid

I heard there are online issues on the Wii version, but there not as bad as the PS3 version.

Well, if you mix multiplayer with the Wii, you naturally get a catastrophe.

Ha! Not really unless the devs are lazing at setting up an online system that takes advantage of the Wii's online capabilities.

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DangerousLiquid

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#243 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="super600"]

I heard there are online issues on the Wii version, but there not as bad as the PS3 version.

super600

Well, if you mix multiplayer with the Wii, you naturally get a catastrophe.

Ha! Not really unless the devs are lazing at setting up an online system that takes advantage of the Wii's online capabilities.

Well then tell me one Wii game with good online capabilities. And don't say SSBB, because it's not good.

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turtlethetaffer

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#244 turtlethetaffer
Member since 2009 • 18973 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="super600"]

I heard there are online issues on the Wii version, but there not as bad as the PS3 version.

super600

Well, if you mix multiplayer with the Wii, you naturally get a catastrophe.

Ha! Not really unless the devs are lazing at setting up an online system that takes advantage of the Wii's online capabilities.

The lag on Cod games I've seen on Wii was no worse than what I saw on 360.

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super600

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#245 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="super600"]

[QUOTE="DangerousLiquid"]

Well, if you mix multiplayer with the Wii, you naturally get a catastrophe.

DangerousLiquid

Ha! Not really unless the devs are lazing at setting up an online system that takes advantage of the Wii's online capabilities.

Well then tell me one Wii game with good online capabilities. And don't say SSBB, because it's not good.

Can't answer that here.

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DangerousLiquid

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#246 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="super600"]

Ha! Not really unless the devs are lazing at setting up an online system that takes advantage of the Wii's online capabilities.

super600

Well then tell me one Wii game with good online capabilities. And don't say SSBB, because it's not good.

Can't answer that here.

And that's your answer.

Zero. Nada.

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super600

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#247 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="super600"]

[QUOTE="DangerousLiquid"]

Well then tell me one Wii game with good online capabilities. And don't say SSBB, because it's not good.

DangerousLiquid

Can't answer that here.

And that's your answer.

Zero. Nada.

Look at the Pm I sent you.

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DangerousLiquid

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#248 DangerousLiquid
Member since 2011 • 452 Posts

[QUOTE="DangerousLiquid"]

[QUOTE="super600"]

Can't answer that here.

super600

And that's your answer.

Zero. Nada.

Look at the Pm I sent you.

Why can't you write it here? And MKW isn't that good. It's only acceptable for the Wii console, but is heavily beaten by both GT5 and the Forza series in terms of longevity and driving quality.

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turtlethetaffer

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#249 turtlethetaffer
Member since 2009 • 18973 Posts

[QUOTE="super600"]

[QUOTE="DangerousLiquid"]

And that's your answer.

Zero. Nada.

DangerousLiquid

Look at the Pm I sent you.

Why can't you write it here? And MKW isn't that good. It's only acceptable for the Wii console, but is heavily beaten by both GT5 and the Forza series in terms of longevity and driving quality.

Right that's why people still play MKW, right?

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super600

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#250 super600  Moderator
Member since 2007 • 33160 Posts

[QUOTE="super600"]

[QUOTE="DangerousLiquid"]

And that's your answer.

Zero. Nada.

DangerousLiquid

Look at the Pm I sent you.

Why can't you write it here? And MKW isn't that good. It's only acceptable for the Wii console, but is heavily beaten by both GT5 and the Forza series in terms of longevity and driving quality.

Iwouldn't want to derail the topic being discussed if I talked about it here.