[QUOTE="DangerousLiquid"]
[QUOTE="ChubbyGuy40"]
Super Mario Galaxy. Revolutionized, once again, the platformer genre.
CoD just made FPS accessable for casuals.
SMG created amazing gameplay and design ideas, CoD made overly dramatic hollywood scripted scenes that take up half the campaign the norm in games today plus created a stupidly-simple MP that 5 year olds could understand.
One revolutionized, the other is destroying.
turtlethetaffer
SMG wasn't important in any manner whatsoever. It was a decent platformer, but it wasn't important for its genre. I thought you knew this people. It's common sense.
And all CoD did was spawn clones. It wasn't important. FPS's were fine beforehand.
Meanwhile SMG took innovative steps forward in terms of level design, but that's not "important." Go figure.
OK, look at it from this angle:
compare;
how many games or developers did SMG inspire, and how many did CoD4?
SMG certainly isn't as important as CoD4, not even close. Imagine SMG never existed... Big difference? I don't think so. Few kids really love SMG.
But now...
imagine CoD4 never existed. The face of FPS today would have been entirely different.
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