[QUOTE="seanmcloughlin"]
[QUOTE="Heil68"] As a Thief it was great,i felt powerful and the animations felt pretty good, even on dagger assassinations.way2funny
Well you're incredibly easy to please then
Skyrim's biggest fault is letting you see and do everything in one single playtrhough. You can become the head of all the guilds or factions in the land and no one rises up against you for betraying the other. It killed the replay value in the game for me
It also has a really poor skill tree and upgrade system that defies actual role playing. Why carve my own path when I can just play all the paths
Exactly, and welcome to the elder scrolls MMO! where the classes are..
MAGE-HUNTER-WARRIOR!
WARRIOR-PRIEST-MAGE!
PRIEST-MAGE-WIZARD!
HUNTER-WARRIOR-ROGUE-THIEF-MAGE-WIZARD-PRIEST!
On a serious note, I like the ambition to create a huge world in which you can do whatever you want, but they never really make you feel like your part of the world. Your actions have little consequence, you can easily get out of any tight spot, you can be everything and anything all at the same time. Â
That game is gonna be so crap but people will play it for name sake alone
Yeah the world wouldn't be so bad if things didn't just happen when my character shows up and it felt like everyone was sitting around waiting for me to come by.Â
Also it's an RPG, let me fvcking role play. If I choose a sorcerer path or magic, don't let me be able to fully upgrade two handed battle axes at the same time just by swinging them at random enemies. Make me build a character that's unique
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