Why do oblivion haters believe that Skyrim will be GOTY?

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StealthMonkey4

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#101 StealthMonkey4
Member since 2009 • 7434 Posts

This video made me really disappointed, the AI and combat actually looked good in the Oblivion demos, unlike in the actual game, I have a feeling Skyrim will follow suit.:(:cry:

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Laharl5

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#102 Laharl5
Member since 2008 • 405 Posts

Oblivion fails.. Skyrim will also fail. bwaaahahahahahahaha.. f u bethesda. RPG my a**

The "Skyrim GOTY believers" just saw a dragon in it and they thought Skyrim will be GOTY. Yeah right.. .!..

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StealthMonkey4

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#103 StealthMonkey4
Member since 2009 • 7434 Posts

Oblivion fails.. Skyrim will also fail. bwaaahahahahahahaha.. f u bethesda. RPG my a**

The "Skyrim GOTY believers" just saw a dragon in it and they thought Skyrim will be GOTY. Yeah right.. .!..

Laharl5

Oblivion got a 94 on Metacritic(it's also worth noting that out of 90 reviews, every single one was "positive," with the lowest rating being an 80), 94 on Gamerankings, 8.8 user rating on Metacritic, 9.4 user score on GS, 9.1 user score on IGN, multiple GotY and other awards(reception section), and great sales.

It's not a failure in any way at all.

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mbrockway

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#104 mbrockway
Member since 2007 • 3560 Posts
I liked Oblivion. Never finished it, but I had fun wandering around doing side quests. Combat wasn't much fun to me, but I played a mage so I just burned, zapped, and summoned my way to victory. I liked wearing pretty dresses.
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BlbecekBobecek

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#105 BlbecekBobecek
Member since 2006 • 2949 Posts

The only thing that Skyrim needs to do different is remove level scaling of enemies. That alone will magically turn terrible RPG into great RPG.

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Mograine

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#106 Mograine
Member since 2006 • 3666 Posts

@StealthMonkey4

If you don't want to debate, posting numbers is not a viable option to claim "you are wrong" ;)

I'll quote myself just in case you may have missed something

Believe what you want. Those people don't know anything about RPGs, period. No wonder the RPG genre this gen is so blurred out, people slaps the label everywhere with no criteria whatsoever.

Oblivion has a tedious combat system, 5 dungeons and 5 enemy types copypasted all over the place, a pathetic story, empty characters, a unnecessarily repetitive skill system, one of the most broken levelling systems I've ever seen, and completely lacks any reason to explore the world.

How it got past 6 is a question that made me lose every shred of trust in reviewers.

Mograine

[QUOTE="shakmaster13"]Kind of curious as to how this proves your previous point...How is the combat in Oblivion broken compared to RPG's in 2006? It's not great like Mass Effect 2, but it certainly isn't something disastrous like The Witcher in that regard. Also, the skill system is not repetitive at all. The more you use a skill, the more proficient you become with it. That's how a Role Playing Game should play. I consider the main story as average, but nothing as horrible as you make it seem to be. If anything, the guild quests and the Shivering Isles questline or the Knights of the Nine questline should make up for it. However, I do agree that there was a huge lack of variation in the environment and most of the characters weren't fleshed out. But then again there are really fleshed out characters too such as Sheogorath.Mograine

Oblivion's combat:

Keep block button clicked

Wait for opponent to strike and expose himself by recoil

Hit him 3 times

Repeat or cast a spell if he blocks instead of slashing you again.

Grats, you've just beaten Mannimarco, Bellamont, the World Breaker and Mehrunes Dagon.

The skill system is not repetitive at all? You've got to be ****ing trolling me. I just CANNOT believe somebody could ever say this. It goes against any kind of rationale.

How do you explain being able to be a master of 14 skills out of 21 at level 1? What's the reasoning behind the health-endurance system? What's the point of exploring the hundreds of dungeons if I can just walk outside of the Imperial City and kill a bandit in shining, top tier level armor and with an enchanted daedric weapon?

Heck, what is the point of levelling at all if monsters become stronger as you do?

What about being a master archmage with every magic skill stuck at level 5 (unlikely, but possible)?

Sheogorath "really fleshed out"? SHEOGORATH :| ?

"That's how RPGs should play" yeah...do you at least know what does the RPG acronym stand for?

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Maroxad

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#107 Maroxad
Member since 2007 • 25387 Posts

[QUOTE="Laharl5"]

Oblivion fails.. Skyrim will also fail. bwaaahahahahahahaha.. f u bethesda. RPG my a**

The "Skyrim GOTY believers" just saw a dragon in it and they thought Skyrim will be GOTY. Yeah right.. .!..

StealthMonkey4

Oblivion got a 94 on Metacritic(it's also worth noting that out of 90 reviews, every single one was "positive," with the lowest rating being an 80), 94 on Gamerankings, 8.8 user rating on Metacritic, 9.4 user score on GS, 9.1 user score on IGN, multiple GotY and other awards(reception section), and great sales.

It's not a failure in any way at all.

While it wasnt a commercial or critical failure, it was a failure in the eyes of many RPG and elder scrolls fans who saw the game as a step down from Morrowind.

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sethman410

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#108 sethman410
Member since 2008 • 2967 Posts

It's not about the combat or graphics. It's about variety, this time all caves will be unique. No more reptitive caves. The AI will be better. There's just far more variety of other stuff too that I don't feel like listing them.

EDIT: Actually the combat is a massive improvement. You can wield two swords at the same time, two of same magics on both hands, etc...

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Moriarity_

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#109 Moriarity_
Member since 2011 • 1332 Posts
I've never really liked Bethesda games. I couldn't get into Morrowind because of the terrible combat system and I couldn't get into Oblivion because of the terrible level scaling and the bad combat system(it wasn't as bad as Morrowind but it was still pretty bad). If Skyrim manages to fix these problems I might get it depending on how the rpg elements are moved around.
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shakmaster13

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#111 shakmaster13
Member since 2007 • 7138 Posts

[QUOTE="StealthMonkey4"]

[QUOTE="Laharl5"]

Oblivion fails.. Skyrim will also fail. bwaaahahahahahahaha.. f u bethesda. RPG my a**

The "Skyrim GOTY believers" just saw a dragon in it and they thought Skyrim will be GOTY. Yeah right.. .!..

Maroxad

Oblivion got a 94 on Metacritic(it's also worth noting that out of 90 reviews, every single one was "positive," with the lowest rating being an 80), 94 on Gamerankings, 8.8 user rating on Metacritic, 9.4 user score on GS, 9.1 user score on IGN, multiple GotY and other awards(reception section), and great sales.

It's not a failure in any way at all.

While it wasnt a commercial or critical failure, it was a failure in the eyes of many RPG and elder scrolls fans who saw the game as a step down from Morrowind.

If anything, Morrowind was a much bigger "step down" from Daggerfall than Oblivion was from Morrowind. I don't see many people on these forums complaining about that...

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Maroxad

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#112 Maroxad
Member since 2007 • 25387 Posts

[QUOTE="Maroxad"]

Which is why I said Mount and Blade BETA. The Beta was out by the time Oblivion was released. I recall the Alpha even being available in 2005. Just like with Minecraft, the Alpha was available to anyone who bought the game during its alpha/beta stages for a low price.Except it was no where near as accepted as Minecraft and how is Bethesda supposed to completely change their game when it is already gone gold and pending release?No but it shows that other action RPGs had much better combat. And how niche it is has nothing to do with it. But if you wont accept that, then I will just go back to Gothic. Which I consider superior to Oblivion.

Oblivion's Story could be summed up like this:

The Emperor has died, you must find his son. You find his son and some more unforgettable stuff happen. Oh and it involves some cult as well.
The gameplay was bad, it was a poor mans everything.
Characters were shallow and one dimentional
The Combat system could be described like this.

When I swung a weapon it didnt feel like it, enemies took ages to kill at higher levels thanks to a terribly balanced system, spells had no casting times, not to mention, spells themselves were quitet shallow, combat was too easy, the AI had no tactics whatsoever outside of charging, combat had no variety at all, there was no strategy involved, a helm would protect against a blow in the legs, oh and morrowind had a less abominable combat than Oblivion.

Umm half of that is just plain false. The spells weren't shallow and did have a slight animated casting time.

Yeah you are right about that, but the problem I had was I could move while casting any spell, no such thing as concentration, each spell destruction spell had the same casting time, unless I missed something. And yes, the spells were shallow, spell casting in Oblivion was incredibly boring.

There have been plenty of games with good combat, gameplay, story and characters.

Fire Emblem Seisen no Keifu: A 3 dimentional villain, a storyline that spanned 2 generations and excellent tactical gameplay with huge maps. That's a tactical RPG that si a top-down rip off of traditional CRPG's. You can't compare it to Oblivion and say that it is better.As you said "Oblivion was one of if not the first RPG that had a decent story, good gameplay, good depth to character, and a good combat system." I wanted to list it as you seemed to say RPGs in general, and yes Seisen no Keifu has one of the best stories I have seen in the genre (top 10, but PlaneScape: Torment is the best), and the gameplay wasnt bad either.
Baldurs Gate Saga: Had excellent characters where it made sense for an evil character to fight the bad guy, the combat was the best part however with plenty of strategy.Same as above, except it was actually a good realization of the CRPG genre.
KotoR: The combat wasnt as good as BG, but still pretty decent, the characters and story though are what made this very memorable. KOTOR's combat was nowhere near as good as Oblivions. It was one of the worst things about the game.KotoR's combat was weak, that I agree with, however, it was still better than the combat in Oblivion.
Tactics Ogre Let Us Cling Together: Inspired by the Yugoslav wars with multiple branching storylines, Tactics Ogre tells a good story with some memorable characters, with evolutionary gameplay and combat.Haven't played this one so I won't comment on it.

Ultima 7 Has a better story, gameplay and characters than Oblivion but the combat is equally bad. The gameplay is much clunkier than Oblivion. It's just a completely different ****of game than Oblivion. I'm not saying that it isn't good, just too different to compare.It is clunkier, but it is also expected of a much older game, however, the environment interactivity was what made U7 so great. It is still my golden standard

shakmaster13

The fact that you think Morrowind had a better combat system than Oblivion makes me think you're trolling or just plain bitter for absolutely no reason. How can you even compare a Fire Emblem game to Oblivion?

I never mentioned or compared it to Oblivion. They are polar opposites in terms of gameplay. I used it as an example of an RPG with good gameplay, good story, good combat and good characters.

I used to think Morrowind had worse combat, until I started noticing the massive flaws of Oblivion's combat. Both are so terrible, so it doesnt matter who has the combat system that is less rubbish. Skyrim however, looks to have the best combat of the 3, this one could actually be somewhat enjoyable.

Morrowind is indeed a dumbed down Daggerfall, but unlike Oblivion, it was actually better than its prequel on something other than graphics. Ok, ok, Oblivion does have rocket launchers (staves) and the cast and fight feature though, and those 2 are improvements. My favorite in the series is Daggerfall, Morrowind is nice however, however Oblivion... dont even want to touch that one again unmodded.

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LOXO7

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#113 LOXO7
Member since 2008 • 5595 Posts

Isn't this a contradiction? :?

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Birdy09

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#114 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="trollop_scat"]

Bethesda games score high because reviewers havent figured out a way to rate fun-factor. Bethesda games are boring, period. No way to sugar coat it.

Dark Souls will be 100 times more fun and exciting than Skyrim but Skyrim will still win GotY. That's just how it goes for some reason...

TailBlood

Oblivion was hella fun to most gamers, that aren't looking for deep games. :|

Demon Souls wasnt a deep game either buy "RPG Fan standards" ... Bestheda's probably isnt dumbing down to me, all thier games are just charmless/lifeless in a sense, even morrowind and prior. Skyrim looks like its adding more character, but then the hardcore nostalgia ridden RPG Fanboys that think having more stat options and optional dialogue makes a GOOD RPG because they feel smart for utilizing a bunch of mundain time-sink related talents and builds. Seriously... Athletics? Acrobatics? 12 different guilds that had no life or soul. get out seriously.
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Shade_Fox

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#115 Shade_Fox
Member since 2010 • 25 Posts
The problem anymore with RPG's in general is that companies are so busy trying to draw in new players with easy game play, controls, and a not-very-complex storyline, that they forget about the one's who enjoy the more realistic, complicated style more prevalent in the older games... back when RPG actually meant something. ;) I enjoyed Oblivion simply because is was a game that I could cut through in a quick amount of time with very little effort. Great stress relief. Problem is, is that it's beyond tedious for a serious play. :( The graphics (naturally) were a step-up from Morrowind, but I half felt like the slow kid in class playing it. Hopefully Bethesda got it together for Skyrim, but I doubt it so much that I've decided to wait a few months before I buy it - if I decide to in the first place. It's a little depressing that a company that started out so well (on the whole) could manage to nail themselves to the wall with so little effort. Even so, the sheer amount of work, and game-playability for the average person, along with the action that was put into it will probably win in GOTY. I don't think that anyone can argue that there wasn't a lot of time put into making it, even if they skipped out on some factors.
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hanslacher54

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#117 hanslacher54
Member since 2007 • 3659 Posts

Haters gonna hate. Skyrim will have AAA scores, great sales, and many GOTY awards won.

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Gibsonsg527

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#118 Gibsonsg527
Member since 2010 • 3313 Posts

I thought Oblivion was great and Skyrim looks even better.

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turtlethetaffer

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#119 turtlethetaffer
Member since 2009 • 18973 Posts

Bit of a generaltization there. But I don't know, when I hear about another Rockstar game being made, I think "maybe this one will be fun to play."

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Cow4ever

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#120 Cow4ever
Member since 2011 • 689 Posts

It's gonna be in the shadow of Dark Souls. Quality wise.

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redskins26rocs

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#121 redskins26rocs
Member since 2009 • 2674 Posts

i love how so many ppl act like they played it already

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dommeus

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#122 dommeus
Member since 2004 • 9433 Posts

No idea. Oblivion was an absolute abortion, and Fallout 3 wasn't much better.

STILL I CANT WAIT TO SING AT DRAGONS.

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WithoutGraceXII

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#123 WithoutGraceXII
Member since 2007 • 1797 Posts
Played and loved vanilla Morrowind, played and loved vanilla Oblivion. This is why I'm hyped for Skyrim. /shrug
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NeonNinja

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#124 NeonNinja
Member since 2005 • 17318 Posts

Well, I really like Oblivion so I'm hoping Skyrim is as good.

I also really like Morrowind.

Personally I think both games can coexist together, but most of all I'm hoping the fifth game can coexist with them as well. I haven't played anything before Morrowind though.

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Jankarcop

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#125 Jankarcop
Member since 2011 • 11058 Posts

Why Oblivion was hated by some:

1. The horrible level scaling

2. The copy and paste dungeons.

3. The genereted non handcrafted boring landscape.

4. Psycic gaurds and generally crap AI

5. Oblivion gates sucked and were tedious/boring.

6. Horrible animations and NPC faces.

7. Crap story and characters

Why those people think Skyrim will now be GOTY:

1. It literally fixes 1-6 as listed above. #7 is still up in the air.

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Juggernaut140

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#126 Juggernaut140
Member since 2007 • 36011 Posts
Because people hate on it just to hate on it, and despite what many on this forum would have you think, Oblivion is a much better game than Morrowind.shakmaster13
Morrowind is better than Oblivion in almost every conceivable way.
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PSdual_wielder

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#128 PSdual_wielder
Member since 2003 • 10646 Posts

Why Oblivion was hated by some:

1. The horrible level scaling

2. The copy and paste dungeons.

3. The genereted non handcrafted boring landscape.

4. Psycic gaurds and generally crap AI

5. Oblivion gates sucked and were tedious/boring.

6. Horrible animations and NPC faces.

7. Crap story and characters

Why those people think Skyrim will now be GOTY:

1. It literally fixes 1-6 as listed above. #7 is still up in the air.

Jankarcop

Pretty much what this guy said. But I did think oblivion had a great lore and story progression. It was the immersion side of the game that really ticked me off.

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Ballroompirate

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#129 Ballroompirate
Member since 2005 • 26695 Posts
Oblivion was bad since morrowind a game released years earlier was vastly superior, so far skyrim looks like it could be as good as morrowind
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deactivated-5d78760d7d740

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#130 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

Skyrim fixes everything wrong with Oblivion. Better combat, more interesting dungeons, more interesting world, more environmental variety, etc. etc. too long to list everything. Also, yes, the graphcis are THAT much better. Skyrim is day and night better than Oblivion in terms of graphics. Skyrim will be awesome. Believe it.

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Zensword

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#131 Zensword
Member since 2007 • 4511 Posts

^What Jankarcop said.

I wanrt to add another reason why I hate Oblivion: boring combat.

from what I've seen, Beth not only "fix" those flaws of Oblivions, they also add some new coll ideas such as dragon shout, dual wield, eco-system, economic system, NPC's go about their daily routines ...

Although I haven't play Skyrim but I think it wil be GOTY for me.

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deactivated-5d78760d7d740

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#132 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

Why Oblivion was hated by some:

1. The horrible level scaling

2. The copy and paste dungeons.

3. The genereted non handcrafted boring landscape.

4. Psycic gaurds and generally crap AI

5. Oblivion gates sucked and were tedious/boring.

6. Horrible animations and NPC faces.

7. Crap story and characters

Why those people think Skyrim will now be GOTY:

1. It literally fixes 1-6 as listed above. #7 is still up in the air.

Jankarcop

This pretty much covers all my problems with Oblivion. It really was boring to play, but that's all fixed in Skyrim.

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demonic_85

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#133 demonic_85
Member since 2009 • 1395 Posts

The last game I enjoyed in the Elder Scrolls series was Morrowind and since Skyrim is basically Oblivion with a new coat of paint i'm not really interested.

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PatchMaster

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#134 PatchMaster
Member since 2003 • 6013 Posts

Why Oblivion was hated by some:

1. The horrible level scaling

2. The copy and paste dungeons.

3. The genereted non handcrafted boring landscape.

4. Psycic gaurds and generally crap AI

5. Oblivion gates sucked and were tedious/boring.

6. Horrible animations and NPC faces.

7. Crap story and characters

Why those people think Skyrim will now be GOTY:

1. It literally fixes 1-6 as listed above. #7 is still up in the air.

Jankarcop

Nailed it

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wis3boi

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#135 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="Jankarcop"]

Why Oblivion was hated by some:

1. The horrible level scaling

2. The copy and paste dungeons.

3. The genereted non handcrafted boring landscape.

4. Psycic gaurds and generally crap AI

5. Oblivion gates sucked and were tedious/boring.

6. Horrible animations and NPC faces.

7. Crap story and characters

Why those people think Skyrim will now be GOTY:

1. It literally fixes 1-6 as listed above. #7 is still up in the air.

PatchMaster

Nailed it

Agreed. Thankfully I fixed most of that with mods in oblivion (except the fact that the game has like four voice actors still is there :P)

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musalala

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#136 musalala
Member since 2008 • 3131 Posts

I am truely perplexed at the h8 towards Oblivion, granted it wasn"t the most polished game and I only actually finised the main story after 2 years of playing but I had a lot of fun running around robbing people exploring the world and the side quests were amazing, Looking at skyrim they seem to be fixing all the problems from oblivion how can this not turn out well?

Was morrowind really that good, are we talking about the differnce between Dragon age origins and Dragona age 2, when comparing Oblivion and Morrowind.

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Maroxad

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#137 Maroxad
Member since 2007 • 25387 Posts

Why Oblivion was hated by some:

1. The horrible level scaling

2. The copy and paste dungeons.

3. The genereted non handcrafted boring landscape.

4. Psycic gaurds and generally crap AI

5. Oblivion gates sucked and were tedious/boring.

6. Horrible animations and NPC faces.

7. Crap story and characters

Why those people think Skyrim will now be GOTY:

1. It literally fixes 1-6 as listed above. #7 is still up in the air.

Jankarcop

  1. Skyrim will use Fallout 3's level scaling, which is still awful, but way better than Oblivion's.
  2. Wait and see, when something is too good to be true it usually is. Hopefully I am wrong though.
  3. The landscape looks better, but the landscape still looks very bland. I have seen forests and mountains so far, hopefully I will see more so I can change my mind.
  4. The AI looks bad, especially for the dragons. I cant comment on the guards though because I have seen nothing to prove that they are better.
  5. Instead there are infinite dragons, which will get old after your 5th dragon or so. But I will give you that they will probably be a lot more bearable than the oblivion gates.
  6. The NPC faces have been improved, but the animaitons are only slightly less horrible, especially on the horse.
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2013th

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#138 2013th
Member since 2010 • 209 Posts

Why Oblivion was hated by some:

1. The horrible level scaling

2. The copy and paste dungeons.

3. The genereted non handcrafted boring landscape.

4. Psycic gaurds and generally crap AI

5. Oblivion gates sucked and were tedious/boring.

6. Horrible animations and NPC faces.

7. Crap story and characters

Why those people think Skyrim will now be GOTY:

1. It literally fixes 1-6 as listed above. #7 is still up in the air.

Jankarcop

6 is another reason why morrowind is better.

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2013th

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#139 2013th
Member since 2010 • 209 Posts

'''new elder scroll games arent rpg, just first-person action games.

'''Their combat system isnt complex enough. Block Slash Slash, where is the action?

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KalDurenik

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#140 KalDurenik
Member since 2004 • 3736 Posts
There is a large chance that it will get GOTY from the mainstream media. Not that shocking i mean alot of the mainstream media said that DA2 was the most awesome perfect game ever done. Kinda like how they said Oblivion was it but there are so many issues in the game that the only way to miss them is if you are blind. Anyway i have not seen or heard of anything that will make me go "zomg skyrim will be the best game ever" not even a good game. They cut away things, they are using the same PR lines for their ai as oblivion (and we all know how oblivions ai turned out). They have showed that they can hype and do alot of PR talk. But can they deliver even a 1/4th of the game they promise? Probably not if fallout and Oblivion is any indication on how the game will turn out. Anyway im probably going to get the game when its super cheap im not that interested in a action / adventure game with some rpg elements :>
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Ragingbear505

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#141 Ragingbear505
Member since 2008 • 819 Posts

Why Oblivion was hated by some:

1. The horrible level scaling

2. The copy and paste dungeons.

3. The genereted non handcrafted boring landscape.

4. Psycic gaurds and generally crap AI

5. Oblivion gates sucked and were tedious/boring.

6. Horrible animations and NPC faces.

7. Crap story and characters

Why those people think Skyrim will now be GOTY:

1. It literally fixes 1-6 as listed above. #7 is still up in the air.

Jankarcop



So far I haven't seen any improvements. Only more steps back. We can't craft unique spells anymore, only upgrade existing ones to be stronger. There's no armor or weapon degradation. Your shield can't break in combat. The combat animations look painfully similar and combat looks just as dull but now with a third person finisher animation. There's less skills, the interface looks awful, draw distance and pop-in looks crappy as usual but the devs seem to try and hide it with how broken up the landscape is and adjusting the depth of field. Dual wielding literally is just swinging an extra weapon and brings nothing new to combat. Horse riding is forced to third person for no apparent reason, a minor complaint but in a game that claims immersion and options, why does it force us out of our chosen perspective? Combat AI has not been improved from what the videos show, enemies still awkwardly rush you, in the second part of the E3 video we see the PC make a stealth kill on an enemy using a bow. The remaining foe does exactly what the AI did in Oblivion which is draw his weapon but stare blankly at the dead body. The animations are still awful, there's even less armor customization now, and Todd Howard is still running his over-hyped spin machine as we move toward release trying to convince us that all these things have made the game better.

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svenus97

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#142 svenus97
Member since 2009 • 2318 Posts

[QUOTE="TailBlood"]

[QUOTE="BigDaddyPOLO"]

Yeah it's really hard to make a game that's actually really really boring and only appeals to a small group of people.

Lucianu

:lol: I was going to make a similar reply, but you nailed it.

Both of you should at least try to play one real RPG rather than following the (casual console shooter obsessed) crowd in assuming real RPGs are boring.

Oblivion is a action - adventure with horrible AI (infinitely inferior to that of Gothic 1, a game from 2001) and a copy pasted world, how you could enjoy such mediocrity, without much needed mods, is beyond me.

Because, believe it or not, when some people play they don't immediately categorise stuff, like :"Ooh, a bland texture, guess the graphics suck. Oh my, a bug ? Bye bye AAA." People play to have fun (well, most people;) ), and Oblivion has some really good questes (Thieves guild, the Dark Brotherhood).

What would be your "real" RPG ?

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ManicAce

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#143 ManicAce
Member since 2009 • 3267 Posts

Why Oblivion was hated by some:

1. The horrible level scaling

2. The copy and paste dungeons.

3. The genereted non handcrafted boring landscape.

4. Psycic gaurds and generally crap AI

5. Oblivion gates sucked and were tedious/boring.

6. Horrible animations and NPC faces.

7. Crap story and characters

Why those people think Skyrim will now be GOTY:

1. It literally fixes 1-6 as listed above. #7 is still up in the air.

Jankarcop

Good list. I'm also more hopefull now because I liked Fallout 3, so I know they can make good games even if Oblivion wasn't one.

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Elann2008

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#144 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="BigDaddyPOLO"]

[QUOTE="DarkLink77"] Not really. We just want a good RPG. Apparently, that's really hard to do nowadays.DarkLink77

Yeah it's really hard to make a game that's actually really really boring and only appeals to a small group of people.

Since that's you're opinion, I take it you've never played a good RPG before.

The comment isn't directed at me...but I have. Many, and even recent indie ones that people overlook. That doesn't mean I won't enjoy a nice Hybrid RPG or even an action-game that has very light RPG elements. As long as it's fun. I don't need an RPG to be incredibly deep and complex where I spend more time learning it than playing the first few hours of the game. For this reason, "fans of games they wish they could make" are a minority these days. Because they're hard to please and feel the need to put down games that weren't aimed towards the super-hardcore, RPG crowd.
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Kandlegoat

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#145 Kandlegoat
Member since 2009 • 3147 Posts

[QUOTE="Maroxad"]

[QUOTE="StealthMonkey4"]

shakmaster13

If anything, Morrowind was a much bigger "step down" from Daggerfall than Oblivion was from Morrowind. I don't see many people on these forums complaining about that...

This is true.However, I think people tend to cut Morrowind slack because it's unique setting that oozed with atmosphere and had amazing lore. which made up for it's more simplistic gameplay compared to Daggerfall's.

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skrat_01

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#146 skrat_01
Member since 2007 • 33767 Posts

Because they've been drinking the Kool-Aid Bethesda is handing out.

The fact that the studio hasn't developed a good game since Morrowind is beside the point. It's all about hype.

DarkLink77
This exactly. As far as I can tell Skyrim will be properly bent on being more of an action open world game then RPG, so we might have something with more direction then that mess that did absolutely nothing well - Oblivion.
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Jankarcop

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#147 Jankarcop
Member since 2011 • 11058 Posts

I thought Oblivion sucked and I also have a feeling Skyrim might suck too. I'm not giving the game any hype until I actually play it and make a logical decision.DragonfireXZ95

Many people who hated oblivion and previewed Skyrim loved it immensely, but you are right it could all just be hype and we won't know until we play it.

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Pug-Nasty

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#148 Pug-Nasty
Member since 2009 • 8508 Posts

I don't know. I also don't know how anyone could hate Oblivion. I loved that game. Played 100 hours and didn't do a damn thing in the main quest.

I rebought it to try to get back into it, then got the PC version, then modded it, then had to respawn my PC and haven't reinstalled it. I would go back to the ps3 version but I also started a new Demon's Souls character and just bought Resistance 3.

I want Skyrim to be perfect, but I think it will be too buggy at launch to care about until next year.

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deactivated-59d151f079814

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#149 deactivated-59d151f079814
Member since 2003 • 47239 Posts
What a well balanced out polling answers... And I think Skyrim will be bad but will be praised by official reviewers, just like Oblivion was.. Beth to me really has been the poster child to what "dumbing down" in the industry means..
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#150 ShadowMoses900
Member since 2010 • 17081 Posts

I'm a hardcore fan of Bethesda and the Elder Scrolls series and have been playing the games since Morrowind. I have played EVERY Elder Scrolls game (yes even Arena) and while I thought Oblivion wasn't as good as Morrowind in some aspects, I still LOVED it! And Skyrim is GOTY, it's just rediculous to think otherwise IMO. Look at the sheer amount of content your getting with Skyrim and compare it to every other game out on the market currently? Every other game comes up short, Skyrim let's you play who you want, how you want, and where you want. It is GOTY!

Now as for the claims about Skyrim getting "dumbed down" I suggest you go play Daggerfall. See that game had more "skills" than any other Elder Scrolls game in the series, hell there were more "skills" than I can count lol. The reason why I'm putting "skills" in quotes is because most of them were usless. Like there were language "skills" in Daggerfall like Farie, Orchish, Daedra ect..., but they didn't really have a purpose. Like there was one language skill (I forget the name) that could only be used with about 7 charecters in the ENTIRE game! And they were few and far between, if you took that "skill" you just screwed yourself and wasted your time.

All Skyrim is doing is taking out the useless "skills" and making them ACTUAL skills that you can ACTUALLY use and that are fun to play with. Did anyone ever take Speechcraft in Oblivion? No because it was stupid, same goes for Mercantile. Useless....and most of these skills are just being combined and reformed to make them useful, like take Speechcraft and Mercantile, they are now the same skill in Skyrim. Which guess what? Makes sense! If my guy can talk the pants off someone why can't he smooth talk merchants? If my guy can run fast why can't he jump high (acrobatics and athletics are same skill in Skyrim)? All Skyrim is doing is combining skills that are really the same and making them fun and useful to play with.

And I hear ALL this fuss about removing Mysticism, well guess what I'm glad they did! Mysticism was uselss, ok let's face the facts people! Besides Soul Trap and Detect Life what was the point of it? Telekineses lol, what? Telekineses was useless....I don't know why people pretend otherwise? And ther perks in Skyrim will add more vairety and fun when you level up, that way each skill becomes suited to your own prefrences. So those who are saying that Skyrim is getting "dumbed down" have just now been silenced, like I said if you think Skyrim is getting "dumbed down" than go play Daggerfall and come back, you will agree with me 100%

More skills DO NOT equal more fun! I would rather have 18 skills that are unique and fun and useful to play with than a 100 "skills" that are all useless and serve no purpose....

I wish more people would realise this.