Why Do People Act Like Halo Didnt Revolutionalized the FPS Genre?

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Jebus213

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#251 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"]

[QUOTE="Heroldp813"]

Its really getting on my nerves hearing people say Halo didnt bring anything to the table. Are you people crazy?!

walkingdream

Well it didn't....

How so..? Scores,hype hell doesnt anybody remember the made Console FPS rush after it??? Sony never would of tried to hype up Killzone if Halo wasn't successful

Popularity=/=Revolutionary

Also I don't care about consoles. They do nothing but dumb down games.

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lucky_star

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#252 lucky_star
Member since 2003 • 2307 Posts
[QUOTE="walkingdream"][QUOTE="lucky_star"]

Everything, it took everything out of great PC shooters it brought it to consoles...it was a great game. It just didn't score 9.0 on the PC a year and a half later for no reason. walkingdream
Well ive played better FPS games on consoles before halo, that actually did something fore the genre on consoles. It seems like the gamers who praise halo as being best games ever revonlutionz!11 started gaming with xbox 1 and halo. Play some older pc shooters and shooters for older consoles.

Like what? I seriously doubt it. Seriously do you want to even question Halo:CEs Scores? PC shooters i am not arguing about. (Big PC gamer). I'm talking what Halo has done for the Console FPS genre and Industry. Sure its your opinion and all but critics don't lie....

Goldeneye 64 Perfect Dark Tunnel B1 MoH Series Time Splitters 1 Problem with critics are that its just ones opinion too, affected by swag.
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walkingdream

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#253 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="walkingdream"][QUOTE="Jebus213"]

Well it didn't....

Jebus213

How so..? Scores,hype hell doesnt anybody remember the made Console FPS rush after it??? Sony never would of tried to hype up Killzone if Halo wasn't successful

Popularity=/=Revolutionary

So what do you want me to bring out the Critics Score then? Halo:CE = 95.58% on GameRankings (was actually about 96% but some people came back and reviewed it 4 years later). PC Shooters yes there were better at the time. (still was a great PC shooter). But fact is nothing on Consoles came close back in 2001 and made the craze for the console FPS we know today. Hell why do you think all the way back in 2004 Halo 2 was the most pre ordered game of all time on a system with a tiny Install base?
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walkingdream

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#254 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="walkingdream"][QUOTE="lucky_star"] Well ive played better FPS games on consoles before halo, that actually did something fore the genre on consoles. It seems like the gamers who praise halo as being best games ever revonlutionz!11 started gaming with xbox 1 and halo. Play some older pc shooters and shooters for older consoles.

lucky_star

Like what? I seriously doubt it. Seriously do you want to even question Halo:CEs Scores? PC shooters i am not arguing about. (Big PC gamer). I'm talking what Halo has done for the Console FPS genre and Industry. Sure its your opinion and all but critics don't lie....

Goldeneye 64 Perfect Dark Tunnel B1 MoH Series Time Splitters 1 Problem with critics are that its just ones opinion too, affected by swag.

yet all had worse Game Rankings Scores.... Yes basically they are all opinions but what should we be basing it off? Halo:Ce did revolutionise the Console FPS market....

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campzor

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#255 campzor
Member since 2004 • 34932 Posts

[QUOTE="lucky_star"][QUOTE="walkingdream"] Like what? I seriously doubt it. Seriously do you want to even question Halo:CEs Scores? PC shooters i am not arguing about. (Big PC gamer). I'm talking what Halo has done for the Console FPS genre and Industry. Sure its your opinion and all but critics don't lie....walkingdream

Goldeneye 64 Perfect Dark Tunnel B1 MoH Series Time Splitters 1 Problem with critics are that its just ones opinion too, affected by swag.

yet all had worse Game Rankings Scores.... Yes basically they are all opinions but what should we be basing it off? Halo:Ce did revolutionise the Console FPS market....

definition of revolutionized - "Change (something) radically or fundamentally" all halo did was make fps on consoles more mainstream... and the only reason i think that was the case cause it was the freaken killer app / launch for a BRAND NEW entrant in the console market. if it had released on the ps2.. im sure it would have been buried away along the other fps which are on the system
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ShyGuy0504

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#256 ShyGuy0504
Member since 2009 • 1138 Posts

Halo didn't really do anything except popularize online on consoles. But just because it didn't revolutionize the fps genre doesn't mean that it's a bad game. It's my favorite fps series. Who cares about what was innovative and what wasn't. As long as you like the game, it doesn't matter. This thread is pointless, but I guess that shouldn't surprise me since this is system wars after all.

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LustForSoul

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#257 LustForSoul
Member since 2011 • 6404 Posts
Meh, people say ocarina of time revolutionized gaming, same for mario. I highly doubt all of that.
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walkingdream

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#258 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="walkingdream"]

[QUOTE="lucky_star"] Goldeneye 64 Perfect Dark Tunnel B1 MoH Series Time Splitters 1 Problem with critics are that its just ones opinion too, affected by swag.campzor

yet all had worse Game Rankings Scores.... Yes basically they are all opinions but what should we be basing it off? Halo:Ce did revolutionise the Console FPS market....

definition of revolutionized - "Change (something) radically or fundamentally" all halo did was make fps on consoles more mainstream... and the only reason i think that was the case cause it was the freaken killer app / launch for a BRAND NEW entrant in the console market. if it had released on the ps2.. im sure it would have been buried away along the other fps which are on the system

:lol:

Are you joking? Nothing on PS2 came close. Why do you think people bought Xboxs just for this one Game?

"Not only is this easily the best of the Xbox launch games, but it's easily one of the best shooters ever, on any platform." From the Gamespot Review

It did change the way we thought about FPSs on Consoles. It pretty much bought everything from other shooters mashed them together and made it work amazingly well. Nothing to do this day comes close to Lan partying 16 player Blood Gluch :)

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Mozelleple112

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#259 Mozelleple112
Member since 2011 • 11293 Posts

Because it did nothing? Everything Halo is praised for was invented 5-6 years prior to its initial launch in 2001.

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walkingdream

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#260 walkingdream
Member since 2009 • 4883 Posts

Because it did nothing? Everything Halo is praised for was invented 5-6 years prior to its initial launch in 2001.

Mozelleple112

So you don't remember the Halo Craze that followed its inception?

Nor remember no Console Shooter before it had something so refined and comparable to PCs best at the time. It Brought everything that was great about other Shooters and put into play. Great Vehicle Combat, Well balanced Shooting and Controls, Awesome Health system. Great Single player, Music and interesting Story for it's time (I hate Halo 2 SP and the others btw). MP was also a blast.

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Vesica_Prime

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#261 Vesica_Prime
Member since 2009 • 7062 Posts

Nor remember no Console Shooter before it had something so refined and comparable to PCs best at the time. It Brought everything that was great about other Shooters and put into play.Great Vehicle Combat, Well balanced Shooting and Controls, Awesome Health system. Great Single player, Music and interesting Story for it's time (I hate Halo 2 SP and the others btw). MP was also a blast.

walkingdream

Really? When I played Halo, using anything apart from the Pistol, Sniper Rifle and Rocket Launcher is just asking to be killed while grabbing all the Scorpions is virtually game over for the other team.

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Ballroompirate

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#262 Ballroompirate
Member since 2005 • 26696 Posts

They have different opinions maybe?

DroidPhysX

Theres a difference between a rite and wrong opinion or a valid/pointless opinion.

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jedikevin2

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#263 jedikevin2
Member since 2004 • 5263 Posts
I must have missed something in this 14 page throwdown but what exactly has Halo brought that would be classified as "revolutionary" in the world of video gaming?
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walkingdream

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#264 walkingdream
Member since 2009 • 4883 Posts

[QUOTE="walkingdream"]

Nor remember no Console Shooter before it had something so refined and comparable to PCs best at the time. It Brought everything that was great about other Shooters and put into play.Great Vehicle Combat, Well balanced Shooting and Controls, Awesome Health system. Great Single player, Music and interesting Story for it's time (I hate Halo 2 SP and the others btw). MP was also a blast.

Vesica_Prime

Really? When I played Halo, using anything apart from the Pistol, Sniper Rifle and Rocket Launcher is just asking to be killed while grabbing all the Scorpions is virtually game over for the other team.

Both Teams have Scorpions and every player starts with the Pistol. So how is that not balanced? All the weapons are useful including the Plasma Rifle/Pistol (and has a side effect of slower the players down). In fact my favourite weapon to use was the Assault Rifle because it wasn't back then a useless piece of ****.

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walkingdream

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#265 walkingdream
Member since 2009 • 4883 Posts
I must have missed something in this 14 page throwdown but what exactly has Halo brought that would be classified as "revolutionary" in the world of video gaming?jedikevin2
Being the first Awesome console FPS with good vehicle controls and big outdoor environments? Remember it didn't actually invent anything, it just brought all the elements of other shooters and put them into one fantastic package. It really did change the way we think about the console FPS at the time. Plus its controls were pretty much un rivalled at the time for a console fps
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gamedude234

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#266 gamedude234
Member since 2009 • 2558 Posts

People need to realise that innovative=/= revolutionary. I wouldn't call Halo "innovative" but definitely revolutionary.

For a start, it showed that vehicular combat could be seamlessly integrated with infantry combat. In previous FPSs, going into a vehicle required a separate section, and at the end of said section, one would get out(taking 30 minutes to get out). One could choose, in the campaign, to try to bring the vehicle as far in as possible, or leave it to proceed on foot. Air combat was also done well, as one could get in and out of the Banshee with no problem, whenever you wanted to. It got rid of linearity, and made people think before rushing in a certain group of enemies.

Co-op was also done very well in Halo, and has always been a high point in the series, and I know that Perfect Dark had co-op, but it was so laggy and littered with frame-rate issues that developers gave up on it until Halo showed it could be done well. Even today, no other FPS comes close to Halo's co-op(except Gears of War, but that's a TPS).

It also got rid of the Primary weapon>Secondary weapon mentality. In all Halo games, each weapon has its ups and downs and is 90% balanced(and if there is a balance issue, Bungie patches it). Each weapon has a specific situation where its at its best, and when its at its worst.

It also brought the health-pack/regen health(though Halo doesn't have regenerating health AT ALL) combo which hadn't nee used by anyone else before that. Not to mention very few FPSs had regen health before, and they weren't nearly as popular as Halo.

Also, the 2 weapon limit was a revolution that it brought. While not the first to do it, Halo showed how good it really was. Now, 90% of FPSs have a 2 weapon limit, which is great, as the weapon wheel is outdated, unbalanced and adds no strategy value to the game.

And, last but not least, console online. Halo 2 truly set a standard with console FPSs on how to do online. it also influence some PC developers, though to a minor degree.

So there, that's a few revolutions that Halo brought. Innovations, no, not really. Revolutions? oh yes. FPSs would be very different from what we have today were it not for Halo.

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F1ame_Shie1d

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#267 F1ame_Shie1d
Member since 2010 • 1389 Posts

It was the first game to bring a really PC like gaming experience to consoles. It was THE game that said "ok, this is how a FPS on a console works". If you disagree then you were alive and played Goldeneye when it was released!

Daytona_178

I fixed your post for you.

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lucky_star

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#268 lucky_star
Member since 2003 • 2307 Posts
[QUOTE="walkingdream"]

[QUOTE="Mozelleple112"]

Because it did nothing? Everything Halo is praised for was invented 5-6 years prior to its initial launch in 2001.

So you don't remember the Halo Craze that followed its inception?

Nor remember no Console Shooter before it had something so refined and comparable to PCs best at the time. It Brought everything that was great about other Shooters and put into play. Great Vehicle Combat, Well balanced Shooting and Controls, Awesome Health system. Great Single player, Music and interesting Story for it's time (I hate Halo 2 SP and the others btw). MP was also a blast.

I remember when halo still was MAC and PC title. Read about it in PC gamer 199()insert number if you remember. The end product was nothing like they hyped back then. So sad it became an average fps game.
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longtonguecat

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#269 longtonguecat
Member since 2008 • 2558 Posts

[QUOTE="longtonguecat"]

Halo changed the FPS industry not the FPS genre.

khoofia_pika

And that resulted in the change of the FPS genre.

Halo CE didn't do that directly itself. There's nothing that majorly progressive or game changing in Halo (compared to the changes made by Wolfenstein, DOOM, Half-Life, Golden-Eye etc...) that changed the genre's mechanics. It simply began to change the way people viewed FPS and their target audience, which in turn pushed developers of future FPS games to make changes to the genre.

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deactivated-66e3137ab3ad5

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#270 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

[QUOTE="khoofia_pika"][QUOTE="longtonguecat"]

Halo changed the FPS industry not the FPS genre.

longtonguecat

And that resulted in the change of the FPS genre.

Halo CE didn't do that directly itself. There's nothing that majorly progressive or game changing in Halo (compared to the changes made by Wolfenstein, DOOM, Half-Life, Golden-Eye etc...) that changed the genre's mechanics. It simply began to change the way people viewed FPS and their target audience, which in turn pushed developers of future FPS games to make changes to the genre.

Exactly. So Halo is the game that changed the FPS genre. It may not have done it directly, but it did.
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homeboylizard

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#271 homeboylizard
Member since 2010 • 1289 Posts
Halo didn't bring anything new to the table. Come on, FPS where aliens attacking and you must now save a planet.
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Inconsistancy

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#272 Inconsistancy
Member since 2004 • 8094 Posts
Was Halo CE the first shooter with Sticky Grenades? I can't think of one before it that I've played that has those.
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AdrianWerner

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#273 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="khoofia_pika"][QUOTE="longtonguecat"]

Halo changed the FPS industry not the FPS genre.

longtonguecat

And that resulted in the change of the FPS genre.

Halo CE didn't do that directly itself. There's nothing that majorly progressive or game changing in Halo (compared to the changes made by Wolfenstein, DOOM, Half-Life, Golden-Eye etc...) that changed the genre's mechanics. It simply began to change the way people viewed FPS and their target audience, which in turn pushed developers of future FPS games to make changes to the genre.

Except neither HL nor Goldeneye really changed the genre's mechanics. Neither was really all that innovative, especially HL, but Goldeneye also didn't have all that many innovative features. SO how did they change the genre if Halo didn;t?

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deactivated-66e3137ab3ad5

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#274 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts
Halo didn't bring anything new to the table. Come on, FPS where aliens attacking and you must now save a planet.homeboylizard
We're not talking about the story or the setting here.
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AdrianWerner

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#275 AdrianWerner
Member since 2003 • 28441 Posts

For a start, it showed that vehicular combat could be seamlessly integrated with infantry combat. In previous FPSs, going into a vehicle required a separate section, and at the end of said section

gamedude234

Umm..no..there were many games that did it seamlessly (as opposed to sepate levels) before Halo.

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FragTycoon

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#276 FragTycoon
Member since 2008 • 6430 Posts

[QUOTE="Boomshaffted"]

[QUOTE="FragTycoon"]

Follow the snapping fingers back up to the topic header *snap* *snap* *snap*

You can enjoy anything you like, no one is saying you cant. But to say it revolutionized FPS is just inexperience talking.

oh.. 86%... was that the same score as consoles? was that the best scoring FPS on PCs? did it "revolutionize" PC FPS?.... well... we all kinda know it didn't... it just kinda got tossed aside for PC gamers didn't it? Despite people score-mongering.... despite "OMG teh best online FPS ever" from console players. Yeah, sadly for Halo fanboys...... most PC players kinda just went back to better games.

Once again, come at me with something more then critic scores because there are allot of FPS that scored better then Halo on PC. Plus *shhh don't tell no one* critic scores are peoples opinion.

score-monger food for thought (Meta PC scores)

Half life 96

Quake 94

UT 92

Tribes 2 88

CS 88

Rainbow 6 85

Halo: CE83

Heroldp813

Interesting that you attribute "inexperience" in FPS's to someone who fondly remembers playing the very first first person shooter not long after release, and happily follows the genre on both PCs and consoles to this day, along with a gaming social group that he's stuck with since the mid 90's. Just curious, how much more experienced should I get with FPS's before it's not my "inexperience talking"? Could I have perhaps helped beta test Wolfenstein 3D, and that might augment my currently lacking experience a bit? Or would I have actually had to help design it to get my experience past the point of "inexperience"?

While you're busy pondering how I could get more experienced in first person shooters, I'll deal with your positions. I'd say that the statement "Halo revolutionized FPS" is just plain rationality talking. Let's take a look at some of the definitions of "revolution" at our good old friend www.dictionary.com.

1) an overthrow or repudiation and the thorough replacement of an established government or political system by the people governed.
2) Sociology . a radical and pervasive change in society and the social structure, especially one made suddenly and often accompanied by violence.
3) a sudden, complete or marked change in something: the present revolution in church architecture.

Those are the three definitions. The first two are obviously directed at government/society, so they're out the window. The third and final one must be the one we're dealing with when we talk about games, since it's the one than is applied outside of change in government. So based on that third definition, when we ask "Was Halo a revolutionary game?" what we're really asking is "Did Halo effect a sudden complete or marked change in the way first person shooters were made?"

Let's think about this in the context of FPS games before and after Halo. Prior to Halo coming around, most FPS's - even console FPS's - were fast. Lightning fast - characters moved 2 to 3x as fast as they do in Halo. Prior to Halo coming around, 2 guns only was an anomaly. Yes, Tribes did it first, but after Tribes, other FPS's quite happily went on with 8 to 10 guns as they had always done before - until Halo. Prior to Halo, a vast, vast majority of FPS's used the health-pack model of health gain.

Now, remember, think revolution and ask yourself, what happened to a *huge* number of FPS games after Halo came out and became popular? They had a small gun limit - to this day, that's still popular. They had regenerating health rather than health packs - to this day, that's still popular. They move slow - to this day, that's still popular. We see things which were made prominent in Halo appearing in many first and third person shooters to this day. These changes to general FPS design came up very quickly after Halo came out and was a smash hit.

So, going back to that third definition of "revolution": 3) a sudden, complete or marked change in something: the present revolution in church architecture. Are you honestly going to persist in the (I'll say it) inane claim that Halo didn't cause a revolution - IE, a large scale, marked change - in how a huge portion of FPS games are developed? It's not my inexperience that tells me that the genre I know and love changed drastically in the years that followed Halo. It's experience paired with simple reasoning. Halo was the game everyone was trying to make another one of for years, the FPS genre is still feeling it's after effects.

As for "score mongering"... Are you trying to support my point? You've listed a series of the PC's best first person shooters (Tribes 2 is a legendary one) and the two-year late port of Halo is just a few percentile points shy of their scores. That's a score that held up pretty damned well if two years a port of it got just two points behind the score that a game like Tribes 2 got at its release.

You sir are proof that everyone here in SW isnt ignorant. I salute you!!;)

All that poop you just talked and all I need to say is Day of Defeat.

"Did Halo effect a sudden complete or marked change in the way first person shooters were made?"

No, because Halo didn't start any of those things. So your long winded argument is mostly fluff and based on... sadly... inexperience.

I don't care about scores to begin with but your attempt to create an alternate world where lower scores are better than higher scores just doesn't exist no matter how much text you put down... sorry.

Perhaps in la-la land.. Tribes copied Halo..... :lol:

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#277 Ravensmash
Member since 2010 • 13862 Posts
[QUOTE="lucky_star"][QUOTE="walkingdream"]

[QUOTE="Mozelleple112"]

Because it did nothing? Everything Halo is praised for was invented 5-6 years prior to its initial launch in 2001.

So you don't remember the Halo Craze that followed its inception?

Nor remember no Console Shooter before it had something so refined and comparable to PCs best at the time. It Brought everything that was great about other Shooters and put into play. Great Vehicle Combat, Well balanced Shooting and Controls, Awesome Health system. Great Single player, Music and interesting Story for it's time (I hate Halo 2 SP and the others btw). MP was also a blast.

I remember when halo still was MAC and PC title. Read about it in PC gamer 199()insert number if you remember. The end product was nothing like they hyped back then. So sad it became an average fps game.

Ok, now I'm not sure if you're being serious :|
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Planeforger

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#278 Planeforger
Member since 2004 • 20351 Posts

Was Halo CE the first shooter with Sticky Grenades? I can't think of one before it that I've played that has those.Inconsistancy

Shadow Warrior definitely had those back in 1997. There were probably earlier games too, but that's the first that comes to mind.

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Ravensmash

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#279 Ravensmash
Member since 2010 • 13862 Posts
Anyway, 14 pages on and some people have said this also... But why does a game need to be revolutionary? It's a game that is critically considered one of the finest games in the genre, and took elements from other games and put them together in a very streamlined and effective manner. just because it was inspired/used ideas that had been used before doesn't change it's legacy.
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walkingdream

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#280 walkingdream
Member since 2009 • 4883 Posts
[QUOTE="lucky_star"][QUOTE="walkingdream"]

[QUOTE="Mozelleple112"]

Because it did nothing? Everything Halo is praised for was invented 5-6 years prior to its initial launch in 2001.

So you don't remember the Halo Craze that followed its inception?

Nor remember no Console Shooter before it had something so refined and comparable to PCs best at the time. It Brought everything that was great about other Shooters and put into play. Great Vehicle Combat, Well balanced Shooting and Controls, Awesome Health system. Great Single player, Music and interesting Story for it's time (I hate Halo 2 SP and the others btw). MP was also a blast.

I remember when halo still was MAC and PC title. Read about it in PC gamer 199()insert number if you remember. The end product was nothing like they hyped back then. So sad it became an average fps game.

Yeah... i think you best be trollin now if you think Halo:CE was average
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Skiveron

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#281 Skiveron
Member since 2003 • 211 Posts
Its a great game for sure but I would not say it revolutionized the FPS genre. I would say call of duty modern warfare did more then Halo since every shooter tries to copy it. How many successful Halo clones are there? Coincidently the fact that Halo is one of the very few shooters different from all the COD clones makes me respect it more.
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Vesica_Prime

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#282 Vesica_Prime
Member since 2009 • 7062 Posts

[QUOTE="Vesica_Prime"]

[QUOTE="walkingdream"]

Nor remember no Console Shooter before it had something so refined and comparable to PCs best at the time. It Brought everything that was great about other Shooters and put into play.Great Vehicle Combat, Well balanced Shooting and Controls, Awesome Health system. Great Single player, Music and interesting Story for it's time (I hate Halo 2 SP and the others btw). MP was also a blast.

walkingdream

Really? When I played Halo, using anything apart from the Pistol, Sniper Rifle and Rocket Launcher is just asking to be killed while grabbing all the Scorpions is virtually game over for the other team.

Both Teams have Scorpions and every player starts with the Pistol. So how is that not balanced? All the weapons are useful including the Plasma Rifle/Pistol (and has a side effect of slower the players down). In fact my favourite weapon to use was the Assault Rifle because it wasn't back then a useless piece of ****.

What if someone steals the Scorpions? I've done that multiple times with friends against the other team and we may as well just played a point and click adventure game when we had all the Scorpions. And having the Pistol being overpowered as hell ruins the weapon balance as it renders the Plasma weapons, Assault Rifle and Shotgun redundant.

And your favourite weapon doesn't mean anything in terms of weapon balance, my favourite weapon in UT was the Biorifle. Didn't stop it from being a piece of ****.

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gamedude234

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#283 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="walkingdream"]

[QUOTE="Vesica_Prime"]

Really? When I played Halo, using anything apart from the Pistol, Sniper Rifle and Rocket Launcher is just asking to be killed while grabbing all the Scorpions is virtually game over for the other team.

Vesica_Prime

Both Teams have Scorpions and every player starts with the Pistol. So how is that not balanced? All the weapons are useful including the Plasma Rifle/Pistol (and has a side effect of slower the players down). In fact my favourite weapon to use was the Assault Rifle because it wasn't back then a useless piece of ****.

What if someone hijacks the Scorpions? I've done that multiple times with friends against the other team and we may as well just played a point and click adventure game when we had all the Scorpions. And having the Pistol being overpowered as hell ruins the weapon balance as it renders the Plasma weapons, Assault Rifle and Shotgun redundant.

And your favourite weapon doesn't mean anything in terms of weapon balance, my favourite weapon in UT was the Biorifle. Didn't stop it from being a piece of ****.

you can't hijack in Halo CE:lol:

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Vesica_Prime

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#284 Vesica_Prime
Member since 2009 • 7062 Posts

[QUOTE="Vesica_Prime"]

[QUOTE="walkingdream"] Both Teams have Scorpions and every player starts with the Pistol. So how is that not balanced? All the weapons are useful including the Plasma Rifle/Pistol (and has a side effect of slower the players down). In fact my favourite weapon to use was the Assault Rifle because it wasn't back then a useless piece of ****.

gamedude234

What if someone hijacks the Scorpions? I've done that multiple times with friends against the other team and we may as well just played a point and click adventure game when we had all the Scorpions. And having the Pistol being overpowered as hell ruins the weapon balance as it renders the Plasma weapons, Assault Rifle and Shotgun redundant.

And your favourite weapon doesn't mean anything in terms of weapon balance, my favourite weapon in UT was the Biorifle. Didn't stop it from being a piece of ****.

you can't hijack in Halo CE:lol:

By hijack I meant go into the enemy base and steal their Scorpions. Wrong wording, valid argument.

Now since you're so willing to jump onto the argument, please present to me why your team running around with all the Scorpions is balanced.

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gamedude234

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#285 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="gamedude234"]

[QUOTE="Vesica_Prime"]

What if someone hijacks the Scorpions? I've done that multiple times with friends against the other team and we may as well just played a point and click adventure game when we had all the Scorpions. And having the Pistol being overpowered as hell ruins the weapon balance as it renders the Plasma weapons, Assault Rifle and Shotgun redundant.

And your favourite weapon doesn't mean anything in terms of weapon balance, my favourite weapon in UT was the Biorifle. Didn't stop it from being a piece of ****.

Vesica_Prime

you can't hijack in Halo CE:lol:

By hijack I meant go into the enemy base and steal their Scorpions. Wrong wording, valid argument.

Now since you're so willing to jump onto the argument, please present to me why your team running around with all the Scorpions is balanced.

if the enemy team is so bad that you can just run to their base and steal their scorpion.......its their fault, not the game's fault.

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Vesica_Prime

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#286 Vesica_Prime
Member since 2009 • 7062 Posts

[QUOTE="Vesica_Prime"]

[QUOTE="gamedude234"]

you can't hijack in Halo CE:lol:

gamedude234

By hijack I meant go into the enemy base and steal their Scorpions. Wrong wording, valid argument.

Now since you're so willing to jump onto the argument, please present to me why your team running around with all the Scorpions is balanced.

if the enemy team is so bad that you can just run to their base and steal their scorpion.......its their fault, not the game's fault.

In Battlefield 1942, people stole tanks easily however people had the ability to combat tanks as infantry. Which made tanks balanced as they can be countered by infantry straight off yet they are still tough.

With Halo: Combat Evolved, Scorpions do not take damage and have no counter apart from the Rocket Launcher and the Fuel Rod Gun if you're on PC. Thus they're overpowered as there are no counters for them that are readily avaliable for immediate infantry use.

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gamedude234

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#287 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="gamedude234"]

[QUOTE="Vesica_Prime"]

By hijack I meant go into the enemy base and steal their Scorpions. Wrong wording, valid argument.

Now since you're so willing to jump onto the argument, please present to me why your team running around with all the Scorpions is balanced.

Vesica_Prime

if the enemy team is so bad that you can just run to their base and steal their scorpion.......its their fault, not the game's fault.

In Battlefield 1942, people stole tanks easily however people had the ability to combat tanks as infantry. Which made tanks balanced as they can be countered by infantry straight off yet they are still tough.

With Halo: Combat Evolved, Scorpions do not take damage and have no counter apart from the Rocket Launcher and the Fuel Rod Gun if you're on PC. Thus they're overpowered as there are no counters for them that are readily avaliable for immediate infantry use.

actually you can kill the person in the scorpion with 3 pistol shots

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Vesica_Prime

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#288 Vesica_Prime
Member since 2009 • 7062 Posts

[QUOTE="Vesica_Prime"]

[QUOTE="gamedude234"]

if the enemy team is so bad that you can just run to their base and steal their scorpion.......its their fault, not the game's fault.

gamedude234

In Battlefield 1942, people stole tanks easily however people had the ability to combat tanks as infantry. Which made tanks balanced as they can be countered by infantry straight off yet they are still tough.

With Halo: Combat Evolved, Scorpions do not take damage and have no counter apart from the Rocket Launcher and the Fuel Rod Gun if you're on PC. Thus they're overpowered as there are no counters for them that are readily avaliable for immediate infantry use.

actually you can kill the person in the scorpion with 3 pistol shots

You know people who get Scorpions hang back and just snipe you down with a insta-kill rocket/explosive/whatever that has a large kill radius?

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gamedude234

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#289 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="gamedude234"]

[QUOTE="Vesica_Prime"]

In Battlefield 1942, people stole tanks easily however people had the ability to combat tanks as infantry. Which made tanks balanced as they can be countered by infantry straight off yet they are still tough.

With Halo: Combat Evolved, Scorpions do not take damage and have no counter apart from the Rocket Launcher and the Fuel Rod Gun if you're on PC. Thus they're overpowered as there are no counters for them that are readily avaliable for immediate infantry use.

Vesica_Prime

actually you can kill the person in the scorpion with 3 pistol shots

You know people who get Scorpions hang back and just snipe you down with a insta-kill rocket/explosive/whatever that has a large kill radius?

ok

A: the scorpion is incredibly inaccurate at "sniping distance" in CE. its accurate in reach, but certainly not in CE.

B: If they're doing that, then snipe them back with a sniper, or (god forbid) work AS A TEAM and make people get 2-3 power weapons. The scorpion can't beat all of them.

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Vesica_Prime

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#290 Vesica_Prime
Member since 2009 • 7062 Posts

[QUOTE="Vesica_Prime"]

[QUOTE="gamedude234"]

actually you can kill the person in the scorpion with 3 pistol shots

gamedude234

You know people who get Scorpions hang back and just snipe you down with a insta-kill rocket/explosive/whatever that has a large kill radius?

ok

A: the scorpion is incredibly inaccurate at "sniping distance" in CE. its accurate in reach, but certainly not in CE.

B: If they're doing that, then snipe them back with a sniper, or (god forbid) work AS A TEAM and make people get 2-3 power weapons. The scorpion can't beat all of them.

A: Really? I was able to wipe out a group of four with a Scorpion tank from half the map away in one shot.

B: Yeah, it's hard getting the Sniper while getting spawn camped. As for the WORK AS A TEAM statement you do know that when people steal Scorpions they steal more than one and that they usually bring their own along? Plus they also work as a team as well.

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gamedude234

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#291 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="gamedude234"]

[QUOTE="Vesica_Prime"]

You know people who get Scorpions hang back and just snipe you down with a insta-kill rocket/explosive/whatever that has a large kill radius?

Vesica_Prime

ok

A: the scorpion is incredibly inaccurate at "sniping distance" in CE. its accurate in reach, but certainly not in CE.

B: If they're doing that, then snipe them back with a sniper, or (god forbid) work AS A TEAM and make people get 2-3 power weapons. The scorpion can't beat all of them.

A: Really? I was able to wipe out a group of four with a Scorpion tank from half the map away in one shot.

B: Yeah, it's hard getting the Sniper while getting spawn camped. As for the WORK AS A TEAM statement you do know that when people steal Scorpions they steal more than one and that they usually bring their own along? Plus they also work as a team as well.

A: yes, its very inaccurate compared to later halo games. guess you're just that good:roll:

B: spawn camped? on blood gulch? and again, if your team allows you scorpion to get stolen, then you deserve to get massacred by making such a stupid mistake. Its called weapon and map control. As long as your team has the power weapons, then scorpions should not be a threat.

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Vesica_Prime

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#292 Vesica_Prime
Member since 2009 • 7062 Posts

A: yes, its very inaccurate compared to later halo games. guess you're just that good:roll:

B: spawn camped? on blood gulch? and again, if your team allows you scorpion to get stolen, then you deserve to get massacred by making such a stupid mistake. Its called weapon and map control. As long as your team has the power weapons, then scorpions should not be a threat.

gamedude234

Firstly, I never stated I was "that good" you're just beating a strawman. ":roll:"

Secondly, so it's overpowered because you cannot prove that there is no immediate counter for it unlike the Battlefield games where you can spawn with an anti-vehicle weapon? Anyway, see that's why it is unbalanced. In Battlefield, you do not get "massacred" by losing your tanks as you're given a fighting chance but with Halo: Combat Evolved you have no fighting chance once the enemy gets the tanks.

Thus it is unbalanced.

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tormentos

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#293 tormentos
Member since 2003 • 33803 Posts

Its really getting on my nerves hearing people say Halo didnt bring anything to the table. Are you people crazy?!

Heroldp813
Aside from hide and regain your health what.? There were other FPS that were popular and great,before Halo was even launch.
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lespaul1919

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#294 lespaul1919
Member since 2003 • 7074 Posts

lol. tanks are easy to take down. 3 pistol shots or 1 sniper shot. no big deal. at least it's possible to take out a tank in halo without explosives, unlike BF where you have to hit it with multiple rockets. :/

sniping people out of warthogs is more fun though, they move faster.

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kuraimen

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#295 kuraimen
Member since 2010 • 28078 Posts
The only thing Halo accomplished was make FPS popular to the crowd that didn't even know FPS existed in the first place. Hence the believe within that crowd that Halo invented FPS. That allowed it to achieve Harry Potter levels of popularity. Other than that everything it did was done before.
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Vesica_Prime

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#296 Vesica_Prime
Member since 2009 • 7062 Posts

lol. tanks are easy to take down. 3 pistol shots or 1 sniper shot. no big deal. at least it's possible to take out a tank in halo without explosives, unlike BF where you have to hit it with multiple rockets. :/

sniping people out of warthogs is more fun though, they move faster.

lespaul1919

Yeah, it's really easy to do that when people are spawn-camping you with insta-kill, long ranged, high explosive radius death machines at a long range.

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gamedude234

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#297 gamedude234
Member since 2009 • 2558 Posts

[QUOTE="gamedude234"]

A: yes, its very inaccurate compared to later halo games. guess you're just that good:roll:

B: spawn camped? on blood gulch? and again, if your team allows you scorpion to get stolen, then you deserve to get massacred by making such a stupid mistake. Its called weapon and map control. As long as your team has the power weapons, then scorpions should not be a threat.

Vesica_Prime

Firstly, I never stated I was "that good" you're just beating a strawman. ":roll:"

Secondly, so it's overpowered because you cannot prove that there is no immediate counter for it unlike the Battlefield games where you can spawn with an anti-vehicle weapon? Anyway, see that's why it is unbalanced. In Battlefield, you do not get "massacred" by losing your tanks as you're given a fighting chance but with Halo: Combat Evolved you have no fighting chance once the enemy gets the tanks.

Thus it is unbalanced.

you can take down a tank with 3 pistol shots, or with 1 sniper shot or by taking down his shields with the plasma pistol followed by an assault rifle burst. its not that hard.

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#299 Vesica_Prime
Member since 2009 • 7062 Posts

you can take down a tank with 3 pistol shots, or with 1 sniper shot or by taking down his shields with the plasma pistol followed by an assault rifle burst. its not that hard.

gamedude234

You know people who get Scorpions hang back and just snipe you down with a insta-kill rocket/explosive/whatever that has a large kill radius?

Vesica_Prime

You're just running around in circles now.

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lespaul1919

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#300 lespaul1919
Member since 2003 • 7074 Posts

[QUOTE="lespaul1919"]

lol. tanks are easy to take down. 3 pistol shots or 1 sniper shot. no big deal. at least it's possible to take out a tank in halo without explosives, unlike BF where you have to hit it with multiple rockets. :/

sniping people out of warthogs is more fun though, they move faster.

Vesica_Prime

Yeah, it's really easy to do that when people are spawn-camping you with insta-kill, long ranged, high explosive radius death machines.

you must not be very good, because no tank has a chance against a halfway decent player. spawn camping or not.

plus, all legit matches are warthog only anyway.