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Because of it's lack of an identity. I unfortunately am one of the fools who loved Crysis 1 and bought Crysis 2 and haven't put more than 2 hours into it. What a waste of $60 for a pc game. Game truly is mediocre at best.
bigblunt537
I'm trying hard to not think of it as medicore because I really want to actually play it through at some point since I bought it.
Being one of the people who loved Crysis/Warhead enough to replay them several times I certainly agree that the franchise failied to bring it's identity to the sequel.
People may hate me for saying it but it really does feel like a console game in a variety of ways.
Many PC gamers were disenfranchised by it. I haven't bough it, still. It would have sold better on all systems if they bothered to add a story and some interesting characters. Crytek is good at graphics but not much else.I strongly disagree. Has Call of Duty ever had a decent story, plot or characters? In all the cardboard cutouts and setpieces, never. Same goes for most shooters.[QUOTE="skrat_01"]
[QUOTE="dc337"] That doesn't make any sense when the 360 version out sold the PC.
http://www.destructoid.com/crysis-2-huge-success-xbox-360-dominates-sales-197396.phtmldc337
Perhaps you mean personality? That makes more sense.
Crytek they have proven they can develop impressive games, Crysis 2 isn't a bad game, it's clearly one that doesn't focus nearly well enough on an audience to appeal to it.
It would have sold better on all systems if they bothered to add a story and some interesting characters. Crytek is good at graphics but not much else.I strongly disagree. Has Call of Duty ever had a decent story, plot or characters? In all the cardboard cutouts and setpieces, never. Same goes for most shooters.[QUOTE="dc337"]
[QUOTE="skrat_01"]Many PC gamers were disenfranchised by it. I haven't bough it, still.
skrat_01
Perhaps you mean personality? That makes more sense.
Crytek they have proven they can develop impressive games, Crysis 2 isn't a bad game, it's clearly one that doesn't focus nearly well enough on an audience to appeal to it.
COD is bought for the multiplayer and yes Black OPs has a much better setting and story than Crysis 2. Crytek picked one of the most overused settings (NYC) and tossed in a bunch of aliens. It should have been called NY Alien Hunt 5000.That doesn't make any sense when the 360 version out sold the PC.[QUOTE="nintendog66"]Crysis is a PC franchise. Consolites outside of System Wars didn't know the game was even coming out on consoles or didn't know about the game, period. Regular Joe only knows about Halo and Call of duty, everything else is crappy.dc337
Only major hole in your argument is that many PC guys didn't like the consolozied version and found it unimpressive unlike the first, so many didn't buy it.
Many PC gamers were disenfranchised by it. I haven't bough it, still. It would have sold better on all systems if they bothered to add a story and some interesting characters. Crytek is good at graphics but not much else.[QUOTE="skrat_01"]
[QUOTE="dc337"] That doesn't make any sense when the 360 version out sold the PC.
http://www.destructoid.com/crysis-2-huge-success-xbox-360-dominates-sales-197396.phtmldc337
I found Far Cry and Crysis 1 very entertaining and unique from the rest of the shooter crowd.
I strongly disagree. Has Call of Duty ever had a decent story, plot or characters? In all the cardboard cutouts and setpieces, never. Same goes for most shooters.[QUOTE="skrat_01"]
[QUOTE="dc337"] It would have sold better on all systems if they bothered to add a story and some interesting characters. Crytek is good at graphics but not much else.
dc337
Perhaps you mean personality? That makes more sense.
Crytek they have proven they can develop impressive games, Crysis 2 isn't a bad game, it's clearly one that doesn't focus nearly well enough on an audience to appeal to it.
COD is bought for the multiplayer and yes Black OPs has a much better setting and story than Crysis 2. Crytek picked one of the most overused settings (NYC) and tossed in a bunch of aliens. It should have been called NY Alien Hunt 5000.Well I can't judge Crysis 2, but honestly? Wow. BLOPs had run of the mill war settings and a mediocre plot, yes it's reliant on the multiplayer, but the power fantasy singleplayer is what holds it up - it's its personality and tone (no matter how bland it is) that appeals to the market. Crysis's identity isn't as strong (even if it might be better than brooding boring army men, and a lame manchurian candidate ripoff plot), which could be why it didn't resonate with people. The setting and aliens could be part of its identity - the marketing didn't jump out at me.That doesn't make any sense when the 360 version out sold the PC.[QUOTE="dc337"]
[QUOTE="nintendog66"]Crysis is a PC franchise. Consolites outside of System Wars didn't know the game was even coming out on consoles or didn't know about the game, period. Regular Joe only knows about Halo and Call of duty, everything else is crappy.Xtasy26
Only major hole in your argument is that many PC guys didn't like the consolozied version and found it unimpressive unlike the first, so many didn't buy it.
Indeed, many of us simpy feel alienated. Hopefully this will be ackowledged by Crytek this tie around rather than placing the blame elsewhere.
It's not just a matter of releasing a dx11 patch unless Crytek has some serious magic in store for us. Maybe they do, some assets are borderline placeholder.
Maybe this:
will become fully rendered and susceptible to physics. I doubt it but who knows...
[QUOTE="Xtasy26"]
[QUOTE="dc337"] It would have sold better on all systems if they bothered to add a story and some interesting characters. Crytek is good at graphics but not much else.
dc337
I found Far Cry and Crysis 1 very entertaining and unique from the rest of the shooter crowd.
Your sig is way too long. Do you really need to list your hard drive speed and your dvd drive brand? I don't think anyone cares. I actually don't see why anyone lists their specs. If you want to advertise the fact that you are a pc gamer then cite what you have been playing. No one freaking cares about your 7200RPM hard drive. I think I have about 5 of them.And no one cares about you either. See I could play that game too. What the hell the specs of my gaming rig have anything to do with the topic at hand. Many people put stuff on their sig about their hardware specs on their gaming rig, and the system they play on. What does my specs of my gaming rig have to do with anything here. LMAO.
[QUOTE="Xtasy26"]
[QUOTE="dc337"] That doesn't make any sense when the 360 version out sold the PC.
http://www.destructoid.com/crysis-2-huge-success-xbox-360-dominates-sales-197396.phtmlFilthybastrd
Only major hole in your argument is that many PC guys didn't like the consolozied version and found it unimpressive unlike the first, so many didn't buy it.
Indeed, many of us simpy feel alienated. Hopefully this will be ackowledged by Crytek this tie around rather than placing the blame elsewhere.
It's not just a matter of releasing a dx11 patch unless Crytek has some serious magic in store for us. Maybe they do, some assets are borderline placeholder.
Maybe this:
will become fully rendered and susceptible to physics. I doubt it but who knows...
i know i felt alienated when i loaded up crysis 2 on my PC and it looked way better maxed out than original crysis. Then again i didnt go around staring at piles of leaves. I played the game.
Do you miss the blurry foliage textures, robotic plant wiggle, lack of foliage AA and terrible AI of vanillacrysis 1?
Well I can't judge Crysis 2, but honestly? Wow. BLOPs had run of the mill war settings and a mediocre plot, yes it's reliant on the multiplayer, but the power fantasy singleplayer is what holds it up - it's its personality and tone (no matter how bland it is) that appeals to the market.skrat_01Various cold war settings in multiple time periods are not run of the mill. NYC as a setting is entirely run of the mill.
Both Crysis 1 and Crysis 2 are mediocre shooters but at least Crysis 1 had revolutionary gfx.
Crytek alientated their audience and introduced a relatively unheard of IP onto a new platform already saturated by fps games and expected cod sales? I am glad crysis 2 has poor sales thats what they get for chasing that cod/halo money.
1. Crysis 2 (EA)
2. Homefront (THQ)
3. Tiger Woods PGA Tour 12: The Masters (EA Sports)
4. FIFA 11 (EA Sports)
5. LEGO Star Wars III: The Clone Wars (LucasArts)
6. Bulletstorm (EA)
7. Michael Jackson: The Experience (Ubisoft)
8. Halo: Reach (Microsoft)
9. Shift 2: Unleashed (EA)
10. Call of Duty: Black Ops (Activision)
http://www.computerandvideogames.com/298463/news/xbox-chart-crysis-2-maintains-winning-streak/killzonexboxSo it's the number one selling game on XBOX in the UK. How much can you stretch it...
It has nothing to do with the topic, I'm just tired of sig spam and no one cares about your samsung dvd drive. You might as well list which appliances you have in your kitchen. Maybe I should list all the spare pc parts I have lying around the house.[QUOTE="Xtasy26"] What the hell the specs of my gaming rig have anything to do with the topic at hand. Many people put stuff on their sig about their hardware specs on their gaming rig, and the system they play on. What does my specs of my gaming rig have to do with anything here. LMAO.dc337
If you don't like my sig of my gaming rig then go somewhere else. We are not talking about my sig here we are talking about Crysis 2. Don't like it? Then go somewhere else.
Of course FPS is popular and it means people will throw down money for a new FPS. Most of these FPS's are established multiplayer franchises. Crysis isn't. Let's not forget what made Crysis 1 so popular. They didn't have that in Crysis 2. I think people were very interested in seeing what new things are in Crysis 2, but after seeing the beta they were probably like 'seen this done that'. No really smart or exciting changes, and the first wasn't super in terms of fun. I felt zero hype or anticipation myself so maybe I'm just making this all up. That's just what I guess happened.
[QUOTE="Filthybastrd"]
[QUOTE="Xtasy26"]
Only major hole in your argument is that many PC guys didn't like the consolozied version and found it unimpressive unlike the first, so many didn't buy it.
markinthedark
Indeed, many of us simpy feel alienated. Hopefully this will be ackowledged by Crytek this tie around rather than placing the blame elsewhere.
It's not just a matter of releasing a dx11 patch unless Crytek has some serious magic in store for us. Maybe they do, some assets are borderline placeholder.
Maybe this:
will become fully rendered and susceptible to physics. I doubt it but who knows...
i know i felt alienated when i loaded up crysis 2 on my PC and it looked way better maxed out than original crysis. Then again i didnt go around staring at piles of leaves. I played the game.
Do you miss the blurry foliage textures, robotic plant wiggle, lack of foliage AA and terrible AI of vanillacrysis 1?
That video sort of does look better than Crysis 2 unless you really love Shiney.
That being said, the creator could have done with some POM and better texture filtering.
Both games using the Steam screenshot function. Sadly it uses jpgs:
Crysis 2 on extreme with a little help from the autoexec to get rid of excessive lighting and fix FoV.
g_skipIntro=1
cl_fov=75
pl_movement.power_sprint_targetFov=75
cl_zoomToggle=1
r_TexMaxAnisotropy=16
cl_crouchtoggle=1
r_VSync=1
r_HDRBloomMul=0,5
r_HDRBrightLevel=0,5
r_MultiGPU=1
sys_MaxFps=65
r_DrawNearFoV=75
Sadly, you gotta be careful what you do if you use dual card setups eventhough drivers do contain an SLI profile. I hear it's related to MSAA but fiddling with WASDIE's little editor does'nt help in that respect. None of the bandaid fixes actually get rid of the problem.
Crysis 1 without any tampering at all.
Sure, some of the Crysis assets are sort of 07 but looking at Crysis 2, I can't help but notice just how much of Crysis 2 is literally part of the background.
I'm not sure what you mean by "blurry foliage textures, robotic plant wiggle, lack of foliage AA and terrible AI of vanillacrysis 1"
The "blur and AA" can be helped tremendeously by way of notepad and Nvidia control panel.
The "robotic plant wiggle" is more robotic in Crysis 2 and the AI is dumber.
Edit: And no, I did not cherrypick a bad Crysis 2 image here. It's damn hard to not stare at the piles of leaves though, since they're everywhere and when they are'nt there's an equally low quality asset instead.
[QUOTE="killzonexbox"]http://www.computerandvideogames.com/298463/news/xbox-chart-crysis-2-maintains-winning-streak/GeneralShowzerSo it's the number one selling game on XBOX in the UK. How much can you stretch it...
So it's the number one selling game on XBOX in the UK. How much can you stretch it...[QUOTE="GeneralShowzer"][QUOTE="killzonexbox"]http://www.computerandvideogames.com/298463/news/xbox-chart-crysis-2-maintains-winning-streak/dc337
So it's the number one selling game on XBOX in the UK. How much can you stretch it...[QUOTE="GeneralShowzer"][QUOTE="killzonexbox"]http://www.computerandvideogames.com/298463/news/xbox-chart-crysis-2-maintains-winning-streak/dc337
They really should have. Not good enough to compete with the original Crysis on the PC, and yet not good enough to compete with Halo Reach on Xbox, could Crytek have possibly made a worse game? They should have made it a PS3 exclusive since it has no good FPS games.
Crytek has to realize that the console market is a whole lot more competitive than the PC games market. Mediocre FPS games that are all about "teh grafix," like Crysis and Crysis 2, aren't going to fly on consoles.
DerpyMcDerp
Sometimes I find difficult to discern your trolling about so many games due accidentally a few times you're right even if you'rent not interested in being right, just trolling.
This time is particulary funny due the story in Crysis 2 is mediocre and graphics aren't great, and the competitive market from console shooters is matter of COD, Halo and Battlefield, which is fine but isn't competitive at all. But the same could be applied to incoming shooters as Brink, Reach and Gears 3.
[QUOTE="Xtasy26"]
[QUOTE="dc337"] It has nothing to do with the topic, I'm just tired of sig spam and no one cares about your samsung dvd drive. You might as well list which appliances you have in your kitchen. Maybe I should list all the spare pc parts I have lying around the house.
dc337
If you don't like my sig of my gaming rig then go somewhere else. We are not talking about my sig here we are talking about Crysis 2. Don't like it? Then go somewhere else.
Sig spam is what makes threads go to 10 pages so quickly. It's annoying. Why even bother listing a standard hard drive? You might as well tell us the brand of the light bulb in your computer room. Not at all interesting.Why the hell are you so obsessed with my Sig? :roll: What in the world does it have to do with Crysis 2. I am going to put the specs of my Gaming Rig on my SIG, if you don't like it go somewhere else. Sheesh! :roll:
They probably would have sold more overall if they designed it around controllers and made it a 360/PS3 exclusive.They really should have. Not good enough to compete with the original Crysis on the PC, and yet not good enough to compete with Halo Reach on Xbox, could Crytek have possibly made a worse game? They should have made it a PS3 exclusive since it has no good FPS games.
DerpyMcDerp
Various cold war settings in multiple time periods are not run of the mill. NYC as a setting is entirely run of the mill.[QUOTE="skrat_01"]Well I can't judge Crysis 2, but honestly? Wow. BLOPs had run of the mill war settings and a mediocre plot, yes it's reliant on the multiplayer, but the power fantasy singleplayer is what holds it up - it's its personality and tone (no matter how bland it is) that appeals to the market.dc337
New York is far from an original setting, same with everything to behold in BLOPs.
Difference is Crysis actually does something interesting with the level and game design in the setting, which is laughable to say BLOPs did.
Then complain to the site administrators about allowing the size. This amount of dull off topic whining has filled the thread up more than any large sigs would.Sig spam is what makes threads go to 10 pages so quickly. It's annoying. Why even bother listing a standard hard drive? You might as well tell us the brand of the light bulb in your computer room. Not at all interesting.
dc337
hermits trash talking the game maybe discouraged console players and PC gamers from getting it, plus there was a console base very unaware of the first game, a non-campaign demo, no TV advertising, and the review embargo, and it's pretty terrible that it did so bad considering the game had like no competition and was actually a friggin sweet game, anyhow I hate how people think this game was an utter failure, it's going to make an easy profit for the investment put into it, it only cost like $22 million to make from what I heard and the game has already sold about 1 million copies between the Xbox 360 and PS3, so that at least doubles the investment and we're not even taking into consideration PC/Steam sales, if I had made a $22 million investment and tripled or quadrupled it I'd be pretty happylamprey263CoD made billions in profit, and the series is still garbage. Crysis 2 bombed when you look at Crysis 1 and warhead.
[QUOTE="markinthedark"]
[QUOTE="Filthybastrd"]
Indeed, many of us simpy feel alienated. Hopefully this will be ackowledged by Crytek this tie around rather than placing the blame elsewhere.
It's not just a matter of releasing a dx11 patch unless Crytek has some serious magic in store for us. Maybe they do, some assets are borderline placeholder.
Maybe this:
will become fully rendered and susceptible to physics. I doubt it but who knows...
Filthybastrd
i know i felt alienated when i loaded up crysis 2 on my PC and it looked way better maxed out than original crysis. Then again i didnt go around staring at piles of leaves. I played the game.
Do you miss the blurry foliage textures, robotic plant wiggle, lack of foliage AA and terrible AI of vanillacrysis 1?
That video sort of does look better than Crysis 2 unless you really love Shiney.
That being said, the creator could have done with some POM and better texture filtering.
Both games using the Steam screenshot function. Sadly it uses jpgs:
*pic*
Crysis 2 on extreme with a little help from the autoexec to get rid of excessive lighting and fix FoV.
g_skipIntro=1
cl_fov=75
pl_movement.power_sprint_targetFov=75
cl_zoomToggle=1
r_TexMaxAnisotropy=16
cl_crouchtoggle=1
r_VSync=1
r_HDRBloomMul=0,5
r_HDRBrightLevel=0,5
r_MultiGPU=1
sys_MaxFps=65
r_DrawNearFoV=75
Sadly, you gotta be careful what you do if you use dual card setups eventhough drivers do contain an SLI profile. I hear it's related to MSAA but fiddling with WASDIE's little editor does'nt help in that respect. None of the bandaid fixes actually get rid of the problem.
*pic*
Crysis 1 without any tampering at all.
Sure, some of the Crysis assets are sort of 07 but looking at Crysis 2, I can't help but notice just how much of Crysis 2 is literally part of the background.
I'm not sure what you mean by "blurry foliage textures, robotic plant wiggle, lack of foliage AA and terrible AI of vanillacrysis 1"
The "blur and AA" can be helped tremendeously by way of notepad and Nvidia control panel.
The "robotic plant wiggle" is more robotic in Crysis 2 and the AI is dumber.
Edit: And no, I did not cherrypick a bad Crysis 2 image here. It's damn hard to not stare at the piles of leaves though, since they're everywhere and when they are'nt there's an equally low quality asset instead.
I find it difficult to believe they would purposely dumb down their AI routines. Im guessing, just being in a cityscape with more obstacles leaves more opportunities for the AI to get hung up.
At worst they did no work on their AI routines... they wouldnt purposely go into code and dumb them down. I think the AI at least has better animations, which makes them seem more realistic... but i would be surprised if no improvements were made whatsoever.
And while the animation for the plants might not be anymore complex in crysis 2 (or it might be, i dont study these things) they at least slowed the animations down so the plants dont jiggle like a vibrator... and since crysis 1 literally forces you to sneak through the foliage, these types of shortcoming are alot more noticeable to me during regular gameplay.
And in terms of crysis 2 being part of the background, sure maybe... on a technical level maybe its not as impressive (i dont code games so i wouldnt know), but in terms of eye candy i dont think it detracts... seems like one of those things you would only notice if you were looking for it... like most of the crysis 2 gripes.
I feel like alot of the crysis 2 issues are a result of people looking for flaws, and it surpasses as an overal visual experience (without cfg tweaks and AA in the nvidia control panel)
Sig spam is what makes threads go to 10 pages so quickly. It's annoying. Why even bother listing a standard hard drive? You might as well tell us the brand of the light bulb in your computer room. Not at all interesting.[QUOTE="dc337"]
[QUOTE="Xtasy26"]
If you don't like my sig of my gaming rig then go somewhere else. We are not talking about my sig here we are talking about Crysis 2. Don't like it? Then go somewhere else.
Xtasy26
Why the hell are you so obsessed with my Sig? :roll: What in the world does it have to do with Crysis 2. I am going to put the specs of my Gaming Rig on my SIG, if you don't like it go somewhere else. Sheesh! :roll:
Or he could turn off sigs if it bothers him so much.
I have them off because so many people think it's awesome to use huge animated gif files that makes everything load slower. They should put a size cap on sigs imo.
It didn't have enough controversy to get the mainstream News sites reporting on it. I guarrantee you the sales would have been way better had they included a segment where aliens crash into the twin towers and destroy it, or if the Aliens kill Obama/Bush look-alike.
[QUOTE="Filthybastrd"]
[QUOTE="markinthedark"]
i know i felt alienated when i loaded up crysis 2 on my PC and it looked way better maxed out than original crysis. Then again i didnt go around staring at piles of leaves. I played the game.
Do you miss the blurry foliage textures, robotic plant wiggle, lack of foliage AA and terrible AI of vanillacrysis 1?
markinthedark
That video sort of does look better than Crysis 2 unless you really love Shiney.
That being said, the creator could have done with some POM and better texture filtering.
Both games using the Steam screenshot function. Sadly it uses jpgs:
*pic*
Crysis 2 on extreme with a little help from the autoexec to get rid of excessive lighting and fix FoV.
g_skipIntro=1
cl_fov=75
pl_movement.power_sprint_targetFov=75
cl_zoomToggle=1
r_TexMaxAnisotropy=16
cl_crouchtoggle=1
r_VSync=1
r_HDRBloomMul=0,5
r_HDRBrightLevel=0,5
r_MultiGPU=1
sys_MaxFps=65
r_DrawNearFoV=75
Sadly, you gotta be careful what you do if you use dual card setups eventhough drivers do contain an SLI profile. I hear it's related to MSAA but fiddling with WASDIE's little editor does'nt help in that respect. None of the bandaid fixes actually get rid of the problem.
*pic*
Crysis 1 without any tampering at all.
Sure, some of the Crysis assets are sort of 07 but looking at Crysis 2, I can't help but notice just how much of Crysis 2 is literally part of the background.
I'm not sure what you mean by "blurry foliage textures, robotic plant wiggle, lack of foliage AA and terrible AI of vanillacrysis 1"
The "blur and AA" can be helped tremendeously by way of notepad and Nvidia control panel.
The "robotic plant wiggle" is more robotic in Crysis 2 and the AI is dumber.
Edit: And no, I did not cherrypick a bad Crysis 2 image here. It's damn hard to not stare at the piles of leaves though, since they're everywhere and when they are'nt there's an equally low quality asset instead.
I find it difficult to believe they would purposely dumb down their AI routines. Im guessing, just being in a cityscape with more obstacles leaves more opportunities for the AI to get hung up.
At worst they did no work on their AI routines... they wouldnt purposely go into code and dumb them down. I think the AI at least has better animations, which makes them seem more realistic... but i would be surprised if no improvements were made whatsoever.
And while the animation for the plants might not be anymore complex in crysis 2 (or it might be, i dont study these things) they at least slowed the animations down so the plants dont jiggle like a vibrator... and since crysis 1 literally forces you to sneak through the foliage, these types of shortcoming are alot more noticeable to me during regular gameplay.
And in terms of crysis 2 being part of the background, sure maybe... on a technical level maybe its not as impressive (i dont code games so i wouldnt know), but in terms of eye candy i dont think it detracts... seems like one of those things you would only notice if you were looking for it... like most of the crysis 2 gripes.
I feel like alot of the crysis 2 issues are a result of people looking for flaws, and it surpasses as an overal visual experience (without cfg tweaks and AA in the nvidia control panel)
Wel, you just saw the two images I linked. Taken under the exact same circumstances except Crysis 2 had a slightly tweaked cfg as provided in the post as well.
I'm not trying to look for flaws in Crysis 2, the game simply looks flat and empty to me. It's not just low res leaves here and there. Look at that image up there. The bits of paper are litterally a part of the ground. The ground has no depth even with the tiles. Same goes for the wall.
Crysis 1 had a lot of attention to detail for it's time. Crysis 2 strikes me as trying to distract me from detail because it lacks it.
Edit: I'm not even arguing that the game is ugly because that's not fair. It just screams console at me and it's supposed to scream technical marvel. I would'nt care had it been anyone but Crytek and their less than modest promises.
Many consolites probably didn't even know about the game since the franchise was previously exclusive to PC. On top of that, because it was dummed down for the console market, it definitely didn't live up to the reputation of the first game - both visually and in design.
[QUOTE="markinthedark"]
[QUOTE="Filthybastrd"]
That video sort of does look better than Crysis 2 unless you really love Shiney.
That being said, the creator could have done with some POM and better texture filtering.
Both games using the Steam screenshot function. Sadly it uses jpgs:
*pic*
Crysis 2 on extreme with a little help from the autoexec to get rid of excessive lighting and fix FoV.
g_skipIntro=1
cl_fov=75
pl_movement.power_sprint_targetFov=75
cl_zoomToggle=1
r_TexMaxAnisotropy=16
cl_crouchtoggle=1
r_VSync=1
r_HDRBloomMul=0,5
r_HDRBrightLevel=0,5
r_MultiGPU=1
sys_MaxFps=65
r_DrawNearFoV=75Sadly, you gotta be careful what you do if you use dual card setups eventhough drivers do contain an SLI profile. I hear it's related to MSAA but fiddling with WASDIE's little editor does'nt help in that respect. None of the bandaid fixes actually get rid of the problem.
*pic*
Crysis 1 without any tampering at all.
Sure, some of the Crysis assets are sort of 07 but looking at Crysis 2, I can't help but notice just how much of Crysis 2 is literally part of the background.
I'm not sure what you mean by "blurry foliage textures, robotic plant wiggle, lack of foliage AA and terrible AI of vanillacrysis 1"
The "blur and AA" can be helped tremendeously by way of notepad and Nvidia control panel.
The "robotic plant wiggle" is more robotic in Crysis 2 and the AI is dumber.
Edit: And no, I did not cherrypick a bad Crysis 2 image here. It's damn hard to not stare at the piles of leaves though, since they're everywhere and when they are'nt there's an equally low quality asset instead.
Filthybastrd
I find it difficult to believe they would purposely dumb down their AI routines. Im guessing, just being in a cityscape with more obstacles leaves more opportunities for the AI to get hung up.
At worst they did no work on their AI routines... they wouldnt purposely go into code and dumb them down. I think the AI at least has better animations, which makes them seem more realistic... but i would be surprised if no improvements were made whatsoever.
And while the animation for the plants might not be anymore complex in crysis 2 (or it might be, i dont study these things) they at least slowed the animations down so the plants dont jiggle like a vibrator... and since crysis 1 literally forces you to sneak through the foliage, these types of shortcoming are alot more noticeable to me during regular gameplay.
And in terms of crysis 2 being part of the background, sure maybe... on a technical level maybe its not as impressive (i dont code games so i wouldnt know), but in terms of eye candy i dont think it detracts... seems like one of those things you would only notice if you were looking for it... like most of the crysis 2 gripes.
I feel like alot of the crysis 2 issues are a result of people looking for flaws, and it surpasses as an overal visual experience (without cfg tweaks and AA in the nvidia control panel)
Wel, you just saw the two images I linked. Taken under the exact same circumstances except Crysis 2 had a slightly tweaked cfg as provided in the post as well.
I'm not trying to look for flaws in Crysis 2, the game simply looks flat and empty to me. It's not just low res leaves here and there. Look at that image up there. The bits of paper are litterally a part of the ground. The ground has no depth even with the tiles. Same goes for the wall.
Crysis 1 had a lot of attention to detail for it's time. Crysis 2 strikes me as trying to distract me from detail because it lacks it.
Edit: I'm not even arguing that the game is ugly because that's not fair. It just screams console at me and it's supposed to scream technical marvel. I would'nt care had it been anyone but Crytek and their less than modest promises.
Crysis 1 was amazing for its time... but to me it still looks like a 2007 PC game, just a really good looking one. Alot of the assets still have razorsharp edges... and certain things like ive mentioned with the foliage that just still very much look like a video game. PErsonally i think crysis 2 is closer to a cinematic hollywood movie look... which at least personally, i find more immersive.
Granted alot of the screenshots i see posted tend to look better than what my version of crysis 1 looks like... im not sure if its because most arent true 1080, or because i just dont have my game tweaked as well (and i have done some CFG tweaks)
here are some 1080 screens courtesy of gamingbolt though.
hermits trash talking the game maybe discouraged console players and PC gamers from getting it, plus there was a console base very unaware of the first game, a non-campaign demo, no TV advertising, and the review embargo, and it's pretty terrible that it did so bad considering the game had like no competition and was actually a friggin sweet game, anyhow I hate how people think this game was an utter failure, it's going to make an easy profit for the investment put into it, it only cost like $22 million to make from what I heard and the game has already sold about 1 million copies between the Xbox 360 and PS3, so that at least doubles the investment and we're not even taking into consideration PC/Steam sales, if I had made a $22 million investment and tripled or quadrupled it I'd be pretty happylamprey263No TV advertising? Crysis 2 seemed to have more TV advertising than any game in recent memory. And Crysis 2's budget was MUCH more than 22m. 22m was Crysis 1's budget.
Oh yeah, Crytek are'nt helping their MP live with the randomly restting stats either. I wonder if you still risk losing your Nano Catalysts for no reason in SP as well.
I'm stil holding off for dx11.
[QUOTE="bigblunt537"]
Because of it's lack of an identity. I unfortunately am one of the fools who loved Crysis 1 and bought Crysis 2 and haven't put more than 2 hours into it. What a waste of $60 for a pc game. Game truly is mediocre at best.
Filthybastrd
I'm trying hard to not think of it as medicore because I really want to actually play it through at some point since I bought it.
Being one of the people who loved Crysis/Warhead enough to replay them several times I certainly agree that the franchise failied to bring it's identity to the sequel.
People may hate me for saying it but it really does feel like a console game in a variety of ways.
Definitely does. I don't mind console games at all, but I do mind when one of my favorite games gets butchered because of it. I tried playing it last night after making that posts and I can see already that this will be one of those games that if I do complete it I will have to play in sessions of 20-30 minutes because it begins to frustrate me. I honestly wish I waited for customer reviews before I bought it instead of buying into Cryteks hype.
Yup, that's why I stopped playing MP. My armour module stats would never add up. So I could never get the "pro" versions. After every match it would make me unlock the module even though I was just using it, such a fail.Oh yeah, Crytek are'nt helping their MP live with the randomly restting stats either. I wonder if you still risk losing your Nano Catalysts for no reason in SP as well.
I'm stil holding off for dx11.
Filthybastrd
They probably would have sold more overall if they designed it around controllers and made it a 360/PS3 exclusive.[QUOTE="DerpyMcDerp"]
They really should have. Not good enough to compete with the original Crysis on the PC, and yet not good enough to compete with Halo Reach on Xbox, could Crytek have possibly made a worse game? They should have made it a PS3 exclusive since it has no good FPS games.
dc337
Black ops was pirates 1 million times on the 360, but lets not mention that.
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