Why is Bioshock Infinite so overrated and Metro Last Light so underrated?

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princeofshapeir

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#301 princeofshapeir
Member since 2006 • 16652 Posts

Im really disappointed in people and what they find to be a "good" wen it comes to storys these days.

 

First it was inception and now bioshock inifinite.

 

Ohhh it complicated so it must be smart and cool.

 

No.

 

beganoo

I liked Inception because it was a well-made and thrilling movie. I liked Bioshock Infinite because it had terrific atmosphere, was well-paced, had good gameplay, and a very moving and involving story. For both, it had nothing to do with the plots being complicated or making me feel "intellectual" for understanding them. 

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TheDevKit

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#302 TheDevKit
Member since 2013 • 74 Posts

[QUOTE="beganoo"]

Im really disappointed in people and what they find to be a "good" wen it comes to storys these days.

 

First it was inception and now bioshock inifinite.

 

Ohhh it complicated so it must be smart and cool.

 

No.

 

princeofshapeir

I liked Inception because it was a well-made and thrilling movie. I liked Bioshock Infinite because it had terrific atmosphere, was well-paced, had good gameplay, and a very moving and involving story. For both, it had nothing to do with the plots being complicated or making me feel "intellectual" for understanding them. 

It's also got a narrative with few plot holes, which is especially impressive with what it's story is focalized upon. But don't tell OP that.
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texasgoldrush

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#303 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="princeofshapeir"]

[QUOTE="beganoo"]

Im really disappointed in people and what they find to be a "good" wen it comes to storys these days.

 

First it was inception and now bioshock inifinite.

 

Ohhh it complicated so it must be smart and cool.

 

No.

 

TheDevKit

I liked Inception because it was a well-made and thrilling movie. I liked Bioshock Infinite because it had terrific atmosphere, was well-paced, had good gameplay, and a very moving and involving story. For both, it had nothing to do with the plots being complicated or making me feel "intellectual" for understanding them. 

It's also got a narrative with few plot holes, which is especially impressive with what it's story is focalized upon. But don't tell OP that.

And Drawing Dead voxophone doesn't open one? Please.
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TheDevKit

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#304 TheDevKit
Member since 2013 • 74 Posts
[QUOTE="TheDevKit"][QUOTE="princeofshapeir"]

I liked Inception because it was a well-made and thrilling movie. I liked Bioshock Infinite because it had terrific atmosphere, was well-paced, had good gameplay, and a very moving and involving story. For both, it had nothing to do with the plots being complicated or making me feel "intellectual" for understanding them. 

texasgoldrush
It's also got a narrative with few plot holes, which is especially impressive with what it's story is focalized upon. But don't tell OP that.

And Drawing Dead voxophone doesn't open one? Please.

You'll have to be a bit more specific. I'm open to the notion it does have holes of course, but I haven't heard a valid one yet.
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Goyoshi12

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#305 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="beganoo"]

Im really disappointed in people and what they find to be a "good" wen it comes to storys these days.

 

First it was inception and now bioshock inifinite.

 

Ohhh it complicated so it must be smart and cool.

 

No.

 

princeofshapeir

I liked Inception because it was a well-made and thrilling movie. I liked Bioshock Infinite because it had terrific atmosphere, was well-paced, had good gameplay, and a very moving and involving story. For both, it had nothing to do with the plots being complicated or making me feel "intellectual" for understanding them. 

Why do people call Inception "complicated" or "complex?" I don't mean to sound like a PR Agent but it literally was dreams within dreams; going into the subconscious of the subconscious. The only thing I can see people having a hard time with was keeping up with who's mind they were in at the time but I found the movie easy to understand and I'm not the sharpest tool in the shed by any stretch of the meaning so, honestly, I don't get people who say the film was complicated.

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texasgoldrush

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#306 texasgoldrush
Member since 2003 • 15245 Posts

Im really disappointed in people and what they find to be a "good" wen it comes to storys these days.

 

First it was inception and now bioshock inifinite.

 

Ohhh it complicated so it must be smart and cool.

 

No.

tumblr_mblb9bDXGr1rwjzpqo1_500.gif

beganoo
Its like that South Park episode Insheeption where Mrs Marsh goes "just because an idea is convoluted and complex doesn't make it cool"
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TheDevKit

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#307 TheDevKit
Member since 2013 • 74 Posts

[QUOTE="princeofshapeir"]

[QUOTE="beganoo"]

Im really disappointed in people and what they find to be a "good" wen it comes to storys these days.

 

First it was inception and now bioshock inifinite.

 

Ohhh it complicated so it must be smart and cool.

 

No.

 

Goyoshi12

I liked Inception because it was a well-made and thrilling movie. I liked Bioshock Infinite because it had terrific atmosphere, was well-paced, had good gameplay, and a very moving and involving story. For both, it had nothing to do with the plots being complicated or making me feel "intellectual" for understanding them. 

Why do people call Inception "complicated" or "complex?" I don't mean to sound like a PR Agent but it literally was dreams within dreams; going into the subconscious of the subconscious. The only thing I can see people having a hard time with was keeping up with who's mind they were in at the time but I found the movie easy to understand and I'm not the sharpest tool in the shed by any stretch of the meaning so, honestly, I don't get people who say the film was complicated.

It wasn't, it was just confusing in some aspects if you weren't paying attention throughout the whole movie.
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texasgoldrush

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#308 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="TheDevKit"][QUOTE="texasgoldrush"][QUOTE="TheDevKit"] It's also got a narrative with few plot holes, which is especially impressive with what it's story is focalized upon. But don't tell OP that.

And Drawing Dead voxophone doesn't open one? Please.

You'll have to be a bit more specific. I'm open to the notion it does have holes of course, but I haven't heard a valid one yet.

Is the one where martyr Booker says that they moved Liz from Monument Isle to Comstock House....so why, because they stay in that universe for most of the rest of the game, are they still going after Liz? They already have her and that universe Booker was killed in the attempt to rescue her. Why is the statue damaged when Booker never rescues her in the first place because she wasn't there and Songbird would not have had the chance to damage it? Wouldn't there now be TWO Elizabeths in that universe? Simply put, they did not pay attention to their writing.
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Goyoshi12

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#309 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="Goyoshi12"]

[QUOTE="princeofshapeir"]

I liked Inception because it was a well-made and thrilling movie. I liked Bioshock Infinite because it had terrific atmosphere, was well-paced, had good gameplay, and a very moving and involving story. For both, it had nothing to do with the plots being complicated or making me feel "intellectual" for understanding them. 

TheDevKit

Why do people call Inception "complicated" or "complex?" I don't mean to sound like a PR Agent but it literally was dreams within dreams; going into the subconscious of the subconscious. The only thing I can see people having a hard time with was keeping up with who's mind they were in at the time but I found the movie easy to understand and I'm not the sharpest tool in the shed by any stretch of the meaning so, honestly, I don't get people who say the film was complicated.

It wasn't, it was just confusing in some aspects if you weren't paying attention throughout the whole movie.

How can anyone NOT pay attention to a f*cking movie. It's a gigantic silver screen that sits in front of the movie goers that's blasting gun fire, explosions, loud music, and screms from around the room; how is it hard to pay attention? Unless a massive surge of people left for the restroom on Inception's opening week I have no idea how anyone can't pay attention to a movie, for better or for worse.

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texasgoldrush

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#310 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"][QUOTE="NeonNinja"]

lol will do

NeonNinja

Guess you can't answer my question. I just blew up your notion of infinite possibilities is one post....the lighthouse moment in the endgame destroys your theory.

You didn't destroy anything.  I'm just no longer discussing the game with someone who missed the point of it all and is trying to prove the world wrong with his opinion.

You cannot answer the goddamn question....once again, if the game was about infinite possibilities....why is their ALWAYS a lighthouse, ALWAYS a man, ALWAYS a city?
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the_bi99man

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#311 the_bi99man
Member since 2004 • 11465 Posts

[QUOTE="NeonNinja"]

[QUOTE="texasgoldrush"] Guess you can't answer my question. I just blew up your notion of infinite possibilities is one post....the lighthouse moment in the endgame destroys your theory.texasgoldrush

You didn't destroy anything.  I'm just no longer discussing the game with someone who missed the point of it all and is trying to prove the world wrong with his opinion.

You cannot answer the goddamn question....once again, if the game was about infinite possibilities....why is their ALWAYS a lighthouse, ALWAYS a man, ALWAYS a city?

Because that's the fvcking story they wanted to tell.

Jesus tapdancing christ you are fvcking dense.

Let it go.

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texasgoldrush

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#312 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"][QUOTE="NeonNinja"]

You didn't destroy anything. I'm just no longer discussing the game with someone who missed the point of it all and is trying to prove the world wrong with his opinion.

the_bi99man

You cannot answer the goddamn question....once again, if the game was about infinite possibilities....why is their ALWAYS a lighthouse, ALWAYS a man, ALWAYS a city?

Because that's the fvcking story they wanted to tell.

Jesus tapdancing christ you are fvcking dense.

Let it go.

Because its the story they forced against the natural order of the narrative...its the very definition of arbitrary. Some people simply do not like concepts forced on them unnaturally in a story...which is Bioshock Infinite's problem in the end. Infinite is by far the worst written Bioshock, and by far the most inconsistent.

And many people don't like handwaving when there should be actual depth to explain things.

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TheDevKit

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#313 TheDevKit
Member since 2013 • 74 Posts
[QUOTE="texasgoldrush"][QUOTE="TheDevKit"][QUOTE="texasgoldrush"] And Drawing Dead voxophone doesn't open one? Please.

You'll have to be a bit more specific. I'm open to the notion it does have holes of course, but I haven't heard a valid one yet.

Is the one where martyr Booker says that they moved Liz from Monument Isle to Comstock House....so why, because they stay in that universe for most of the rest of the game, are they still going after Liz? They already have her and that universe Booker was killed in the attempt to rescue her. Why is the statue damaged when Booker never rescues her in the first place because she wasn't there and Songbird would not have had the chance to damage it? Wouldn't there now be TWO Elizabeths in that universe? Simply put, they did not pay attention to their writing.

Ah, I understand what you're implying now. It's mentioned in a voxophone left by Booker in the universe where he was a Vox Rebellion hero that he had failed to save Elizabeth from Monument Island and that she was taken to Comstock house while he and Slate were destroying the Hall of Heroes. Elizabeth isn't entering the alternate universes, she's opening tears to merge the universes together. She only does this to the extent of what is needed, such as the guns for the weapons smith. This is the reason for the bloody noses, those who'd previously died in the proximity of the tear were brought back to life and recount there deaths. Also, the Lutece twins didn't merge universes. They quite literally entered specific ones, unlike Elizabeth. If you wish for me to be a bit more specific I can, but it's very difficult to comprehend properly and detail and it certainly isn't lazy writing. I suggest before you make claims such as these you do a bit more research. Just because you don't understand some thing, doesn't mean it's wrong. Edit: If you have any other questions, feel free to ask and I'll do my best based on what I know.
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texasgoldrush

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#314 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"][QUOTE="TheDevKit"] You'll have to be a bit more specific. I'm open to the notion it does have holes of course, but I haven't heard a valid one yet. TheDevKit
Is the one where martyr Booker says that they moved Liz from Monument Isle to Comstock House....so why, because they stay in that universe for most of the rest of the game, are they still going after Liz? They already have her and that universe Booker was killed in the attempt to rescue her. Why is the statue damaged when Booker never rescues her in the first place because she wasn't there and Songbird would not have had the chance to damage it? Wouldn't there now be TWO Elizabeths in that universe? Simply put, they did not pay attention to their writing.

Ah, I understand what you're implying now. It's mentioned in a voxophone left by Booker in the universe where he was a Vox Rebellion hero that he had failed to save Elizabeth from Monument Island and that she was taken to Comstock house while he and Slate were destroying the Hall of Heroes. Elizabeth isn't entering the alternate universes, she's opening tears to merge the universes together. She only does this to the extent of what is needed, such as the guns for the weapons smith. This is the reason for the bloody noses, those who'd previously died in the proximity of the tear were brought back to life and recount there deaths. Also, the Lutece twins didn't merge universes. They quite literally entered specific ones, unlike Elizabeth. If you wish for me to be a bit more specific I can, but it's very difficult to comprehend properly and detail and it certainly isn't lazy writing. I suggest before you make claims such as these you do a bit more research.

There is no evidence of this in the story...sorry. If your theory was true, than Comstock and Booker would have merged, they didn't. And if she does this only to the extent its needed, than nothing outside of it would change.

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TheDevKit

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#315 TheDevKit
Member since 2013 • 74 Posts

[QUOTE="TheDevKit"][QUOTE="texasgoldrush"] Is the one where martyr Booker says that they moved Liz from Monument Isle to Comstock House....so why, because they stay in that universe for most of the rest of the game, are they still going after Liz? They already have her and that universe Booker was killed in the attempt to rescue her. Why is the statue damaged when Booker never rescues her in the first place because she wasn't there and Songbird would not have had the chance to damage it? Wouldn't there now be TWO Elizabeths in that universe? Simply put, they did not pay attention to their writing.texasgoldrush

Ah, I understand what you're implying now. It's mentioned in a voxophone left by Booker in the universe where he was a Vox Rebellion hero that he had failed to save Elizabeth from Monument Island and that she was taken to Comstock house while he and Slate were destroying the Hall of Heroes. Elizabeth isn't entering the alternate universes, she's opening tears to merge the universes together. She only does this to the extent of what is needed, such as the guns for the weapons smith. This is the reason for the bloody noses, those who'd previously died in the proximity of the tear were brought back to life and recount there deaths. Also, the Lutece twins didn't merge universes. They quite literally entered specific ones, unlike Elizabeth. If you wish for me to be a bit more specific I can, but it's very difficult to comprehend properly and detail and it certainly isn't lazy writing. I suggest before you make claims such as these you do a bit more research.

There is no evidence of this in the story...sorry. If your theory was true, than Comstock and Booker would have merged, they didn't. And if she does this only to the extent its needed, than nothing outside of it would change.

Booker did merge with his dying self. Hence the nose bleed. Since the weapon smith was resurrected from the dead, he was able to supply weapons for the revolt. Again, just because you or I do not understand some thing doesn't make it incorrect. I believe you have a personal bias against the game, and you're making it very prevalent.
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#316 TheDevKit
Member since 2013 • 74 Posts

[QUOTE="TheDevKit"][QUOTE="Goyoshi12"]

Why do people call Inception "complicated" or "complex?" I don't mean to sound like a PR Agent but it literally was dreams within dreams; going into the subconscious of the subconscious. The only thing I can see people having a hard time with was keeping up with who's mind they were in at the time but I found the movie easy to understand and I'm not the sharpest tool in the shed by any stretch of the meaning so, honestly, I don't get people who say the film was complicated.

Goyoshi12

It wasn't, it was just confusing in some aspects if you weren't paying attention throughout the whole movie.

How can anyone NOT pay attention to a f*cking movie. It's a gigantic silver screen that sits in front of the movie goers that's blasting gun fire, explosions, loud music, and screms from around the room; how is it hard to pay attention? Unless a massive surge of people left for the restroom on Inception's opening week I have no idea how anyone can't pay attention to a movie, for better or for worse.

I'm assuming you know it already but... You'd be surprised.
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texasgoldrush

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#317 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="texasgoldrush"]

[QUOTE="TheDevKit"] Ah, I understand what you're implying now. It's mentioned in a voxophone left by Booker in the universe where he was a Vox Rebellion hero that he had failed to save Elizabeth from Monument Island and that she was taken to Comstock house while he and Slate were destroying the Hall of Heroes. Elizabeth isn't entering the alternate universes, she's opening tears to merge the universes together. She only does this to the extent of what is needed, such as the guns for the weapons smith. This is the reason for the bloody noses, those who'd previously died in the proximity of the tear were brought back to life and recount there deaths. Also, the Lutece twins didn't merge universes. They quite literally entered specific ones, unlike Elizabeth. If you wish for me to be a bit more specific I can, but it's very difficult to comprehend properly and detail and it certainly isn't lazy writing. I suggest before you make claims such as these you do a bit more research.TheDevKit

There is no evidence of this in the story...sorry. If your theory was true, than Comstock and Booker would have merged, they didn't. And if she does this only to the extent its needed, than nothing outside of it would change.

Actually, Booker did merge with his dying self. Hence the nose bleed.

Booker's nose bleed also when he killed Comstock...and when he meet him for the first time. And why doesn't Liz notice that she was captured when they merge?
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TheDevKit

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#318 TheDevKit
Member since 2013 • 74 Posts
[QUOTE="TheDevKit"][QUOTE="texasgoldrush"] There is no evidence of this in the story...sorry. If your theory was true, than Comstock and Booker would have merged, they didn't. And if she does this only to the extent its needed, than nothing outside of it would change.texasgoldrush
Actually, Booker did merge with his dying self. Hence the nose bleed.

Booker's nose bleed also when he killed Comstock...and when he meet him for the first time. And why doesn't Liz notice that she was captured when they merge?

Comstock and Booker are the same person, this was their first true 'confrontation', it unknowingly messed with Booker's head, hence the nosebleeds.
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texasgoldrush

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#319 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"][QUOTE="TheDevKit"] Actually, Booker did merge with his dying self. Hence the nose bleed. TheDevKit
Booker's nose bleed also when he killed Comstock...and when he meet him for the first time. And why doesn't Liz notice that she was captured when they merge?

Comstock and Booker are the same person, this was their first true 'confrontation', it unknowingly messed with Booker's head, hence the nosebleeds.

yeah, but that says nothing of Liz merging with her captured self...hell, they didn't even Hand Wave the plot hole, in a story full of hand waving...they Hand Wave a lot of stuff in Bioshock Infinite and that is one major problem with this story.

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#320 TheDevKit
Member since 2013 • 74 Posts

[QUOTE="TheDevKit"][QUOTE="texasgoldrush"] Booker's nose bleed also when he killed Comstock...and when he meet him for the first time. And why doesn't Liz notice that she was captured when they merge?texasgoldrush

Comstock and Booker are the same person, this was their first true 'confrontation', it unknowingly messed with Booker's head, hence the nosebleeds.

yeah, but that says nothing of Liz merging with her captured self...hell, they didn't even Hand Wave the plot hole...they Hand Wave a lot of stuff in Bioshock Infinite and that is one major problem with this story.

They don't begin to fabricate the memory until they confront the memory. Hence why Booker didn't have a bloody nose until he confronted the soldiers who's noses had been bleeding due to remembering their own deaths. Just because you don't understand a certain aspect of the story, doesn't make it lazy writing.
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the_bi99man

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#321 the_bi99man
Member since 2004 • 11465 Posts

[QUOTE="the_bi99man"]

[QUOTE="texasgoldrush"] You cannot answer the goddamn question....once again, if the game was about infinite possibilities....why is their ALWAYS a lighthouse, ALWAYS a man, ALWAYS a city?texasgoldrush

Because that's the fvcking story they wanted to tell.

Jesus tapdancing christ you are fvcking dense.

Let it go.

Because its the story they forced against the natural order of the narrative...its the very definition of arbitrary. Some people simply do not like concepts forced on them unnaturally in a story...which is Bioshock Infinite's problem in the end. Infinite is by far the worst written Bioshock, and by far the most inconsistent.

 

And many people don't like handwaving when there should be actual depth to explain things.

So boo fvcking hoo. You didn't like it. Seriously, get over it. Your obsession is beyond pathetic.

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TheDevKit

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#322 TheDevKit
Member since 2013 • 74 Posts

[QUOTE="texasgoldrush"]

[QUOTE="the_bi99man"]

Because that's the fvcking story they wanted to tell.

Jesus tapdancing christ you are fvcking dense.

Let it go.

the_bi99man

Because its the story they forced against the natural order of the narrative...its the very definition of arbitrary. Some people simply do not like concepts forced on them unnaturally in a story...which is Bioshock Infinite's problem in the end. Infinite is by far the worst written Bioshock, and by far the most inconsistent.

 

And many people don't like handwaving when there should be actual depth to explain things.

So boo fvcking hoo. You didn't like it. Seriously, get over it. Your obsession is beyond pathetic.

I don't know why he was so bitter.
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texasgoldrush

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#323 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="texasgoldrush"]

[QUOTE="TheDevKit"] Comstock and Booker are the same person, this was their first true 'confrontation', it unknowingly messed with Booker's head, hence the nosebleeds.TheDevKit

yeah, but that says nothing of Liz merging with her captured self...hell, they didn't even Hand Wave the plot hole...they Hand Wave a lot of stuff in Bioshock Infinite and that is one major problem with this story.

They don't begin to fabricate the memory until they confront the memory. Hence why Booker didn't have a bloody nose until he confronted the soldiers who's noses had been bleeding due to remembering their own deaths. Just because you don't understand a certain aspect of the story, doesn't make it lazy writing.

Sorry but you are still drawing up theories, its simply never explained. The depth just isn't there. I do understand the theory, but its simply not in the narrative. Hand Waves ARE lazy storytelling...giving something a flimsy explanation because you didn't bother to bring in depth is lazy. Hell, the explanation of how Liz got her god like power is one of the most ridiculous hand waves I have seen. Its a cop out and its lazy.
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texasgoldrush

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#324 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="the_bi99man"]

[QUOTE="texasgoldrush"] Because its the story they forced against the natural order of the narrative...its the very definition of arbitrary. Some people simply do not like concepts forced on them unnaturally in a story...which is Bioshock Infinite's problem in the end. Infinite is by far the worst written Bioshock, and by far the most inconsistent.

 

And many people don't like handwaving when there should be actual depth to explain things.

TheDevKit

So boo fvcking hoo. You didn't like it. Seriously, get over it. Your obsession is beyond pathetic.

I don't know why he was so bitter.

Yeah, I am bitter, I paid $60 and a Season Pass for this game.
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TheDevKit

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#325 TheDevKit
Member since 2013 • 74 Posts
[QUOTE="TheDevKit"][QUOTE="the_bi99man"]

So boo fvcking hoo. You didn't like it. Seriously, get over it. Your obsession is beyond pathetic.

texasgoldrush
I don't know why he was so bitter.

Yeah, I am bitter, I paid $60 and a Season Pass for this game.

Well, ya sure seem like it. That being said, people have varying opinions. I personally loved the game, as did a lot of people. Just accept that it wasn't your type of game, and move on.
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freedomfreak

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#326 freedomfreak
Member since 2004 • 52548 Posts
Do you like this song, texas?
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#327 TheDevKit
Member since 2013 • 74 Posts
[QUOTE="freedomfreak"]Do you like this song, texas?

Still isn't as bad as the Drake rap. Saw that when that one user posted seven consecutive essays on why Drake is handsome. Forgot his name though.
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texasgoldrush

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#328 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"][QUOTE="TheDevKit"] I don't know why he was so bitter. TheDevKit
Yeah, I am bitter, I paid $60 and a Season Pass for this game.

Well, ya sure seem like it. That being said, people have varying opinions. I personally loved the game, as did a lot of people. Just accept that it wasn't your type of game, and move on.

Just because you liked the game doesn't mean it isn't flawed. Hell, I like Metro Last Light but it has its flaws like Anna's role. But the story, Metro 2035, is not over and her role will be expanded.

But sorry, I don't like having a whole game be as arbitrary as hell, hand waved the entire time, poorly portraying the political, religious, social themes that would make the game unique (and the game shows signs of a tone down), have shallow characters whose only real purpose in the plot is to throw bad guys at you, recycle th eplot of a past game, and have dumbed down gameplay from its predecessors. I don't hate the game and I really do like the Booker and Comstock are the same bit, as well the game has its moments and great art direction and music, but it simply does not live up to the hype. But am looking forward to the DLC, mainly to see if it fixes the weaknesses of th emain games story and adding to depth to the characters who lacked that depth.

The thing is that it really is my type of game, as a fan of the first two games and System shock 2, but it just wasn't well written.

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skrat_01

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#329 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="beganoo"]

texasgoldrush
Its like that South Park episode Insheeption where Mrs Marsh goes "just because an idea is convoluted and complex doesn't make it cool"

Or people can just suspend their disbelief and enjoy the character drama and thrills of a well made and directed film? The problem isn't the content, it's the dumb commentators and posters on the internet, and by confusing the two you end up straying right into that category.
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TheDevKit

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#330 TheDevKit
Member since 2013 • 74 Posts
[QUOTE="texasgoldrush"][QUOTE="TheDevKit"][QUOTE="texasgoldrush"] Yeah, I am bitter, I paid $60 and a Season Pass for this game.

Well, ya sure seem like it. That being said, people have varying opinions. I personally loved the game, as did a lot of people. Just accept that it wasn't your type of game, and move on.

Just because you liked the game doesn't mean it isn't flawed. Hell, I like Metro Last Light but it has its flaws like Anna's role. But the story, Metro 2035, is not over and her role will be expanded. But sorry, I don't like having a whole game be as arbitrary as hell, hand waved the entire time, poorly portraying the political, religious, social themes that would make the game unique (and the game shows signs of a tone down), have shallow characters whose only real purpose in the plot is to throw bad guys at you, and dumbed down gameplay. I don't hate the game and I really do like the Booker and Comstock are the same bit, as well the game has its moments and great art direction and music, but it simply does not live up to the hype. The thing is that it really is my type of game, as a fan of the first two game sand System shock 2, but it just wasn't well written.

I personally haven't played Metro: Last Light yet, I will eventually. Obviously I can't really give my opinion on it. I'm telling you this though, Bioshock: Infinite was well written. You have your opinion and I have mine, and it's quite obvious I'm not going to change yours at this point. If you're so upset at the flaws regarding Bioshock: Infinite, than what's the point of bringing Metro: Last Light into the debate?
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texasgoldrush

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#331 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="TheDevKit"][QUOTE="texasgoldrush"][QUOTE="TheDevKit"] Well, ya sure seem like it. That being said, people have varying opinions. I personally loved the game, as did a lot of people. Just accept that it wasn't your type of game, and move on.

Just because you liked the game doesn't mean it isn't flawed. Hell, I like Metro Last Light but it has its flaws like Anna's role. But the story, Metro 2035, is not over and her role will be expanded. But sorry, I don't like having a whole game be as arbitrary as hell, hand waved the entire time, poorly portraying the political, religious, social themes that would make the game unique (and the game shows signs of a tone down), have shallow characters whose only real purpose in the plot is to throw bad guys at you, and dumbed down gameplay. I don't hate the game and I really do like the Booker and Comstock are the same bit, as well the game has its moments and great art direction and music, but it simply does not live up to the hype. The thing is that it really is my type of game, as a fan of the first two game sand System shock 2, but it just wasn't well written.

I personally haven't played Metro: Last Light yet, I will eventually. Obviously I can't really give my opinion on it. I'm telling you this though, Bioshock: Infinite was well written. You have your opinion and I have mine, and it's quite obvious I'm not going to change yours at this point. If you're so upset at the flaws regarding Bioshock: Infinite, than what's the point of bringing Metro: Last Light into the debate?

Because Metro Last Light was the game that Bioshock Infinite should of been when it came to not only to well done storytelling and gameplay variety and choice, but the portrayal of the mature human themes that make it unique in the gaming world.
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TheDevKit

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#332 TheDevKit
Member since 2013 • 74 Posts
[QUOTE="texasgoldrush"][QUOTE="TheDevKit"][QUOTE="texasgoldrush"] Just because you liked the game doesn't mean it isn't flawed. Hell, I like Metro Last Light but it has its flaws like Anna's role. But the story, Metro 2035, is not over and her role will be expanded. But sorry, I don't like having a whole game be as arbitrary as hell, hand waved the entire time, poorly portraying the political, religious, social themes that would make the game unique (and the game shows signs of a tone down), have shallow characters whose only real purpose in the plot is to throw bad guys at you, and dumbed down gameplay. I don't hate the game and I really do like the Booker and Comstock are the same bit, as well the game has its moments and great art direction and music, but it simply does not live up to the hype. The thing is that it really is my type of game, as a fan of the first two game sand System shock 2, but it just wasn't well written.

I personally haven't played Metro: Last Light yet, I will eventually. Obviously I can't really give my opinion on it. I'm telling you this though, Bioshock: Infinite was well written. You have your opinion and I have mine, and it's quite obvious I'm not going to change yours at this point. If you're so upset at the flaws regarding Bioshock: Infinite, than what's the point of bringing Metro: Last Light into the debate?

Because Metro Last Light was the game that Bioshock Infinite should of been when it came to not only to well done storytelling and gameplay variety and choice, but the portrayal of the mature human themes that make it unique in the gaming world.

And there's a lot of people who'd disagree with you, hence the reason Bioshock: Infinite wasn't Metro: Last Light. You'll simply have to do the mature thing and accept people have differing opinions from your own.
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sukraj

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#333 sukraj
Member since 2008 • 27859 Posts

Gunna be playing MLL tonight.

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the_bi99man

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#334 the_bi99man
Member since 2004 • 11465 Posts

[QUOTE="TheDevKit"][QUOTE="the_bi99man"]

So boo fvcking hoo. You didn't like it. Seriously, get over it. Your obsession is beyond pathetic.

texasgoldrush

I don't know why he was so bitter.

Yeah, I am bitter, I paid $60 and a Season Pass for this game.

Well tough shit. Get over it. Millions of people loved the game, and you're not going to change their minds by making endless threads about it, barging into other threads where people are praising the game and telling them they're wrong for enjoying it, or bringing it up unprovoked in completely unrelated threads.

Just. Let. It. Go. Move on with whatever (presumably) sad existence you call a life.

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princeofshapeir

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#335 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="texasgoldrush"][QUOTE="TheDevKit"] I don't know why he was so bitter. the_bi99man

Yeah, I am bitter, I paid $60 and a Season Pass for this game.

Well tough shit. Get over it. Millions of people loved the game, and you're not going to change their minds by making endless threads about it, barging into other threads where people are praising the game and telling them they're wrong for enjoying it, or bringing it up unprovoked in completely unrelated threads.

Just. Let. It. Go. Move on with whatever (presumably) sad existence you call a life.

Biodrones never let it go. He won't rest until we're all convinced that Bioware are the only developers capable of writing good stories.
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the_bi99man

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#336 the_bi99man
Member since 2004 • 11465 Posts

[QUOTE="the_bi99man"]

[QUOTE="texasgoldrush"] Yeah, I am bitter, I paid $60 and a Season Pass for this game.princeofshapeir

Well tough shit. Get over it. Millions of people loved the game, and you're not going to change their minds by making endless threads about it, barging into other threads where people are praising the game and telling them they're wrong for enjoying it, or bringing it up unprovoked in completely unrelated threads.

Just. Let. It. Go. Move on with whatever (presumably) sad existence you call a life.

Biodrones never let it go. He won't rest until we're all convinced that Bioware are the only developers capable of writing good stories.

On that note, I just started Mass Effect 3 the other day. Liked the first 2. Looking forward to seeing what all the fuss was about the ending.

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TheDevKit

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#337 TheDevKit
Member since 2013 • 74 Posts
[QUOTE="the_bi99man"]

[QUOTE="texasgoldrush"] Yeah, I am bitter, I paid $60 and a Season Pass for this game.princeofshapeir

Well tough shit. Get over it. Millions of people loved the game, and you're not going to change their minds by making endless threads about it, barging into other threads where people are praising the game and telling them they're wrong for enjoying it, or bringing it up unprovoked in completely unrelated threads.

Just. Let. It. Go. Move on with whatever (presumably) sad existence you call a life.

Biodrones never let it go. He won't rest until we're all convinced that Bioware are the only developers capable of writing good stories.

Hamburger helper is the only one who can bring satisfaction to there needs.
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TheDevKit

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#338 TheDevKit
Member since 2013 • 74 Posts

[QUOTE="princeofshapeir"][QUOTE="the_bi99man"]

Well tough shit. Get over it. Millions of people loved the game, and you're not going to change their minds by making endless threads about it, barging into other threads where people are praising the game and telling them they're wrong for enjoying it, or bringing it up unprovoked in completely unrelated threads.

Just. Let. It. Go. Move on with whatever (presumably) sad existence you call a life.

the_bi99man

Biodrones never let it go. He won't rest until we're all convinced that Bioware are the only developers capable of writing good stories.

On that note, I just started Mass Effect 3 the other day. Liked the first 2. Looking forward to seeing what all the fuss was about the ending.

It was O.K.
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the_bi99man

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#339 the_bi99man
Member since 2004 • 11465 Posts

[QUOTE="the_bi99man"]

[QUOTE="princeofshapeir"] Biodrones never let it go. He won't rest until we're all convinced that Bioware are the only developers capable of writing good stories. TheDevKit

On that note, I just started Mass Effect 3 the other day. Liked the first 2. Looking forward to seeing what all the fuss was about the ending.

It was O.K.

Yeah, I'm not going in with very high expectations, so I hope I won't be disappointed. I am stoked on how well the game runs on my laptop. Looks and runs better than ME2, which looked and ran better than ME1. That's how you advance graphics with sequels.

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g0ddyX

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#340 g0ddyX
Member since 2005 • 3914 Posts

[QUOTE="texasgoldrush"]

Seriously, the answer is hype.

 

Because Metro Last Light is a far superior game in gameplay, atmosphere, and story. But critics have to judge MLL far more harshly because it was not hyped as much, unlike Bioshock Infinite, which had years of hype. Hell, the only thing I think Infinite does better is the music, which is world class in that department.

 

Gamplay....lets see, a variety pack in which you have choice in the gameplay (hell, you don't have to kill any human until the last guys at the end of the game) done reall well, or an average shooting gallery that is dumbed down from its predecessors. But reviewers seemingly want to give BSI a free pass for its shallow gameplay while criticizing aspects of MLL's harshly, such as the AI in MLL (which the AI is far from bad, it just follows the rules of the game). One things for sure, the human AI in MLL doesn't banzai rush you like idiots. Hell BSI enemies aren't much different from splicers in initellegence.

 

The writing is far superior in MLL than it is in Bioshock Infinite. You can tell, a novelist wrote the game, not some game designer. While MLL does have its weak plot moments, such as the handling of Anna's character (hopefully the novel Metro 2035 can fix as well as DLC), Infinite's plot has so many more problems, such as the plot holes, all the handwaving where depth should be, and the arbitrary nature that forces the plot into a ridicoulous cop out ending. Nevermind that in BSI, the supernatural elements take away from the human themes, MLL's supernatural elements reinforce them.

 

The primary reason that MLL is better than Infinite is not the story or its gameplay, or its atmosphere....its how it handles its themes. Bioshock Infinite approaches its themes with a handwave....its cartoony. Its treated with kids gloves, and ultimately the story actually could have done without it. Metro Last Light approaches its themes on humanity with care and frightening percision, with many brutal parts that fit the narrative. You could not have MLL without these themes, it wouldn't work. It revolves around them. While BSI revolves around dimensions and deus ex machina, with its human themes at a distance, MLL is brave enough to have its story revolve around its themes...and dare I say, MLL may be one of the best statements on the human condition in gaming. Its that well done.

 

But between an overhyped AAA shooter with a brand name vs. an eastern european shooter with no hype....the latter just can't win. At least Kevin V gave them just as much due as the former. Kudos Kevin Van Ord.

 

XxR3m1xInHDn3D

Hype is the reason games like mgs 4 get good reviews



And Nostalgia is the reason games like SMG2 get good reviews :|

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moistsandwich

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#341 moistsandwich
Member since 2009 • 25 Posts

[QUOTE="heeweesRus"]They're rated the sametexasgoldrush
not on metacritic

You should keep crying about it... things always change when you cry about them.

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skrat_01

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#342 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="TheDevKit"][QUOTE="the_bi99man"]

On that note, I just started Mass Effect 3 the other day. Liked the first 2. Looking forward to seeing what all the fuss was about the ending.

the_bi99man

It was O.K.

Yeah, I'm not going in with very high expectations, so I hope I won't be disappointed. I am stoked on how well the game runs on my laptop. Looks and runs better than ME2, which looked and ran better than ME1. That's how you advance graphics with sequels.

Shame the first few hours are ****ing terrible to ME2, still it's alright, not bad stuff.
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PannicAtack

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#343 PannicAtack
Member since 2006 • 21040 Posts

Wait, people think Inception was complicated? It's as straightforward as any action flick.

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coasterguy65

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#344 coasterguy65
Member since 2005 • 7133 Posts

I don't think Last Light is being underrated. Most critics are giving it high marks. Most players are speaking highly of it also. I've enjoyed the game so far. Better than the first one IMO. That being said Infinite deserves the ratings it's getting also. Both are great games.

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SKaREO

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#345 SKaREO
Member since 2006 • 3161 Posts
Bigger advertising budget.
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NeonNinja

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#346 NeonNinja
Member since 2005 • 17318 Posts

[QUOTE="princeofshapeir"][QUOTE="the_bi99man"]

Well tough shit. Get over it. Millions of people loved the game, and you're not going to change their minds by making endless threads about it, barging into other threads where people are praising the game and telling them they're wrong for enjoying it, or bringing it up unprovoked in completely unrelated threads.

Just. Let. It. Go. Move on with whatever (presumably) sad existence you call a life.

the_bi99man

Biodrones never let it go. He won't rest until we're all convinced that Bioware are the only developers capable of writing good stories.

On that note, I just started Mass Effect 3 the other day. Liked the first 2. Looking forward to seeing what all the fuss was about the ending.

You know, the ending to ME3 didn't bother me.  But like you, I played it AFTER the huge fuss that was thrown over it.  It's not a great ending, Infinite has a great one.  But it is technically serviceable.

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texasgoldrush

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#347 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="the_bi99man"]

[QUOTE="texasgoldrush"] Yeah, I am bitter, I paid $60 and a Season Pass for this game.princeofshapeir

Well tough shit. Get over it. Millions of people loved the game, and you're not going to change their minds by making endless threads about it, barging into other threads where people are praising the game and telling them they're wrong for enjoying it, or bringing it up unprovoked in completely unrelated threads.

Just. Let. It. Go. Move on with whatever (presumably) sad existence you call a life.

Biodrones never let it go. He won't rest until we're all convinced that Bioware are the only developers capable of writing good stories.

You are such an idiot...Nevermind I don't even like Bioware stories other than the Baldur's Gate and Mass Effect games, and the concept, not the execution of DAII.

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Goyoshi12

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#348 Goyoshi12
Member since 2009 • 9687 Posts

[QUOTE="princeofshapeir"][QUOTE="the_bi99man"]

Well tough shit. Get over it. Millions of people loved the game, and you're not going to change their minds by making endless threads about it, barging into other threads where people are praising the game and telling them they're wrong for enjoying it, or bringing it up unprovoked in completely unrelated threads.

Just. Let. It. Go. Move on with whatever (presumably) sad existence you call a life.

texasgoldrush

Biodrones never let it go. He won't rest until we're all convinced that Bioware are the only developers capable of writing good stories.

You are such an idiot...Nevermind I don't even like Bioware stories other than the Baldur's Gate and Mass Effect games, and the concept, not the execution of DAII.

God damn it, man!

This was on the second page; we were getting so close to ending this abomination.

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texasgoldrush

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#349 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"][QUOTE="TheDevKit"] I don't know why he was so bitter. the_bi99man

Yeah, I am bitter, I paid $60 and a Season Pass for this game.

Well tough shit. Get over it. Millions of people loved the game, and you're not going to change their minds by making endless threads about it, barging into other threads where people are praising the game and telling them they're wrong for enjoying it, or bringing it up unprovoked in completely unrelated threads.

Just. Let. It. Go. Move on with whatever (presumably) sad existence you call a life.

Millions of people love Twilight as well, doesn't mean it isn't stupid.

Not saying Infinite is dumb as Twilight, but Infinite's inner logic is severly broken. Just accept this.

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Vaasman

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#350 Vaasman
Member since 2008 • 15874 Posts

[QUOTE="princeofshapeir"][QUOTE="the_bi99man"]

Well tough shit. Get over it. Millions of people loved the game, and you're not going to change their minds by making endless threads about it, barging into other threads where people are praising the game and telling them they're wrong for enjoying it, or bringing it up unprovoked in completely unrelated threads.

Just. Let. It. Go. Move on with whatever (presumably) sad existence you call a life.

texasgoldrush

Biodrones never let it go. He won't rest until we're all convinced that Bioware are the only developers capable of writing good stories.

You are such an idiot...Nevermind I don't even like Bioware stories other than the Baldur's Gate and Mass Effect games, and the concept, not the execution of DAII.

Do you really expect any of us to have forgotten that you had DA2's balls in your mouth after it released? You're the same guy who said it's better than the first, which is nearly objectively false.