The only reason MW2 sucks in my opinion is because of its hype. MW2 had so much hype when it was announced like a year or two after originalMW.[ Of course, nobody got mad when that was announced, even though people flipped at the announcement of LFD2 ]. MW2 was then hyped by game sites and even on the television, which some games fail to advertise on. [ The television, I mean] Then, when it came out, every reviewer who got the game to review it before the actual release date [ probably about 50, more or less ] played the game on the single player with other reviewers, then played with about 50 or so people on multi-player, then reviewed the game based on this playtime. So, coupled with the advertising on the television, coupled with very high review scores, [ which everybody should always take with a grain of salt ] kids and adults everywhere bought the game, even the PC boycotters who swore to never buy the game due to no dedicated servers, and actual did, making their attempt at resistance feeble and pathetic. So, the game came out to the public, and everybody had a good time with people who also got the game, and were playing the maps for the first time, and unlocking the nice, new perks to use. There wasn't much complaining from some of the glitches that people had.
Fast forward 2-3 months after launch. People are still buying the game, paying 60$ for a game that is advertised to be the best FPS to date. Now, some people have realized that the campaign is basically 4-6 hours of action, in which I think is kinda weird, since you are playing a guy that is in the freaking spec ops, the top **** Wouldn't that mean to be a bit more professional, more stealthy? If I need to blow up a snowy base and grab some high ****enemy device, then make sure the guys are able to escape with the device, I don't send in 2 people that get themselves caught, then have one of those people hit the demolition switch so the explosives go off, then have the 2 people snowmobile down a mountain slope, eventually jumping a 100 foot gap to a transport chopper. I don't think I would send in even the A-Team, as that might be too much for them. Hell, screw the top secret device if I don't even need it, just blow the whole place with a bomb dropped from a stealth jet, of which the US has plenty of each.
On the multi-player aspect, people have gotten to the highest level possible, there are people who have played the game a lot now, and noobs are coming in to play day after day. People have found exploits, and are now exploiting the exploit to the point where everyone can and is doing it. For example, the javelin suicide bomber and akimbo shotguns, except the latter needs to be unlocked. And then, IW patches the game for the javelin, and I believe that is the last patch they make. So much for helping your game last longer, right?
Fast forward a month or two after that. Now we got hackers, or haxxorz if you are a total home-slice, like some people are. People start hacking the game and find that the game isn't really hard to hack or mod. You can go to any leader board whether ps3 or xbox 360 and see top players with top scores, and absolutely no time playing the game at all. Any support or patches to deal with these hackers or exploits? Well, Activision was all like, "You guys don't need any support or patches, you guys need some packs!" And I guess a map pack to them is 3 new maps, and 2 maps ported from their last game, all for a measly 15$. People were in outrage, or as Activision called it, "mapathy." Nonetheless, the map pack got sold to its hardcore fans, and to its marketed audience, the mis-informed kid who was told to buy something because someone said so. I personally laughed when I read that xbox 360 members essentially beta tested the map pack, only to find this out when the maps themselves had glitching issues, to screen tears, etc. Still, people bought it, and the sales made by the map pack beat BFBC2 in sales world wide. Pretty said, ain't it, when an overpriced map pack [ and it is overpriced, compared to previous map packs to their earlier games] beat a full on game in sales.
Even after this, MW2 is still selling. It will continue to sell, and I betcha Black Ops will sell just as well, if not better, than MW2. Its sales, have allowed Activision to:
- Roll around in cash
- Overpricing their products
- Show the world that costumers will play the same game, and continue to buy the same game, even if the same game has come out 6 times, soon to be 7, albeit in a different setting.
Soon, more companies will follow Activision, and start to rip people off tremendously in this lousy economy, and very soon there is nothing we, the community, can do about it. That's why I hate MW2.
PS. Before you start to say, "Have you even played MW2? I betcha you haven't?" I have, my step brother owns it, and anyone with half a brain can understand and agree with what I'm trying to say
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