Will you still pay for Xbox Live next gen?

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Heil68

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#101 Heil68
Member since 2004 • 60812 Posts

Chances are there will be a 360 exclusive that warrants me wanting to play it on LIVE. So, yes, probably.

Puckhog04
I was thinking that too and if Halo 4 is the only game that I want to play online, it's going to suck to pay for live just for it, you essentially just paid $100 for the game.
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tormentos

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#102 tormentos
Member since 2003 • 33793 Posts
"You don't have a PS3" I find this hilarious. All you have to do is look at my sig And what are you warbling on about? I didn't ask for a Sony ad, Again I HAVE a PS3. I asked you what functionality does Home offer for EVERY PS3 game? It seems like you don't have an answer for that. in fact, I know you don't.I can't believe you even brought Home up AT ALL. If you are going to put a function of the PSN against XBL's chat function you need to do a hellava lot better than a virtual dollhouse with video game themed spaces.heretrix
I did not say you don't own 1 i say i suppose which is not the same,second i don't have my page set up to see sig,so no sig of any one load on my page when i enter threads. lol at the notion that home is some how bad,and that a miserable function like party chat that in nothing help gaming is some how the best ever,you know what why don't you drop the whole charade,XBL is a rip off is as bad ad developers who put DLC on the disc and charge you for a key to unlock it,that bad is it. You say Home doesn't provide any function to PS3 i told you,you can even launch games from within home but some how that is not good enough in your view well because you are not partial in any way,shape or form and basically you will trow mud and PSN,even without knowing what sony will do next,like the comment you say about fantasy. I prefer a virtual doll house than been rip off for a function that is not worth even close to $60 and that even a portable from sony will get,keep paying to unlock content you already pay for in the first place more power to you,i my self don't like double dipping,triple if we count the adds which already were paying for live,and the fact that MS host the game on your hardware and using your own internet connection.
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VoodooHak

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#103 VoodooHak
Member since 2002 • 15989 Posts

Default answer: depends

We just don't know enough yet. XBL went through a complete overhaul when the 360 launched. Will the next iteration undergo another big overhaul? Who knows? Then it also depends on what the competition offers.

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heretrix

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#104 heretrix
Member since 2004 • 37881 Posts

i told you,you can even launch games from within home but some how that is not good enough in your view well tormentos

Why in the hell would I want to launch a game from Home when I can do it much faster without Home? That's not adding functionality, that's making a simple task unnecessarily cumbersome.

Do you even understand the question? Let me give you an example of added functionality:

I can in the middle of any game, contact someone on my friends list and arrange a multiplayer session without either of us quitting a game, even if we are playing completely different games. This function is also useful for playing multiple games on the PS3 as you can use XBL as communication while you are playing PS3 games if you own both systems.

THAT, my good man is added functionality.Home doesn't even compare to the 360's user in game soundtrack function, which is another thing that you don't get with all PS3 games.

Now as for the question if XBL is a ripoff or not, I really don't care enough to discuss it as I've already said my piece on it a thousand times here. I actually don't hate PSN (I do dislike Home immensly though) I just think Sony is doing a poor job of running it. But as a free service, I think it's ok. For me Cross game chat is one of my most used features on XBL and since nobody has anything on the consoles like it, I'll pay for it, no problem. I couldn't care less about who's better, PSN or XBL, I use both so I have no need to play favorites.

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Jynxzor

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#105 Jynxzor
Member since 2003 • 9313 Posts
Didn't pay for it this gen, wont do it next gen. Any system that holds the online gameplay hostage wont be receiving my money. That also counts for Sony and Nintendo as well.
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DarkLink77

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#108 DarkLink77
Member since 2004 • 32731 Posts
As long as my friends buy the next Xbox, yeh.AAllxxjjnn
^This is my answer as well. I'll probably own the system regardless, however.
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Shinobi120

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#109 Shinobi120
Member since 2004 • 5728 Posts

http://www.joystiq.com/2007/12/31/unhappy-xbox-live-users-demand-compensation/

Live was down for 2 weeks people could basically not sign in, or were sign out rapidly after sing the network was mess, and this happen on the holiday season 2007 when Halo 3 and COD 4 MW1 were out allot of angry live users demanded compensation on the xbox forums,but mod would just close threads any thread that talked about it.

So basically not only MS also screwed up a pay service,but also silence those who complain about it. tormentos

Dude, this is just...LOL. Live was never down for two weeks. It only had minor problems that Microsoft needs fixing & it only happened during that christmas weekend.

Xbox Live wasn't down for everyone. Servers were overloaded which caused various errors for many people, but the service itself wasn't completely shut down. That's why some were affected more and even longer than others. The big difference between the two is Live needed upgraded due to increased usage while PSN allegedly has a security hole that needs fixed.

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Funconsole

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#110 Funconsole
Member since 2009 • 3223 Posts
Assuming I get the next Xbox, yes I will be
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slvrraven9

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#111 slvrraven9
Member since 2004 • 9278 Posts
[QUOTE="garland51"]

[QUOTE="tormentos"]http://www.joystiq.com/2007/12/31/unhappy-xbox-live-users-demand-compensation/

Live was down for 2 weeks people could basically not sign in, or were sign out rapidly after sing the network was mess, and this happen on the holiday season 2007 when Halo 3 and COD 4 MW1 were out allot of angry live users demanded compensation on the xbox forums,but mod would just close threads any thread that talked about it.

So basically not only MS also screwed up a pay service,but also silence those who complain about it.

Dude, shut up. Live was never down for two weeks. It only had minor problems that Microsoft needs fixing & it only happened during that christmas weekend.

Xbox Live wasn't down for everyone. Servers were overloaded which caused various errors for many people, but the service itself wasn't completely shut down. That's why some were affected more and even longer than others. The big difference between the two is Live needed upgraded due to increased usage while PSN allegedly has a security hole that needs fixed.

PLUS we too got compensated with free games......well...A free game! but for sketchy and not completely out service, i was prefectly fine with it!
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dachase

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#112 dachase
Member since 2005 • 808 Posts

Will be interesting to see how next gen Kinect games will work with Live :P

I would have to buy the next Xbox to even consider paying for Live, M$ lack of enjoyable franchises is saving me a ton of money next gen :D

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ultraking

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#113 ultraking
Member since 2004 • 6904 Posts
I ain't paying to play online , that's crazy
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iCacti

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#114 iCacti
Member since 2011 • 108 Posts

Yea probably. I just hope Microsoft gets some better exclusives.

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tormentos

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#115 tormentos
Member since 2003 • 33793 Posts
Why in the hell would I want to launch a game from Home when I can do it much faster without Home? That's not adding functionality, that's making a simple task unnecessarily cumbersome. Do you even understand the question? Let me give you an example of added functionality I can in the middle of any game, contact someone on my friends list and arrange a multiplayer session without either of us quitting a game, even if we are playing completely different games. This function is also useful for playing multiple games on the PS3 as you can use XBL as communication while you are playing PS3 games if you own both systems.THAT, my good man is added functionality.Home doesn't even compare to the 360's user in game soundtrack function, which is another thing that you don't get with all PS3 games. Now as for the question if XBL is a ripoff or not, I really don't care enough to discuss it as I've already said my piece on it a thousand times here. I actually don't hate PSN I do dislike Home immensly though I just think Sony is doing a poor job of running it. But as a free service, I think it's ok. For me Cross game chat is one of my most used features on XBL and since nobody has anything on the consoles like it, I'll pay for it, no problem. I couldn't care less about who's better, PSN or XBL, I use both so I have no need to play favorites.heretrix
Why would i like to chat with people not playing the same game i am,and get distracted or worst not communicate with my team mate and cost them the game. There is nothing worst that going into a game where people are talking other other people outside the game,it just kill any tactics you may plan to actually win a game,and put you in a disadvantage over other team. Again the fact that YOU don't want to do it doesn't mean is invalid,i don't like party chat so i guess that renders it useless right.? That is cross platform invites and several PS3 games have that feature didn't you have a PS3 you say.? You should have know that by now,i have receive many invitations to play other games while playing here dude. This Thursday, November 11th, PlayStation Home will update to client 1.4. In addition to the features we announced last Friday wardrobe management, grouping, and voice chat there are several other noteworthy additions, such as the new Character Status settings, improvements to the Menu Pad and Navigator, and cross game invite support finally, you can invite your friends to join you in PlayStation Home no matter what they are playing or watching on their PS3s. The new 1.4 client also brings numerous bug fixes and performance improvements. http://blog.us.playstation.com/2010/11/10/this-week-in-playstation-home-1-4-client-update-details-littlebigplanet-and-more/ Home does have cross game invites,i guess that kill the whole functionality argument. http://www.engadget.com/2011/04/20/sony-rolling-out-playstation-home-1-5-update-with-real-time-mult/ Maybe you should read this to. Is funny that you use as excuse for paying cross game chat,which even the PS vita will get for free,while downplaying home which is 10 times better than party chat which i can do with my damn phone,so with what you can do home on 360.? Seeing people downplay home when they have nothing even remotely close on their platform is silly,is just the usual lets flame this because we don't have it,the PS vita will get cross game chat an i will not use it just like i did not use it on 360,but it will be free and there. MS charge you to access content you already pay for,use your console as server to host the game and your own internet connection as well,which require minimal expenses on their part,then they go out and say it cost 30 billion to make you connect with your friends and 360 fans believe it,well because they got to have something in which to justify that fee,even that the competition is spending more doing things for their user base and is free,it probably cost sony more to run Home that what it cost MS to run live,maybe they are adding RROD losses to live to justify charging for it.
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tormentos

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#116 tormentos
Member since 2003 • 33793 Posts

[QUOTE="tormentos"]http://www.joystiq.com/2007/12/31/unhappy-xbox-live-users-demand-compensation/

Live was down for 2 weeks people could basically not sign in, or were sign out rapidly after sing the network was mess, and this happen on the holiday season 2007 when Halo 3 and COD 4 MW1 were out allot of angry live users demanded compensation on the xbox forums,but mod would just close threads any thread that talked about it.

So basically not only MS also screwed up a pay service,but also silence those who complain about it. garland51

Dude, this is just...LOL. Live was never down for two weeks. It only had minor problems that Microsoft needs fixing & it only happened during that christmas weekend.

Xbox Live wasn't down for everyone. Servers were overloaded which caused various errors for many people, but the service itself wasn't completely shut down. That's why some were affected more and even longer than others. The big difference between the two is Live needed upgraded due to increased usage while PSN allegedly has a security hole that needs fixed.

Minor what did you even read the dam link i posted here let me post it again. http://www.engadget.com/2008/01/03/xbox-live-outage-day-13-still-up-and-down-still-preventing-fu/ No it wasn't minor it affected millions of people and it lasted some 2 weeks were many user could not sign in period were sign out once they sign in,could not play or do anything online,now XBL is a paying service unlike PSN. Is funny that you defend MS so fiercely this same company lie about RROD and deny high fail rates,this company is not a stranger to lies,keep drinking that cool aid live was down for 2 weeks,period in which few people unlike what you claim could play on a pay service,and every one who complained on the xbox forum was silence.
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tormentos

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#117 tormentos
Member since 2003 • 33793 Posts
[QUOTE="slvrraven9"] PLUS we too got compensated with free games......well...A free game! but for sketchy and not completely out service, i was prefectly fine with it!

It was almost out millions could not play period,is time people learn to admit when their company fail or their system of choice,MS has deny several problems with live already,like the ones having to do with hacked accounts which even included Major Nelson own card,this company was the same that told every one the xbox 360 was ok and that the fail rate was between 3 to 5 % when in real life it was like 40%.
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shinrabanshou

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#118 shinrabanshou
Member since 2009 • 8458 Posts

Of course he knows the renting space costs, maintenance costs, all the employee overhead including the benefits, the actual cost of the servers themselves, the marketing costs, the royalty fees, and all the international related fees, international marketing costs, server locations, and then the costs associated with securing deals like YouTube, ESPN, the Television, and all the contracts,ect.

Who doesn't know all this? :]

Stevo_the_gamer

Goldman Sachs analyst, Sarah Friar, estimated gross profit margins on the service of 65%, prior to the increase in subscription fee price.

Value is subjective and to one person being gouged is to another good value, but people really shouldn't kid themselves into thinking that the particular price being paid is necessary to run the service, when in reality it's mostly profit.

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tenaka2

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#119 tenaka2
Member since 2004 • 17958 Posts

Pay for peer to peer servers, loaded with interactive ads and no customsoftware? Deffo!

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erwingameon

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#120 erwingameon
Member since 2004 • 202 Posts

[QUOTE="slvrraven9"] PLUS we too got compensated with free games......well...A free game! but for sketchy and not completely out service, i was prefectly fine with it!tormentos
It was almost out millions could not play period,is time people learn to admit when their company fail or their system of choice,MS has deny several problems with live already,like the ones having to do with hacked accounts which even included Major Nelson own card,this company was the same that told every one the xbox 360 was ok and that the fail rate was between 3 to 5 % when in real life it was like 40%.

First off all, let me say that your posts are barely readably Tormentos. Stick with 1 point at a time instead of mixing up lots of (flawed) arguments.

Back to your argument of Xbox live being down for most players. This was defenitely not the case, since nobody in my country had any problems signing into Xbox live period. I won't deny that Xbox live have had some slight problems in the early life of the Xbox360, but they were all dealt with quickly and now the service runs smoothly. Not the same can be said about the PSN wich also had problems in the beginning, but still has them now (just look at the major security breach wich caused them to close down the service for over a month).

MS also had problems with hacked accounts, but these were only a few, not the entire userbase of the platform. And as i said, these problems only occured during the early launch period of the platform.

The only thing you've been correct in (out of all your posts), is the early fail rate of the Xbox360. But MS handled that problem very well. They increased the warrenty by as much as 3 years and most times you got your repeared Xbox360 back within a week. I've had the red rings of death 2 times and both times i had my Xbox back very soon, and the 2nd time i even got the new version instead of my old one. How's that for service.

Before you go saying that i'm a Microsoft/Xbox360 fanboy or something, i own all systems and while i also like to play on my PS3, when it comes to playing games online i'll stick with the Xbox360 for it's better functionality and smooth running.

Now i'd wish that you'd stop posting flawed argument in this topic just cause you don't want to admit that you are wrong. If you want to have buggy online play on your PS3 than that's your choice. For me Sony will have to improve their service a lot on their next console to convince me to trade in XBL.

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tormentos

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#121 tormentos
Member since 2003 • 33793 Posts

[QUOTE="tormentos"][QUOTE="slvrraven9"] PLUS we too got compensated with free games......well...A free game! but for sketchy and not completely out service, i was prefectly fine with it!erwingameon

It was almost out millions could not play period,is time people learn to admit when their company fail or their system of choice,MS has deny several problems with live already,like the ones having to do with hacked accounts which even included Major Nelson own card,this company was the same that told every one the xbox 360 was ok and that the fail rate was between 3 to 5 % when in real life it was like 40%.

First off all, let me say that your posts are barely readably Tormentos. Stick with 1 point at a time instead of mixing up lots of (flawed) arguments.

Back to your argument of Xbox live being down for most players. This was defenitely not the case, since nobody in my country had any problems signing into Xbox live period. I won't deny that Xbox live have had some slight problems in the early life of the Xbox360, but they were all dealt with quickly and now the service runs smoothly. Not the same can be said about the PSN wich also had problems in the beginning, but still has them now (just look at the major security breach wich caused them to close down the service for over a month).

MS also had problems with hacked accounts, but these were only a few, not the entire userbase of the platform. And as i said, these problems only occured during the early launch period of the platform.

The only thing you've been correct in (out of all your posts), is the early fail rate of the Xbox360. But MS handled that problem very well. They increased the warrenty by as much as 3 years and most times you got your repeared Xbox360 back within a week. I've had the red rings of death 2 times and both times i had my Xbox back very soon, and the 2nd time i even got the new version instead of my old one. How's that for service.

Before you go saying that i'm a Microsoft/Xbox360 fanboy or something, i own all systems and while i also like to play on my PS3, when it comes to playing games online i'll stick with the Xbox360 for it's better functionality and smooth running.

Now i'd wish that you'd stop posting flawed argument in this topic just cause you don't want to admit that you are wrong. If you want to have buggy online play on your PS3 than that's your choice. For me Sony will have to improve their service a lot on their next console to convince me to trade in XBL.

OK i read up to the part you say no one in your country had a problem period. How do you know that.? Did you were on each and every house of any one who own a 360 in your country.? Or basically your 360 was the only 360 in your country and since you did not experience any problems you say no one did,because is about the only way to know that.
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SecretPolice

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#122 SecretPolice
Member since 2007 • 45561 Posts

Absolutely, that is, unless they decide to make it like the Sony "N" on-line service and make it free or better yet, pay me to use it. :shock:

I'll tell ya what, I'll make a prediction... MS will offer free service next gen or Sony & "N" will charge for theirs. Oh I wonder though which it will be ??????

:P

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kuraimen

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#123 kuraimen
Member since 2010 • 28078 Posts
[QUOTE="Jynxzor"]Didn't pay for it this gen, wont do it next gen. Any system that holds the online gameplay hostage wont be receiving my money. That also counts for Sony and Nintendo as well.

I agree with this.
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erwingameon

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#124 erwingameon
Member since 2004 • 202 Posts

[QUOTE="Stevo_the_gamer"]

Of course he knows the renting space costs, maintenance costs, all the employee overhead including the benefits, the actual cost of the servers themselves, the marketing costs, the royalty fees, and all the international related fees, international marketing costs, server locations, and then the costs associated with securing deals like YouTube, ESPN, the Television, and all the contracts,ect.

Who doesn't know all this? :]

shinrabanshou

Goldman Sachs analyst, Sarah Friar, estimated gross profit margins on the service of 65%, prior to the increase in subscription fee price.

Value is subjective and to one person being gouged is to another good value, but people really shouldn't kid themselves into thinking that the particular price being paid is necessary to run the service, when in reality it's mostly profit.

I know that we pay more than is neccesary, but this is true about all product/services. When you pay your intenet provider they also charge more than is neccesary for their service. Same with your tv/mobile phone/etc provider. And when you buy a beer you also pay different taxes and the profit margin. Every company wants to make a profit, that's just how it works.

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HaloPimp978

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#125 HaloPimp978
Member since 2005 • 7329 Posts

It depends what MS is offering on the Kinect U. I play more PS3 so if I do pay it will be one of those one month cards.

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erwingameon

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#126 erwingameon
Member since 2004 • 202 Posts
OK i read up to the part you say no one in your country had a problem period. How do you know that.? Did you were on each and every house of any one who own a 360 in your country.? Or basically your 360 was the only 360 in your country and since you did not experience any problems you say no one did,because is about the only way to know that.

If you don't even bother to read the argument i or other people give than i'm not gonna bother with your (ridiculous) questions.
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Stevo_the_gamer

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#128 Stevo_the_gamer  Moderator
Member since 2004 • 50074 Posts

when in reality it's mostly profit.

shinrabanshou

According to speculation. :]

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tormentos

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#129 tormentos
Member since 2003 • 33793 Posts
I know that we pay more than is neccesary, but this is true about all product/services. When you pay your intenet provider they also charge more than is neccesary for their service. Same with your tv/mobile phone/etc provider. And when you buy a beer you also pay different taxes and the profit margin. Every company wants to make a profit, that's just how it works.erwingameon
There is a huge difference,profit margin on those services is minimal,and companies have to pay fees charges for volumes,reason why you see several companies like T-mobile that offer you unlimited internet but cap your connection at 5GB,because actually allowing 50 GB of download data over their network is not viable for them because of the spectrum and what they pay for bandwidth. XBL require minimal effort to run,it uses your game,your console and your own internet connection,no wonder analyst calculate 65% of profits maybe is even higher,when you fact in adds,MS is the king of profits windows operate in the same way,they invest a few millions in R&D and bring in profits by the billions,because basically once the OS is done manufacturing it is cheap way cheap,probably doesn't cost MS $10 dollars to make a windows copy with case and all,and is sell from $100 to $300? The level of profits is astronomical the same happen with XBL,in XBL cases MS doesn't have to make a copy of anything because the content is already on the disc you buy,so technically they charge you to unlock it, what you pay for on live is to get a key number that unlock the service to you depending in what choice you make 1 month 3 months or a year.
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tormentos

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#130 tormentos
Member since 2003 • 33793 Posts
[QUOTE="erwingameon"]OK i read up to the part you say no one in your country had a problem period. How do you know that.? Did you were on each and every house of any one who own a 360 in your country.? Or basically your 360 was the only 360 in your country and since you did not experience any problems you say no one did,because is about the only way to know that. If you don't even bother to read the argument i or other people give than i'm not gonna bother with your (ridiculous) questions.

How can i continue to read your argument when you started so wrong it is physically impossible for you to know that every single person in your country who had a 360 did not experience problems with live impossible.
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shinrabanshou

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#131 shinrabanshou
Member since 2009 • 8458 Posts

I know that we pay more than is neccesary, but this is true about all product/services. When you pay your intenet provider they also charge more than is neccesary for their service. Same with your tv/mobile phone/etc provider. And when you buy a beer you also pay different taxes and the profit margin. Every company wants to make a profit, that's just how it works.

erwingameon

I'm not anti-business, and don't take issue with companies profiting from their investment in principle. It's what they're meant to do.

But there are degrees of profit to which I'll personally not support. I don't really expect others to follow suit, and as noted earlier, value being subjective, while I may consider a certain profit margin exorbitant, others may find it reasonable.

Live Gold is, imo, essentially the gaming equivalent of bottled water.

It's likewise why I won't buy the 3DS at it's current pricepoint. But more power to those who do, with the caveat that I would hope it doesn't negatively impact fellow consumers in the long run.

[QUOTE="shinrabanshou"]when in reality it's mostly profit.

Stevo_the_gamer

According to speculation. :]

Educated speculation. Rough estimate puts Live Gold subscription revenues alone at ~$900 million per annum. One would need be rather credulous to think the service requires anywhere near that to operate. The analyst estimate sounds entirely reasonable.

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deactivated-57ad0e5285d73

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#133 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

No such thing. Next gen it shall be known as Kinect Live.

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#134 clone01  Online
Member since 2003 • 29843 Posts
Why would i like to chat with people not playing the same game i am,and get distracted or worst not communicate with my team mate and cost them the game.tormentos
So because you don't like party chat, its suddenly rendered unimportant. Oh, and if you're going to insult me, could you please do it directly?
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tormentos

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#136 tormentos
Member since 2003 • 33793 Posts
Educated speculation. Rough estimate puts Live Gold subscription revenues alone at ~$900 million per annum. One would need be rather credulous to think the service requires anywhere near that to operate. The analyst estimate sounds entirely reasonable.shinrabanshou
Do the figures include adds as well.? It would be interesting to know.
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#137 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="Stevo_the_gamer"]

[QUOTE="shinrabanshou"]when in reality it's mostly profit.

shinrabanshou

According to speculation. :]

Educated speculation. Rough estimate puts Live Gold subscription revenues alone at ~$900 million per annum. One would need be rather credulous to think the service requires anywhere near that to operate. The analyst estimate sounds entirely reasonable.

Im sorry, but based on what exactly?

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erwingameon

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#138 erwingameon
Member since 2004 • 202 Posts

@ tormentos

I'm curious, do you even own a Xbox360 ?

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#139 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="shinrabanshou"]

[QUOTE="Stevo_the_gamer"]According to speculation. :]

RR360DD

Educated speculation. Rough estimate puts Live Gold subscription revenues alone at ~$900 million per annum. One would need be rather credulous to think the service requires anywhere near that to operate. The analyst estimate sounds entirely reasonable.

Im sorry, but based on what exactly?

What's based on what? My back of the envelope Gold revenue figure is just a simple multiplication of the Gold subscribers (15 million) by the current MSRP of Gold ($60). For the basis of the 65% gross margin figure you'll need to contact Sarah Friar, former managing director and business unit leader for technology at Goldman Sachs.

For referential comparison, the total operating cost of World of Warcraft for Blizzard, staff, servers, etc. from launch until the end of 2008 was $200 million.

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#140 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="tormentos"]Why would i like to chat with people not playing the same game i am,and get distracted or worst not communicate with my team mate and cost them the game.clone01
So because you don't like party chat, its suddenly rendered unimportant. Oh, and if you're going to insult me, could you please do it directly?

My primary online game is Halo Reach, and I agree with him, Party chat is actually a hindrance to online gaming. Party chat is closer to a negative than a positive.

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#141 erwingameon
Member since 2004 • 202 Posts

[QUOTE="clone01"][QUOTE="tormentos"]Why would i like to chat with people not playing the same game i am,and get distracted or worst not communicate with my team mate and cost them the game.Heirren

So because you don't like party chat, its suddenly rendered unimportant. Oh, and if you're going to insult me, could you please do it directly?

My primary online game is Halo Reach, and I agree with him, Party chat is actually a hindrance to online gaming. Party chat is closer to a negative than a positive.

I can imagine that it would be a hindrence when you are playing a team bases online game. But when playing offline games or say individual online games it is very usefull.

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#142 tormentos
Member since 2003 • 33793 Posts

[QUOTE="tormentos"][QUOTE="erwingameon"] If you don't even bother to read the argument i or other people give than i'm not gonna bother with your (ridiculous) questions.erwingameon

How can i continue to read your argument when you started so wrong it is physically impossible for you to know that every single person in your country who had a 360 did not experience problems with live impossible.

Maybe i know this cause all players on my friend lists (about 400) did not have any problems. Plus, i can read on the forums in my country and nobody on those had any problems either. This leads me to the conclusion that there wer no sign in problems here. And even if there were some, they would be nowhere in the ammounts you keep talking about.

Just keep your mouth shut will ya, cause you oviously have no idea what your talking about.

OK do you have a 360.? I ask you this because the maximum number of friends you can have on your friend list is 100 not 400 which isn't even close you are busted...Go lie else were.
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#145 tormentos
Member since 2003 • 33793 Posts

@ tormentos

I'm curious, do you even own a Xbox360 ?

erwingameon
Yes i do do you because you claimed a complete lie just now,when you actually say that you have 400 friends in your friend list,XBL allow just 100 friends on your friend list a far cry from 400,is one of the most asked things by 360 fans,and the excuse MS use to kill Halo 2 and live on the original xbox,which by they way was kill more than a year ago and XBL gamers still have as much as 100 friends.
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#146 tormentos
Member since 2003 • 33793 Posts

[QUOTE="tormentos"][QUOTE="erwingameon"]

Maybe i know this cause all players on my friend lists (about 400) did not have any problems. Plus, i can read on the forums in my country and nobody on those had any problems either. This leads me to the conclusion that there wer no sign in problems here. And even if there were some, they would be nowhere in the ammounts you keep talking about.

Just keep your mouth shut will ya, cause you oviously have no idea what your talking about.

erwingameon

OK do you have a 360.? I ask you this because the maximum number of friends you can have on your friend list is 100 not 400 which isn't even close you are busted...Go lie else were.

Lol, this proves that your an idiot.

I have five accounts, this means that i can have 5 x 100 = 500 friends total.

Yeah and you have 5 accounts lol...go lie else where like i already told you,you started lying and ended that way,is funny how 400 people represent the whole community of xbox live in your country and how you ask one by one if they were having problems.
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#147 erwingameon
Member since 2004 • 202 Posts

[QUOTE="erwingameon"]

@ tormentos

I'm curious, do you even own a Xbox360 ?

tormentos

Yes i do do you because you claimed a complete lie just now,when you actually say that you have 400 friends in your friend list,XBL allow just 100 friends on your friend list a far cry from 400,is one of the most asked things by 360 fans,and the excuse MS use to kill Halo 2 and live on the original xbox,which by they way was kill more than a year ago and XBL gamers still have as much as 100 friends.

Again, 5 accounts so 5 x 100 = 500 friends.

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#148 erwingameon
Member since 2004 • 202 Posts

[QUOTE="erwingameon"]

[QUOTE="tormentos"] OK do you have a 360.? I ask you this because the maximum number of friends you can have on your friend list is 100 not 400 which isn't even close you are busted...Go lie else were.tormentos

Lol, this proves that your an idiot.

I have five accounts, this means that i can have 5 x 100 = 500 friends total.

Yeah and you have 5 accounts lol...go lie else where like i already told you,you started lying and ended that way,is funny how 400 people represent the whole community of xbox live in your country and how you ask one by one if they were having problems.

Lie, and how in the world would you know how many accounts i have. Haha looks like your the one that's lying mate.

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#149 tormentos
Member since 2003 • 33793 Posts

[QUOTE="clone01"][QUOTE="tormentos"]Why would i like to chat with people not playing the same game i am,and get distracted or worst not communicate with my team mate and cost them the game.Heirren

So because you don't like party chat, its suddenly rendered unimportant. Oh, and if you're going to insult me, could you please do it directly?

My primary online game is Halo Reach, and I agree with him, Party chat is actually a hindrance to online gaming. Party chat is closer to a negative than a positive.

Exactly. And i did had Halo Reach as well before i sold it to a friend,and there is nothing worst that playing alone,because that is how you feel when few people are talking you try to communicate and only 1 respond to you the rest silent.
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#150 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="RR360DD"]

[QUOTE="shinrabanshou"]Educated speculation. Rough estimate puts Live Gold subscription revenues alone at ~$900 million per annum. One would need be rather credulous to think the service requires anywhere near that to operate. The analyst estimate sounds entirely reasonable.

shinrabanshou

Im sorry, but based on what exactly?

What's based on what? My back of the envelope Gold revenue figure is just a simple multiplication of the Gold subscribers (15 million) by the current MSRP of Gold ($60). For the basis of the 65% gross margin figure you'll need to contact Sarah Friar, former managing director and business unit leader for technology at Goldman Sachs.

For referential comparison, the total operating cost of World of Warcraft for Blizzard, staff, servers, etc. from launch until the end of 2008 was $200 million.

Still a dodgy figure, when you consider the amount of retailers that sell Gold for a lot less than the MSRP. Do you know if Microsoft sell Gold cards to retailers for a lower cost or not?

And that comparison isn't very good. Running and maintaining servers is only one of many factors you have to consider.