ok maybe i should clarify what i didnt like about this game
the driving sequences were long and drawn out often with nothing to see / to keep you occupied therefore they were often very boring, the handling was pretty rubbish too, but i wont criticise that as it was designed for the godly pc so it will obviously handle much better in the pc version if hermits are to be belived
next were the actual fighting sections, which often consisted of just a few enemies clustered togetheronly doing one of two actions; taking long shots at you or madly charging straight for you, therefore the shotgun delt with the second of these while the crossbow with the first.
another annoyance was the music, most of the time there was none, the endless driving might have benifited from some sort of score, the only music that seemed to help the atmosphere came at the very end with the final sequence
the ending was not a great cliffhanger and you cant use the excuse of episodic content to justify this
other niggles, turrets/ snipersthat can only be killed by a grenade, annoying flying robots, guns didnt feel as if they had any actual power behind them (exculding the gravity gun)
Finally, i thought the puzzles were good at the begining of the game and a nice change from constant driving but by the end it felt as if they had just been thrown in without much thought and it felt as if i had done it all before earlier in the game just in a slightly different way.
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