Ex army infantryman here, started off on as a m240B machine gun, heaviest weapon in an infantry platoon. It clocked in about 26pounds, with a tripod that weighed about 12pounds, and all the ammo that weighed a ton, had to have an ammo bearer with me to carry additional rounds. Now put on all your gear, your helmet, all your ammo and nades, your equipment vest, and then on top of that put on a 30 pound flak jacket and then tell me how mobile you are. Now imagine moving from cover to cover, from prone position to running then back into prone lugging all that crap around!
Even a rifleman in full battle-rattle including flak vest is weighed down like crazy. There is a reason why you need to be in great physical condition and do physical training nearly everday as a soldier, moving around in all that gear is extremely demanding. You don't run around and shoot with ANY degree of accuracy. Shooting is all about aiming, breath control, and how you squeeze the trigger. You can have your sights dead on center mass of an enemy soldier, but you jerked trigger back sloppily or where exhaling and you whiff the shot. So the majority of these shooting games are unrealistic, you can't run around see an enemy soldier, then scope it up and get a head shot, things don't work like that. KZ2 does a good job representing how weighted down the average infantry man is, all that gear and crap adds up really fast, and accuracy doesn't mean you have sights lined up on the target and you get a kill, it is alot harder than that IRL, especially in a frantic combat situation. In the end though its just a game so if you don't enjoy its mechanics move on.
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