[QUOTE="ronvalencia"][QUOTE="tormentos"] No i am not sucking at sony,i am just telling your that your whole argument is wrong is base on paper we all know how the Xenos been way stronger than the RSX work out for MS,both console have been comparable and the best looking games had been tag on the PS3. It doesn't matter if it was DX9 the thing was that it was more powerful than the Xenos and i showed you so. This is what you don't get because you always resort to compare cell head to head vs the Xenos which is a joke.. Sony showed that having the right help is more important that having the more powerful GPU.. Xenos >> RSX. Cell >> Xenon. Cell + RSX >> Xenos + Xenon. Maybe you can't comprehend this because you have an old fashion GPU mentality where you think that everything is done better by the GPU,sony showed how wrong many were,going by GPU alone the PS3 should not even be close to the 360 and you know it,the Xenos is faster and stronger than the RSX would ever be. tormentos
For PS3 to remain comparable to Xbox 360 with complex shader based games, it would need support from CELL's SPUs e.g. BattleField 3.
http://www.gamasutra.com/view/feature/3904/processing_the_truth_an_interview_.php?page=1
Shippy was the chief architect of the power processing unit for the Cell, and overall technical leader and architect for the team that created the Power Architecture-related microprocessors that ended up in both the Xbox 360 and the PlayStation 3
http://www.gamasutra.com/view/feature/3904/processing_the_truth_an_interview_.php?page=3
"I'm going to have to answer with an 'it depends,'" laughs Shippy, after a pause. "Again, they're completely different models. So in the PS3, you've got this Cell chip which has massive parallel processing power, the PowerPC core, multiple SPU cores it's got a GPU that is, in the model here, processing more in the Cell chip and less in the GPU. So that's one processing paradigm -- a heterogeneous paradigm."
"With the Xbox 360, you've got more of a traditional multi-core system, and you've got three PowerPC cores, each of them having dual threads -- so you've got six threads running there, at least in the CPU. Six threads in Xbox 360, and eight or nine threads in the PS3 -- but then you've got to factor in the GPU," Shippy explains. "The GPU is highly sophisticated in the Xbox 360."
He concludes: "At the end of the day, when you put them all together, depending on the software, I think they're pretty equal, even though they're completely different processing models."
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Shippy would not support your Cell + RSX >> Xenos + Xenon claims.
Your "I am not sucking at sony" statement is laughable in relation to Shippy's statements.
You are repeating "CELL is just a CPU" again. Should I continue to debunk this stupid POV with IBM's own statements? Maybe I should change my sig and repeat IBM's "DSP like" for SPUs statement.
Read http://www.ibm.com/developerworks/power/library/pa-cmpware1/index.html
Cell/B.E.'s Synergistic Processing Unit (SPU), of which there are eight. The eight SPUs (powerful DSP-like devices that contain four floating-point arithmetic and logic units (ALUs) operating in SIMD fashion)
How many times I should repeat IBM's own statements to Sony PS3 fanboys?
You are a joke of a poster and frustrated ATI suck up. You quoted a person who was been neutral.. You always talking crap of Cell and always comparing it to the Xenos like if Cell was a damn GPU,PS3 developer don't care if they have to use Cell to compensate for the weak RSX,that is what make Cell even better but your denial and ATI fanboysm blind your mind if the xbox 360 had a Nvidia GPU you would not be defending it right now.. Fact is Cell + RSX >> Xenos + Xenon... Uncharted 3 graphics and physics speak louder than specs on paper.. You haven't presented any facts. By using Uncharted 3, you haven't negated the artwork subjectivity i.e. hardware benchmarking failure 101.
Again, Shippy would not support your Cell + RSX >> Xenos + Xenon Sony fanboy claims.
Your "ATI suck up" statement is LOL. My comments was a repeat of 2006/2007 era postings when I used NVIDIA Geforce 8600M GT (laptop) and 8600 GTS (desktop PC).
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