X720 or PS4: Which console is more likely to be the most powerful graphically?

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superclocked

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#151 superclocked
Member since 2009 • 5864 Posts
[QUOTE="tormentos"][QUOTE="Mystery_Writer"]

Dude @tormentos, I honestly consider your posts as properly researched facts.

What do you mean by "was more powerful"? Did Sony downgrad the RSX over the years, or MS upgraded their xenos? It doesn't make sense.

The answer to which GPU is more powerful should apply to launch models just as it does to today's slim models.

So out of the two, with your understanding to both architectures today, which GPU you believe is more powerful? RSX or Xenos?

Mystery_Writer
The 7900GTX is not the GPU inside the PS3,the RSX has some things of the 7900GTX but with the bandwidth of a 7600... Is like having 100 client waiting for you to open your restaurant but your restaurant can only accommodate 55 clients. The comparison i was talking was about PC vs 360.

oh i see, makes sense now. Which one you believe is more powerful? 7900 GTX or Xenos? or it's difficult to compare the two?

The Xenos is far more advanced than the 7900 GTX. It performs far more shader operations per second, uses lossless hardware texture compression, outputs more triangles per second, outputs about 10x more vertices per second, and it also has 192 floating point processors in the eDRAM for computing things like color, alpha compositing, Z/stencil buffering, and anti-aliasing without taxing the GPU... Xenos > 7900 GTX
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tormentos

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#152 tormentos
Member since 2003 • 33793 Posts
[QUOTE="superclocked"]The Xenos is far more advanced than the 7900 GTX. It performs far more shader operations per second, uses lossless hardware texture compression, and it also has 192 floating point processors in the eDRAM for computing things like color, alpha compositing, Z/stencil buffering, and anti-aliasing.. Xenos > 7900 GTX

Maybe you should read Oblivion comparison by this own site 360 vs PC version..
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superclocked

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#153 superclocked
Member since 2009 • 5864 Posts
[QUOTE="tormentos"][QUOTE="superclocked"]The Xenos is far more advanced than the 7900 GTX. It performs far more shader operations per second, uses lossless hardware texture compression, outputs more triangles per second, outputs about 10x more vertices per second, and it also has 192 floating point processors in the eDRAM for computing things like color, alpha compositing, Z/stencil buffering, and anti-aliasing without taxing the GPU... Xenos > 7900 GTX

Maybe you should read Oblivion comparison by this own site 360 vs PC version..

Maybe you should try and run Skyrim using a 7900 GTX. Oblivion performed better on the PC due to the 360's in order CPU execution and memory limitations...
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04dcarraher

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#154 04dcarraher
Member since 2004 • 23858 Posts
[QUOTE="tormentos"][QUOTE="Mystery_Writer"]

Dude @tormentos, I honestly consider your posts as properly researched facts.

What do you mean by "was more powerful"? Did Sony downgrad the RSX over the years, or MS upgraded their xenos? It doesn't make sense.

The answer to which GPU is more powerful should apply to launch models just as it does to today's slim models.

So out of the two, with your understanding to both architectures today, which GPU you believe is more powerful? RSX or Xenos?

Mystery_Writer
The 7900GTX is not the GPU inside the PS3,the RSX has some things of the 7900GTX but with the bandwidth of a 7600... Is like having 100 client waiting for you to open your restaurant but your restaurant can only accommodate 55 clients. The comparison i was talking was about PC vs 360.

oh i see, makes sense now. Which one you believe is more powerful? 7900 GTX or Xenos? or it's difficult to compare the two?

Actually he is wrong about the RSX, the RSX is based off the G70 the 7800 chipset, however it is stripped down version it has half the memory bandwidth, half the the memory and only has 8 ROP's compared to the 16 on the 7800. Because of those changes the RSX's performance is more like a 7600GT or 7800GS.
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Mystery_Writer

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#155 Mystery_Writer
Member since 2004 • 8351 Posts

[QUOTE="Mystery_Writer"] oh i see, makes sense now. Which one you believe is more powerful? 7900 GTX or Xenos? or it's difficult to compare the two?tormentos
I think they are pretty much there the 2,the 7900GTX with the same memory as the 360 ran oblivion quite a bit better than the 360 while been HD.

I see. What's your gut feeling about next gen?

I'm kind of leaning towards PS4 having better graphics purely based on the rumors that MS will likely bundle Kinect 2.0 with X720, which potentially might force them to offset the cost of Kinect by reducing the specs on the console itself.

The stongest rumor so far is PS4 will have a quad core APU (CPU + GPU) clocked at 3.2Ghz + 4GB 256bit GDDR5 RAM and having an external discrete GPU similar to X720 but clocked a bit higher.

The strongest rumor for X720 so far is; it'll have an 8 core CPU (same as the CPU on PS4 minus the APU built-in GPU) clocked at 1.6Ghz with 8GB 384bit DDR3 RAM and having the same discrete GPU as the PS4 but with an extra EDRAM and clocked a bit lower.

P.S. also, does 7900GTX perform better than Xenos in today's tech? e.g. Crysis 2 / Skyrim?

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tormentos

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#156 tormentos
Member since 2003 • 33793 Posts
Maybe you should try and run Skyrim using a 7900 GTX. Oblivion performed better on the PC due to the 360's in order CPU execution and memory limitations...superclocked
Fitting Skyrim into a 7900GTX is way different than doing it on consoles,the PS3 runs skyrim,the PS3 basically has a 7600,weaker than the 7900GTX. Games on PC are not make like consoles ones,you can play more with games on a console to accommodate them on your system,than a PC game would. Making skyrim work on a 7900GTX is way hard considering that those cards get abandon after a few years,not to mention the pack of effect that wound be now be found on the older card or even completely different architectures..
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tormentos

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#158 tormentos
Member since 2003 • 33793 Posts

[QUOTE="tormentos"][QUOTE="Mystery_Writer"] oh i see, makes sense now. Which one you believe is more powerful? 7900 GTX or Xenos? or it's difficult to compare the two?Mystery_Writer

I think they are pretty much there the 2,the 7900GTX with the same memory as the 360 ran oblivion quite a bit better than the 360 while been HD.

I see. What's your gut feeling about next gen?

I'm kind of leaning towards PS4 having better graphics purely based on the rumors that MS will likely bundle Kinect 2.0 with X720, which potentially might force them to offset the cost of Kinect by reducing the specs on the console itself.

The stongest rumor so far is PS4 will have a quad core APU (CPU + GPU) clocked at 3.2Ghz + 4GB 256bit GDDR5 RAM and having an external discrete GPU similar to X720 but clocked a bit higher.

The strongest rumor for X720 so far is; it'll have an 8 core CPU (same as the CPU on PS4 minus the APU built-in GPU) clocked at 1.6Ghz with 8GB 384bit DDR3 RAM and having the same discrete GPU as the PS4 but with an extra EDRAM and clocked a bit lower.

P.S. also, does 7900GTX perform better than Xenos in today's tech? e.g. Crysis 2 / Skyrim?

I don't think the PS4 will outclass the 720 by much,i do think it will outclass it power wise,do to that MS strong ambition for multi media now,they know for fact having a strong console doesn't get you any where,they will not make a gimped console i know that,but if Kinect is build in then is all but sure than the PS4 will outclass the 720,there is also a limit on what MS will spend on hardware.
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04dcarraher

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#159 04dcarraher
Member since 2004 • 23858 Posts

[QUOTE="tormentos"][QUOTE="superclocked"]The Xenos is far more advanced than the 7900 GTX. It performs far more shader operations per second, uses lossless hardware texture compression, outputs more triangles per second, outputs about 10x more vertices per second, and it also has 192 floating point processors in the eDRAM for computing things like color, alpha compositing, Z/stencil buffering, and anti-aliasing without taxing the GPU... Xenos > 7900 GTXsuperclocked
Maybe you should read Oblivion comparison by this own site 360 vs PC version..

Maybe you should try and run Skyrim using a 7900 GTX. Oblivion performed better on the PC due to the 360's in order CPU execution and memory limitations...

Actually you may want to look at this video, The 7900GTX is able to perform very close to the Xenos since its processing power is about 250 GFLOPS and the extra memory and bandwidth helps. and if the video creator turned off all AA it would have been 30+ fps on ultra.
http://www.youtube.com/watch?v=kUE6QdaDlvg
Settings: Ultra.
AA: 4x
AF:16x
Fxaa or whtever that was: On
FPS: 9-17 while recording.
FPS: 14-24 when not recording.

Used FRAPS


Computer:
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5000+ (2 CPUs), ~2.6GHz
Memory: 2048MB RAM
DirectX Version: DirectX 11 (Gpu does not support DX 11) :-(
Card name: NVIDIA GeForce 7900 GTX
Chip type: GeForce 7900 GTX
Driver Version: 8.17.12.8562

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superclocked

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#160 superclocked
Member since 2009 • 5864 Posts

[QUOTE="superclocked"][QUOTE="tormentos"] Maybe you should read Oblivion comparison by this own site 360 vs PC version..04dcarraher

Maybe you should try and run Skyrim using a 7900 GTX. Oblivion performed better on the PC due to the 360's in order CPU execution and memory limitations...

Actually you may want to look at this video, The 7900GTX is able to perform very close to the Xenos since its processing power is about 250 GFLOPS and the extra memory and bandwidth helps. and if the video creator turned off all AA it would have been 30+ fps on ultra.
http://www.youtube.com/watch?v=kUE6QdaDlvg
Settings: Ultra.
AA: 4x
AF:16x
Fxaa or whtever that was: On
FPS: 9-17 while recording.
FPS: 14-24 when not recording.

Used FRAPS


Computer:
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5000+ (2 CPUs), ~2.6GHz
Memory: 2048MB RAM
DirectX Version: DirectX 11 (Gpu does not support DX 11) :-(
Card name: NVIDIA GeForce 7900 GTX
Chip type: GeForce 7900 GTX
Driver Version: 8.17.12.8562

Hmm, that's not bad at all considering the age of the system. I did love my G71 7900. It was the most expensive videocard that I've ever bought...
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shellcase86

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#161 shellcase86
Member since 2012 • 6890 Posts

I imagine they'll be pretty close. I expect a higher quality machine from Sony, though. More reliable and allowing more use of machine.

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nihonking

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#162 nihonking
Member since 2013 • 187 Posts
Microsoft has learned from the 360 I think it will have the better graphics. It really seems like Sony is not going to invest as much into a ps4 since the company as a whole seems to be in the dumps. Samsung is kicking the crap out of them in every tech space when years ago it was reversed. Samsung owns Sony in tablets ,phones ,computers , televisions and cameras. I don't see them taking any huge risk with little reward with the money they do still have. forgot the vita also failed. Not only Sony but many Japanese company's have lost there thunder to Korean companies and as result a large portion of there operating income including my favorite company Honda. By the way this is my first post just signed up have lurked on system wars for 3 years give or take.
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superclocked

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#163 superclocked
Member since 2009 • 5864 Posts
By the way this is my first post just signed up have lurked on system wars for 3 years give or take.nihonking
Enjoy your stay here in hell.. :P
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Tessellation

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#164 Tessellation
Member since 2009 • 9297 Posts

Samsung is kicking the crap out of them in every tech space when years ago it was reversed. Samsung owns Sony in tablets ,phones ,computers , televisions and cameras.nihonking
you're so wrong there... samsung cameras are horrible.

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nihonking

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#165 nihonking
Member since 2013 • 187 Posts
Ill give you that as far as cameras. But Sony does not run the camera game right now so I still don't see them throwing stupid amounts of money and r and d at the ps4. I think it will still be better than wii you and a great console.
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ChiefFreeman

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#166 ChiefFreeman
Member since 2005 • 5667 Posts


here's an article courtesy of the rumormill site Spong about which is more powerful. http://spong.com/article/28754/Rumour-Mill-Churns-into-Overdrive-Which-Next-Gen-Console-is-More-Powerful

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El_Garbanzo

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#167 El_Garbanzo
Member since 2012 • 296 Posts

Hopefully ps4. Dat free online

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PAL360

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#168 PAL360
Member since 2007 • 30574 Posts


here's an article courtesy of the rumormill site Spong about which is more powerful. http://spong.com/article/28754/Rumour-Mill-Churns-into-Overdrive-Which-Next-Gen-Console-is-More-Powerful

ChiefFreeman

254991506_interesting_xlarge.jpeg

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#169 Floppy_Jim
Member since 2007 • 25933 Posts

http://www.eurogamer.net/articles/df-hardware-orbis-unmasked-what-to-expect-from-next-gen-console

Both the next generation PlayStation - and its Xbox competitor - feature eight-core CPUs clocked at 1.6GHz according to sources trusted by Digital Foundry. The main processor architecture driving both consoles is said to be derived the new "Jaguar" technology currently in development by Intel's arch-rival, AMD. These are low-power processor cores designed for the entry-level laptop and tablet market, offering an excellent ratio between power consumption and performance. The PC Jaguar products are set to ship later this year in a quad-core configuration - next-gen consoles see the core count double with some customisations added to the overall design.

Married to the eight-core processor, Orbis also features Radeon HD graphics hardware. We've previously suggested that AMD's mobile "Pitcairn" design - the Radeon 7970M - could be a strong basis for a next-gen console graphics core in terms of power consumption and die-size. Running at 850MHz and featuring 20 of AMD's "Graphics Core Next" compute units, our information suggests that Orbis shaves off 10 per cent of that number, offering up 18 CUs in total, and sees a mild downclock to 800MHz. Incorporated into a design dedicated to cutting-edge visuals and gameplay, this hardware has some serious potential.

It is perhaps more than coincidence that these specs offer up the 1.84 teraflops metric for the Orbis GPU that was mooted yesterday, assuming that the figure is calculated in the same way that it is for AMD's current "Graphics Core Next" range of products. At this time we cannot confirm the make-up of the Durango graphics hardware - rumours have circulated for quite some time that it is some way behind Orbis, but equally there has been the suggestion that the GPU itself is supplemented by additional task-specific hardware. We could not confirm this, but an ex-Microsoft staffer with a prior relationship with the Xbox team says that two of these modules are graphics-related.

However, there's a fair amount of "secret sauce" in Orbis and we can disclose details on one of the more interesting additions. Paired up with the eight AMD cores, we find a bespoke GPU-like "Compute" module, designed to ease the burden on certain operations - physics calculations are a good example of traditional CPU work that are often hived off to GPU cores. We're assured that this is bespoke hardware that is not a part of the main graphics pipeline but we remain rather mystified by its standalone inclusion, bearing in mind Compute functions could be run off the main graphics cores and that devs could have the option to utilise that power for additional graphical grunt, if they so chose.

Previous rumours have suggested that Orbis runs its CPU cores along with some graphics hardware inside a standalone, custom AMD Fusion core with a separate, discrete GPU. Our sources suggest otherwise - all of these elements are embedded into the same piece of silicon, and we can confirm that the internal codename for the processor is indeed "Liverpool", as was mooted some time ago. Sony does have some form here for pushing the envelope - PlayStation Vita represents the only mobile GPU processor that combined quad-core ARM Cortex A9s with the PowerVR SGX543 MP4. Even on the power-hungry iPad 3, Apple stuck with dual-core CPU architecture at the same 45nm fabrication node.

The news that so much processing power is packed onto a single processor is highly significant to the point where credibility could be stretched somewhat. However, helping to explain matters is the make-up of AMD's Jaguar tech - each core occupies just 3.1mm2 of die-space at the 28nm fabrication standard. Factor in L2 cache, and the overall CPU component could be as little as 75-80mm2 in total. That's in contrast to the 235mm2 of the launch PS3's Cell processor and the 240mm2 of the Emotion Engine chip inside the original PlayStation 2 - neither of which factored in the separate graphics hardware, which in both cases was even larger. By our reckoning, the more efficient eight-core set-up still leaves plenty of space for integrating the main GPU onto the same die, with space to spare. This offers up significant production cost savings and brings down overall power consumption.

Bearing in mind that the 7970M draws just 75W and that Orbis cuts out a couple of compute units in combination with a drop of around six per cent reduction in clock speed, we can easily envisage the unit drawing no more than 150W from the mains overall once we factor in RAM, CPU and storage power draw. This compares favourably to consumption that sailed perilously close to 200W on the original versions of the Xbox 360 and PlayStation 3 and should reduce the dangers of another RROD/YLOD debacle.

We also have hard data on Orbis's memory set-up. It features 4GB of GDDR5 - the ultra-fast RAM that typically ships with the latest PC graphics cards - with 512MB reserved for the operating system. This is in stark contrast to the much slower DDR3 that Durango will almost certainly ship with. Microsoft looks set to be using an offshoot of eDRAM technology connected to the graphics core to offset the bandwidth issues the use of DDR3 incurs. Volume of RAM is the key element in Durango's favour - there'll be 8GB in total, with a significant amount (two sources we've spoken to suggest 3GB in total) reserved for the OS.

There'll be a relatively high CPU overhead too, with potentially two cores reserved for the customisable apps Microsoft wants to run in parallel with gameplay. Orbis has no such ambitions and may power past the new Xbox simply because it focuses its resources on out-and-out games power. There's always the possibility that Microsoft has looked at the prior success of Nintendo and its own Kinect and come to the conclusion that chasing after the maximum in raw horsepower isn't the way to win the next console war.

While Durango continues to hoard many of its secrets, we now have a very good idea of the basic architectural outline of the next-gen PlayStation. So the question is, what sort of performance ballpark are we talking about here? In our Radeon 7970M review, we ran Battlefield 3 on medium settings, and Crysis 2 likewise on its very high preset - both at the magical 1080p60. With some frame-rate drops we could ramp that up to high and extreme respectively for a perfectly playable, visually arresting experience. In our tests the Radeon GPU ran in concert with a 2.3GHz Intel quad-core CPU; bearing in mind the firm's domination over AMD in single-thread performance, not to mention the Turbo Boost technology that automatically overclocks the CPU to thermal limits, we reckon this is a fairly good ballpark comparison to an eight-core AMD CPU (primarily aimed at entry level markets, remember) running at a relatively low clock speed.

Of course, these ballpark tests are not the be-all-and-end-all of next-gen power - let's not forget that the new consoles are dedicated games machines gifted with a host of advantages over PC hardware. Factor out the overhead of the Windows OS, introduce ever-evolving development tools written for a fixed platform, and consider the performance advantages of a dedicated design - particularly the fast interconnects between CPU, GPU and RAM. What we have here is hardware that easily punches above its weight compared to performance couched purely in PC terms. It's a state of affairs borne out by both the Xbox 360 and PlayStation 3: by 2007, PC hardware had already moved significantly beyond the raw horsepower offered by current-gen consoles, yet games like God of War 3, Halo 4 and Uncharted 3 have extracted visual performance that could only have been dreamed of back then. Based on what we know about the next-gen consoles, there's little reason why history can't repeat itself.

That said, the AMD connection that defines both Durango and Orbis confirms that both consoles are much closer in design to gaming PCs than their predecessors, which may result in stronger ports to the computer format, not to mention the upcoming Steam Box - a piece of hardware free to evolve and grow more powerful year upon year in a way that Sony and Microsoft's boxes can't. And surely Valve must be looking at these specs with perhaps a little relief - AMD's CPU architecture is designed with power efficiency in mind, and in pure performance terms, even an eight-core set-up should be comfortably out-performed by a fast, modern desktop Intel quad-core processor. In developing and optimising next-gen titles for the lower power console CPUs, it would be richly ironic if PC owners reaped the benefits...

******************************************************************************

Tried to bold the most interesting parts of the techbabble.

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KarateeeChop

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#170 KarateeeChop
Member since 2010 • 4666 Posts

[QUOTE="PAL360"]

[QUOTE="PinnacleGamingP"] how are you gonna play Ni No Kuni Pal? oh wait thats right pal doesnt have a PS3 guys he cant play ni no kuni :lol:PinnacleGamingP

I won't, unfortunatly. Not that i like JRPGs, but the game looks beautiful! Well, while i don't need a PS3, at least i praise it's good exclusives :)

It must be sad to be a blind fanboy/brand hater like you, buddy.

pals mad he cant play ni no kuni :lol:

this made me lol. i wonder what the world thinks of pinnacle breeding. :P

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#171 NaveedLife
Member since 2010 • 17179 Posts

They will be close, but PS4 will be more powerful if one is. I would bet on this.

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#172 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

Too many rumor and speculation threads so we have a sticky now.