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No matter what.......PS4 is more powerful,better and cheaper.:cool:AtariKidX
Meh, it's got better silicon. But its controller is a turd.
This is system wars.I can't wait till after release so we can stop having threads derailed by Tormentos and ronvalencia having a pissing contest. What a waste of time.
lockjaw333
[QUOTE="lockjaw333"]This is system wars.I can't wait till after release so we can stop having threads derailed by Tormentos and ronvalencia having a pissing contest. What a waste of time.
ronvalencia
I really think the crap between you two should be in the hardware forum or something.
This is system wars.[QUOTE="ronvalencia"][QUOTE="lockjaw333"]
I can't wait till after release so we can stop having threads derailed by Tormentos and ronvalencia having a pissing contest. What a waste of time.
lockjaw333
Â
I really think the crap between you two should be in the hardware forum or something.
Please no!
[QUOTE="lockjaw333"]
[QUOTE="ronvalencia"] This is system wars.MlauTheDaft
Â
I really think the crap between you two should be in the hardware forum or something.
Please no!
The old ATI vs NVIDIA wars....I'm confused.
why didn't they just announce it as 1.75ghz in the first place.
I know they're maybe trying to match ps4 for power... but why not just do this all in the first place instead of deciding to give it more power later?
Â
What is ps4 atm?
I'm confused.
why didn't they just announce it as 1.75ghz in the first place.
I know they're maybe trying to match ps4 for power... but why not just do this all in the first place instead of deciding to give it more power later?
What is ps4 atm?
vpacalypse
MS is not the company that changed a product's clock speed e.g.
1. 7950 to 7950 Boost Edition with a firmware update.
2. The old 1Ghz race between Intel's Pentium III vs AMD's K7 Athlon.
Sure but the onscreen end result overall would be much more pronounced on PS4. It would be like PS4 runs everything on High setting with two less character AIs while Xbone runs everything on Medium with two more character AIs.[QUOTE="gpuking"][QUOTE="ronvalencia"] One shouldn't compare workloads from CPU vs GPU e.g. branching performance from a CPU is superior when compared to a GPU.ronvalencia
It's minor.
http://www.videogamer.com/news/xbox_one_and_ps4_have_no_advantage_over_the_other_says_redlynx.html
Speaking to VideoGamer.com at E3, Ilvessuo said: " Obviously we have been developing this game for a while and you can see the comparisons. I would say if you know how to use the platform they are both very powerful. I don't see a benefit over the other with any of the consoles."
----
http://www.videogamer.com/xboxone/metal_gear_solid_5_the_phantom_pain/news/ps4_and_xbox_one_power_difference_is_minimal_says_kojima.html
"The difference is small, and I don't really need to worry about it," he said, suggesting versions for Xbox One and PS4 won't be dramatically different.
----
http://gamingbolt.com/ubisoft-explains-the-difference-between-ps4-and-xbox-one-versions-of-watch_dogs
"Of course, the Xbox One isnt to be counted out. We asked Guay how the Xbox One version of Watch_Dogs would be different compared to the PC and PS4 versions of the game, to which he replied that, The Xbox One is a powerful platform, as of now we do not foresee a major difference in on screen result between the PS4 and the Xbox One. Obviously since we are still working on pushing the game on these new consoles, we are still doing R&D."
----
link
"We're still very much in the R&D period, that's what I call it, because the hardware is still new," Guay answered. "It's obvious to us that its going to take a little while before we can get to the full power of those machines and harness everything. But, even now we realise that both of them have comparable power, and for us thats good, but everyday it changes almost. Were pushing it and were going to continue doing that until [Watch Dogs] ship date."
http://www.polygon.com/2013/8/1/4580380/carmack-on-next-gen-console-hardware-very-close-very-good
Carmack on next-gen console hardware: 'very close,' 'very good'
http://www.edge-online.com/news/gaijin-games-on-why-war-thunder-isnt-coming-to-xbox-one/
How much more powerful?
AY: It depends what youre doing. GPU, like 40 per cent more powerful. DDR5 is basically 50 per cent more powerful than DDR3, but the memory write [performance] is bigger on Xbox One so it depends on what youre doing.
How is that going to translate to on-screen results for the kinds of games you want to make? So to optimise War Thunder on both consoles you could hypothetically make a better, prettier version on PS4?
AY: Yep.
KY: Probably yes. But again, thats not a very big deal.
Haha do you ever use logic of your own to interpret? How's 40% gpu advantage not a big deal? Ironically you can write 3 paragraphs just to emphasize on a measly 6% increase. Why is it because it's only for Xbone? You are pathetic you know that lol?
[QUOTE="ronvalencia"][QUOTE="gpuking"] Sure but the onscreen end result overall would be much more pronounced on PS4. It would be like PS4 runs everything on High setting with two less character AIs while Xbone runs everything on Medium with two more character AIs. gpuking
It's minor.
http://www.videogamer.com/news/xbox_one_and_ps4_have_no_advantage_over_the_other_says_redlynx.html
Speaking to VideoGamer.com at E3, Ilvessuo said: " Obviously we have been developing this game for a while and you can see the comparisons. I would say if you know how to use the platform they are both very powerful. I don't see a benefit over the other with any of the consoles."
----
http://www.videogamer.com/xboxone/metal_gear_solid_5_the_phantom_pain/news/ps4_and_xbox_one_power_difference_is_minimal_says_kojima.html
"The difference is small, and I don't really need to worry about it," he said, suggesting versions for Xbox One and PS4 won't be dramatically different.
----
http://gamingbolt.com/ubisoft-explains-the-difference-between-ps4-and-xbox-one-versions-of-watch_dogs
"Of course, the Xbox One isnt to be counted out. We asked Guay how the Xbox One version of Watch_Dogs would be different compared to the PC and PS4 versions of the game, to which he replied that, The Xbox One is a powerful platform, as of now we do not foresee a major difference in on screen result between the PS4 and the Xbox One. Obviously since we are still working on pushing the game on these new consoles, we are still doing R&D."
----
link
"We're still very much in the R&D period, that's what I call it, because the hardware is still new," Guay answered. "It's obvious to us that its going to take a little while before we can get to the full power of those machines and harness everything. But, even now we realise that both of them have comparable power, and for us thats good, but everyday it changes almost. Were pushing it and were going to continue doing that until [Watch Dogs] ship date."
http://www.polygon.com/2013/8/1/4580380/carmack-on-next-gen-console-hardware-very-close-very-good
Carmack on next-gen console hardware: 'very close,' 'very good'
http://www.edge-online.com/news/gaijin-games-on-why-war-thunder-isnt-coming-to-xbox-one/
How much more powerful?
AY: It depends what youre doing. GPU, like 40 per cent more powerful. DDR5 is basically 50 per cent more powerful than DDR3, but the memory write [performance] is bigger on Xbox One so it depends on what youre doing.
How is that going to translate to on-screen results for the kinds of games you want to make? So to optimise War Thunder on both consoles you could hypothetically make a better, prettier version on PS4?
AY: Yep.
KY: Probably yes. But again, thats not a very big deal.
Haha do you ever use logic of your own to interpret? How's 40% gpu advantage not a big deal? Ironically you can write 3 paragraphs just to emphasize on a measly 6% increase. Why is it because it's only for Xbone? You are pathetic you know that lol?The difference is like 45 fps vs 33 fps. The cows doesn't have a monopoly on paper spec debates.
http://www.edge-online.com/news/gaijin-games-on-why-war-thunder-isnt-coming-to-xbox-one/
How much more powerful?
AY: It depends what youre doing. GPU, like 40 per cent more powerful. DDR5 is basically 50 per cent more powerful than DDR3, but the memory write [performance] is bigger on Xbox One so it depends on what youre doing.
How is that going to translate to on-screen results for the kinds of games you want to make? So to optimise War Thunder on both consoles you could hypothetically make a better, prettier version on PS4?
AY: Yep.
KY: Probably yes. But again, thats not a very big deal.
-----
You are pathetic you know that lol?
The PS4 is still the most powerful console in video game history, I think we all need to give a quick shout out to Sony for making this happen. Driven be the mantra of by gamers for gamers and delivering the most cutting edge tech , all for us. Thanks Sony. Heil68
If it's impossible for MS to improve Xbox One in a meaningful way (Apparently it is) then hopefully the likes of Samsung or Apple might come in and provide us with a TRUE next-gen console. Seriously, 1.8 tflops and 1.3 tflops are just different grades of weak sauce.
[QUOTE="Heil68"]The PS4 is still the most powerful console in video game history, I think we all need to give a quick shout out to Sony for making this happen. Driven be the mantra of by gamers for gamers and delivering the most cutting edge tech , all for us. Thanks Sony. Wickerman777
If it's impossible for MS to improve Xbox One in a meaningful way (Apparently it is) then hopefully the likes of Samsung or Apple might come in and provide us with a TRUE next-gen console. Seriously, 1.8 tflops and 1.3 tflops are just different grades of weak sauce.
Intel HD 5200 IGP for the next Apple MacBook Pro is LOL. http://thediplomat.com/tech-biz/2013/07/29/retina-macbook-pro-with-haswell-chip-coming-in-october/
The difference between 1.75 ghz from 1.6 ghz are minor and will yield little results for gaming, Also this fight for what gpu is better.... while the PS4 gpu has 29% more processing power being 530 GFLOPS(1.31 is 71% of the processing power of 1.84) lead over the X1's gpu. The final differences between the two with graphics quality and performance will be marginal at best because of the 1080p/30 720p/60 fps standards they will try to set especially with multiplats. Prime examples of gpu's being 500 or more GFLOPS faster of the same gpu base only yields minor performance differences. 7770 vs 7790 505 GFLOP difference only 8 fps difference with BF3 1080 max settings, 7850 vs 7870 a 600 GFLOP difference only 10 FPS difference same game same settings.
Those 8 frames could be the difference between a slide show and a semi-playable game.The difference between 1.75 ghz from 1.6 ghz are minor and will yield little results for gaming, Also this fight for what gpu is better.... while the PS4 gpu has 29% more processing power being 530 GFLOPS(1.31 is 71% of the processing power of 1.84) lead over the X1's gpu. The final differences between the two with graphics quality and performance will be marginal at best because of the 1080p/30 720p/60 fps standards they will try to set especially with multiplats. Prime examples of gpu's being 500 or more GFLOPS faster of the same gpu base only yields minor performance differences. 7770 vs 7790 505 GFLOP difference only 8 fps difference with BF3 1080 max settings, 7850 vs 7870 a 600 GFLOP difference only 10 FPS difference same game same settings.
04dcarraher
The PS4 is still the most powerful console in video game history, I think we all need to give a quick shout out to Sony for making this happen. Driven be the mantra of by gamers for gamers and delivering the most cutting edge tech , all for us. Thanks Sony. Heil68HAHAHAHAHAHAH!!! Wow.
[QUOTE="04dcarraher"]Those 8 frames could be the difference between a slide show and a semi-playable game. Not when your targeting a set resolution and framerate at 30 or 60 fps because they have used specific settings and assets to ensure that framerate on each system. Which is why both the PS4 and X1 are targeting 720/ 60fps with BF4. the difference between the two gpu at that resolution will be minor. With BF3 maxed out at 1280x800 with 2xAA , A 7790 gets 65 fps average while a 7850 gets 78fps also keep in mind of the memory bus limitation of the 7790 vs 7850.The difference between 1.75 ghz from 1.6 ghz are minor and will yield little results for gaming, Also this fight for what gpu is better.... while the PS4 gpu has 29% more processing power being 530 GFLOPS(1.31 is 71% of the processing power of 1.84) lead over the X1's gpu. The final differences between the two with graphics quality and performance will be marginal at best because of the 1080p/30 720p/60 fps standards they will try to set especially with multiplats. Prime examples of gpu's being 500 or more GFLOPS faster of the same gpu base only yields minor performance differences. 7770 vs 7790 505 GFLOP difference only 8 fps difference with BF3 1080 max settings, 7850 vs 7870 a 600 GFLOP difference only 10 FPS difference same game same settings.
clyde46
I know right! All we can do is sit back and watch the damage control. But you can't DC when this megaton hits. Wurd.[QUOTE="FoxbatAlpha"][QUOTE="Tighaman"]This is twice that so called insider has been right on the money, flash ram, now this !! Next up dgpu????!!!Wickerman777
If there was some kind of megaton like a hidden dGPU then there wouldn't be any reason to upclock the GPU and CPU to begin with. I'm pretty disappointed too that the only thing MS has been able to accomplish since the PS4 reveal is some lousy upclocks but it is what it is.
Microsoft did the "upclock" because it was free. It didn't increase the cooling required so there was no reason not to do it.
My friend was correct on the XBox One CPU being faster than 1.6. The latest word from him on the overall performance for the XBox One is > 3.2TF and < 4.2TF. I have no reason to doubt him. I don't know if that performance comes from the "known" CPU/GPU combination or if there is another GPU in the system. It doesn't matter either way, the XBox One is a more powerful system than the PS4 and everyone will know it soon.
[QUOTE="Wickerman777"]
[QUOTE="FoxbatAlpha"] I know right! All we can do is sit back and watch the damage control. But you can't DC when this megaton hits. Wurd.Esfan13
If there was some kind of megaton like a hidden dGPU then there wouldn't be any reason to upclock the GPU and CPU to begin with. I'm pretty disappointed too that the only thing MS has been able to accomplish since the PS4 reveal is some lousy upclocks but it is what it is.
Microsoft did the "upclock" because it was free. It didn't increase the cooling required so there was no reason not to do it.
My friend was correct on the XBox One CPU being faster than 1.6. The latest word from him on the overall performance for the XBox One is > 3.2TF and < 4.2TF. I have no reason to doubt him. I don't know if that performance comes from the "known" CPU/GPU combination or if there is another GPU in the system. It doesn't matter either way, the XBox One is a more powerful system than the PS4 and everyone will know it soon.
What a load of BS claiming 3 +TFLOP from the X1, a system that can produce more then 4 TFLOP is 7970 ranges and that gpu alone produces between depending on clockrate 3.7-4.5 TFLOPS. The TDP of that gpu is 250w or more which is unsustainable in a small enclosed cost effective console..[QUOTE="Esfan13"][QUOTE="Wickerman777"]
If there was some kind of megaton like a hidden dGPU then there wouldn't be any reason to upclock the GPU and CPU to begin with. I'm pretty disappointed too that the only thing MS has been able to accomplish since the PS4 reveal is some lousy upclocks but it is what it is.
04dcarraher
Microsoft did the "upclock" because it was free. It didn't increase the cooling required so there was no reason not to do it.
My friend was correct on the XBox One CPU being faster than 1.6. The latest word from him on the overall performance for the XBox One is > 3.2TF and < 4.2TF. I have no reason to doubt him. I don't know if that performance comes from the "known" CPU/GPU combination or if there is another GPU in the system. It doesn't matter either way, the XBox One is a more powerful system than the PS4 and everyone will know it soon.
What a load of BS claiming 3 +TFLOP from the X1, a system that can produce more then 4 TFLOP is 7970 ranges and that gpu alone produces between depending on clockrate 3.7-4.5 TFLOPS. The TDP of that gpu is 250w or more which is unsustainable in a small enclosed cost effective console.. You haven't heard? Apparently there's a Volcanic Islands GPU stacked on top of the Xbox One's APU with an additional 2GB of GDDR5. Not sure how the **** thats possible. lol[QUOTE="Esfan13"][QUOTE="Wickerman777"]
If there was some kind of megaton like a hidden dGPU then there wouldn't be any reason to upclock the GPU and CPU to begin with. I'm pretty disappointed too that the only thing MS has been able to accomplish since the PS4 reveal is some lousy upclocks but it is what it is.
04dcarraher
Microsoft did the "upclock" because it was free. It didn't increase the cooling required so there was no reason not to do it.
My friend was correct on the XBox One CPU being faster than 1.6. The latest word from him on the overall performance for the XBox One is > 3.2TF and < 4.2TF. I have no reason to doubt him. I don't know if that performance comes from the "known" CPU/GPU combination or if there is another GPU in the system. It doesn't matter either way, the XBox One is a more powerful system than the PS4 and everyone will know it soon.
What a load of BS claiming 3 +TFLOP from the X1, a system that can produce more then 4 TFLOP is 7970 ranges and that gpu alone produces between depending on clockrate 3.7-4.5 TFLOPS. The TDP of that gpu is 250w or more which is unsustainable in a small enclosed cost effective console..Previously my friend who is a game developer working on an XBox One game, told me the CPU was > 1.6 and < 2.2. It turned out to be 1.75. He is saying the graphics performance is > 3.2TF and < 4.2TF. He won't give me the exact number because the news hasn't been officially released by Microsoft.
The actual number could be closer to 3.2 than 4 as with the CPU range. Regardless of the actual number, he guaranteed me that the XBox One is a lot more powerful machine than the PS4 and offered to make a fairly large bet on it if I doubted him.
Everything he has told me so far has turned out to be true and he has nothing to gain by lying to me about the performance.
What a load of BS claiming 3 +TFLOP from the X1, a system that can produce more then 4 TFLOP is 7970 ranges and that gpu alone produces between depending on clockrate 3.7-4.5 TFLOPS. The TDP of that gpu is 250w or more which is unsustainable in a small enclosed cost effective console..[QUOTE="04dcarraher"][QUOTE="Esfan13"]
Microsoft did the "upclock" because it was free. It didn't increase the cooling required so there was no reason not to do it.
My friend was correct on the XBox One CPU being faster than 1.6. The latest word from him on the overall performance for the XBox One is > 3.2TF and < 4.2TF. I have no reason to doubt him. I don't know if that performance comes from the "known" CPU/GPU combination or if there is another GPU in the system. It doesn't matter either way, the XBox One is a more powerful system than the PS4 and everyone will know it soon.
Esfan13
Previously my friend who is a game developer working on an XBox One game, told me the CPU was > 1.6 and < 2.2. It turned out to be 1.75. He is saying the graphics performance is > 3.2TF and < 4.2TF. He won't give me the exact number because the news hasn't been officially released by Microsoft.
The actual number could be closer to 3.2 than 4 as with the CPU range. Regardless of the actual number, he guaranteed me that the XBox One is a lot more powerful machine than the PS4 and offered to make a fairly large bet on it if I doubted him.
Everything he has told me so far has turned out to be true and he has nothing to gain by lying to me about the performance.
its physically impossible to get more then 2 TFLOP out of the X1 based on what we know. Your source is lying to you then.Another upclock. :shock:
Â
Good news for performance, though MS's obsession with trying to squeeze more power out of their box at the last minute would put reliability concerns in my mind if I were looking at purchasing an early model. Â It's not likely you can throw out 5 years of testing and development to "crank it up to 11" and not pay a price down the road. Â No real downside for those waiting awhile before purchasing though.
What a load of BS claiming 3 +TFLOP from the X1, a system that can produce more then 4 TFLOP is 7970 ranges and that gpu alone produces between depending on clockrate 3.7-4.5 TFLOPS. The TDP of that gpu is 250w or more which is unsustainable in a small enclosed cost effective console..[QUOTE="04dcarraher"][QUOTE="Esfan13"]
Microsoft did the "upclock" because it was free. It didn't increase the cooling required so there was no reason not to do it.
My friend was correct on the XBox One CPU being faster than 1.6. The latest word from him on the overall performance for the XBox One is > 3.2TF and < 4.2TF. I have no reason to doubt him. I don't know if that performance comes from the "known" CPU/GPU combination or if there is another GPU in the system. It doesn't matter either way, the XBox One is a more powerful system than the PS4 and everyone will know it soon.
Esfan13
Previously my friend who is a game developer working on an XBox One game, told me the CPU was > 1.6 and < 2.2. It turned out to be 1.75. He is saying the graphics performance is > 3.2TF and < 4.2TF. He won't give me the exact number because the news hasn't been officially released by Microsoft.
The actual number could be closer to 3.2 than 4 as with the CPU range. Regardless of the actual number, he guaranteed me that the XBox One is a lot more powerful machine than the PS4 and offered to make a fairly large bet on it if I doubted him.
Everything he has told me so far has turned out to be true and he has nothing to gain by lying to me about the performance.
So my question is will the CPU being overclocked help with the frame rates because otherwise I don't see how this accomplishes anything. RimacBugatti
It helps for CPU bounded workloads. The aggregate increase is equivalent to having another 900Mhz AMD Jaguar CPU core i.e. 6 CPU cores x 150Mhz = 900Mhz.
From http://www.edge-online.com/news/gaijin-games-on-why-war-thunder-isnt-coming-to-xbox-one/
How much more powerful?
AY: It depends what youre doing. GPU, like 40 per cent more powerful. DDR5 is basically 50 per cent more powerful than DDR3, but the memory write [performance] is bigger on Xbox One so it depends on what youre doing.
How is that going to translate to on-screen results for the kinds of games you want to make? So to optimise War Thunder on both consoles you could hypothetically make a better, prettier version on PS4?
AY: Yep.
KY: Probably yes. But again, thats not a very big deal.
-------
Your source is very wrong , the fact [QUOTE="Esfan13"][QUOTE="04dcarraher"] What a load of BS claiming 3 +TFLOP from the X1, a system that can produce more then 4 TFLOP is 7970 ranges and that gpu alone produces between depending on clockrate 3.7-4.5 TFLOPS. The TDP of that gpu is 250w or more which is unsustainable in a small enclosed cost effective console.. 04dcarraher
Previously my friend who is a game developer working on an XBox One game, told me the CPU was > 1.6 and < 2.2. It turned out to be 1.75. He is saying the graphics performance is > 3.2TF and < 4.2TF. He won't give me the exact number because the news hasn't been officially released by Microsoft.
The actual number could be closer to 3.2 than 4 as with the CPU range. Regardless of the actual number, he guaranteed me that the XBox One is a lot more powerful machine than the PS4 and offered to make a fairly large bet on it if I doubted him.
Everything he has told me so far has turned out to be true and he has nothing to gain by lying to me about the performance.
its physically impossible to get more then 2 TFLOP out of the X1 based on what we know. Your source is lying to you then. he doesnt have a sourceTorm is always coming up with this 10% reservation shyt but never talk about how much ps4 need to reserve for that camera, sound and please don't talk about that trashy audio chip that's just for recognizing different formats, not the same thing. Or that gddr5 on that slow ass cpu and yes both jags but semi custom/fully custom 30gb passthrough to ps4 20. If you so smart you tell me what the industry moving to ps4 architecture or x1 architecture with move engines and efficiency over brute force?Â
Torm is always coming up with this 10% reservation shyt but never talk about how much ps4 need to reserve for that camera, sound and please don't talk about that trashy audio chip that's just for recognizing different formats, not the same thing. Or that gddr5 on that slow ass cpu and yes both jags but semi custom/fully custom 30gb passthrough to ps4 20. If you so smart you tell me what the industry moving to ps4 architecture or x1 architecture with move engines and efficiency over brute force?
Tighaman
If one factors in 10 precent reservation, the difference between X1 and PS4 would be ~55 precent extra power NOT 40 precent which is inconflict with the following dev statements.
http://www.edge-online.com/news/gaijin-games-on-why-war-thunder-isnt-coming-to-xbox-one/
How much more powerful?
AY: It depends what youre doing. GPU, like 40 per cent more powerful. DDR5 is basically 50 per cent more powerful than DDR3, but the memory write [performance] is bigger on Xbox One so it depends on what youre doing.
How is that going to translate to on-screen results for the kinds of games you want to make? So to optimise War Thunder on both consoles you could hypothetically make a better, prettier version on PS4?
AY: Yep.
KY: Probably yes. But again, thats not a very big deal.
[QUOTE="Tighaman"]
Torm is always coming up with this 10% reservation shyt but never talk about how much ps4 need to reserve for that camera, sound and please don't talk about that trashy audio chip that's just for recognizing different formats, not the same thing. Or that gddr5 on that slow ass cpu and yes both jags but semi custom/fully custom 30gb passthrough to ps4 20. If you so smart you tell me what the industry moving to ps4 architecture or x1 architecture with move engines and efficiency over brute force?
ronvalencia
If one factors in 10 precent reservation, the difference between X1 and PS4 would be ~55 precent extra power NOT 40 precent which is inconflict with the following dev statements.
Â
Â
http://www.edge-online.com/news/gaijin-games-on-why-war-thunder-isnt-coming-to-xbox-one/
Â
How much more powerful?
AY: It depends what youre doing. GPU, like 40 per cent more powerful. DDR5 is basically 50 per cent more powerful than DDR3, but the memory write [performance] is bigger on Xbox One so it depends on what youre doing.
How is that going to translate to on-screen results for the kinds of games you want to make? So to optimise War Thunder on both consoles you could hypothetically make a better, prettier version on PS4?
AY: Yep.
KY: Probably yes. But again, thats not a very big deal.
Â
Â
Why are you holding so tied to that post ?
It doesn't mean what you are trying to imply and you look silly quoting some one that is saying the ps4 is 40% stronger then you try to act like is nothing but at the same time you hype 9% cpu difference dude.
Â
So every little thing for the xbox count as huge but anything big on ps4 means nothing whst a sad lemmin you are
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