Xbox One and PS4 CPU less than a quarter the grunt of a Core i5-3570K

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way2funny

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#101 way2funny
Member since 2003 • 4570 Posts

[QUOTE="razu2444"]So who will i believe? Sony/MS/AMD engineers who spent a lot of time developing their respective chips which are fully custom made or some butt hurt hermit idiot who actually thinks you can side by side compare consoles and PCs on specs alone? So far KillZone SF beats the hell out of all PC games in graphics. But we all know that PC is more powerful. To most idiotic Hermits, this would be hard for them to explain. So they just throw dumb insults instead. Typical.TrooperManaic
so cube mapping every surface makes killzone better then any PC game in graphics? You got allot to learn.

LOL thats really funny

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ronvalencia

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#102 ronvalencia
Member since 2008 • 29612 Posts

Consoles are holding back gaming again.

They shouldn't exist.

Cyberdot
PS4 and Xbox One is higher than baseline Intel HD 4000.
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nameless12345

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#103 nameless12345
Member since 2010 • 15125 Posts

there are some things that that the GPU in the consoles cannot be tasked with for picking up the slack on the console CPU.

A lot of games will be built around knowing very well the cpu is week so game devs wont focus on cpu driven tasks.    Its true the GCN tech of AMD will help out the compute performace MASSIVELY. So one cannot judge a book by its cover. But there are things the GCN cannot help out in, And thats stuff like  64 players in battlefield 4 multiplayer.........             Huge games like planet side will have to be toned down a lot...

 

A pc with an i5 3570k WITH AN AMD GPU > THAN CONSOLE will also see the benefits of GCN tech (Cough cough TRESSFX). This isnt something that only consolites will benefit from..          So once you add up the fact that the PC CPU is overrrrrrrrrrrrrrrr kill and we hermits have way more compute performace on GPU's ....

Its not even gonna be close. PC wins mile miless. Optimization you say? even if consoles get  3x in CPU optimization they still dont come close to the power  of the i5 3570k.         Every ps4 game "that looks so called good". Will be at 30 frames per second while im enjoying 60+

Cows and Lems holding pc gaming back right out the gate.  F.u.cking lowest common denominator sucks........ Thank goodness we hermits can MOD our games to look better.

lunar1122

 

I suppose you also think the CoD audience is holding back the FPS genre, no? ;)

Also, mind explaining how low-end PCs are not holding back PC gaming?

According to Steam stats, the average PC has a dual core CPU and an integrated graphics chip.

This is worse than current-gen consoles.

No matter how you want to turn it, the majority of PC owners does not have "cutting-edge" rigs.

You are in the minority, in fact.

Besides, if console gamers buy more games than you do, why exactly should devs cater to you specifically?

If you don't like cross-platform games then stick to PC exclusives.

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tormentos

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#104 tormentos
Member since 2003 • 33793 Posts

Can I see the source? PS4's GPU architecture is pure GCN. 64 Stream Processors for every GCN Compute Unit.faizan_faizan

 

Thirdly, said Cerny, "The original AMD GCN architecture allowed for one source of graphics commands, and two sources of compute commands. For PS4, weve worked with AMD to increase the limit to 64 sources of compute commands -- the idea is if you have some asynchronous compute you want to perform, you put commands in one of these 64 queues, and then there are multiple levels of arbitration in the hardware to determine what runs, how it runs, and when it runs, alongside the graphics that's in the system."

 

http://www.gamasutra.com/view/feature/191007/inside_the_playstation_4_with_mark_.php?print=1

 

I am not talking about CU,GCN has 2 Aces  2CL's for a total of 4 compute commands,the PS4 has 8 Aces 8 CL's for a total of 64 compute commands,is one of the customization done.

 

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lostrib

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#105 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lunar1122"]

there are some things that that the GPU in the consoles cannot be tasked with for picking up the slack on the console CPU.

A lot of games will be built around knowing very well the cpu is week so game devs wont focus on cpu driven tasks.    Its true the GCN tech of AMD will help out the compute performace MASSIVELY. So one cannot judge a book by its cover. But there are things the GCN cannot help out in, And thats stuff like  64 players in battlefield 4 multiplayer.........             Huge games like planet side will have to be toned down a lot...

 

A pc with an i5 3570k WITH AN AMD GPU > THAN CONSOLE will also see the benefits of GCN tech (Cough cough TRESSFX). This isnt something that only consolites will benefit from..          So once you add up the fact that the PC CPU is overrrrrrrrrrrrrrrr kill and we hermits have way more compute performace on GPU's ....

Its not even gonna be close. PC wins mile miless. Optimization you say? even if consoles get  3x in CPU optimization they still dont come close to the power  of the i5 3570k.         Every ps4 game "that looks so called good". Will be at 30 frames per second while im enjoying 60+

Cows and Lems holding pc gaming back right out the gate.  F.u.cking lowest common denominator sucks........ Thank goodness we hermits can MOD our games to look better.

nameless12345

 

I suppose you also think the CoD audience is holding back the FPS genre, no? ;)

Also, mind explaining how low-end PCs are not holding back PC gaming?

According to Steam stats, the average PC has a dual core CPU and an integrated graphics chip.

This is worse than current-gen consoles.

No matter how you want to turn it, the majority of PC owners does not have "cutting-edge" rigs.

You are in the minority, in fact.

Besides, if console gamers buy more games than you do, why exactly should devs cater to you specifically?

If you don't like cross-platform games then stick to PC exclusives.

If you look at the steam stats 48% have a dual core while ~45% have a quad core or better.  So while technically most have a dual core, there is almost an equal amount with quad cores

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lostrib

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#106 lostrib
Member since 2009 • 49999 Posts

[QUOTE="Cyberdot"]

Consoles are holding back gaming again.

They shouldn't exist.

call_of_duty_10

Well,maybe if you start paying devs full price for their games on day 1 ,and stop waiting for sales,they will start giving more attention to PC. Just saiyan.

So console gamers buy all their games full price day 1? and never buy used games?

Huh, I thought we just had a thread about PC vs console gaming expense where a bunch of consolites cried about how they can get just as great a deals as PC gamers and that used games make it cheaper.  

Pick a hole

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Wasdie

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#107 Wasdie  Moderator
Member since 2003 • 53622 Posts

Not as big of a deal as you may think.

We can get games like Skryim, Battlefield 3, Max Payne 3, and Crysis 3 on the PS3/360 despite their incredibly weak CPUs.

The biggest bottleneck of the current consoles has been RAM and their GPUs. The Cell has been a big pain in the ass for the PS3 as well. 

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kraken2109

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#108 kraken2109
Member since 2009 • 13271 Posts

[QUOTE="lunar1122"]

there are some things that that the GPU in the consoles cannot be tasked with for picking up the slack on the console CPU.

A lot of games will be built around knowing very well the cpu is week so game devs wont focus on cpu driven tasks.    Its true the GCN tech of AMD will help out the compute performace MASSIVELY. So one cannot judge a book by its cover. But there are things the GCN cannot help out in, And thats stuff like  64 players in battlefield 4 multiplayer.........             Huge games like planet side will have to be toned down a lot...

 

A pc with an i5 3570k WITH AN AMD GPU > THAN CONSOLE will also see the benefits of GCN tech (Cough cough TRESSFX). This isnt something that only consolites will benefit from..          So once you add up the fact that the PC CPU is overrrrrrrrrrrrrrrr kill and we hermits have way more compute performace on GPU's ....

Its not even gonna be close. PC wins mile miless. Optimization you say? even if consoles get  3x in CPU optimization they still dont come close to the power  of the i5 3570k.         Every ps4 game "that looks so called good". Will be at 30 frames per second while im enjoying 60+

Cows and Lems holding pc gaming back right out the gate.  F.u.cking lowest common denominator sucks........ Thank goodness we hermits can MOD our games to look better.

nameless12345

 

I suppose you also think the CoD audience is holding back the FPS genre, no? ;)

Also, mind explaining how low-end PCs are not holding back PC gaming?

According to Steam stats, the average PC has a dual core CPU and an integrated graphics chip.

This is worse than current-gen consoles.

No matter how you want to turn it, the majority of PC owners does not have "cutting-edge" rigs.

You are in the minority, in fact.

Besides, if console gamers buy more games than you do, why exactly should devs cater to you specifically?

If you don't like cross-platform games then stick to PC exclusives.

Not every PC with steam installed is for gaming. Some use it for chat, e.g. girlfriends
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princeofshapeir

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#109 princeofshapeir
Member since 2006 • 16652 Posts

 

We can barely get games like Skryim, Battlefield 3, Max Payne 3, and Crysis 3 on the PS3/360 despite their incredibly weak CPUs.

 

Wasdie

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Wasdie

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#110 Wasdie  Moderator
Member since 2003 • 53622 Posts

[QUOTE="Wasdie"]

 

We can barely get games like Skryim, Battlefield 3, Max Payne 3, and Crysis 3 on the PS3/360 despite their incredibly weak CPUs.

 

princeofshapeir

I never said they preformed well. You're comparing 2012/2011 CPUs to CPUs designed and made in early/mid 2005. 

2005 Pentium 4s can't play any of the games I just listed. So what's your point? A modern CPU can out preform an 8 year old processor? 

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nameless12345

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#111 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="lunar1122"]

there are some things that that the GPU in the consoles cannot be tasked with for picking up the slack on the console CPU.

A lot of games will be built around knowing very well the cpu is week so game devs wont focus on cpu driven tasks.    Its true the GCN tech of AMD will help out the compute performace MASSIVELY. So one cannot judge a book by its cover. But there are things the GCN cannot help out in, And thats stuff like  64 players in battlefield 4 multiplayer.........             Huge games like planet side will have to be toned down a lot...

 

A pc with an i5 3570k WITH AN AMD GPU > THAN CONSOLE will also see the benefits of GCN tech (Cough cough TRESSFX). This isnt something that only consolites will benefit from..          So once you add up the fact that the PC CPU is overrrrrrrrrrrrrrrr kill and we hermits have way more compute performace on GPU's ....

Its not even gonna be close. PC wins mile miless. Optimization you say? even if consoles get  3x in CPU optimization they still dont come close to the power  of the i5 3570k.         Every ps4 game "that looks so called good". Will be at 30 frames per second while im enjoying 60+

Cows and Lems holding pc gaming back right out the gate.  F.u.cking lowest common denominator sucks........ Thank goodness we hermits can MOD our games to look better.

kraken2109

 

I suppose you also think the CoD audience is holding back the FPS genre, no? ;)

Also, mind explaining how low-end PCs are not holding back PC gaming?

According to Steam stats, the average PC has a dual core CPU and an integrated graphics chip.

This is worse than current-gen consoles.

No matter how you want to turn it, the majority of PC owners does not have "cutting-edge" rigs.

You are in the minority, in fact.

Besides, if console gamers buy more games than you do, why exactly should devs cater to you specifically?

If you don't like cross-platform games then stick to PC exclusives.

Not every PC with steam installed is for gaming. Some use it for chat, e.g. girlfriends


PCs are used for multiple purposes, including gaming.

While it would be, of course, stupid to try and run modern graphically intensive games on such low-end systems, they still are sufficient for graphically un-demanding indie and older PC games.

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deactivated-5c8ff6a32bb23

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#112 deactivated-5c8ff6a32bb23
Member since 2012 • 3185 Posts
Good to hear I won't need to upgrade my CPU for a long time.
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call_of_duty_10

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#113 call_of_duty_10
Member since 2009 • 4954 Posts

[QUOTE="call_of_duty_10"][QUOTE="Cyberdot"]

Consoles are holding back gaming again.

They shouldn't exist.

lostrib

Well,maybe if you start paying devs full price for their games on day 1 ,and stop waiting for sales,they will start giving more attention to PC. Just saiyan.

So console gamers buy all their games full price day 1? and never buy used games?

Huh, I thought we just had a thread about PC vs console gaming expense where a bunch of consolites cried about how they can get just as great a deals as PC gamers and that used games make it cheaper.  

Pick a hole

Well,Icertainly dont remember posting on that thread.And I can assure you that no one there spoke on my behalf.

What the people said/say on this board is irrelevant anyway.The point is,sales on consoles can be huge and hence give big returns.No matter what your product is,you need a huge amount of cash in a small time to recover R&D costs and move to the next project.

If the buyers just wait for a month or two before buying at an extremely cheap price,and the sales aren't in bulk,then you are f*cked.

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deactivated-5c8ff6a32bb23

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#114 deactivated-5c8ff6a32bb23
Member since 2012 • 3185 Posts

[QUOTE="lostrib"]

[QUOTE="call_of_duty_10"] Well,maybe if you start paying devs full price for their games on day 1 ,and stop waiting for sales,they will start giving more attention to PC. Just saiyan.call_of_duty_10

So console gamers buy all their games full price day 1? and never buy used games?

Huh, I thought we just had a thread about PC vs console gaming expense where a bunch of consolites cried about how they can get just as great a deals as PC gamers and that used games make it cheaper.  

Pick a hole

Well,Icertainly dont remember posting on that thread.And I can assure you that no one there spoke on my behalf.

What the people said/say on this board is irrelevant anyway.The point is,sales on consoles can be huge and hence give big returns.No matter what your product is,you need a huge amount of cash in a small time to recover R&D costs and move to the next project.

If the audience just waits for a month or two before buying at an extremely cheap price,and the sales aren't in bulk,then you are f*cked.

How can you blame the consumer? It's the devs who decide to release games $20-30 cheaper for PC.
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#115 menes777
Member since 2003 • 2643 Posts

[QUOTE="call_of_duty_10"]

[QUOTE="lostrib"]

So console gamers buy all their games full price day 1? and never buy used games?

Huh, I thought we just had a thread about PC vs console gaming expense where a bunch of consolites cried about how they can get just as great a deals as PC gamers and that used games make it cheaper.  

Pick a hole

PonchoTaco

Well,Icertainly dont remember posting on that thread.And I can assure you that no one there spoke on my behalf.

What the people said/say on this board is irrelevant anyway.The point is,sales on consoles can be huge and hence give big returns.No matter what your product is,you need a huge amount of cash in a small time to recover R&D costs and move to the next project.

If the audience just waits for a month or two before buying at an extremely cheap price,and the sales aren't in bulk,then you are f*cked.

How can you blame the consumer? It's the devs who decide to release games $20-30 cheaper for PC.

Actually it's probably the publisher.  Plus PC doesn't have any royalties to pay to the console manufacturer so there's more money for the publisher as well as for the dev.  And if the publisher goes through steam they can sell a game without having to buy a large amount of physical media or pay for packaging and materials.  Indies can be even cheaper because they might not have a publisher that wants a huge return on their investment.  Putting a game on console is extremely expensive compared to PC.

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call_of_duty_10

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#116 call_of_duty_10
Member since 2009 • 4954 Posts
[QUOTE="call_of_duty_10"]

[QUOTE="lostrib"]

So console gamers buy all their games full price day 1? and never buy used games?

Huh, I thought we just had a thread about PC vs console gaming expense where a bunch of consolites cried about how they can get just as great a deals as PC gamers and that used games make it cheaper.  

Pick a hole

PonchoTaco

Well,Icertainly dont remember posting on that thread.And I can assure you that no one there spoke on my behalf.

What the people said/say on this board is irrelevant anyway.The point is,sales on consoles can be huge and hence give big returns.No matter what your product is,you need a huge amount of cash in a small time to recover R&D costs and move to the next project.

If the audience just waits for a month or two before buying at an extremely cheap price,and the sales aren't in bulk,then you are f*cked.

How can you blame the consumer? It's the devs who decide to release games $20-30 cheaper for PC.

Not on day 1. If a dev/publisher has to cut the price of a game soon after launch,it means the demand is low.
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call_of_duty_10

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#117 call_of_duty_10
Member since 2009 • 4954 Posts

[QUOTE="PonchoTaco"][QUOTE="call_of_duty_10"]

Well,Icertainly dont remember posting on that thread.And I can assure you that no one there spoke on my behalf.

What the people said/say on this board is irrelevant anyway.The point is,sales on consoles can be huge and hence give big returns.No matter what your product is,you need a huge amount of cash in a small time to recover R&D costs and move to the next project.

If the audience just waits for a month or two before buying at an extremely cheap price,and the sales aren't in bulk,then you are f*cked.

menes777

How can you blame the consumer? It's the devs who decide to release games $20-30 cheaper for PC.

Actually it's probably the publisher.  Plus PC doesn't have any royalties to pay to the console manufacturer so there's more money for the publisher as well as for the dev.  And if the publisher goes through steam they can sell a game without having to buy a large amount of physical media or pay for packaging and materials.  Indies can be even cheaper because they might not have a publisher that wants a huge return on their investment.  Putting a game on console is extremely expensive compared to PC.

Publishers have to give a certain percentage of their profits to valve,though.Not sure what that certain % is.
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lostrib

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#118 lostrib
Member since 2009 • 49999 Posts

[QUOTE="PonchoTaco"][QUOTE="call_of_duty_10"]

Well,Icertainly dont remember posting on that thread.And I can assure you that no one there spoke on my behalf.

What the people said/say on this board is irrelevant anyway.The point is,sales on consoles can be huge and hence give big returns.No matter what your product is,you need a huge amount of cash in a small time to recover R&D costs and move to the next project.

If the audience just waits for a month or two before buying at an extremely cheap price,and the sales aren't in bulk,then you are f*cked.

call_of_duty_10

How can you blame the consumer? It's the devs who decide to release games $20-30 cheaper for PC.

Not on day 1. If a dev/publisher has to cut the price of a game soon after launch,it means the demand is low.

is this ignoring the fact that publishers/devs make more money off of DD copies than retail copies

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way2funny

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#119 way2funny
Member since 2003 • 4570 Posts

[QUOTE="menes777"]

[QUOTE="PonchoTaco"] How can you blame the consumer? It's the devs who decide to release games $20-30 cheaper for PC.call_of_duty_10

Actually it's probably the publisher.  Plus PC doesn't have any royalties to pay to the console manufacturer so there's more money for the publisher as well as for the dev.  And if the publisher goes through steam they can sell a game without having to buy a large amount of physical media or pay for packaging and materials.  Indies can be even cheaper because they might not have a publisher that wants a huge return on their investment.  Putting a game on console is extremely expensive compared to PC.

Publishers have to give a certain percentage of their profits to valve,though.Not sure what that certain % is.

The difference is Valve gets a percentage, Microsoft, Sony and Nintendo get a flat fee. So if the publishers release games for cheap, they can potentially get no money because it will all go to the big 3. Valve on the other hand always takes a percentage, wether a game is sold for a dollar or 59.99. Thats why games on PC are cheaper and console games dont really go down in price heavily

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call_of_duty_10

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#120 call_of_duty_10
Member since 2009 • 4954 Posts

[QUOTE="call_of_duty_10"][QUOTE="menes777"]

Actually it's probably the publisher.  Plus PC doesn't have any royalties to pay to the console manufacturer so there's more money for the publisher as well as for the dev.  And if the publisher goes through steam they can sell a game without having to buy a large amount of physical media or pay for packaging and materials.  Indies can be even cheaper because they might not have a publisher that wants a huge return on their investment.  Putting a game on console is extremely expensive compared to PC.

way2funny

Publishers have to give a certain percentage of their profits to valve,though.Not sure what that certain % is.

The difference is Valve gets a percentage, Microsoft, Sony and Nintendo get a flat fee. So if the publishers release games for cheap, they can potentially get no money because it will all go to the big 3. Valve on the other hand always takes a percentage, wether a game is sold for a dollar or 59.99. Thats why games on PC are cheaper and console games dont really go down in price heavily

Greater the number of sales,greater is the amount of money lost to valve. Depending on the % and the sales,the amount of money given to valve may be much higher than the fee on consoles. If the sales are too low,you wont lose much money,but the low revenue may not be enough to sustain game development.I suppose valve calculated all this to make sure it gets at least as much money as Sony/MS for most games. Of course,if a publisher starts its own digital store,this problem is solved.
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way2funny

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#121 way2funny
Member since 2003 • 4570 Posts

[QUOTE="way2funny"]

[QUOTE="call_of_duty_10"] Publishers have to give a certain percentage of their profits to valve,though.Not sure what that certain % is.call_of_duty_10

The difference is Valve gets a percentage, Microsoft, Sony and Nintendo get a flat fee. So if the publishers release games for cheap, they can potentially get no money because it will all go to the big 3. Valve on the other hand always takes a percentage, wether a game is sold for a dollar or 59.99. Thats why games on PC are cheaper and console games dont really go down in price heavily

Greater the number of sales,greater is the amount of money lost to valve. Depending on the % and the sales,the amount of money given to valve may be much higher than the fee on consoles. If the sales are too low,you wont lose much money,but the low revenue may not be enough to sustain game development.I suppose valve calculated all this to make sure it gets at least as much money as Sony/MS for most games. Of course,if a publisher starts its own digital store,this problem is solved.

The difference is, no matter what you sell the game for, you still get money, where thats not true for consoles. If the flat fee is $15 dollars for example, and valve gets 25%. If the game sells for $15, the dev gets 0 on consoles, but gets 75% on valve. Percentage based model favors lower prices 

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SKaREO

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#122 SKaREO
Member since 2006 • 3161 Posts
Consoles have finally caught up to PCs in graphics processing capability. This means cross-plat games will start to get better.
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call_of_duty_10

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#123 call_of_duty_10
Member since 2009 • 4954 Posts

[QUOTE="call_of_duty_10"][QUOTE="way2funny"]

The difference is Valve gets a percentage, Microsoft, Sony and Nintendo get a flat fee. So if the publishers release games for cheap, they can potentially get no money because it will all go to the big 3. Valve on the other hand always takes a percentage, wether a game is sold for a dollar or 59.99. Thats why games on PC are cheaper and console games dont really go down in price heavily

way2funny

Greater the number of sales,greater is the amount of money lost to valve. Depending on the % and the sales,the amount of money given to valve may be much higher than the fee on consoles. If the sales are too low,you wont lose much money,but the low revenue may not be enough to sustain game development.I suppose valve calculated all this to make sure it gets at least as much money as Sony/MS for most games. Of course,if a publisher starts its own digital store,this problem is solved.

The difference is, no matter what you sell the game for, you still get money, where thats not true for consoles. If the flat fee is $15 dollars for example, and valve gets 25%. If the game sells for $15, the dev gets 0 on consoles, but gets 75% on valve. Percentage based model favors lower prices 

If a game can't even manage to generate revenue equaling the fee,I doubt if the money made on PC version(assuming equal sales on PC and consoles and 100% sales on steam) will be enough to cover even a small fraction of development cost.I am strictly speaking about big games,by the way. Indie games definitely benefit from this.
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#124 Plagueless
Member since 2010 • 2569 Posts
Not really a big deal whatsoever. CPU power in modern games hasn't been a big factor for some time now. You can still run games very well with a First gen Core or earlier processor, because games simply don't take advantage of CPU power.
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#125 clyde46
Member since 2005 • 49061 Posts
[QUOTE="way2funny"]

[QUOTE="call_of_duty_10"] Greater the number of sales,greater is the amount of money lost to valve. Depending on the % and the sales,the amount of money given to valve may be much higher than the fee on consoles. If the sales are too low,you wont lose much money,but the low revenue may not be enough to sustain game development.I suppose valve calculated all this to make sure it gets at least as much money as Sony/MS for most games. Of course,if a publisher starts its own digital store,this problem is solved.call_of_duty_10

The difference is, no matter what you sell the game for, you still get money, where thats not true for consoles. If the flat fee is $15 dollars for example, and valve gets 25%. If the game sells for $15, the dev gets 0 on consoles, but gets 75% on valve. Percentage based model favors lower prices 

If a game can't even manage to generate revenue equaling the fee,I doubt if the money made on PC version(assuming equal sales on PC and consoles and 100% sales on steam) will be enough to cover even a small fraction of development cost.I am strictly speaking about big games,by the way. Indie games definitely benefit from this.

Where are you getting those facts from? Your ass?
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#126 razu2444
Member since 2010 • 820 Posts

[QUOTE="lunar1122"]

there are some things that that the GPU in the consoles cannot be tasked with for picking up the slack on the console CPU.

A lot of games will be built around knowing very well the cpu is week so game devs wont focus on cpu driven tasks.    Its true the GCN tech of AMD will help out the compute performace MASSIVELY. So one cannot judge a book by its cover. But there are things the GCN cannot help out in, And thats stuff like  64 players in battlefield 4 multiplayer.........             Huge games like planet side will have to be toned down a lot...

 

A pc with an i5 3570k WITH AN AMD GPU > THAN CONSOLE will also see the benefits of GCN tech (Cough cough TRESSFX). This isnt something that only consolites will benefit from..          So once you add up the fact that the PC CPU is overrrrrrrrrrrrrrrr kill and we hermits have way more compute performace on GPU's ....

Its not even gonna be close. PC wins mile miless. Optimization you say? even if consoles get  3x in CPU optimization they still dont come close to the power  of the i5 3570k.         Every ps4 game "that looks so called good". Will be at 30 frames per second while im enjoying 60+

Cows and Lems holding pc gaming back right out the gate.  F.u.cking lowest common denominator sucks........ Thank goodness we hermits can MOD our games to look better.

nameless12345

 

I suppose you also think the CoD audience is holding back the FPS genre, no? ;)

Also, mind explaining how low-end PCs are not holding back PC gaming?

According to Steam stats, the average PC has a dual core CPU and an integrated graphics chip.

This is worse than current-gen consoles.

No matter how you want to turn it, the majority of PC owners does not have "cutting-edge" rigs.

You are in the minority, in fact.

Besides, if console gamers buy more games than you do, why exactly should devs cater to you specifically?

If you don't like cross-platform games then stick to PC exclusives.

Hermits can't get this in their head. They can never accept PC devs have to cater to all PC specs where as consoles have fixed hardware. Hence console games usually look better initially at launch. When most of the PC market is dominated with 8/4 core CPUs running at 3.0 ghz + and 8+ gb of ram then we can say PC devs have a default level of PC specs to work with.
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#127 lostrib
Member since 2009 • 49999 Posts

[QUOTE="nameless12345"]

[QUOTE="lunar1122"]

there are some things that that the GPU in the consoles cannot be tasked with for picking up the slack on the console CPU.

A lot of games will be built around knowing very well the cpu is week so game devs wont focus on cpu driven tasks.    Its true the GCN tech of AMD will help out the compute performace MASSIVELY. So one cannot judge a book by its cover. But there are things the GCN cannot help out in, And thats stuff like  64 players in battlefield 4 multiplayer.........             Huge games like planet side will have to be toned down a lot...

 

A pc with an i5 3570k WITH AN AMD GPU > THAN CONSOLE will also see the benefits of GCN tech (Cough cough TRESSFX). This isnt something that only consolites will benefit from..          So once you add up the fact that the PC CPU is overrrrrrrrrrrrrrrr kill and we hermits have way more compute performace on GPU's ....

Its not even gonna be close. PC wins mile miless. Optimization you say? even if consoles get  3x in CPU optimization they still dont come close to the power  of the i5 3570k.         Every ps4 game "that looks so called good". Will be at 30 frames per second while im enjoying 60+

Cows and Lems holding pc gaming back right out the gate.  F.u.cking lowest common denominator sucks........ Thank goodness we hermits can MOD our games to look better.

razu2444

 

I suppose you also think the CoD audience is holding back the FPS genre, no? ;)

Also, mind explaining how low-end PCs are not holding back PC gaming?

According to Steam stats, the average PC has a dual core CPU and an integrated graphics chip.

This is worse than current-gen consoles.

No matter how you want to turn it, the majority of PC owners does not have "cutting-edge" rigs.

You are in the minority, in fact.

Besides, if console gamers buy more games than you do, why exactly should devs cater to you specifically?

If you don't like cross-platform games then stick to PC exclusives.

Hermits can't get this in their head. They can never accept PC devs have to cater to all PC specs where as consoles have fixed hardware. Hence console games usually look better initially at launch. When most of the PC market is dominated with 8/4 core CPUs running at 3.0 ghz + and 8+ gb of ram then we can say PC devs have a default level of PC specs to work with.

They just make the game scalable, and it still ends up looking better than console games

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mitu123

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#128 mitu123
Member since 2006 • 155290 Posts

Why do people keep relying on Steam stats? Even when non gaming PCs have it.

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#129 lostrib
Member since 2009 • 49999 Posts

Why do people keep relying on Steam stats? Even when non gaming PCs have it.

mitu123

because tormentos

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mitu123

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#130 mitu123
Member since 2006 • 155290 Posts

[QUOTE="mitu123"]

Why do people keep relying on Steam stats? Even when non gaming PCs have it.

lostrib

because tormentos

:lol:Exactly.

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deactivated-5c8ff6a32bb23

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#132 deactivated-5c8ff6a32bb23
Member since 2012 • 3185 Posts
[QUOTE="PonchoTaco"][QUOTE="call_of_duty_10"]

Well,Icertainly dont remember posting on that thread.And I can assure you that no one there spoke on my behalf.

What the people said/say on this board is irrelevant anyway.The point is,sales on consoles can be huge and hence give big returns.No matter what your product is,you need a huge amount of cash in a small time to recover R&D costs and move to the next project.

If the audience just waits for a month or two before buying at an extremely cheap price,and the sales aren't in bulk,then you are f*cked.

call_of_duty_10
How can you blame the consumer? It's the devs who decide to release games $20-30 cheaper for PC.

Not on day 1. If a dev/publisher has to cut the price of a game soon after launch,it means the demand is low.

PC games are quite often $10-20 cheaper than console games on launch day.
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#133 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="mitu123"]

Why do people keep relying on Steam stats? Even when non gaming PCs have it.

mitu123

because tormentos

:lol:Exactly.

and he still doesn't understand that they're mostly irrelevant to the majority of SW topics

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#134 tonitorsi
Member since 2006 • 8692 Posts

As long as first party devs such as Guerilla gives me good looking games like Killzone 4, whatever this article states is immaterial.

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#135 tormentos
Member since 2003 • 33793 Posts

[QUOTE="mitu123"]

Why do people keep relying on Steam stats? Even when non gaming PCs have it.

lostrib

because tormentos

So in what me most rely on your biased ass opinion or his.? :cool:

 

Steam stats >>>>>>>>>>>>>> You >>>> HIm and the Hermit parade,at least they take data summited to them by people who use it..

 

Funny enough when the topic is which is a better service,PSN,live or steam all of you hype steam like it is god like,but when steam show most of you love to talk specs,but don't support those specs with your wallet then steams stats sucks and is unreliable..:lol:

Can't have it oth ways hermits..

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clyde46

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#136 clyde46
Member since 2005 • 49061 Posts

[QUOTE="lostrib"]

[QUOTE="mitu123"]

Why do people keep relying on Steam stats? Even when non gaming PCs have it.

tormentos

because tormentos

So in what me most rely on your biased ass opinion or his.? :cool:

 

Steam stats >>>>>>>>>>>>>> You >>>> HIm and the Hermit parade,at least they take data summited to them by people who use it..

 

Funny enough when the topic is which is a better service,PSN,live or steam all of you hype steam like it is god like,but when steam show most of you love to talk specs,but don't support those specs with your wallet then steams stats sucks and is unreliable..:lol:

Can't have it oth ways hermits..

You seem to think that people on this forum run mediocre rigs....
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xsubtownerx

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#137 xsubtownerx
Member since 2007 • 10705 Posts

PS4 and Xone will expose the fact that you dont need expensive cpu's to run games. i repeat, to run games.

ZoomZoom2490

Unless its a TBS game or something that requires a lot of processing. But no, most games require GPU power and RAM.

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#138 FireEmblem_Man
Member since 2004 • 20388 Posts

[QUOTE="lostrib"]

[QUOTE="mitu123"]

Why do people keep relying on Steam stats? Even when non gaming PCs have it.

tormentos

because tormentos

So in what me most rely on your biased ass opinion or his.? :cool:

 

Steam stats >>>>>>>>>>>>>> You >>>> HIm and the Hermit parade,at least they take data summited to them by people who use it..

 

Funny enough when the topic is which is a better service,PSN,live or steam all of you hype steam like it is god like,but when steam show most of you love to talk specs,but don't support those specs with your wallet then steams stats sucks and is unreliable..:lol:

Can't have it oth ways hermits..

You know, PC gaming can live without Steam

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lostrib

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#139 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="mitu123"]

Why do people keep relying on Steam stats? Even when non gaming PCs have it.

tormentos

because tormentos

So in what me most rely on your biased ass opinion or his.? :cool:

 

Steam stats >>>>>>>>>>>>>> You >>>> HIm and the Hermit parade,at least they take data summited to them by people who use it..

 

Funny enough when the topic is which is a better service,PSN,live or steam all of you hype steam like it is god like,but when steam show most of you love to talk specs,but don't support those specs with your wallet then steams stats sucks and is unreliable..:lol:

Can't have it oth ways hermits..

i honestly have no idea what you just said.  Please, learn english

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FLegendOfZeldaU

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#140 FLegendOfZeldaU
Member since 2012 • 35 Posts
People care about the Core i5-3570K less than a quarter than PS4 or even the Xbox One. PC gamers done.
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#141 tormentos
Member since 2003 • 33793 Posts

You seem to think that people on this forum run mediocre rigs....clyde46

 

You seem to think that every one runs a setup even close to yours or better...

 

You will be surprice just like i was when i learn here that many did not even beat the 7850 spec wise on thise forums,including some very vocal anti PS hermits,believing steam stats is not even that hard how many damn games on PC use more than 4 core CPU.?

When on consoles since 2005 it is the norm 3 core 6 threads or 1 ppe 7 SPE,the computer market is greatly segregated thanks to the endless cards been sold,CPU and other hardware,most people don't buy a PC to upgrade every 2 years you should know that,the fact that dual core is the most used CPU on steam says it all.

 

But since when this forum = the world.?

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tormentos

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#142 tormentos
Member since 2003 • 33793 Posts

[QUOTE="tormentos"]

[QUOTE="lostrib"]

because tormentos

lostrib

So in what me most rely on your biased ass opinion or his.? :cool:

 

Steam stats >>>>>>>>>>>>>> You >>>> HIm and the Hermit parade,at least they take data summited to them by people who use it..

 

Funny enough when the topic is which is a better service,PSN,live or steam all of you hype steam like it is god like,but when steam show most of you love to talk specs,but don't support those specs with your wallet then steams stats sucks and is unreliable..:lol:

Can't have it oth ways hermits..

i honestly have no idea what you just said.  Please, learn english

In other words Tormentos you owned me hard...:lol:

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lostrib

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#143 lostrib
Member since 2009 • 49999 Posts

People care about the Core i5-3570K less than a quarter than PS4 or even the Xbox One. PC gamers done.FLegendOfZeldaU

Are you trying to say that people care more about the PS4 and xbox one?

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#144 tormentos
Member since 2003 • 33793 Posts

 

You know, PC gaming can live without Steam

FireEmblem_Man

 

Yes it can steam is basically new compare to how old gaming on PC is,but when did i argue that.?

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#145 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="tormentos"]

So in what me most rely on your biased ass opinion or his.? :cool:

 

Steam stats >>>>>>>>>>>>>> You >>>> HIm and the Hermit parade,at least they take data summited to them by people who use it..

 

Funny enough when the topic is which is a better service,PSN,live or steam all of you hype steam like it is god like,but when steam show most of you love to talk specs,but don't support those specs with your wallet then steams stats sucks and is unreliable..:lol:

Can't have it oth ways hermits..

tormentos

i honestly have no idea what you just said.  Please, learn english

In other words Tormentos you owned me hard...:lol:

No, i mean your english is so terrible that it hard to decipher what the hell you are saying

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Rocker6

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#146 Rocker6
Member since 2009 • 13358 Posts

[QUOTE="tormentos"]

[QUOTE="lostrib"]

because tormentos

lostrib

So in what me most rely on your biased ass opinion or his.? :cool:

 

Steam stats >>>>>>>>>>>>>> You >>>> HIm and the Hermit parade,at least they take data summited to them by people who use it..

 

Funny enough when the topic is which is a better service,PSN,live or steam all of you hype steam like it is god like,but when steam show most of you love to talk specs,but don't support those specs with your wallet then steams stats sucks and is unreliable..:lol:

Can't have it oth ways hermits..

i honestly have no idea what you just said.  Please, learn english

Here, let me show you an easier method of reading his posts:

Bed highway paper tooth grass box el tormoooooooo. Sony!

They make more sense that way, also, all credit goes to clone0.

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#147 lostrib
Member since 2009 • 49999 Posts

[QUOTE="clyde46"] You seem to think that people on this forum run mediocre rigs....tormentos

 

You seem to think that every one runs a setup even close to yours or better...

 

You will be surprice just like i was when i learn here that many did not even beat the 7850 spec wise on thise forums,including some very vocal anti PS hermits,believing steam stats is not even that hard how many damn games on PC use more than 4 core CPU.?

When on consoles since 2005 it is the norm 3 core 6 threads or 1 ppe 7 SPE,the computer market is greatly segregated thanks to the endless cards been sold,CPU and other hardware,most people don't buy a PC to upgrade every 2 years you should know that,the fact that dual core is the most used CPU on steam says it all.

 

But since when this forum = the world.?

you seem to think that any of this matters when it comes down to which platform is better

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lostrib

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#148 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="tormentos"]

So in what me most rely on your biased ass opinion or his.? :cool:

 

Steam stats >>>>>>>>>>>>>> You >>>> HIm and the Hermit parade,at least they take data summited to them by people who use it..

 

Funny enough when the topic is which is a better service,PSN,live or steam all of you hype steam like it is god like,but when steam show most of you love to talk specs,but don't support those specs with your wallet then steams stats sucks and is unreliable..:lol:

Can't have it oth ways hermits..

Rocker6

i honestly have no idea what you just said.  Please, learn english

Here, let me show you an easier method of reading his posts:

Bed highway paper tooth grass box el tormoooooooo. Sony!

They make more sense that way, also, all credit goes to clone0.

Ooooo, jesus Tormo you could have just said that in the first place. It would have made a lot more sense

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tormentos

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#149 tormentos
Member since 2003 • 33793 Posts

 

No, i mean your english is so terrible that it hard to decipher what the hell you are saying

lostrib

 

Interesting you had no problem understanding that last post...mmm

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#150 tormentos
Member since 2003 • 33793 Posts

 

you seem to think that any of this matters when it comes down to which platform is better

lostrib

 

What does that has to do with it.?

 

You poeple just have a hard time admiting that most PC gamers don't have top end machines or close.