Xbox One uses Bonaire entry-level GPU, PS4 uses Pitcairn midrange GPU

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gpuking

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#101 gpuking
Member since 2004 • 3914 Posts
It's gonna be a long 8 years for lemmings..
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deactivated-58e448fd89d82

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#102 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts

It's gonna be a long 8 years for lemmings..gpuking

 

the_smurfs_7.jpg

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nyzma23

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#103 nyzma23
Member since 2013 • 1003 Posts

lol why cows always said that ps4 $100 cheaper when xbox one came with kinect that device it self worth $200

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deactivated-58e448fd89d82

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#104 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts

lol why cows always said that ps4 $100 cheaper when xbox one came with kinect that device it self worth $200

nyzma23

 

WTF is kinect?

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silversix_

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#105 silversix_
Member since 2010 • 26347 Posts

lol why cows always said that ps4 $100 cheaper when xbox one came with kinect that device it self worth $200

nyzma23

and you're the only one who wants it. MS is shoving it up in your ass and make you pay the additional 100$.

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T-Bone91

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#106 T-Bone91
Member since 2013 • 283 Posts
Burn lemmings Burrn!!!!
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Scipio8

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#107 Scipio8
Member since 2013 • 937 Posts

Both GPUs based of 7790, with the Xbox having lesser CU to accomodate the ESRAM

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deactivated-58e448fd89d82

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#108 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts

Both GPUs based of 7790, with the Xbox having lesser CU to accomodate the ESRAM

Scipio8

 

LOL WAT?

 

Go home, you are drunk mastercheif.

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Heil68

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#109 Heil68
Member since 2004 • 60824 Posts
I think games will end up looking the same, just like last gen, maybe a slight edge with PS4 exclusives.
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nyzma23

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#110 nyzma23
Member since 2013 • 1003 Posts

[QUOTE="nyzma23"]

lol why cows always said that ps4 $100 cheaper when xbox one came with kinect that device it self worth $200

silversix_

and you're the only one who wants it. MS is shoving it up in your ass and make you pay the additional 100$.

 

lol i wants it and my family wants it ,is that what consoles purpose is a family entertament

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tdkmillsy

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#111 tdkmillsy
Member since 2003 • 6617 Posts

[QUOTE="nyzma23"]

lol why cows always said that ps4 $100 cheaper when xbox one came with kinect that device it self worth $200

silversix_

and you're the only one who wants it. MS is shoving it up in your ass and make you pay the additional 100$.

Hey don't knock the Kinect, its awesome your just jealous you don't have it. Prancing around the room with my kids is easy worth the extra cost, never mind the potential in other games.
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NFJSupreme

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#112 NFJSupreme
Member since 2005 • 6605 Posts

[QUOTE="NFJSupreme"]the PS4 is more powerful on paper but you can't compare individual parts in a console. Doesn't work that way.shadiezz2012
if ps4 is more powerful on paper then it is more poweful nothing more to say

 

wasn't my point.  My point is that comparing benchmarks of just their GPU counterparts is not an accurate way to judge the power difference.  We all know the PS4 is more powerful no one but a deranged lemming would argue that.  How much more powerful we don't know.

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RR360DD

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#113 RR360DD
Member since 2011 • 14099 Posts
Will be sad to see all that PS4 power wasted :(
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PAL360

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#114 PAL360
Member since 2007 • 30574 Posts

PS4 hardware is factually more powerful, now!

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Heil68

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#115 Heil68
Member since 2004 • 60824 Posts

PS4 hardware is factually more powerful, now!

PAL360
Indeed, just look at the silence from the die hard lemmings. PS4 most powerful console in video game history, feels good, awwwww yeahhhh :cool:
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ronvalencia

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#116 ronvalencia
Member since 2008 • 29612 Posts

MenKDtf.png

[QUOTE="badb0y"]

First, the person comparing the GTX 680 to a GTX 670 and coming to the conclusion that the PS4 and Xbox One would have a similar disparity in performance because of the difference in teraflops is wrong. The GTX 680 and GTX 670 are based off of the same GK104 chip so everything on these chips are exactly the same except the core clock and the texture units/stream processors. The PS4's GPU on the other hand is based of off "Pitcairn" which is the chip used in HD 7850/7870s while the Xbox One's GPU is based off of "Bonaire" which is a chip used in the HD 7790s. So what does that mean in layman's terms? The chip used as a reference for the Xbox One's GPU is a mainstream part while the chip used in the PS4 is part of the enthusiast class GPUs.

To get a better understanding of the disparity in power here, take a look at Anandtech's fantastic benchmark suite: http://www.anandtech.com/bench/Product/776?vs=857

PinkiePirate

If you take a look at those benchmarks, it looks like the PS4 GPU is significantly more powerful. The comparable GPUs found in PCs show a 10-15 FPS lead over the other. And it makes sense. The PS4 has twice the fillrate power and 50% more raw shading performance. Should be a no brainer.

On benchmarks, Radeon HD 8870M beats Radeon HD 7770M

8870M has 640 stream processors, 32 Z/Stencil ROP Units and 8 Color ROP Units @ 725 Mhz with 775Mhz Turbo. 1125Mhz GDDR5.

7770M has 512 stream processors, 64 Z/Stencil ROP Units and 16 Color ROP Units @ 675Mhz. 1000Mhz GDDR5.

In Battefield 3, 8870M is 10 percent less than desktop 7770. Desktop 7770 has 640 stream processors, 64 Z/Stencil ROP Units and 16 Color ROP Units @ 1Ghz.

My point,

1. ROP factors has less influence with modern DX11 titles.

OR

2. AMD made some improvements for 8870M's ROPs.

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legalize82

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#117 legalize82
Member since 2013 • 2293 Posts
we got the enthusiast class GPu baby...
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legalize82

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#118 legalize82
Member since 2013 • 2293 Posts

[QUOTE="PinkiePirate"]

MenKDtf.png

[QUOTE="badb0y"]

First, the person comparing the GTX 680 to a GTX 670 and coming to the conclusion that the PS4 and Xbox One would have a similar disparity in performance because of the difference in teraflops is wrong. The GTX 680 and GTX 670 are based off of the same GK104 chip so everything on these chips are exactly the same except the core clock and the texture units/stream processors. The PS4's GPU on the other hand is based of off "Pitcairn" which is the chip used in HD 7850/7870s while the Xbox One's GPU is based off of "Bonaire" which is a chip used in the HD 7790s. So what does that mean in layman's terms? The chip used as a reference for the Xbox One's GPU is a mainstream part while the chip used in the PS4 is part of the enthusiast class GPUs.

To get a better understanding of the disparity in power here, take a look at Anandtech's fantastic benchmark suite: http://www.anandtech.com/bench/Product/776?vs=857

ronvalencia

If you take a look at those benchmarks, it looks like the PS4 GPU is significantly more powerful. The comparable GPUs found in PCs show a 10-15 FPS lead over the other. And it makes sense. The PS4 has twice the fillrate power and 50% more raw shading performance. Should be a no brainer.

On benchmarks, Radeon HD 8870M beats Radeon HD 7770M

8870M has 640 stream processors, 32 Z/Stencil ROP Units and 8 Color ROP Units @ 725 Mhz with 775Mhz Turbo. 1125Mhz GDDR5.

7770M has 512 stream processors, 64 Z/Stencil ROP Units and 16 Color ROP Units @ 675Mhz. 1000Mhz GDDR5.

My point, the ROP factors has less influence with modern DX11 titles.

ofcourse ronvalencia on damage control
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PAL360

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#119 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

PS4 hardware is factually more powerful, now!

Heil68

Indeed, just look at the silence from the die hard lemmings. PS4 most powerful console in video game history, feels good, awwwww yeahhhh :cool:

Yep, hardware wise the difference seems to be as big as Xbox vs PS2. Pretty impressive, since PS4 is also easy to develop for!

This will be an interesting 'system war' :twisted:

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legalize82

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#120 legalize82
Member since 2013 • 2293 Posts
[QUOTE="PAL360"]

PS4 hardware is factually more powerful, now!

Heil68
Indeed, just look at the silence from the die hard lemmings. PS4 most powerful console in video game history, feels good, awwwww yeahhhh :cool:

yaaa bby we got the goooood shit no mainstream crap
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GravityX

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#121 GravityX
Member since 2013 • 865 Posts
Knowing that MS did not strive for a powerful console, is what I dislike most about the new Xbox. But apparently MS wanted a gimped console. http://www.develop-online.net/news/44264/Xbox-One-not-targeting-highest-end-graphics Speaking to Engadget in a making-of video, as reported by CVG, Silicon development GM Greg Williams claimed that the computing giant "purposefully" did not target high-end graphics for the new console. He went on to say that the reason Microsoft had decided against competing on graphical and game performance was due to its focus on a broad entertainment system, rather than gaming-specific hardware.
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#122 Bruce_Benzing
Member since 2012 • 1731 Posts

[QUOTE="silversix_"]

[QUOTE="nyzma23"]

lol why cows always said that ps4 $100 cheaper when xbox one came with kinect that device it self worth $200

tdkmillsy

and you're the only one who wants it. MS is shoving it up in your ass and make you pay the additional 100$.

Hey don't knock the Kinect, its awesome your just jealous you don't have it. Prancing around the room with my kids is easy worth the extra cost, never mind the potential in other games.

You have to realize most of the Kinect haters don't have kids or social lives and hate it because of that ....

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Shewgenja

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#123 Shewgenja
Member since 2009 • 21456 Posts
I think games will end up looking the same, just like last gen, maybe a slight edge with PS4 exclusives. Heil68
First gen games will mostly be comparable. Second Gen and Second Gen exclusives (with a full development cycle on final hardware) will definitely show a difference. Third gen software, where developers start using SPURS to have the GPU read off the CPU cache, will be some order of magnitude beyond what the XBone will be capable of.
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Shewgenja

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#124 Shewgenja
Member since 2009 • 21456 Posts
[QUOTE="GravityX"]Knowing that MS did not strive for a powerful console, is what I dislike most about the new Xbox. But apparently MS wanted a gimped console. http://www.develop-online.net/news/44264/Xbox-One-not-targeting-highest-end-graphics Speaking to Engadget in a making-of video, as reported by CVG, Silicon development GM Greg Williams claimed that the computing giant "purposefully" did not target high-end graphics for the new console. He went on to say that the reason Microsoft had decided against competing on graphical and game performance was due to its focus on a broad entertainment system, rather than gaming-specific hardware.

I honestly don't know why people keep forgetting this. Ever since E3 it's been "cloud", "ESRam wizardry" and "Oh, they'll look the same, anwyay".
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#125 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
and $100 more? Thank you kinect!
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#126 faizan_faizan
Member since 2009 • 7869 Posts

[QUOTE="Heil68"][QUOTE="PAL360"]

PS4 hardware is factually more powerful, now!

PAL360

Indeed, just look at the silence from the die hard lemmings. PS4 most powerful console in video game history, feels good, awwwww yeahhhh :cool:

Yep, hardware wise the difference seems to be as big as Xbox vs PS2. Pretty impressive, since PS4 is also easy to develop for!

This will be an interesting 'system war' :twisted:

XBOX One is also easy to develop for, why are people believing otherwise?
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deactivated-58e448fd89d82

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#127 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts

Both consoles are X86 with AMD jaguar CPU's, how is one easier to code for??

 

LOLOLOLOLOLOL :cool:

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shawn30

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#128 shawn30
Member since 2006 • 4409 Posts
[QUOTE="GravityX"]Knowing that MS did not strive for a powerful console, is what I dislike most about the new Xbox. But apparently MS wanted a gimped console. http://www.develop-online.net/news/44264/Xbox-One-not-targeting-highest-end-graphics Speaking to Engadget in a making-of video, as reported by CVG, Silicon development GM Greg Williams claimed that the computing giant "purposefully" did not target high-end graphics for the new console. He went on to say that the reason Microsoft had decided against competing on graphical and game performance was due to its focus on a broad entertainment system, rather than gaming-specific hardware.

The reason you hate it is the reason I love it though. I don't want just a game system anymore. I have a family, so the needs are my gaming, kids gaming, and with a houseful of sports nuts the NFL deal is cool. After seeing Forza and TitanFall as first gen Xbox One games, I'm fine with the systems power. The PS4 is a stronger system specs wise, but doesn't have many of the features the Xbox One has that interest me. 400 bucks is to much nowadays for me to just get a gaming console with great graphics. I want the all in one with the voice and motion control and Skype and Kinect and the cloud features and the quick switching from all devices, exclusive tv shows. exclusive games, apps, ect. But that's just my pov.
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blue_hazy_basic

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#129 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="PAL360"]

[QUOTE="Heil68"] Indeed, just look at the silence from the die hard lemmings. PS4 most powerful console in video game history, feels good, awwwww yeahhhh :cool: faizan_faizan

Yep, hardware wise the difference seems to be as big as Xbox vs PS2. Pretty impressive, since PS4 is also easy to develop for!

This will be an interesting 'system war' :twisted:

XBOX One is also easy to develop for, why are people believing otherwise?

Its not that the XB1 has ever been thought hard to develop for, its just that (despite cows protesting otherwise) the playstation family has always been notoriously a pain do develop for. Sony learned its lesson (finally) and has made steps to change that at last with the PS4, removing a significant advantage that MS held previously.
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ronvalencia

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#130 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

[QUOTE="PinkiePirate"]

If you take a look at those benchmarks, it looks like the PS4 GPU is significantly more powerful. The comparable GPUs found in PCs show a 10-15 FPS lead over the other. And it makes sense. The PS4 has twice the fillrate power and 50% more raw shading performance. Should be a no brainer.

legalize82

On benchmarks, Radeon HD 8870M beats Radeon HD 7770M

8870M has 640 stream processors, 32 Z/Stencil ROP Units and 8 Color ROP Units @ 725 Mhz with 775Mhz Turbo. 1125Mhz GDDR5.

7770M has 512 stream processors, 64 Z/Stencil ROP Units and 16 Color ROP Units @ 675Mhz. 1000Mhz GDDR5.

My point, the ROP factors has less influence with modern DX11 titles.

ofcourse ronvalencia on damage control

Just reporting issues with GCN (Sea Islands) vs GCN (Southern Islands).

In Battlefield 3 (ultra details), 8870M is 10 precent less than desktop 7770. Desktop 7770 has 640 stream processors, 64 Z/Stencil ROP Units and 16 Color ROP Units @ 1Ghz. I can close the desktop 7770's gap with 1 Ghz OC.

My point,

1. ROP factors has less influence with modern DX11 titles.

OR

2. AMD made some improvements for 8870M's ROPs.

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Sonysexual1

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#131 Sonysexual1
Member since 2013 • 811 Posts

[QUOTE="PAL360"]

[QUOTE="Heil68"] Indeed, just look at the silence from the die hard lemmings. PS4 most powerful console in video game history, feels good, awwwww yeahhhh :cool: faizan_faizan

Yep, hardware wise the difference seems to be as big as Xbox vs PS2. Pretty impressive, since PS4 is also easy to develop for!

This will be an interesting 'system war' :twisted:

XBOX One is also easy to develop for, why are people believing otherwise?

32 mb of eSRAM is okay if all you're aiming for are corridor shooters and linear hack-and-slash games.

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#132 faizan_faizan
Member since 2009 • 7869 Posts
[QUOTE="faizan_faizan"][QUOTE="PAL360"]

Yep, hardware wise the difference seems to be as big as Xbox vs PS2. Pretty impressive, since PS4 is also easy to develop for!

This will be an interesting 'system war' :twisted:

blue_hazy_basic
XBOX One is also easy to develop for, why are people believing otherwise?

Its not that the XB1 has ever been thought hard to develop for, its just that (despite cows protesting otherwise) the playstation family has always been notoriously a pain do develop for. Sony learned its lesson (finally) and has made steps to change that at last with the PS4, removing a significant advantage that MS held previously.

Yep, it's the same reason why X360 multiplats were better the whole gen. Now since the PS4 and XBOX One are both easy to develop for, now the hardware will do the rest, PS4 is a lot stronger this time.
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Sonysexual1

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#133 Sonysexual1
Member since 2013 • 811 Posts

[QUOTE="faizan_faizan"][QUOTE="PAL360"]

Yep, hardware wise the difference seems to be as big as Xbox vs PS2. Pretty impressive, since PS4 is also easy to develop for!

This will be an interesting 'system war' :twisted:

blue_hazy_basic

XBOX One is also easy to develop for, why are people believing otherwise?

Its not that the XB1 has ever been thought hard to develop for, its just that (despite cows protesting otherwise) the playstation family has always been notoriously a pain do develop for. Sony learned its lesson (finally) and has made steps to change that at last with the PS4, removing a significant advantage that MS held previously.

The PS1 was easy to develop for. SONY's plan to make their architecture complex was to drain up 3rd party finances so they didn't have enough budget to port to other consoles.

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legalize82

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#134 legalize82
Member since 2013 • 2293 Posts

[QUOTE="legalize82"][QUOTE="ronvalencia"]

On benchmarks, Radeon HD 8870M beats Radeon HD 7770M

8870M has 640 stream processors, 32 Z/Stencil ROP Units and 8 Color ROP Units @ 725 Mhz with 775Mhz Turbo. 1125Mhz GDDR5.

7770M has 512 stream processors, 64 Z/Stencil ROP Units and 16 Color ROP Units @ 675Mhz. 1000Mhz GDDR5.

My point, the ROP factors has less influence with modern DX11 titles.

ronvalencia

ofcourse ronvalencia on damage control

Just reporting issues with GCN (Sea Islands) vs GCN (Southern Islands).

In Battlefield 3, 8870M is 10 precent less than desktop 7770. Desktop 7770 has 640 stream processors, 64 Z/Stencil ROP Units and 16 Color ROP Units @ 1Ghz. I can close the desktop 7770's gap with 1 Ghz OC.

My point,

1. ROP factors has less influence with modern DX11 titles.

OR

2. AMD made some improvements for 8870M's ROPs.

ure stats are always **** up ask tormentos
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legalize82

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#135 legalize82
Member since 2013 • 2293 Posts

Both consoles are X86 with AMD jaguar CPU's, how is one easier to code for??

 

LOLOLOLOLOLOL :cool:

AMD655
ps4 has unifed ram thats why
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ronvalencia

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#136 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="ronvalencia"]

[QUOTE="legalize82"] ofcourse ronvalencia on damage control legalize82

Just reporting issues with GCN (Sea Islands) vs GCN (Southern Islands).

In Battlefield 3, 8870M is 10 precent less than desktop 7770. Desktop 7770 has 640 stream processors, 64 Z/Stencil ROP Units and 16 Color ROP Units @ 1Ghz. I can close the desktop 7770's gap with 1 Ghz OC.

My point,

1. ROP factors has less influence with modern DX11 titles.

OR

2. AMD made some improvements for 8870M's ROPs.

ure stats are always **** up ask tormentos

I'm just reporting notebookcheck.com's results and doing my own test on my 8870M

On tormentos

1. You can't get ROPS count right for post-AMD Radeon HD 5000s. Your "16 ROPS" for post-Radeon HD 5000 release shows that you don't know about AMD GPUs. Fuzzy approach to detail.

2. You don't even know the requirements for a unix like OS. Another fuzzy approach to detail.

3. You went against IBM's statement on SPE being "DSP like" processors. Another fuzzy approach to detail.

4. Please provide proof that I equated 7770 to X1. I have always disagreed with 7770 for X1 i.e. there's massive transistor hole with 5 billion transistor budget.

5. FirePro W5000 is actually closer to X1 i.e. matching "2 primitive per cycle", TMU count and memory bandwidth range.

6. JIT LZ/JPEG compression was reported by VGleaks. Any network architect would know the benefits with JIT compression/decompression. Your brain can't go beyond X1 and PS4 wars.

7. You attempted to use PS4's ZLib as X1's equivalent was shown to be stupid i.e. missed the LZ "compression" part. There are two sides with X1's JIT compression/decompression hardware i.e. it's not just decompression. The context was for boosting blu-ray loading. Another fuzzy approach to detail.

7. "GDDR5 having diminishing returns" was from http://www.amd.com/us/products/technologies/gddr5/

8. "GDDR5 low effective bandwidth" was from Intel Corp. I then posted a graph which shows the effective 256bit GDDR5 bandwidth for a known Radeon HD 5870. Your brain can't go beyond X1 and PS4 wars.

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shawn30

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#137 shawn30
Member since 2006 • 4409 Posts

[QUOTE="blue_hazy_basic"][QUOTE="faizan_faizan"] XBOX One is also easy to develop for, why are people believing otherwise?faizan_faizan
Its not that the XB1 has ever been thought hard to develop for, its just that (despite cows protesting otherwise) the playstation family has always been notoriously a pain do develop for. Sony learned its lesson (finally) and has made steps to change that at last with the PS4, removing a significant advantage that MS held previously.

Yep, it's the same reason why X360 multiplats were better the whole gen. Now since the PS4 and XBOX One are both easy to develop for, now the hardware will do the rest, PS4 is a lot stronger this time.

But you still don't have any games that prove we're going to see a gigantic difference between the systems. That's the point. Specs are awesome and facts about the guts of the machine. But until the games are released its just figures on paper. And one thing we have seen in every gen is that every systems games start to look better as the years go buy and the devs figure out how to get the most out f them. I don't think you will; ever see a PS4 game and think to yourself it would be impossible to get that on the Xbox One unless its an exclusive Sony title.

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Sonysexual1

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#138 Sonysexual1
Member since 2013 • 811 Posts

[QUOTE="faizan_faizan"][QUOTE="blue_hazy_basic"] Its not that the XB1 has ever been thought hard to develop for, its just that (despite cows protesting otherwise) the playstation family has always been notoriously a pain do develop for. Sony learned its lesson (finally) and has made steps to change that at last with the PS4, removing a significant advantage that MS held previously.shawn30

Yep, it's the same reason why X360 multiplats were better the whole gen. Now since the PS4 and XBOX One are both easy to develop for, now the hardware will do the rest, PS4 is a lot stronger this time.

But you still don't have any games that prove we're going to see a gigantic difference between the systems. That's the point. Specs are awesome and facts about the guts of the machine. But until the games are released its just figures on paper. And one thing we have seen in every gen is that every systems games start to look better as the years go buy and the devs figure out how to get the most out f them. I don't think you will; ever see a PS4 game and think to yourself it would be impossible to get that on the Xbox One unless its an exclusive Sony title.

Considering that the ONE is having trouble playing linear games with bad graphics and no destrcutibility (Ryse), I'd say InFamous: SS is impossible on the ONE.

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AshFromEvilDead

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#139 AshFromEvilDead
Member since 2013 • 102 Posts
People seem to forget the PS2 was severely underpowered and it still sold tons of systems. And people seem to forget that The Cell processor was supposed to blow away the Xbox 360, and it didn't. Keep ramping yourselves up for a eat cookies and cry weekend when the Xbox One actually sells system. Me I will be enjoying both systems.
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Sonysexual1

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#140 Sonysexual1
Member since 2013 • 811 Posts

People seem to forget the PS2 was severely underpowered and it still sold tons of systems. And people seem to forget that The Cell processor was supposed to blow away the Xbox 360, and it didn't. Keep ramping yourselves up for a eat cookies and cry weekend when the Xbox One actually sells system. Me I will be enjoying both systems.AshFromEvilDead

- PS2 was quite powerful when it came out. It was almost 2 years AFTER the PS2's release that the xbox came out. By then, SONY already had a 75% marketshare and had all the 3rd party exclusives. 

- The PS3 was hampered by a weak GPU and a split memory architecture. This time, the PS4 has no disadvantages against the ONE while the ONE has plenty of disadvantages against the PS4. 

Think of it like having a PC with an Intel Core i5, 4 GB of DDR3 RAM and an GTX 470 . You upgrade the PC to an Intel i5, 8 GB of DDR3 RAM at a higher clockspeed, and a GTX 680. Would you even say, "Real world performance is more important than theoretical performance, so the first option may still perform better than the 2nd option."? No. No one would say that. The 2nd option is straight up more powerful. It's an apples to apples comparison now.

- Price sells consoles. The PS4's preorder numbers are outpacing the ONE in the US, which is the xbox's strongest territory. In the UK, which is xbox's 2nd strongest territory, the PS4 is currently top 10 while the ONE is 70. Do you realize how significant this is? The ONE is most likely going to have a sales disaster and we actually might see the return of 3rd party exclusives.

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shawn30

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#141 shawn30
Member since 2006 • 4409 Posts

[QUOTE="shawn30"]

[QUOTE="faizan_faizan"] Yep, it's the same reason why X360 multiplats were better the whole gen. Now since the PS4 and XBOX One are both easy to develop for, now the hardware will do the rest, PS4 is a lot stronger this time.Sonysexual1

But you still don't have any games that prove we're going to see a gigantic difference between the systems. That's the point. Specs are awesome and facts about the guts of the machine. But until the games are released its just figures on paper. And one thing we have seen in every gen is that every systems games start to look better as the years go buy and the devs figure out how to get the most out f them. I don't think you will; ever see a PS4 game and think to yourself it would be impossible to get that on the Xbox One unless its an exclusive Sony title.

Considering that the ONE is having trouble playing linear games with bad graphics and no destrcutibility (Ryse), I'd say InFamous: SS is impossible on the ONE.

Go watch the Drive Club footage, and then Forza 5 and TitanFall. After you're done crying get back to me :)
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Sonysexual1

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#142 Sonysexual1
Member since 2013 • 811 Posts

[QUOTE="Sonysexual1"]

[QUOTE="shawn30"] But you still don't have any games that prove we're going to see a gigantic difference between the systems. That's the point. Specs are awesome and facts about the guts of the machine. But until the games are released its just figures on paper. And one thing we have seen in every gen is that every systems games start to look better as the years go buy and the devs figure out how to get the most out f them. I don't think you will; ever see a PS4 game and think to yourself it would be impossible to get that on the Xbox One unless its an exclusive Sony title.

shawn30

Considering that the ONE is having trouble playing linear games with bad graphics and no destrcutibility (Ryse), I'd say InFamous: SS is impossible on the ONE.

Go watch the Drive Club footage, and then Forza 5 and TitanFall. After you're done crying get back to me :)

And? InFamous: SS is more technically advanced than all of them, including Forza 5.

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NFJSupreme

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#143 NFJSupreme
Member since 2005 • 6605 Posts
also i wouldn't consider a 7850 an enthusiast card anymore. Both are using budget parts by PC standards
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legalize82

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#144 legalize82
Member since 2013 • 2293 Posts
[QUOTE="Sonysexual1"]

[QUOTE="shawn30"] But you still don't have any games that prove we're going to see a gigantic difference between the systems. That's the point. Specs are awesome and facts about the guts of the machine. But until the games are released its just figures on paper. And one thing we have seen in every gen is that every systems games start to look better as the years go buy and the devs figure out how to get the most out f them. I don't think you will; ever see a PS4 game and think to yourself it would be impossible to get that on the Xbox One unless its an exclusive Sony title.

shawn30

Considering that the ONE is having trouble playing linear games with bad graphics and no destrcutibility (Ryse), I'd say InFamous: SS is impossible on the ONE.

Go watch the Drive Club footage, and then Forza 5 and TitanFall. After you're done crying get back to me :)

claiming ownage with launch titels bahahaha... killzone and infamous ownes them all everything dynamic in those world something u labrats cant have with those static bakery crap
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#145 btk2k2
Member since 2003 • 440 Posts
[QUOTE="legalize82"][QUOTE="ronvalencia"]

Just reporting issues with GCN (Sea Islands) vs GCN (Southern Islands).

In Battlefield 3, 8870M is 10 precent less than desktop 7770. Desktop 7770 has 640 stream processors, 64 Z/Stencil ROP Units and 16 Color ROP Units @ 1Ghz. I can close the desktop 7770's gap with 1 Ghz OC.

My point,

1. ROP factors has less influence with modern DX11 titles.

OR

2. AMD made some improvements for 8870M's ROPs.

ronvalencia
ure stats are always **** up ask tormentos

tormentos 1. You can't get ROPS count right for post-AMD Radeon HD 5000s. Your "16 ROPS" for post-Radeon HD 5000 release shows that you don't know about AMD GPUs. Fuzzy approach to detail. 2. You don't even know the requirements for a unix like OS. Another fuzzy approach to detail. 3. You went against IBM's statement on SPE being "DSP like" processors. Another fuzzy approach to detail. 4. Please provide proof that I equated 7770 to X1. I have always disagreed with 7770 for X1 i.e. there's massive transistor hole with 5 billion transistor budget. 5. FirePro W5000 is actually closer to X1 i.e. matching "2 primitive per cycle", TMU count and memory bandwidth range. 6. JIT LZ/JPEG compression was reported by VGleaks. Any network architect would know the benefits with JIT compression/decompression. Your brain can't go beyond X1 and PS4 wars. 7. You attempted to use PS4's ZLib as X1's equivalent was shown to be stupid i.e. missed the LZ "compression" part. There are two sides with X1's JIT compression/decompression hardware i.e. it's not just decompression. The context was for boosting blu-ray loading. Another fuzzy approach to detail. 7. "GDDR5 having diminishing returns" was from http://www.amd.com/us/products/technologies/gddr5/ 8. "GDDR5 low effective bandwidth" was from Intel Corp. I then posted a graph which shows the effective 256bit GDDR5 bandwidth for a known Radeon HD 5870. Your brain can't go beyond X1 and PS4 wars.

http://www.notebookcheck.net/AMD-Radeon-HD-8870M.86798.0.html is where I am assuming you got that 10% performance differential from. That is very flawed so I propose that we choose option 3, none of the above. Those website charts do not tell you the CPU or Memory used in the laptop and they do not tell you what spec of PC the 7770 was in. It also does not include the driver versions because in your BF3 example the High setting shows an increase of 26% but Ultra it is only 10%. Considering the advantages that the 7770 has it is possible that the Ultra test was done on an older set of drivers before the big performance improvement in the never settle drivers. How fuzzy in the details do you want to get? Now for some of your other points. 1) A GCN ROP module consists of 1 Colour ROP and 4 Z/stencil ROPs. That is a fact. If you know how many modules there are (16 in Xbox, 32 in PS4) then you know how many Z/Stencil ROPs there are. It is very simple and the fact you keep arguing on these points shows your ignorance. 2) Nobody knows the requirements for the Xbox 1 or the PS4 OS at this stage. MS is provisioning 3GB of ram, 2 cores and 10% GPU but I bet that changes over time as they get a better idea of what the minimum actually is. We have no way of not being fuzzy here because not even MS and Sony know exactly what resources will be used which is why MS is over provisioning and will probably reduce this in the future to open up some more performance for games. 4) From what I have read nobody is equating the X1 GPU to the 7770 directly. They are just saying that it is in the performance ball park because the Shader, texture and ROP performance is similar. There are a few differences of course and the X1 GPU is probably slightly faster but we are not using it to say 'this is what the X1 will perform like' we are using it to say 'this is what the X1 will perform like RELATIVE to the PS4 (using the 7850 as a surrogate for the PS4 GPU which also has some differences to the PS4 and is infact slightly weaker so these comparisons show the X1 in a better light). 5) The firepro is a workstation class GPU running on a different driver base so it is not 100% comparable. There are some strange results with the W5000 where it out performed the 7850 in BF3 @ 2560x1440. This is obviously a driver bug in the 7850 driver base that is not present in the drivers for the W5000. This is being very fuzzy in the details because you are changing more than just the GPU. 6) It will help with the reduced bandwidth of the X1 but considering the X1 will have good enough bandwidth to feed the GPU having extra data does not really matter in the large scheme of things. Claiming that it will do more for performance than reduce the bandwidth deficit is wishful thinking. 7b) That is comparing different memory capacities at different speeds so I do not see the diminishing returns you are claiming. Bandwidth helps upto the point where the GPU is saturated then it down to the GPU. In both the X1 and the PS4 the bandwidth is sufficient for this to be the case in most scenarios so you do not have any sort of argument here. 8) You mean GDDR5 has higher latency than a L4 cache. Well no shit that a local cache can be accessed in fewer cycles than the GDDR5 meaning small read/writes are indeed improved between the GPU and the cache. Again this is just a bandwidth argument though and if there is enough, which there is, then it stops being a performance benefit. Sticking the memory system of the 7970 onto a 7770 will not greatly increase performance because the GPU does not have enough grunt to make use of the data. Now who is being fuzzy with the details?
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#146 faizan_faizan
Member since 2009 • 7869 Posts

[QUOTE="faizan_faizan"][QUOTE="blue_hazy_basic"] Its not that the XB1 has ever been thought hard to develop for, its just that (despite cows protesting otherwise) the playstation family has always been notoriously a pain do develop for. Sony learned its lesson (finally) and has made steps to change that at last with the PS4, removing a significant advantage that MS held previously.shawn30

Yep, it's the same reason why X360 multiplats were better the whole gen. Now since the PS4 and XBOX One are both easy to develop for, now the hardware will do the rest, PS4 is a lot stronger this time.

But you still don't have any games that prove we're going to see a gigantic difference between the systems. That's the point. Specs are awesome and facts about the guts of the machine. But until the games are released its just figures on paper. And one thing we have seen in every gen is that every systems games start to look better as the years go buy and the devs figure out how to get the most out f them. I don't think you will; ever see a PS4 game and think to yourself it would be impossible to get that on the Xbox One unless its an exclusive Sony title.

Are you serious? The consoles aren't even released yet for Christ's sake.

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Evo_nine

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#147 Evo_nine
Member since 2012 • 2224 Posts

Not too sure why cows are celebrating

both consoles look weak as 5hit 

its like bragging that your hyandai is faster than a civic 

 

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legalize82

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#148 legalize82
Member since 2013 • 2293 Posts

Not too sure why cows are celebrating

both consoles look weak as 5hit 

its like bragging that your hyandai is faster than a civic 

 

Evo_nine
this time its ferari vs lada
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NFJSupreme

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#149 NFJSupreme
Member since 2005 • 6605 Posts

Not too sure why cows are celebrating

both consoles look weak as 5hit 

its like bragging that your hyandai is faster than a civic 

 

Evo_nine

 

exactly.  

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NFJSupreme

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#150 NFJSupreme
Member since 2005 • 6605 Posts

[QUOTE="Evo_nine"]

Not too sure why cows are celebrating

both consoles look weak as 5hit 

its like bragging that your hyandai is faster than a civic 

 

legalize82

this time its ferari vs lada

 

except the PS4 is more like a honda accord not a ferrari