@tormentos:
Of course they will said it because it's based on DX12 API. LOL Sony has their own implementations for their own API for PS5. Like it was for PS4. This smells badly like DX12 deja vu 6 years ago. OMG, Xbone has DX12, what PS4 has!!?? LOL
Anyway, regarding what MS said in Xbox Wire :
“AMD’s latest RDNA 2 architecture delivers a significant increase in performance and efficiency over previous architectures”.
Here they are talking about performance per watt and being able to clock very high etc.
“as well as adding new hardware acceleration capabilities including hardware accelerated DirectX Raytracing, Mesh Shaders, Sampler Feedback and Variable Rate Shading.”
Here they are talking about hardware made to accelerate Direct X software just like I said.
You can easily find on the net Sonys patents about VRS, mesh rendering for their own PS5 API.
https://www.neogaf.com/threads/sony-custom-rdna2-have-their-own-vrs-and-mesh-shading-cerny-and-naughty-dog.1573877/
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