Zelda has to move with the times and increase its presentation and production.

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super_mario_128

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#101 super_mario_128
Member since 2006 • 23884 Posts

[QUOTE="foxhound_fox"][QUOTE="too_much_eslim"]I enjoyed Gears a lot though.too_much_eslim


It was a fun game for one play-through but it didn't really have any staying power.

I played single player at least 3 times an dits online is quite addicting. There isn't anything else out there like it. ALso it was a graphical treat and made people feel as though they were finally playing a next gen game.

While the story was really there You understod everything you was doing and why.

I've always been critical over GeoW because of the praise that it receives for nothing, virtually.

Graphics are good but the physics are non-existant.

Gameplay gets boring after a while (I don't like shooting at the same enemy for 10 seconds to kill it).

Story = cliche'd and is virtually non-existant.

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AvIdGaMeR444

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#102 AvIdGaMeR444
Member since 2004 • 7031 Posts

1. Voice talent is a must for the next Zelda. Link doesn't have to talk, but people need to talk.

2. Also music needs to be a live orchestra. They also need to make music a key gameplay element again.

3. ALso the main villain can not be ganondarf. He can make an appearance, but there to need to be an even greater evil foe.

4. Boss Battles need to be fun again, and sidequests need to be made fun and useful.

5. Also when ever you visit a locale the village should be lively, and I should be able to do a bunch of sidequests helping people out.

6. ALso bring back the masks. It doesn't have to play a major role like in majora's mask, but you should be able to gain some attributes by wearing it.

7. Also bring back special swords and weapons.

8. Personally I want a darker story, however it is ost likely going to maintain Link good guy image. It would be nice if he had to make some tough decisions that could alter how the game turns out.

too_much_eslim

1. Agreed. However, Nintendo sold millions of copies of Twilight Princess without voice acting. I expect the next Zelda not to have any voice acting even though it should.

2. Nintendo MIGHT do this for the next Zelda, but I'm not too sure. Nintendo admittedly used MIDI for Twilight Princess because of "easier transitions between areas" or whatever they said. The way Nintendo made it sound...."we are too lazy to use a live orchestra for a Zelda game. But it is fine for Super Mario Galaxy..."

3. Agreed.

4. I thought the boss battles in Twilight Princess were great. Yeah, they were too easy though. Side quests in other Zelda games weren't exactly useful either. They are just there for completionists who want to do a 100% run of the game.

5. Agreed. Castle Town sucked. And why were there so many loading screens in that town? Like every few steps, and then another loading screen.

6. Agreed.

7. Agreed.

8. Agreed.

I still liked TP a lot even though I agree with most of your statements. But I sure don't expect Nintendo to implement voice acting into the next Zelda. It would be nice though.

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foxhound_fox

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#103 foxhound_fox
Member since 2005 • 98532 Posts
Well, it could have easily been Okami's lack of marketing. I wouldn't have heard of that game if I didn't look at websites about games. Same with Psychonauts. Publishers are afraid to advertise the games they're not sure will sell well, when in reality being afraid to advertise them is condemning them. Who knows? With some proper advertising, they might have sold well. Sure, Gears appeals to the mainstream but Microsoft basically made it a big deal themselves through marketing. If Okami had that kind of exposure, it might have sold decently at least.Scaifism

Advertising can only do so much if your game doesn't appeal directly to the teenage mainstream audience. Okami is actually doing pretty well on Wii... it was Capcom's fault Clover was shutdown. They wanted massive sales from a game incapable of them.
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Teuf_

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#104 Teuf_
Member since 2004 • 30805 Posts
Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.
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Shinobishyguy

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#105 Shinobishyguy
Member since 2006 • 22928 Posts
Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.Teufelhuhn
yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|
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super_mario_128

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#106 super_mario_128
Member since 2006 • 23884 Posts
[QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="too_much_eslim"][QUOTE="Moon_of_Majora"]

[QUOTE="VGobbsesser"]Just give me a trading sequence (that was sadly omitted from Twilight Princess),and I'll be happy.Shinobishyguy

That shop thing with the weird kid was a trading sequence... sort of.

The armor you got from it was horrible, though, so I could understand that you erased it from your memory.

Aside from Midna and the battle system I want to erase TP from my memory. If it didn't say Zelda on the box I wouldn't have thought I was playing a Zelda game. the game just didn't seem right at all.

Agreed. The series has gone stale and it needs something, new and fresh to revitalise it.

If it gets the mario galaxy treatment, then it'll be a damn good game.

But still nothing truly breathtaking and awe-inspiring.

:|.

you seem to be forgetting which game nabbed GOTY and is praised for revitalizing the platforming genre.

Cool. Mario Galaxy is an amazing game, but hardly a masterpiece.

http://www.gamerankings.com/htmlpages2/915692.asp

considering that it has a whopping 97% and is right up there on the top ranked games of all time I'd say yes...it is a master piece as far as platformers go.

Wow, I guess my opinion clouded me from realising Galaxy's obvious greatness. :roll:

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foxhound_fox

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#107 foxhound_fox
Member since 2005 • 98532 Posts
yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|Shinobishyguy

"Production values." They don't have to copy how Metal Gear tells it's story, just how well it's told.
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Doctor-Salvador

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#108 Doctor-Salvador
Member since 2008 • 681 Posts
Why do you people want the next LoZ to be like every other game these days?
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Shinobishyguy

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#109 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="too_much_eslim"][QUOTE="Moon_of_Majora"]

[QUOTE="VGobbsesser"]Just give me a trading sequence (that was sadly omitted from Twilight Princess),and I'll be happy.super_mario_128

That shop thing with the weird kid was a trading sequence... sort of.

The armor you got from it was horrible, though, so I could understand that you erased it from your memory.

Aside from Midna and the battle system I want to erase TP from my memory. If it didn't say Zelda on the box I wouldn't have thought I was playing a Zelda game. the game just didn't seem right at all.

Agreed. The series has gone stale and it needs something, new and fresh to revitalise it.

If it gets the mario galaxy treatment, then it'll be a damn good game.

But still nothing truly breathtaking and awe-inspiring.

:|.

you seem to be forgetting which game nabbed GOTY and is praised for revitalizing the platforming genre.

Cool. Mario Galaxy is an amazing game, but hardly a masterpiece.

http://www.gamerankings.com/htmlpages2/915692.asp

considering that it has a whopping 97% and is right up there on the top ranked games of all time I'd say yes...it is a master piece as far as platformers go.

Wow, I guess my opinion clouded me from realising Galaxy's obvious greatness. :roll:

don't try to hide behind the whole entire "lol opinions" veil

This is the general consensus we are talking about.

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super_mario_128

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#110 super_mario_128
Member since 2006 • 23884 Posts

[QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.Shinobishyguy
yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

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Shinobishyguy

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#111 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.super_mario_128

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

http://www.gamerankings.com/itemrankings/simpleratings.asp?rankings=y

yeaaah...no

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super_mario_128

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#112 super_mario_128
Member since 2006 • 23884 Posts
[QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="too_much_eslim"][QUOTE="Moon_of_Majora"]

[QUOTE="VGobbsesser"]Just give me a trading sequence (that was sadly omitted from Twilight Princess),and I'll be happy.Shinobishyguy

That shop thing with the weird kid was a trading sequence... sort of.

The armor you got from it was horrible, though, so I could understand that you erased it from your memory.

Aside from Midna and the battle system I want to erase TP from my memory. If it didn't say Zelda on the box I wouldn't have thought I was playing a Zelda game. the game just didn't seem right at all.

Agreed. The series has gone stale and it needs something, new and fresh to revitalise it.

If it gets the mario galaxy treatment, then it'll be a damn good game.

But still nothing truly breathtaking and awe-inspiring.

:|.

you seem to be forgetting which game nabbed GOTY and is praised for revitalizing the platforming genre.

Cool. Mario Galaxy is an amazing game, but hardly a masterpiece.

http://www.gamerankings.com/htmlpages2/915692.asp

considering that it has a whopping 97% and is right up there on the top ranked games of all time I'd say yes...it is a master piece as far as platformers go.

Wow, I guess my opinion clouded me from realising Galaxy's obvious greatness. :roll:

don't try to hide behind the whole entire "lol opinions" veil

This is the general consensus we are talking about.

What opinion veil? If you actually believe that Galaxy is up there with OoT, Mario 64, Metal Gear Solid and GTA then you need to take off your fanboy goggles for a few minutes. :|

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foxhound_fox

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#113 foxhound_fox
Member since 2005 • 98532 Posts
http://www.gamerankings.com/itemrankings/simpleratings.asp?rankings=y

yeaaah...no

Shinobishyguy

Reviews are more about popularity than they are about an objective representation of quality.
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Doctor-Salvador

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#114 Doctor-Salvador
Member since 2008 • 681 Posts

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.super_mario_128

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

to MGS fanboys: yes.

to everyone else: hell no.

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Shinobishyguy

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#115 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="too_much_eslim"][QUOTE="Moon_of_Majora"]

[QUOTE="VGobbsesser"]Just give me a trading sequence (that was sadly omitted from Twilight Princess),and I'll be happy.super_mario_128

That shop thing with the weird kid was a trading sequence... sort of.

The armor you got from it was horrible, though, so I could understand that you erased it from your memory.

Aside from Midna and the battle system I want to erase TP from my memory. If it didn't say Zelda on the box I wouldn't have thought I was playing a Zelda game. the game just didn't seem right at all.

Agreed. The series has gone stale and it needs something, new and fresh to revitalise it.

If it gets the mario galaxy treatment, then it'll be a damn good game.

But still nothing truly breathtaking and awe-inspiring.

:|.

you seem to be forgetting which game nabbed GOTY and is praised for revitalizing the platforming genre.

Cool. Mario Galaxy is an amazing game, but hardly a masterpiece.

http://www.gamerankings.com/htmlpages2/915692.asp

considering that it has a whopping 97% and is right up there on the top ranked games of all time I'd say yes...it is a master piece as far as platformers go.

Wow, I guess my opinion clouded me from realising Galaxy's obvious greatness. :roll:

don't try to hide behind the whole entire "lol opinions" veil

This is the general consensus we are talking about.

What opinion veil? If you actually believe that Galaxy is up there with OoT, Mario 64, Metal Gear Solid and GTA then you need to take off your fanboy goggles for a few minutes. :|

then apparently every reviewer needs to take off their respective fan boy goggles :roll:

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super_mario_128

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#116 super_mario_128
Member since 2006 • 23884 Posts
[QUOTE="super_mario_128"]

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.Shinobishyguy

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

http://www.gamerankings.com/itemrankings/simpleratings.asp?rankings=y

yeaaah...no

Is that Galaxy again? Brilliant, because I love a depthless game.

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Doctor-Salvador

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#117 Doctor-Salvador
Member since 2008 • 681 Posts
[QUOTE="Shinobishyguy"]http://www.gamerankings.com/itemrankings/simpleratings.asp?rankings=y

yeaaah...no

foxhound_fox


Reviews are more about popularity than they are about an objective representation of quality.

Well, these days it seems they are.

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Stabby2486

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#118 Stabby2486
Member since 2006 • 6688 Posts
I would like a new Four Swords game for the DS. For single player I think they should add 1 : 1 sword battles.
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Doctor-Salvador

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#119 Doctor-Salvador
Member since 2008 • 681 Posts
[QUOTE="Shinobishyguy"][QUOTE="super_mario_128"]

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.super_mario_128

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

http://www.gamerankings.com/itemrankings/simpleratings.asp?rankings=y

yeaaah...no

Is that Galaxy again? Brilliant, because I love a depthless game.

play nice, you two!

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super_mario_128

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#120 super_mario_128
Member since 2006 • 23884 Posts

then apparently every reviewer needs to take off their respective fan boy goggles :roll:Shinobishyguy

Yeh, because in eery SMG review, each respective reviewer said "it's up there with the likes of..."

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Shinobishyguy

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#121 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Shinobishyguy"][QUOTE="super_mario_128"]

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.super_mario_128

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

http://www.gamerankings.com/itemrankings/simpleratings.asp?rankings=y

yeaaah...no

Is that Galaxy again? Brilliant, because I love a depthless game.

depth doesn't always equate to quality

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foxhound_fox

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#122 foxhound_fox
Member since 2005 • 98532 Posts
Well, these days it seems they are.Doctor-Salvador

When both versions of GTAIV hold the top spot for a while and then drop down when the hype around the games die down and people finally move past the "honeymoon period" it kind of says something about reviews in general.
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Shinobishyguy

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#123 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="Shinobishyguy"]then apparently every reviewer needs to take off their respective fan boy goggles :roll:super_mario_128

Yeh, because in eery SMG review, each respective reviewer said "it's up there with the likes of..."

considering that I can't find a single review thats below the 90% mark I'd say yes.

Meanwhile MGS4 has alot of 10's and a few 80's

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#124 D00nut
Member since 2003 • 7618 Posts

Yeah, Zelda could use a touch-up... because the formula for the last 3 games (excluding Majora's Mask) all followed the same root.

3 temples at start: Forest, Fire, then Water

From there you probably get the Master Sword.

More Temples

Final Boss

And don't even get me started on the temple layout, it's the same design for every one.

I can't wait for the day when they make a Zelda game that has a dungeon unlike any of its kind before. Just to **** with our heads, because we all know the typical temple in Zelda games now.

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Doctor-Salvador

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#125 Doctor-Salvador
Member since 2008 • 681 Posts

[QUOTE="Doctor-Salvador"]Well, these days it seems they are.foxhound_fox

When both versions of GTAIV hold the top spot for a while and then drop down when the hype around the games die down and people finally move past the "honeymoon period" it kind of says something about reviews in general.

People usually have to wait a while before they can correctly judge a game, Sonic Adventure showed us that.

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super_mario_128

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#126 super_mario_128
Member since 2006 • 23884 Posts
[QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"]

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.Shinobishyguy

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

http://www.gamerankings.com/itemrankings/simpleratings.asp?rankings=y

yeaaah...no

Is that Galaxy again? Brilliant, because I love a depthless game.

depth doesn't always equate to quality

No, but it certainly helps. SMG was very fun at first, but It won't live long in the memory like deep games such as MGS1 and OoT - I even rate Majora's Mask higher than SMG due to the fact that it is more memorable - no review can change that. :|

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Doctor-Salvador

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#127 Doctor-Salvador
Member since 2008 • 681 Posts
[QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"]

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.super_mario_128

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

http://www.gamerankings.com/itemrankings/simpleratings.asp?rankings=y

yeaaah...no

Is that Galaxy again? Brilliant, because I love a depthless game.

depth doesn't always equate to quality

No, but it certainly helps. SMG was very fun at first, but It won't live long in the memory like deep games such as MGS1 and OoT - I even rate Majora's Mask higher than SMG due to the fact that it is more memorable - no review can change that. :|

You know, not all people prefer "deep" games, and voicing your opinion that you prefer "deep" games does not make you seem smarter.

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Shinobishyguy

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#128 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"]

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.super_mario_128

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

yeaaah...no

Is that Galaxy again? Brilliant, because I love a depthless game.

depth doesn't always equate to quality

No, but it certainly helps. SMG was very fun at first, but It won't live long in the memory like deep games such as MGS1 and OoT - I even rate Majora's Mask higher than SMG due to the fact that it is more memorable - no review can change that. :|

hmm.....sm64 wasn't all that deep was it...yet people still remember it. Same goes for Banjo-kazooie, SMB3, etc...

You may not remember it...but needless to say it'll still be regarded as arguably the best 3d platformer around.

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super_mario_128

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#129 super_mario_128
Member since 2006 • 23884 Posts
[QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"]

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.Doctor-Salvador

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

http://www.gamerankings.com/itemrankings/simpleratings.asp?rankings=y

yeaaah...no

Is that Galaxy again? Brilliant, because I love a depthless game.

depth doesn't always equate to quality

No, but it certainly helps. SMG was very fun at first, but It won't live long in the memory like deep games such as MGS1 and OoT - I even rate Majora's Mask higher than SMG due to the fact that it is more memorable - no review can change that. :|

You know, not all people prefer "deep" games, and voicing your opinion that you prefer "deep" games does not make you seem smarter.

Well at first I thought that was a fair point but if I openly said I was stating an opinion, I'd be using the "opinion veil" again.

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#130 Veterngamer
Member since 2007 • 2037 Posts
I agree with almost everything TC says..... except for the mask thing. Really there is no excuse as to why they can't do all of the things that the TC is suggesting
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super_mario_128

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#131 super_mario_128
Member since 2006 • 23884 Posts
[QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"]

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.Shinobishyguy

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

yeaaah...no

Is that Galaxy again? Brilliant, because I love a depthless game.

depth doesn't always equate to quality

No, but it certainly helps. SMG was very fun at first, but It won't live long in the memory like deep games such as MGS1 and OoT - I even rate Majora's Mask higher than SMG due to the fact that it is more memorable - no review can change that. :|

hmm.....sm64 wasn't all that deep was it...yet people still remember it. Same goes for Banjo-kazooie, SMB3, etc...

You may not remember it...but needless to say it'll still be regarded as arguably the best 3d platformer around.

People remember BK and SM64 because they were two of the first real attempts at 3D graphics and both games were brilliant to boot. While Galaxy is an excellent game, it doesn't have the wow-factor that those games had, hence making them a bad comparison.

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Doctor-Salvador

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#132 Doctor-Salvador
Member since 2008 • 681 Posts

Well at first I thought that was a fair point but if I openly said I was stating an opinion, I'd be using the "opinion veil" again.super_mario_128

Saying that SMG won't be remembered is not stating an opinion.

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super_mario_128

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#133 super_mario_128
Member since 2006 • 23884 Posts

[QUOTE="super_mario_128"]Well at first I thought that was a fair point but if I openly said I was stating an opinion, I'd be using the "opinion veil" again.Doctor-Salvador

Saying that SMG won't be remembered is not stating an opinion.

Quote me where I said those exact words. I said that Majora's Mask was more memorable - and that's an opinion.

EDIT: I see what you mean now, "it won't live long in the memory", or something like that. It's natural that it "won't be remembered" as much as games such as OoT for being a true masterpiece because it's approach brings nothing new. Albeit, it does superbly with what it brings; a more enjoyable platforming experience, but that's hardly as mind-blowing as revolutionising gaming in 3D like SM64 did, for example.

Saying "it won't be remembered" was definately ignorant and I should have put my point across more clearly.

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Shinobishyguy

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#134 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="super_mario_128"]Well at first I thought that was a fair point but if I openly said I was stating an opinion, I'd be using the "opinion veil" again.Doctor-Salvador

Saying that SMG won't be remembered is not stating an opinion.

[QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"]

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.super_mario_128

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

yeaaah...no

Is that Galaxy again? Brilliant, because I love a depthless game.

depth doesn't always equate to quality

No, but it certainly helps. SMG was very fun at first, but It won't live long in the memory like deep games such as MGS1 and OoT - I even rate Majora's Mask higher than SMG due to the fact that it is more memorable - no review can change that. :|

hmm.....sm64 wasn't all that deep was it...yet people still remember it. Same goes for Banjo-kazooie, SMB3, etc...

You may not remember it...but needless to say it'll still be regarded as arguably the best 3d platformer around.

People remember BK and SM64 because they were two of the first real attempts at 3D graphics and both games were brilliant to boot. While Galaxy is an excellent game, it doesn't have the wow-factor that those games had, hence making them a bad comparison.

"wow factor?" Did you even play the same game?

Did you see the matter splatter galaxy, the gravity effects of the space junk galaxy, the trippy design of the final level before the final fight with bowser? And thats just naming a few.

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#135 Teuf_
Member since 2004 • 30805 Posts
[QUOTE="Shinobishyguy"]yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|foxhound_fox

"Production values." They don't have to copy how Metal Gear tells it's story, just how well it's told.



Precisely. Good production values doesn't equate to long cutscenes, it means having good cutscenes that are well-directed with an attention to detail.
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Shinobishyguy

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#136 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Doctor-Salvador"]

[QUOTE="super_mario_128"]Well at first I thought that was a fair point but if I openly said I was stating an opinion, I'd be using the "opinion veil" again.super_mario_128

Saying that SMG won't be remembered is not stating an opinion.

Quote me where I said those exact words.

"No, but it certainly helps. SMG was very fun at first, but It won't live long in the memory like deep games such as MGS1 and OoT - I even rate Majora's Mask higher than SMG due to the fact that it is more memorable - no review can change that. "

derp

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Shinobishyguy

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#137 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="foxhound_fox"][QUOTE="Shinobishyguy"]yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|Teufelhuhn

"Production values." They don't have to copy how Metal Gear tells it's story, just how well it's told.



Precisely. Good production values doesn't equate to long cutscenes, it means having goodcutscenes that are well-directed with an attention to detail.

as long as it doesn't pick up that specific trait from the MGS series then I'm fine.

....and give link a beard. Those are always good.

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MoldOnHold

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#138 MoldOnHold
Member since 2005 • 11760 Posts

Voice talent is a must for the next Zelda. Link doesn't have to talk, but people need to talk.

Also music needs to be a live orchestra. They also need to make music a key gameplay element again.

ALso the main villain can not be ganondarf. He can make an appearance, but there to need to be an even greater evil foe.

Boss Battles need to be fun again, and sidequests need to be made fun and useful.

Also when ever you visit a locale the village should be lively, and I should be able to do a bunch of sidequests helping people out.

ALso bring back the masks. It doesn't have to play a major role like in majora's mask, but you should be able to gain some attributes by wearing it.

Also bring back special swords and weapons.

Personally I want a darker story, however it is ost likely going to maintain Link good guy image. It would be nice if he had to make some tough decisions that could alter how the game turns out.

too_much_eslim

You mean they weren't before? :o

And about your list, it sounds like you want to craft a "super Zelda" combining all the elements from the previous Zeldas into a game that has it all. And you also want it to move forward? Nostalgia and innovation? Personally, I don't see it working out....

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#139 dracula_16  Online
Member since 2005 • 16573 Posts
I just think they should give you a reason to replay the game, and give link more attacks for combat. I don't care about anything else.
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#140 super_mario_128
Member since 2006 • 23884 Posts
[QUOTE="Doctor-Salvador"]

[QUOTE="super_mario_128"]Well at first I thought that was a fair point but if I openly said I was stating an opinion, I'd be using the "opinion veil" again.Shinobishyguy

Saying that SMG won't be remembered is not stating an opinion.

[QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"]

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.super_mario_128

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

yeaaah...no

Is that Galaxy again? Brilliant, because I love a depthless game.

depth doesn't always equate to quality

No, but it certainly helps. SMG was very fun at first, but It won't live long in the memory like deep games such as MGS1 and OoT - I even rate Majora's Mask higher than SMG due to the fact that it is more memorable - no review can change that. :|

hmm.....sm64 wasn't all that deep was it...yet people still remember it. Same goes for Banjo-kazooie, SMB3, etc...

You may not remember it...but needless to say it'll still be regarded as arguably the best 3d platformer around.

People remember BK and SM64 because they were two of the first real attempts at 3D graphics and both games were brilliant to boot. While Galaxy is an excellent game, it doesn't have the wow-factor that those games had, hence making them a bad comparison.

"wow factor?" Did you even play the same game?

Did you see the matter splatter galaxy, the gravity effects of the space junk galaxy, the trippy design of the final level before the final fight with bowser? And thats just naming a few.

I obviously have seen them since I've played the game - trouble is I can't...remember them. ;)

For your other point, I edited my previous post.

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Shinobishyguy

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#141 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="Shinobishyguy"][QUOTE="Doctor-Salvador"]

[QUOTE="super_mario_128"]Well at first I thought that was a fair point but if I openly said I was stating an opinion, I'd be using the "opinion veil" again.super_mario_128

Saying that SMG won't be remembered is not stating an opinion.

[QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"][QUOTE="Shinobishyguy"][QUOTE="super_mario_128"]

[QUOTE="Shinobishyguy"][QUOTE="Teufelhuhn"]Agreed 1000%. Nintendo needs to get with it, it's not 1998 anymore. Miyamoto should have the whole staff play through MGS4 a few times so they're completely aware of the sort of production values other games have.super_mario_128

yeah...so 40 + minute cutscenes for zelda...yeah that sounds fun :|

MGS4 > any Nintendo-made game this decade. :|

yeaaah...no

Is that Galaxy again? Brilliant, because I love a depthless game.

depth doesn't always equate to quality

No, but it certainly helps. SMG was very fun at first, but It won't live long in the memory like deep games such as MGS1 and OoT - I even rate Majora's Mask higher than SMG due to the fact that it is more memorable - no review can change that. :|

hmm.....sm64 wasn't all that deep was it...yet people still remember it. Same goes for Banjo-kazooie, SMB3, etc...

You may not remember it...but needless to say it'll still be regarded as arguably the best 3d platformer around.

People remember BK and SM64 because they were two of the first real attempts at 3D graphics and both games were brilliant to boot. While Galaxy is an excellent game, it doesn't have the wow-factor that those games had, hence making them a bad comparison.

"wow factor?" Did you even play the same game?

Did you see the matter splatter galaxy, the gravity effects of the space junk galaxy, the trippy design of the final level before the final fight with bowser? And thats just naming a few.

I obviously have seen them since I've played the game - trouble is I can't...remember them. ;)

For your other point, I edited my previous post.

well then you just have a bad memory ;)
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#142 MoldOnHold
Member since 2005 • 11760 Posts
Damn....watch the quote chains guys...
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#143 Shinobishyguy
Member since 2006 • 22928 Posts
Damn....watch the quote chains guys... MoldOnHold
you remember super mario galaxy's levels right?
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Lord_Omikron666

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#144 Lord_Omikron666
Member since 2007 • 4838 Posts
Yes, NPC voice acting like Metroid Prime 3 would be great, doesn't have to be everywhere though
I agree we should get more swords instead of the first one then the Master Sword, there could be a new sword or 2
There should also be some new items introduced to the series, the boomerang and bow are great, but we need something new
The music should be orchestrated, that is something that really made Super Mario Galaxy feel as epic
Instead of Ganondorf maybe the new greater evil could be the gods of destruction, but that's just my suggestion
More sidequests and other dungeons to explore would be a nice addition to distract us from the main story
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#145 MoldOnHold
Member since 2005 • 11760 Posts
[QUOTE="MoldOnHold"]Damn....watch the quote chains guys... Shinobishyguy
you remember super mario galaxy's levels right?

Yep. Memorable game overall. :P
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#146 too_much_eslim
Member since 2006 • 10727 Posts
[QUOTE="too_much_eslim"]

Voice talent is a must for the next Zelda. Link doesn't have to talk, but people need to talk.

Also music needs to be a live orchestra. They also need to make music a key gameplay element again.

ALso the main villain can not be ganondarf. He can make an appearance, but there to need to be an even greater evil foe.

Boss Battles need to be fun again, and sidequests need to be made fun and useful.

Also when ever you visit a locale the village should be lively, and I should be able to do a bunch of sidequests helping people out.

ALso bring back the masks. It doesn't have to play a major role like in majora's mask, but you should be able to gain some attributes by wearing it.

Also bring back special swords and weapons.

Personally I want a darker story, however it is ost likely going to maintain Link good guy image. It would be nice if he had to make some tough decisions that could alter how the game turns out.

MoldOnHold

You mean they weren't before? :o

And about your list, it sounds like you want to craft a "super Zelda" combining all the elements from the previous Zeldas into a game that has it all. And you also want it to move forward? Nostalgia and innovation? Personally, I don't see it working out....

it gives the game more depth and strategy. Nothing wrong with ambitious games. ALso TP boss battles were not funfor me. The only one I liked was when you had to defeat that dragon head riding on the top like device.
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#147 ArisShadows
Member since 2004 • 22784 Posts
All I think they need to do is somehow combined all the previous Zelda game into one, have each branch off each other. They should hire me, I have some interesting ideas. But no voice acting.
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#148 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="Shinobishyguy"][QUOTE="MoldOnHold"]Damn....watch the quote chains guys... MoldOnHold
you remember super mario galaxy's levels right?

Yep. Memorable game overall. :P

hmm...you too eh?

what say you super mario 128?

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super_mario_128

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#149 super_mario_128
Member since 2006 • 23884 Posts

[QUOTE="Shinobishyguy"][QUOTE="MoldOnHold"]Damn....watch the quote chains guys... MoldOnHold
you remember super mario galaxy's levels right?

Yep. Memorable game overall. :P

:x Oh sod off. -.-

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Shinobishyguy

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#150 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="MoldOnHold"][QUOTE="Shinobishyguy"][QUOTE="MoldOnHold"]Damn....watch the quote chains guys... Shinobishyguy

you remember super mario galaxy's levels right?

Yep. Memorable game overall. :P

hmm...you too eh?

what say you super mario 128? I though this game was forgettable :o