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#1  Edited By 1fragleft
Member since 2014 • 53 Posts

@gamecubepad said:

What is called "console" gaming died last gen with Wii and ps3. "Consoles" are now sff walled-garden PCs. MS caused the convergence with the Xbox 360 and missed their own train with the X1.

PC is always setting the trends. Indie and F2P now embraced by consoles. The future being crowd-funded and user-created games.

Wasn't the xbox a pentium 3 with a geforce card?

Yet gaming at large has been waiting for new consoles for graphics and gameplay to go to the next level.

I think crowd funding will continue to be the exception rather than the norm. Gamers having to invest in every game would be ludicrous.

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#2 1fragleft
Member since 2014 • 53 Posts

@Cloud_imperium said:

@1fragleft said:

@Cloud_imperium said:

@1fragleft said:

@RoboCopISJesus said:

@1fragleft said:

Sorry to burst your bubble Cranler, but f2p, mmo, and moba all count. They also get pretty damn hardcore, with bigger competitive scenes and higher skill caps than any console title.

At the most you can only take out the 10% casual titles, which leaves PC still far ahead of any console.

Carnler? Not sure what you're talking about there.

Take out the cafe dominated countries and the country that banned consoles and you lose.

Yet another comment about "Don't count this , don't count that and you lose" . If that's how you wanna play this then don't count revenue of casual games on consoles like GTA , FIFA , COD , Madden etc and now compare it to PC . Things aren't looking good anymore are they .? Let alone comparing one console against PC .

PC is generating more revenue than consoles even when you combine more than 5 platforms . FIVE PLATFORMS (with billions of dollars generated through COD , FIFA , Madden , PSN , XBL etc etc etc) . PC gaming community is currently the biggest one out there , something that was predicted by nVIDIA back in 2011 when lot of people said "they are just but*hurt" .

Consoles have no chance in China and many other countries where the only option for most citizens is playing in a pc cafe so your comeback is to remove casual console games from the equation? The biggest f2p game is as casual as CoD so I guess that should be removed then too?

Go try Madden on the highest difficulty or try playing online and see how casual it is.

So you want to compare 1 unified and more accessible platform to a platform that's in direct competition with 4 other platforms?


It's normally console gamers who say "This don't count , that don't count" . That's why I said then casual crap on consoles also doesn't count . If you count everything then PC makes more revenue than all consoles combined . FACT . Even if you remove F2P scene (which is not casual , and in fact games like DOTA 2 are biggest E-Sports games out there) , then still PC makes more money than each individual console (if not all).

LOL! Madden, GTA, CoD etc are nowhere near as casual as those casual browser games on pc that make more money than pc's core games.

I know it goes against the hermit agenda but you do realize that it would require about 5x more console gamers than pc for each individual console to have a chance at beating the pc right?

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#3 1fragleft
Member since 2014 • 53 Posts

@Cloud_imperium said:

@1fragleft said:

@RoboCopISJesus said:

@1fragleft said:

Sorry to burst your bubble Cranler, but f2p, mmo, and moba all count. They also get pretty damn hardcore, with bigger competitive scenes and higher skill caps than any console title.

At the most you can only take out the 10% casual titles, which leaves PC still far ahead of any console.

Carnler? Not sure what you're talking about there.

Take out the cafe dominated countries and the country that banned consoles and you lose.

Yet another comment about "Don't count this , don't count that and you lose" . If that's how you wanna play this then don't count revenue of casual games on consoles like GTA , FIFA , COD , Madden etc and now compare it to PC . Things aren't looking good anymore are they .? Let alone comparing one console against PC .

PC is generating more revenue than consoles even when you combine more than 5 platforms . FIVE PLATFORMS (with billions of dollars generated through COD , FIFA , Madden , PSN , XBL etc etc etc) . PC gaming community is currently the biggest one out there , something that was predicted by nVIDIA back in 2011 when lot of people said "they are just but*hurt" .

Consoles have no chance in China and many other countries where the only option for most citizens is playing in a pc cafe so your comeback is to remove casual console games from the equation? The biggest f2p game is as casual as CoD so I guess that should be removed then too?

Go try Madden on the highest difficulty or try playing online and see how casual it is.

So you want to compare 1 unified and more accessible platform to a platform that's in direct competition with 4 other platforms?

@dakan45 said:

@mr_huggles_dog: Ok i am fed up with your nonsense.

Do you know where console revenue is coming from? Gta cod and fifa, not the last of us. There are a select few franchsies that make money the rest DONT. They just DONT infact yoshida has said it only 4/10 sony exlusives are sucessfull.

You realise there were 2 GTA's and 2 dlc's all last gen right?

All multiplats with the exception of valve games sell far better on console. Assassins Creed series for example is at 73 million sales which are mostly on console.

The Last of Us sold 7 million copies. How many pc games have ever sold 7 million in the first year?

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#4 1fragleft
Member since 2014 • 53 Posts

@RoboCopISJesus said:

@1fragleft said:

@RoboCopISJesus said:

@1fragleft said:

Sorry to burst your bubble Cranler, but f2p, mmo, and moba all count. They also get pretty damn hardcore, with bigger competitive scenes and higher skill caps than any console title.

At the most you can only take out the 10% casual titles, which leaves PC still far ahead of any console.

Carnler? Not sure what you're talking about there.

Take out the cafe dominated countries and the country that banned consoles and you lose.

Hi Cranler

1. Why would we take those out? This isn't a hypothetical discussion. PC is first, factually.

2. Even without China, PC is still ahead of each individual console in sales. You need to combine all 6 to stand a chance. Winning.

?

PC is first when you include casual browser games. Grandma Mildred's pc doesn't count when you want to compare hardware but she does count when you want to compare revenue. Mmo's and moba's making they're way to consoles is going to stir things up quite a bit and that Intel report isn't taking that into account.

Hey, I'm just going by the charts. Those market analysts thought it was smart to compare consoles to pc's. Contact them and enlighten them on why they should breakdown the revenue by platform only on one side.

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#5 1fragleft
Member since 2014 • 53 Posts

@naz99 said:

@blackace: no single console version of mine craft has outsold the pc version ......at least not yet,I think you should check your facts and get back to us

The following is quite amazing when you consider the 360 version came out 2 years after the pc alpha sales began and that there are two console versions fragmenting the sales numbers.

According to Mojang’s website, more than 15 million people own the PC and Mac version of the game. In April, the company confirmed that more than 12 million people own the Xbox 360 version

http://venturebeat.com/2014/06/26/minecraft-sales-near-54-million-copies-as-xbox-360-and-playstation-3-versions-outsell-the-pc-original/

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#6 1fragleft
Member since 2014 • 53 Posts

@RoboCopISJesus said:

@1fragleft said:

Sorry to burst your bubble Cranler, but f2p, mmo, and moba all count. They also get pretty damn hardcore, with bigger competitive scenes and higher skill caps than any console title.

At the most you can only take out the 10% casual titles, which leaves PC still far ahead of any console.

Carnler? Not sure what you're talking about there.

Take out the cafe dominated countries and the country that banned consoles and you lose.

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#7 1fragleft
Member since 2014 • 53 Posts

@parkurtommo said:

@xisiuizado said:

@mikhail said:
@xisiuizado said:

@bldgirsh:

Of course no one is surprised. Your PC numbers include FAR more people than consoles even reach. The only way to compare consoles to PCs fairly is to go by nation.

Here we go again...next Cranler is going to stop by and claim that each console is a separate platform, and then we'll be comparing only Xbox One owners to PC gamers in the United States and ignoring everything else. So much moving of goal posts by console apologists.

That isn't my point. My point is that PC gaming is widely available in places such as China and India. Those billions of people skew the numbers greatly. If consoles are widely adopted now that they are no longer in a grey market, and they adopt the free to play that has made PC gaming so popular overseas, then the tables will turn. However, my point stands. If one is going to compare two, or more, markets usefully, then one must compare said markets on even terms. In this case, if said comparison drilled down into numbers by major population centers it would be a far more useful than the metrics presented by the original poster. Through specificity comes understanding. We would then find out why one is more popular than another by region and be able to discuss/extrapolate as to why.

Fortunately, this has already been done. The end result of these professional studies concluded that PCs will always rule in poorer nations while wealthier countries tend to favor console gaming.

Wait, why is this important?

Doesn't matter who's playing what or where they live or what their financial situation is... None of that matters.

Or do you really think we should only count gamers from developed countries?

Consoles being banned in China for 15 years is quite important. China pc game revenue was $11 billion in 2013. Internet/pc gaming cafes are much more feasible than console gaming cafes. Cafes are the meat of the revenue in many countries.

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#8  Edited By 1fragleft
Member since 2014 • 53 Posts

@walloftruth said:
@happyduds77 said:

Games that don't require a very powerful hardware are bound to sell very well. It's like mobile gaming everybody can afford it. I highly doubt even half of those people have a robust hardware.

Show me a graphically demanding game that sold nearly as good as those games and I will admit I lost the argument.

- Console gamers when PC has better graphics than their games: "Bu bu but graphics don't matter, only gameplay matters"

- Console gamers when PC makes WAY more money than consoles with games that have amazing gameplay : "Bu bu but those games have bad graphics so they don't count"

It's always funny how you guys decide what counts and what doesn't.

Because it's surely the same console gamers saying both things.

Hermits would never include casual games in revenue comparions and then omit them in hardware power comparisons.

@RoboCopISJesus said:

@nutcrackr said:

F2P., MMORPGs and MOBAs, not exactly worth bragging about.

Uhh...why not? These are some of the absolute most competitive skill based games on the planet, making console titles seem like jokes in comparison: and many of them score AAA/AA....what am I missing here?

I thought we were over this whole "doesn't count" when idiots stopped doing it for RTS and Sim games last gen.....

@m3dude1 said:

id wager at least 700 million of that 711 million are just playing fb games or f2p crap. the pc market for non f2p/fb games is a fucking fraction of the console market.

I'd wager no 1 console alone beats PC's revenue if you take out facebook games. It's F2P games with higher skill requirement than any console title that help gives it high revenue btw.

What faction are you btw? You seem to flip-flop some kind of cow and lemming to try and beat PC, and you still lose. Might have to be part sheep too if you wanna stand a chance.

Highest revenue earning f2p game is a shooter that looks like the original Counterstrike and plays like CoD.

This unbiased chart breaks it all down. It also shows that non mmo/f2p/moba revenue is a fraction of the pc gaming revenue. It also shows that casual pc games make as much as core non mmo/f2p/moba games.