[QUOTE="Pariah_001"] [QUOTE="Burnsmiesta"]Yes, I'd believe so. There isn't this great magical divide between the PS3 and 360 as some claim.Innovazero2000
The 360 would not be able to pull off the deferred rendering.
Epic had to downgrade draw-distance just to make Gears run on it for crying out loud.
lol do you even know what deferred rendering is? Or for that matter in relation to forward rendering? Honestly...
The 360 is built to be stupid fast at traditional forward rendering anyways, so why would you do such a thing?
and who cares about gears when Gears 2 slaughters gears one in draw distance anyways? Gasping at straws here. Taking away blu-ray (And heres the important part) while also giving it a developer equal in talent...I guarentee you the 360 could come close to pushing anything the ps3 can offer. You would just have to build to the 360's strengths like you would the ps3's.
Not entirely correct at all.
360's bandwidth has alot of bottlenecks to it.
http://www.ps3forums.com/showthread.php?t=22858
This is a comperhensive analysis from a guy who literally "stripped" the PS3 and XBOX architecture.
The final verdict is that the PS3 pushes almost twice more bandwidth than the XBOX.
Oh and dont let that "ps3forums" deter ya. He's no fan-boy alright but a Computer Science student.
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