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3ggman

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#1 3ggman
Member since 2007 • 252 Posts
[QUOTE="3ggman"][QUOTE="Zeliard9"][QUOTE="DragonfireXZ95"]

But the game isn't in still pictures, it's movement, that we see on screen. So doesn't that make your arguement moot?

Lonelynight

It's a picture of the game when everything is moving, and this is the first game with real object-based motion blur, which is why it may seem really odd. In-game the motion blur is far more natural, if you've seen the videos. But if you take a picture of it the blur will show, because it's still ultimately a still pic when everything on screen is moving. So with the realistic motion blur, you have a blurry picture. This is why the majority of Project Offset pics are quite blurry.

And the blur doesn't just come from the object-based motion blur. Project Offset also uses full temporal anti-aliasing. It's got some tech underneath its belt that's more advanced that what we've seen to date.

And Crysis still beats it in terms of graphics.

Too early to tell IMO

Unless they show better screenshots of this game I am not really impressed. The ones posted in this thread just proved me more about how Crysis whoops its butt in graphics (atleast for now).

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#2 3ggman
Member since 2007 • 252 Posts
[QUOTE="DragonfireXZ95"]

But the game isn't in still pictures, it's movement, that we see on screen. So doesn't that make your arguement moot?

Zeliard9

It's a picture of the game when everything is moving, and this is the first game with real object-based motion blur, which is why it may seem really odd. In-game the motion blur is far more natural, if you've seen the videos. But if you take a picture of it the blur will show, because it's still ultimately a still pic when everything on screen is moving. So with the realistic motion blur, you have a blurry picture. This is why the majority of Project Offset pics are quite blurry.

And the blur doesn't just come from the object-based motion blur. Project Offset also uses full temporal anti-aliasing. It's got some tech underneath its belt that's more advanced that what we've seen to date.

And Crysis still beats it in terms of graphics.

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#3 3ggman
Member since 2007 • 252 Posts

And what is your reasoning that it has "absolutely ZERO chance" for it to beat Crysis on a technical level? Them's some strong words. Surely you must have some type of info.

Zeliard9

Yes. They're called my eyes and they seem to work better than yours.

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#4 3ggman
Member since 2007 • 252 Posts

[QUOTE="3ggman"]Project Offset looks good but there's only a few screenshots/videos of it and from what I've seen up to now there's no chance in hell it's beating Crysis in graphics.Zeliard9

I disagree, and I say that as a huge Crysis fan.



The game seems to be a brilliant mix of gorgeous art design and very impressive technology.

I'm sorry. All I see in those pictures are nice looking character models. All the rest looks blurry and hardly impressive. I'll say it again: There is zero and absolutely ZERO chance that this game can beat Crysis on a TECHNICAL level for graphics.
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#5 3ggman
Member since 2007 • 252 Posts
Project Offset looks good but there's only a few screenshots/videos of it and from what I've seen up to now there's no chance in hell it's beating Crysis in graphics.
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#6 3ggman
Member since 2007 • 252 Posts

[QUOTE="-Renegade"]Well I have played the demo and I must say this game is beautiful. I didn't think any game on PS3 this year would top Heavenly Sword in the graphics department but man was I wrong. Some of the little bushes on the ground actually move when you walk past them like in Crysis. TheAI is some of the best I have ever seenin a game theymove in such wide areas.I don't need to read any reviews for this game this game will be a day one purchase for me. Damn I'm glad I own a PS3. :D Back to CoD 4 now. 8)SergeantSnitch


I agree with Renegade 110%. It's only a matter of time before developers really start to get a hold of the perfect harmony that is the CELL BROADBAND ENGINE and REALITY SYNTHESIZER GPU. Once the SPE's get fully used the PLAYSTATION 3's true powers will be unlcoked. I think that by late 2008/2009, we will start to see Crysis-esque graphics on some of the flagship titles on the PLAYSTATION 3 and by 2010, most games in general. The enemy AI in Uncharted is simply phenomenal, just shows you how powerful the CELL BROADBAND ENGINE is at running complex physics/AI code. Only a matter of time before optimization is looked at for RSX, then textures will be far superior. Can't wait till it drops, Naughty Dog/Insomniac/Sony I love ya!

Even if it ever manages to get Crysis-like graphics (which I doubt), there's no way they'll be able to make it open-ended like Crysis.

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#7 3ggman
Member since 2007 • 252 Posts
I haven't played the game but while the graphics and AI seem awesome, the shooting just looked aweful.
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#8 3ggman
Member since 2007 • 252 Posts

if my pentium 4 pc with a geforce 7900gs can run crysis on mdeium.. im sure ps3 can run it the same if not on highArsenal325

It's been said many times that the problem isn't really the videocard but the low ram capacity of the consoles.

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#9 3ggman
Member since 2007 • 252 Posts

First of all, the graphics might be very nice in Uncharted but Crysis is just leagues ahead of it.

Secondly, the AI in Crysis is one of the best ever made (and before any stupid fanboy says anything about this keep in mind that the demo only had ONE kind of unit and it was called camper. Obvious one of the weakest).

Lastly, unlike Uncharted, the levels in Crysis are a LOT bigger and are non-linear. Pretty much ANYTHING you see, you can go to.

Try to put all that into a single package and you got Crysis. No way in freakin hell is it possible for a console to manage that.

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#10 3ggman
Member since 2007 • 252 Posts
How the hell can you forget Crysis?