[QUOTE="Adzey"]I disagree, on my side, even though the story wasn't great the game wasn't made too easy with the gambits, you didn't need to use them at all. The battle system is the regular ATB but with a different style and with more manuverability. I do agree the customisation is amazing, and that the world itself is really huge and cool, the ending I've forgotten completely. All in all 12 is a brilliant game, but not an engaging story.Ebi_Furya
I agree with you Adzey. I had a lot of fun playing XII but the arrangement of the content didn't allow for the story to be as strong as it could have been. It seemed like every time I made it to a new city I was distracted by all the new side quests and marks available that by the time I took care of them and got back to the story line, I had forgotten what was going on and had to strain to remember. And then, by the time I had taken care of all the quests and marks, I was well over level 80 with all my characters and the last area and boss were way too easy.
Personally, knowing all the quests available, I would have liked to have seen the end level have enemies that leveled up close to your characters' mean level. It would have provided a greater challenge and made the ending feel much more like a big accomplishment as opposed to the cake walk it was.
Here's to hoping they make the story of XIII stronger, but still have as much, if not more, content as XII AFTER beating the game...
I suppose it's what you cherish more in a game or an RPG most of all, we have the choice this gen with The Last Remnant taking a hugely indepth battle system, massive world and almost unlimted customisation or Lost Odyssey taking a rather linear route with traditional battle mechanics and a story that is engaging so that you don't necessarily want to explore because you need to know what happens next.
I don't believe you can have both, I finished Final Fantasy X with a sense of urgency because I was so attacted to the story and the characters before playing through everything else, XII I finished while exploring as much and as far as I can because I wasn't needing to find out what happened next, I was doing everything that was in my best interest and not the characters best interest.
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