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BambooBanger

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#1 BambooBanger
Member since 2007 • 1360 Posts
Master Syster > Mega Drive > Sega Saturn > Dreamcast > Xbox360
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#2 BambooBanger
Member since 2007 • 1360 Posts
[QUOTE="BambooBanger"][QUOTE="mjarantilla"][QUOTE="BambooBanger"][QUOTE="mjarantilla"][QUOTE="BambooBanger"]

From an article:

While Nintendo software sales have traditionally been strongest in North America, the pack-in title does artificially inflate the tie ratio. This helps explain why the Japanese attach rate is 3.06 and the North American attach rate is 6.11. Once the pack-in numbers are removed, the relative sales ratios echo the GameCube sales ratios (GCN, NA: 10.63, Japan: 6.93, 1.53:1; Wii, NA: 5.11, Japan: 3.06, 1.67:1).

The tie rate is further inflated by the Wii Play package (retailing just shy of $50) which includes a Wii remote ($40 value). This is an excellent deal, as consumers get one of the more "Wii-Defining" games and nearly get the controller tossed in for free. Wii Play has been an amazingly strong seller for Nintendo, racking up an unthinkable 5.31M sales according to VGChartz.com.

Needless to say, the Wii Sports pack-in and the Wii Play Wii-mote bundle skew the attach ration--especially from a 3rd party publisher's perspective. Instead of a whopping 4.8 units of software sold per Wii unit in NA, publishers are realistically looking at a low 3 figure. Not a horrible number, but then again not amazing either.
mjarantilla

I already removed the pack-in numbers for WiiSports and WiiPlay in my first post. Nice try. And I already said why I didn't include Japan. Nice try again. You really don't want to see the attach rate in Japan for the 360, methinks. Especially since the biggest Japanese 360 game was a pack-in title itself.

Damage control = failed.

I'm trying to damage control anything, I'm just trying to make a point of sifting through the fan-boy bullcrap.

I don't mind the Wii at all, the only thing stopping me from getting one is it's abysmal games library.

In two threads now you've tried to "deflate" the Wii's high attach rate by saying, "I assume that includes WiiPlay and WiiSports?" and "Does that include VC?" That's damage control. Just get over it, the myth is busted. You haven't "sifted" any fanboy crap from this thread, because it's the 100% God's honest, no-twists-applied truth.

All GENUINE questions, because System Wars isn't exactly known for it's truth and accuracy, so don't assume :rolleyes:

And even after I took the time to explain my methodology for removing pack-in numbers in my first post, you STILL post an article that warns against pack-in numbers?

God FORBID I contradict a forum poster with another source :roll: You're probably wrong anyway, give it up.

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#3 BambooBanger
Member since 2007 • 1360 Posts
[QUOTE="BambooBanger"][QUOTE="mjarantilla"][QUOTE="BambooBanger"]

From an article:

While Nintendo software sales have traditionally been strongest in North America, the pack-in title does artificially inflate the tie ratio. This helps explain why the Japanese attach rate is 3.06 and the North American attach rate is 6.11. Once the pack-in numbers are removed, the relative sales ratios echo the GameCube sales ratios (GCN, NA: 10.63, Japan: 6.93, 1.53:1; Wii, NA: 5.11, Japan: 3.06, 1.67:1).

The tie rate is further inflated by the Wii Play package (retailing just shy of $50) which includes a Wii remote ($40 value). This is an excellent deal, as consumers get one of the more "Wii-Defining" games and nearly get the controller tossed in for free. Wii Play has been an amazingly strong seller for Nintendo, racking up an unthinkable 5.31M sales according to VGChartz.com.

Needless to say, the Wii Sports pack-in and the Wii Play Wii-mote bundle skew the attach ration--especially from a 3rd party publisher's perspective. Instead of a whopping 4.8 units of software sold per Wii unit in NA, publishers are realistically looking at a low 3 figure. Not a horrible number, but then again not amazing either.
mjarantilla

I already removed the pack-in numbers for WiiSports and WiiPlay in my first post. Nice try. And I already said why I didn't include Japan. Nice try again. You really don't want to see the attach rate in Japan for the 360, methinks. Especially since the biggest Japanese 360 game was a pack-in title itself.

Damage control = failed.

I'm trying to damage control anything, I'm just trying to make a point of sifting through the fan-boy bullcrap.

I don't mind the Wii at all, the only thing stopping me from getting one is it's abysmal games library.

In two threads now you've tried to "deflate" the Wii's high attach rate by saying, "I assume that includes WiiPlay and WiiSports?" and "Does that include VC?" That's damage control. Just get over it, the myth is busted. You haven't "sifted" any fanboy crap from this thread, because it's the 100% God's honest, no-twists-applied truth.

All GENUINE questions, because System Wars isn't exactly known for it's truth and accuracy, so don't assume :roll:

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#4 BambooBanger
Member since 2007 • 1360 Posts
[QUOTE="BambooBanger"]

From an article:

While Nintendo software sales have traditionally been strongest in North America, the pack-in title does artificially inflate the tie ratio. This helps explain why the Japanese attach rate is 3.06 and the North American attach rate is 6.11. Once the pack-in numbers are removed, the relative sales ratios echo the GameCube sales ratios (GCN, NA: 10.63, Japan: 6.93, 1.53:1; Wii, NA: 5.11, Japan: 3.06, 1.67:1).

The tie rate is further inflated by the Wii Play package (retailing just shy of $50) which includes a Wii remote ($40 value). This is an excellent deal, as consumers get one of the more "Wii-Defining" games and nearly get the controller tossed in for free. Wii Play has been an amazingly strong seller for Nintendo, racking up an unthinkable 5.31M sales according to VGChartz.com.

Needless to say, the Wii Sports pack-in and the Wii Play Wii-mote bundle skew the attach ration--especially from a 3rd party publisher's perspective. Instead of a whopping 4.8 units of software sold per Wii unit in NA, publishers are realistically looking at a low 3 figure. Not a horrible number, but then again not amazing either.
mjarantilla

I already removed the pack-in numbers for WiiSports and WiiPlay in my first post. Nice try. And I already said why I didn't include Japan. Nice try again. You really don't want to see the attach rate in Japan for the 360, methinks. Especially since the biggest Japanese 360 game was a pack-in title itself.

Damage control = failed.

I'm not trying to damage control anything, I'm just trying to make a point of sifting through the fan-boy bullcrap.

I don't mind the Wii at all, the only thing stopping me from getting one is it's abysmal games library.

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#5 BambooBanger
Member since 2007 • 1360 Posts
[QUOTE="BambooBanger"]

From an article:

While Nintendo software sales have traditionally been strongest in North America, the pack-in title does artificially inflate the tie ratio. This helps explain why the Japanese attach rate is 3.06 and the North American attach rate is 6.11. Once the pack-in numbers are removed, the relative sales ratios echo the GameCube sales ratios (GCN, NA: 10.63, Japan: 6.93, 1.53:1; Wii, NA: 5.11, Japan: 3.06, 1.67:1).

The tie rate is further inflated by the Wii Play package (retailing just shy of $50) which includes a Wii remote ($40 value). This is an excellent deal, as consumers get one of the more "Wii-Defining" games and nearly get the controller tossed in for free. Wii Play has been an amazingly strong seller for Nintendo, racking up an unthinkable 5.31M sales according to VGChartz.com.

Needless to say, the Wii Sports pack-in and the Wii Play Wii-mote bundle skew the attach ration--especially from a 3rd party publisher's perspective. Instead of a whopping 4.8 units of software sold per Wii unit in NA, publishers are realistically looking at a low 3 figure. Not a horrible number, but then again not amazing either.

sexy_chimp

He took out Wii Sports and Wii Play and the attach rate is 4.4. When was that article from?

It was written last week. It is actually a "second opinion" from an article.

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#6 BambooBanger
Member since 2007 • 1360 Posts
[QUOTE="mjarantilla"]

[QUOTE="Hoffgod"]So, basically, in 5 months the Wii had an equivilant attatch rate to what the 360 had in 16 months. Yeah, myth busted.mjarantilla

The 360 had a 5.3 attach rate in January, but it went down by March as more people bought 360s but with fewer games. I couldn't find the 360's attach rate in March 2006, which would've been a good comparison to have.

Strike that, I found the 360's March 2006 attach rate:

3.7 games sold per system

:lol:

June 2006 was 4.6

http://gamerscoreblog.com/team/archive/2006/06/12/535663.aspx

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#7 BambooBanger
Member since 2007 • 1360 Posts

From an article:

While Nintendo software sales have traditionally been strongest in North America, the pack-in title does artificially inflate the tie ratio. This helps explain why the Japanese attach rate is 3.06 and the North American attach rate is 6.11. Once the pack-in numbers are removed, the relative sales ratios echo the GameCube sales ratios (GCN, NA: 10.63, Japan: 6.93, 1.53:1; Wii, NA: 5.11, Japan: 3.06, 1.67:1).

The tie rate is further inflated by the Wii Play package (retailing just shy of $50) which includes a Wii remote ($40 value). This is an excellent deal, as consumers get one of the more "Wii-Defining" games and nearly get the controller tossed in for free. Wii Play has been an amazingly strong seller for Nintendo, racking up an unthinkable 5.31M sales according to VGChartz.com.

Needless to say, the Wii Sports pack-in and the Wii Play Wii-mote bundle skew the attach ration--especially from a 3rd party publisher's perspective. Instead of a whopping 4.8 units of software sold per Wii unit in NA, publishers are realistically looking at a low 3 figure. Not a horrible number, but then again not amazing either.

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#8 BambooBanger
Member since 2007 • 1360 Posts

Do they include VC titles ?

I know microsoft haven't included the 20+ million Arcade titles for download to their attach rate.

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#9 BambooBanger
Member since 2007 • 1360 Posts

What's the 360's attach rate? Unless it's over 6, it's not much higher. Don't take people's word for it on this forum, they don't represent the overall market.

Back in January, it was only 4.5, even after Gears, and the Wii's right now is about 4.5, too. The 360's attach rate is probably 5-6 now.

mjarantilla

I'm guessing that includes WiiPlay...

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#10 BambooBanger
Member since 2007 • 1360 Posts

its not that nuch bigger than the wii's, but seriously stop talking about sales, nintendo fans get bashed about sales so how come you can brag about sales?marth678

Link please.