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BlancoBX

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#1 BlancoBX
Member since 2009 • 894 Posts

[QUOTE="MyopicCanadian"][QUOTE="rasengan2552"] couldn't help but ... even though this post has a trollish tone to it, its kinda true.gaming25
No, it isn't. It's a false mantra that people spout to say "I don't care about kills, I'm going for the objective!" Well I have easily gotten the most kills by going for the objective, so I get both objective points and a ton of kills. Your K/D does pretty good when you take out 10 dudes trying to rush in and defuse your bomb, or clearing everyone out in a conquest point and capping it. Dying a lot, and thus having a bad K/D, doesn't help anybody. You aren't supporting your team in any way by being dead, regardless of what you are doing. If you're not getting a lot of kills, but you ARE helping the team out, capping objectives, etc., then you probably aren't dying a lot, in which case your K/D won't be bad at that point either. Besides, W/L ratio only counts for a very little bit itself... these games are HUGE. I've lost more matches than I can count despite doing my absolute best to make sure the team will win... they just don't pull their weight sometimes. Even a few coordinated guys on Vent can't always turn a bad team around.

Sometimes you need to run to a objective agressively, due to many factors such as time, distance, and other factors. You can sometimes in certain circumstances get more done running to an objective 3 times in 40 seconds, than someone who will stay at the same place for the same amount of time.

Also, when things get hectic you can end up getting more kill assists then actual kills, especially if you stay with your squad. In cases like that its easy to have a poor k/d ratio but still help the team by taking objectives and suppressing the enemy. So I also think that k/d ratio in BF3 is an overrated stat

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#2 BlancoBX
Member since 2009 • 894 Posts

Its been said numerous times: CSS. That game was brutal if you didnt put alot of hours of practice into it. The competition seemingly only ever played that game, and it showed when you could go entire rounds without a kill. It was still fun enough to keep you coming back for more punishment, because when you actually did start to get some kills it felt like a true accomplishment

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#3 BlancoBX
Member since 2009 • 894 Posts

COD will most likely me around for the forseeable future. It is the new Madden. Activision found a formula (noobified, easily accessible shooter) that can be milked for a long time. A better question is how much longer can they milk the same outdated engines with every "new" game.

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#4 BlancoBX
Member since 2009 • 894 Posts

\[QUOTE="Nike_Air"]

[QUOTE="BlancoBX"]

Why would the characters even need to be memorable for the game to hypothetically be good? Wasnt tatsunoko vs capcom a good game even though no one outside of hard core anime fans knew any tatsunoko characters?

Not saying the game would be good or not because no one can know that for sure, but to say that the game wouldnt be good because only nintendo has the "iconic recognizable" characters to pull it off is just wrong. Now with that said that link in the OP isnt very convincing and I doubt this game is being developed.

charizard1605

Fantastic post. I couldn't agree more.

The point is not whether Sony has enough memorable characters (although that is what this thread has degenerated into). The issues are as thus: a) To make a game like Super Smash Bros requires a degree of whimsy that Sony simply does not have b) Most of Sony's characters will not translate well into a fighting game, unlike Nintendo's, which do. c) The recognizability of the mascots does matter. People bought Super Smash because they got to see Mario fight Pikachu, or Link duke it out with Samus. That is why even mainstream gamers bought it, just because of character recognition. None of Sony's characters have that kind of recognition. Who will buy the game outside of the core Sony fanbase? Bringing up Tatsunoko vs Capcom only hurts your case, as that game did not sell at all.

A) Not sure what "whimsy" is, but prior to the first SSB when had nintendo tried anything that was even remotely similiar to what SSB is? Ill answer that: Never

B) So characters like mario and luigi which hadnt done much more than run and jump prior to the first SSB game would translate better than cole or ratchet?

C) When did the discussion degrade further into one about sales? And where did I myself ever say anything about sales?

The point is that you dont absolutely need a ton of iconic and memorable characters to make a good game in the vein of a SSB. If they did hypothetically make this game the original roster (a la the original SSB) would be relatively small, and the bulk of the marketing would feature the most iconic characters I.E. Kratos, Ratchet etc. Just like the bulk of marketing for SSB wouldnt include ness or capt falcon (characters that i admittedly hadnt even heard of prior to playing SSB and ended up being 2 of my favorite characters)

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#5 BlancoBX
Member since 2009 • 894 Posts

Why would the characters even need to be memorable for the game to hypothetically be good? Wasnt tatsunoko vs capcom a good game even though no one outside of hard core anime fans knew any tatsunoko characters?

Not saying the game would be good or not because no one can know that for sure, but to say that the game wouldnt be good because only nintendo has the "iconic recognizable" characters to pull it off is just wrong. Now with that said that link in the OP isnt very convincing and I doubt this game is being developed.

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#6 BlancoBX
Member since 2009 • 894 Posts

[QUOTE="WyteCollaCrim"] MW3 isnt even being praised, like i said before, the game is so good it praises itself. When i play COD, no one camps, if you camped, you wouldn't get any kills, you wouldnt complete the objectives, i play snd dom and hq, those are the fastest paced fps games modes, bf3 has nothing like it in terms of action. MW3 will be GOTY and another 10, the people love what the people love, and the people love mw3 not CAMPERfield 3.Wasdie

Do we even play the same CoD? Tons of people camp. It's half the damn game. MW2 was the worst offender, camp to get the killstreak and then keep stacking kills. It was pathetic. Black Ops isn't as bad, but there is still plenty of camping.

CoD's gameplay is also a snails pace compared to arena shooters.

BF3's action doesn't come from the ability to snap quickly to your enemy and shoot them in about 2-3 shots and kill them, it's about largeer sale action and destruction. Planes flying overhead, choppers gunning people down, big tank battles with 8 tanks on the field, building crumbling around you, and players using tactics.

MW3 will not be GotY or a 10. Also if you're judging BF3 off of the beta, you're really wrong. That's like judging Black Ops from hardcore TDM on Nuketown. It's a terrible representation of the real game.

good luck explaining that to the kiddies

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#7 BlancoBX
Member since 2009 • 894 Posts

for me SA is still a better game than gta4 since i play SA from time to time and i sold gta4 the day i finished it.

legol1

same here...after the initial "wow" factor wore off after a few days it was like a chore to finish the game imo. And when I was done I never even touched it again

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#8 BlancoBX
Member since 2009 • 894 Posts

[QUOTE="-ArchAngeL-777-"][QUOTE="BlancoBX"]

I guarantee that once MW3 comes out the BF3 community will be alot better and 80% of the campers will move back to their FPS of preference. Leaving the players who want to actually complete the objectives rather than camp and brag about their k/d ratio while their team loses a match in 10 minutes

WyteCollaCrim

Man I hope so. The campers are killing some of these maps on the PS3 versions. I refuse to play Rush because its so bad in there.

Well your hopes are crushed before the mass exodus of COD players move to the better shooter even happens. BF3 will be even more of a camp fest than it is. Apart from operation metro, which is the only least camping map, 60% is camping, the other maps are 90% camping, sniping and spawn killing, the game is going to be close to 100% of a campers game, when cod players leave.

As the immortal John Mcenroe would say: YOU CANNOT BE SERIOUS!! :roll:

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#9 BlancoBX
Member since 2009 • 894 Posts

[QUOTE="Wasdie"]

[QUOTE="finalstar2007"]

I been playing CoD since CoD4 and i never ever complained about camping, heck i dont even see campers as much as i saw on BF3 or any DICE game like medal of honor and the camp fest it had, in BF3 people dont move they just camp and at times u die the moment you spawn even, with call of duty if someone is camping you can exactly tell where that person is and go back, throw a noobtube/RPG/granade/clymore and the camper is gone with BF3 for example and from the beta it was very hard to tell where the sniper killed you from and even more harder to see, some camped under the train, under the grass, not to mention the annoying flash lights. CoD> all FPSs in my opinion but im still getting BF3 once it hit very cheap in price just to fly me some jets. BF series is just like any other FPS. nothing yet is close to touching the godly FPS that is CoD ( imo again )

razgriz_101

You need to play some Quake 3 Arena, Counterstrike, Team Fortress 2, and Unreal Tounry 2k4 if you think CoD is the best FPS out there. You'll be very suprised how shallow CoD is when compared to those games. Unless you're one of those who thinks unlocks are depth.

All of those games take a ton of skill to be good at, and dont throw massive letters and flashing your winner when you do something like get so many kills with a gun.Unreal did but they didnt really mean anything at all lol and the announcer was hillarious i've strangely got M-M-M-Monster kill as my text message tone.

Yea Unreal used to be one of my favorite games when i had a good pc to play it on. But then 3 came out and I played it, threw up in my mouth and traded it in the next week. Most disappointed ive ever been with a game