In countless threads I've read that "even though the PS2 dominated last generation its library was very poor early on much like the Wii's.... so the Wii will get the same amount of good-game-action seeing as it has the sales just like the PS2 had..."
Not true, the PS2 sold so much because its library was so strong right out of the gate. Its games drove its sales.
The PS2 launched in late October 2000 here in the US, the Wii in November 2006 here.
Here are the AAA PS2 games available into very early July of the year following launch (the same point the Wii is at right now: )
Game:.......................................Rating:
SSX.............................................9.4
Madden NFL 2001..........................9.1
Tekken Tag Tournament............... 9.4
FIFA 2001.....................................9.0
Rayman 2 Revolution.....................9.1
Twisted Metal Black....................... 9.5
NBA Steet.................................... 9.3
GT3: A-Spec................................ 9.4
That's just the AAA's the PS2 had in that window.... 8 of them. It was a very good library - much better than the Wii's current one. It also had countless other AA's in that window (extremely good ones too... Onimusha, Timesplitters, DOA2, etc. Could go on forever.) This isn't including imports either (that would add another AAA,) just the games released in the North American market.
For the first time in history the system with the worst (and that's an understatement) library is reaping the majority of the sales.
Is this what happens when you design a system for non-gamers? Looks like it. I guess Wii shouldn't be surprised.
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