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Blodbad_DK

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#1 Blodbad_DK
Member since 2005 • 105 Posts
Two Worlds. Maybe not the best game in the world. But waaay underrated. GameSpot is actually one of the only sites that rated the game as it deserved.
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Blodbad_DK

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#2 Blodbad_DK
Member since 2005 • 105 Posts
[QUOTE="dracosummoner"] Oh, of course "video games aren't here to teach us how to live our lives," but by the same token, one might consider *how* video games would go about being considered as something "more significant" than just mindless entertainment, anyway. Many games have tried creating simulations of social interactions that, if they are not "realistic" (in the material and physical sense of the term), are at least "believable" in terms of how characters interact and act on their emotions and even "convictions" (Oblivion's non-player characters each had "responsibility" integers which represented some aggregate level of "moral uprightness"). My point isn't that games have to be "teaching tools" or that sex for any purpose other than procreation is wrong. I don't actually believe either of those things. My point is that sex has many, many social and psychological implications that aren't always well-represented in games, particularly games that "seem" to be trying to depict societal interactions at some level, and thus games should be focusing on how to make depictions of sexual interactions and relationships "believable" and not just 'gratifying.' Sexual relationships aren't nearly as stable in the real world as they generally are in fiction, and this goes for all types of narrative media, no matter how "seriously" those media are taken by mainstream popular culture.

I don't disagree with the fact that sex may have emotional implications, but that is completely besides the point. I a game for some reason depicts a whorehouse, then it shouldn't try to impose some moral standards upon what goes on in it (depending on the context of course). It should be about naked ladies behavior and having sex for the sake of it. A whorehouse is a whorehouse and there is nothing wrong with telling that story along with every obscene detail that goes with it in my opinion. Telling a story about something wrong is not necessarily the same as condoning it. I'm pretty sick of bleeping when foul language is used I'm sick of intentional pixelation wherever a nipple or genital may be. I'm pretty sick of characters "doing it" with their clothes on (Dragon Age) it's silly and over-protectionism. It is really confounding that it is so forbidden to show these things but showing someone getting beaten to a pulp is OK.
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Blodbad_DK

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#3 Blodbad_DK
Member since 2005 • 105 Posts
There's nothing wrong about caring for the feelings of your partner, but it must be reciprocated. It sounds like she doesn't care a whole lot about her partner's feelings. When you reach a stalemate, and just talking no longer helps, then you need to try a different tactic. If she's that offended by his hobby and is trying to make him give it up, apparently she's not too concerned with how happy he is. It's one thing if he's neglecting her, but it doesn't sound like he is. She pretty much just wants a slave boy. She wants her wants and needs catered to without having to worry about doing the same for him. Your best bet is to forcefully (not physically) talk to her and see if you two can resolve anything. If not, then maybe it's time you think about calling it quits. Like I said before, my wife may not agree with my choice of hobbies, but she definitely doesn't try to keep me from enjoying them, and occasionally she's kind enough to sit down and at least TRY to play games with me. Canvas_Of_Flesh
From my experience women can be quite emotional (time of month, when pregnant etc.). If she is feeling neglected, justified or not, putting the foot down may silence her but will not make her happy. Not only is that no good for the relationship, it will also make the guilt card, that she can play without saying a word, even more powerful. She need to understand that it actually means something to you to game and if she loves you she should give you some space to do what you really like to do. If she has no regard for that at all, then your relationship may be in trouble. I think that understanding can only be achieved through dialog, not putting one's foot down.
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Blodbad_DK

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#4 Blodbad_DK
Member since 2005 • 105 Posts
Wow, it sounds like your girlfriend is an ass. My wife certainly doesn't play video games with me, and she will call me a nerd for doing so, but she's never berated me for doing something I enjoy. You may just want to explain to your girlfriend that it's better that your at home playing games than sleeping around with other women. And, if she wants to go out, then she needs to suggest some things to do, and not expect you to read her mind. There are few times in a relationship that the man gets to take the high ground. But, in this case buddy, you go it. Make the best of the situation to put your foot down.Canvas_Of_Flesh
If you care for the feelings of your partner I would advise against this. Could help to talk about why she feels the way she do, and what it means to you.
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Blodbad_DK

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#5 Blodbad_DK
Member since 2005 • 105 Posts

[QUOTE="AkTa87"]

  • I always tell her just to tell me if she wants to do something, go out etc, but I get no suggestions, only the same complaining when I return to my comfortable chair of gaming.

kidsmelly

She probably does want to do things but expects you to read her mind. Luckily my girl doesn't care how long I play games. I suggest you just do something spontaneous and romantic once in awhile and give her attention everyday you should be fine.

Right on the money. She's probably jealous that you spend more time with your games than with her. My wife is exactly like yours and it can be hard to balance because we don't really have that much time of our own with 3 small children and I'm completely addicted to gaming.
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#6 Blodbad_DK
Member since 2005 • 105 Posts
[QUOTE="dracosummoner"] Bear in mind, please, that I did say that violence is "usually," not "always" justified in games. I did account for situations such as, say, unwarranted murdering sprees in certain action and role-playing games. "Violence in any form is wrong" Self-defense? Defense of innocent others? Law enforcement? Sure, sex is "necessary" for life to continue, but sex in games is rarely about pregnancy (note that I didn't say "never"; I realize that some games even weave the player character's children into the overall storyline). There are too games with sexual themes where characters end up being exploited for the gratification of other characters or the player. I can think of many instances where, quite frankly, killing someone may very well be justified (see my response to your statement above), but I can't think of any situations where sexually objectifying someone is right. (Again, I realize that "not all" games with sex as a theme end up objectifying their characters, but if sexual objectification and perversion weren't problems, especially common problems, then I wouldn't be complaining as much if at all.) As I said, my problem lies not with nudity or even with sex itself but with context. In order for sex to have any real "meaning," it might do to adhere to some basic ground rules such as, for starters, commitment. Yes, that word still has value, but how many games that allow for player-initiated sex even acknowledge the idea of commitment? (This was one of the things that I found strangest about God of War: the main character Kratos was attempting to avenge his wife and children, but what does he go around doing with random women he meets, in more than one installment of the series to boot?) Regarding your claims that showing sex makes for a more "complete" experience, I can think of many, many sex scenes in movies, for example, where those scenes weren't in the least "romantic," even in the idealized-propaganda sense prevalent in pop culture, let alone did those sex scenes have any real "meaning."

You are missing the point entirely. It doesn't have to be "right" or have "a meaning" to be in a video game. It is a tool that can be used to tell a story and create an atmosphere. I realize that for some people sex for any other purpose than producing a child is a HUUUGE taboo. But for many people, myself included. It is an important part of life. I really don't like to be treated as a child by overzealous censorship. Video games are not here to teach us how to live our lives you know.
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#7 Blodbad_DK
Member since 2005 • 105 Posts
[QUOTE="wurd"]i find it quite staggering, and may I add is a sign of the sheer stupidity of the human race, how it can be acceptable for games to show extreme levels of violence and murder yet the smallest hint of any sexual content, something that is enjoyable to the human race and something we are 'meant' to do, the gaming community (or at least the censors, media, killjoys and ahem religious types) go nuts. I remember the first ever leisure suit larry way back in the 80's. The censors and killjoys were going crazy over what essentially were a few green monochrome pixels that vaguely resembled a woman with badly drawn jugs.dracosummoner
Violence in games is generally not very palatable but is usually "justified." (The player is often endeavoring to "save the world" or "defeat the enemy regime" or fulfill another classic trope.) Not all games present "violence for the sake of violence" in the vein of Unreal Tournament and Mortal Kombat. Most games that actually allow "murder" (which is quite different from "killing") take the time to distinguish between killing and murder. Even the now-infamous "kill the civilians" scene (I'm not even sure if that constitutes a spoiler now, considering how much it's been in gaming news) from "a certain" ultra-popular upcoming game, has been disclaimed as something the developers obviously don't endorse. As for sex, what bothers me here is not so much the nudity (the only issue you addressed about sex at all) but the context. Most games with violence have at least something of a justification for it, but the vast majority of games I've seen that offer any sort of sexual interaction at all (e.g. Planescape: Torment and other role-playing games from that era, Mass Effect, Grand Theft Auto), portray sex as simply, as you put it, "something that is enjoyable to the human race," as though there are no real consequences for the people involved. I'm not talking about STDs or pregnancy; I'm talking about real and actual psychological consequences, good and bad, for the people involved. "Yes," I realize that "games are games," but if games are actually trying to tell *more* immersive stories, then games are only shooting themselves in the foot if they take something as ridiculously complex as sex and reduce it to "just something that people who are 'in love' [another term that needs to be rethought] do." In short, violence in games usually has a sensible context. Sex usually does not, and naturally I realize there are many exceptions in both cases. But let's take this: Imagine a game that "implies" that people have sex: the screen fades to black, the characters' relationship is further developed (maybe), for good or ill, and the game goes on. Would actually showing the sex improve the game? (That's not a rhetorical question.) Why is the sex in there in the first place -- for the sake of character development or for the sake of gratifying the player?

Showing the sex improves the experience of playing the game in the same way that showing the violence improves it. It makes for a more complete experience just like in every other medium it is used. Your argument is no more valid for games than for any other kind of medium. Any kind of content can be questionable or tasteful depending on the context in which it is used. I cannot understand that you justify violence in that is has a sensible context in games as opposed to sex. That would depend entirely on the game. I am of the belief that violence in any form is wrong and sex is a pretty necessary part of life without which none of us would be here. But none of that means you cannot tell stories about any of it. Both, in a sense, is there to gratify the player since that is pretty much what gaming is about (or any other kind of entertainment for that matter). And that you think sex is a more complex issue than killing someone, is just disturbing.
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#8 Blodbad_DK
Member since 2005 • 105 Posts
I think developers should use any amount of sex, nudity of whatever kind they feel they need to create the environment, story and atmosphere they want to. Just like films. I don't mind at all. In fact I like it when a game for adults contains adult themes. Why is it so bad when its in a video game? It really depends on the implementation just like in all other areas of life.
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#9 Blodbad_DK
Member since 2005 • 105 Posts
I am a console gamer and I am a bit disappointed with it for the exact opposite reason you claim. I wanted the same depth as on PC. Combat is dumbed down a lot on the consoles and I feel cheated. I want the same features as on PC of course with a UI adapted to console. I want the bird view and ability to command movement of my party. I didn't want Mass Effect with swords.
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#10 Blodbad_DK
Member since 2005 • 105 Posts

I have a master gamertag with live on it, my son uses his own profile to play games. I have just bought him his own xbox for his birthday, so I want to transfer all his save games etc to his xbox....can this be done, without affecting my profile?

He does not have live set up on his, although I can make it happen, if need be

neil2jo
The profile can just be recovered from Live and then deleted from the original platform. Easier with a memory unit though, and thats also the only way (aside from transfer kit) to transfer savegames etc.