I have a love/hate thing going with MMOs in general. There are a lot of things I do like about them. Mainly, the open ended world they usually have. I also like the typical MMO interface and combat interaction quite a bit. Especially in games like SWG Pre-CU, and WoW. Many of the more recent MMOs also have a ton of quests and things you can do solo. I would love to see these qualities packed into a single-player type campaign. Guild Wars is probably the closest to that sort of thing happening. (I'd play more single player action RPGs, which have some of the same qualities, but I can't stand the clickfest that most of them are. My wrists get to burning pretty quickly :P)
On the downside, there's the communities, which are often a mixed bag. On top of that I tend to be a bit anti-social in game, and even with WoW, a lot of the gear and what not you need at end game requires pugging a lot of instances. That can be a lot of fun, but can also be horrendous.
They are also a tremendous time sink. A lot of folks, including myself at various times, play them like a full time job. It gets worse if you plan on raiding. It gets hard to talk to people like that, and I hated to see myself getting like that at times. Especially when it becomes the sole interest in the person's life.
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